Blue side farm help
You're planning on killing AV's for drops? Much faster, easier, and efficient to just farm a BM map. Firekin is the best but if you certainly want a SS toon go Fire/SS. It will have more dmg due to getting an extra buildup. (Btw, shield/SS is also great)
I live on bluside and I wanted to make a farming toon for AE,AV's for drops and tickets.
I've narrowed it Down too SS/Fire or SS/Ele armor which build do you think is the best for farming? |
EDIT: Well, I guess one will be better than the other, but Tanks aren't the ideal AT for farming.
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I know a Fire/Kin is good, but I don't really like trollers that much. I was really looking for a tanker. To me farming is about your DPS/ Defense. Buyt that's just me.
I know a Fire/Kin is good, but I don't really like trollers that much. I was really looking for a tanker. To me farming is about your DPS/ Defense. Buyt that's just me.
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If you want a /fire, or /elec, I would recommend spines/fire. You will still have two +dmg powers in build up and fiery embrace. It has heal, and +end powers as well. It can definately be a little squishy, but after you invest some influence into it, its pretty unstoppable.
If you are farming +4's(Why?) The popular secondary choice is shields, with electric, fire, or dm as popular primary choices.
If you really want a tanker, I have heard that SS/SD is a great combination.
SD
Well, farming +4's gives you the best possible inf/hour ratio, IF you can kill them fast enough the extra HP they have isn't a factor, so that's one possible reason.
Shield/SS or Shield/Elec on a tank would go at a pretty good clip.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
another plug for SD/SS/Pyre Tank.
With Rage perma'd and stacked (with a good recharge build) + Against All Odds, you can easily take down spawns of +2/x8 with your opening flurry of Footstomp, Fireball, Shield Charge, Footstomp. Sure, your damage cap isn't as high as a Scrapper, but you're running at a constant +100% - +200% to your damage, and that's pretty dang good. Once the AoE's are done, then you can just take down bosses with your KO Blow and other single-target attacks. Or if you prefer, run without bosses and just go for fast kills with Lt's and minions.
If you bump up to +3 or +4 it takes a couple of applications of the AoE "alpha", but is still quite effective.
This Tank is also great for running TF's to earn merits.
I'll take a Fire/SS Tank over a Spine/Fire Scraper for farming any day of the weak. My Elec/Fire/Pyre Tanker can farm just fine, dealing truckloads of AoE damage and being nearly unkillable.
Tanks are more than viable for farming, and I'm also one of those people who'd rather farm with a Tanker than with a Scrapper
elec/shield scrappers are probably the fastest farmers i've seen. but if you insist on going the tank route, i'd got shield/ss or shield/elec for sure.
Another vote for Shield/SS. SS is just awesome on it's own, and when you add AAO and Shield Charge to the mix, nothing will stand in its way.
Going outside of the box a little, here is a few ideas. Cap the defense on a fire/fire blaster and get the PBAOE attacks (hot feet, blazing aura, FSC, combustion all with a prior BU and Aim). They will try to run, but they wont get away in time. Blaze the boss or stragglers. Or perma eclipse a warshade, that can be brutal too but you may spawn cysts. Hey if you are going to farm, influence will not be an issue in the long run, so don't worry about the cost of softcapping a blaster. Archery/NRG is another choice that is fairly safe with range.
In general, with little work, a fire/kin can't be beat for farming though for overall safety and speed. People were doing it before IO builds, since containment debuted and hot feet damage suddenly doubled with that change. I find it pretty boring, even though I made a farmer back in the day.
Spines/dark or Spines/fire works. /elec causes too much fear with the end drain, although it can be done.
Hm.. I rolled a SS/Ele (Mainly for PVP) but I am going to test this guy on farming and tell you guys how it goes, I already have a fire/fire brute. Right now my SS/ Ele is kinda squshy, but he is only lvl 16. If all comes worse I'll make a SS/SD
Hm.. I rolled a SS/Ele (Mainly for PVP) but I am going to test this guy on farming and tell you guys how it goes, I already have a fire/fire brute. Right now my SS/ Ele is kinda squshy, but he is only lvl 16. If all comes worse I'll make a SS/SD
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ELA/SS is a tank. The armor is first.
It may seem minor, but I didn't reply to your post at first because I wasn't completely sure whether you wanted a brute or a tank because you flipped the primary and secondary. It really helps me understand exactly what you're talking about.
I don't think any tanker I've met, including my own can compare to the sheer damage output of a fire/shield or elec/shield scrapper, especially with blaze as their epic. I can take out an entire spawn with just shield charge, then kill the next one with fire sword circle and fireball while it's recharging. An electric can do the whole map just alternating lightning rod, shield charge. fire/kin has incredible, consistent damage output. It's still my number 1 pick and the one I farm/powerlevel with. Once you get into a rhythm, you can clear maps at incredible speed. With IO's you can softcap both the scrapper and troller (at least to s/l) so survivability is not an issue, even in extreme situations. I don't mean to undermine shield/SS, but in a head to head competition I think the the fire/shield would come out ahead by a fair margin.
It should be noted however, that a fire/kin can only farm a couple maps effectively, even IO'd out, while a tank or scrapper that's softcapped can do pretty much anything. I usually do the RWZ arcs at level 50 with my scrappers with thh difficulty turned to +2/8 just for the heck of it. It could be just about any group or map (except for those dang Romans, can usually only do +2/6 with them).
"We sleep soundly in our beds because rough men stand ready in the night to visit violence on those who would do us harm." - George Orwell
I live on bluside and I wanted to make a farming toon for AE,AV's for drops and tickets.
I've narrowed it Down too SS/Fire or SS/Ele armor tanker. (I'm talking mobs of people not 4 in 1 group) which build do you think is the best for farming? |
Elec/SD or Fire/kin... Scrappers do a ton more damage than tanks so i'd go that route esp when soft capped.
Yea I personally wouldn't farm with a Tank with there lackluster damage and high survivability (I mean survivability shouldn't be a problem on a farm). Can you get decent damage out of them? Of course, but it won't match a Scrapper, Brute or Blaster.
I remember a while ago someone challenging my Spines/Fire with their Fire/SS Tank, saying they could farm better than me. Needless to say I embarrassed them in the damage department and I was also more survivable (was surprised there). Although, if you must go with a Tank, SD/SS would be your best bet.
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
For what it's worth, it's probably cheaper to build a farm-effective Shield/SS tank than a farmworthy scrapper. It won't be as fast a farmer as the scrapper would be, but if you're making a farmer on a budget the tank is a credible way to go.
I live on bluside and I wanted to make a farming toon for AE,AV's for drops and tickets.
I've narrowed it Down too SS/Fire or SS/Ele armor tanker.
(I'm talking mobs of people not 4 in 1 group)
which build do you think is the best for farming?