ST DPS for Corrupters


Amy_Amp

 

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Greetings fellow scrappers - I need some help in determining the best Corrupter primary for ST damage between Darkblast/, Fireblast/, and Radiation Blast/. I am going with /Rad for my secondary and looking to solo AVs and GMs.

If only Umbral's attack chain calculator was finished...


 

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I think it was Silverado who ran down the list of AT combos with the quickest AV soloing potential (which wasn't specifically what you were asking for, but is really where ST chains shine). If I recall correctly, he had Fire/Rad Corrs ranked either 1st or 2nd.


 

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Of the three, Fire. Dark has two credible ST attacks and then a snipe and an attack/heal type power. It's strength is in two fast recharging AoEs. Rad has a pew pew pew attack power and only really one heavy weight ST attack. Again, part of it's strength is in AoEs. Ice and Sonic are better sets to compare with Fire, but even then the whole point of Fire is pure raw damage. You can't go wrong by picking Fire.


 

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Originally Posted by Gaidin View Post
Greetings fellow scrappers - I need some help in determining the best Corrupter primary for ST damage between Darkblast/, Fireblast/, and Radiation Blast/. I am going with /Rad for my secondary and looking to solo AVs and GMs.

If only Umbral's attack chain calculator was finished...
I can answer this one off the top of my head for you, because its a no brainer, and a Attack Calculator isnt needed to answer this.

If your wanting to Solo Avs and GMs, your best bet is Dark Blasts.It will stack with the already annoyingly powerful -toHit from one of your Ancors, capping your Defense agenst that AV or GM after you nail it a few times with your blasts.

I speak about Dark Blasts from Experiance on my Dark/Dark Defender.Who can already at level 36, Solo a AV, without Inspires, or Vet Powers.

The Attack Chain is simple when I use it on a AV, and its very quick, easy, and damaging.

I use 4 attacks mainly.All of Which have 1-3 Endurance Redux SOs in them for longjevity in the fight.They are.

Dark Blast, Gloom, Siphon Life, and Moonbeam.Dark Blast and Gloom both have just 1 End Redux SO in them, because they barly take any End to use, I have 2 in Siphon Life, because I went for more Heal and Accuracy vs Damage to have a fast heal in case Twighlight Grasp would be to slow.Moonbeam, I wasnt Interupted a single time using this Snipe, and it worked its way into my attack chain nicely when all 3 of the others where down, and took a decent chunk of damage every time.It was SOd with 3 End Redux and 3 Damage.

The Chain for me incorpirated my Dark Primary, so it may or may not help you on your build, even though there are simularities between your Primary, and my own, but the Attack chain for the Blasts was pretty much the following.

Dark Blast, Gloom, Dark Blast, Siphon Life, Moonbeam, back to back.It was enough to make the AVs Health bar dissapear fast enough for my tastes.

I however also used my Dark Servant, and spammed my hold inbetween my Attack Chain so that it would stack with my Servants.My Servant also did its part by debuffing its toHit, so I didnt need my Ancor, or my Shadow Fall after the opening Alpha, and it did most of my Healing for me, so that was a huge savings on Endurance.

Getting the Regen down on the AV wasnt a issue either, because Twilights Grasp, for my self, and my Servant dropped it for a time.

So if your stuck on using Radiation Aura Secondary, then id go Dark Blasts.


 

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Mind boggle: Why is in this the scrapper section?


 

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Originally Posted by The_Coming_Storm View Post
Mind boggle: Why is in this the scrapper section?
Because most people play a Corr like they do a Defender.

Poorly.

It was a decent idea to come here to ask this advice, but it would have been easier to goto the Blaster, or Defender Forum for it.


 

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AVs resist -toHit to the degree that RI and stacked Dark Blasts are going to add about, at most 10% to your defense...and even that's a stretch. Using Moonbeam in an attack chain just slaughters your DPS. I'm sorry, I just plain don't believe that a Dark/Dark is soloing AVs at level 36...and without Inspirations, and the attack chain you mentioned (especially including Pet. Gaze in your chain, another thing which AVs laugh at), I don't see it happening at any level. Maybe you were fighting EBs? Or tailor-made AVs that are weak to Negative damage?


 

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Originally Posted by StormDevil View Post
AVs resist -toHit to the degree that RI and stacked Dark Blasts are going to add about, at most 10% to your defense...and even that's a stretch. Using Moonbeam in an attack chain just slaughters your DPS. I'm sorry, I just plain don't believe that a Dark/Dark is soloing AVs at level 36...and without Inspirations, and the attack chain you mentioned (especially including Pet. Gaze in your chain, another thing which AVs laugh at), I don't see it happening at any level. Maybe you were fighting EBs? Or tailor-made AVs that are weak to Negative damage?
Dont knock it till you try it, because you have no idea until you do.


 

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Originally Posted by Santorican View Post
I've read that sonic's -res goes very well with radiation's debuffs
Sant, I've read up on that, and it was reccommended in the Corrupter forum, which I did visit prior to bringing the subject here. I dislike Sonic's animations for the concept I'm doing, and the sound effects are annoying to me as well, which is why I eliminated it from the running from the onset.

As far as why I brought it here, it's because the Scrapper forum, in general, is helpful, contains number crunching gurus of unquestionable excellence, and is also generally the go-to place for Min/Maxing assistance due to the forum-goers generally being AV soloists. In particular, the Scrapper forumites have Umbral, Werner, Shred Monkey, and Iggy, among other notables, who are all attack chain experts, and I value their opinions greatly and trust that their findings will be accurate and reliable.

As to the effectiveness of Moonbeam in an attack chain...I can't see it being good dps. The animation time is ridiculously long. Also, the -to-hit of Darkblast/ isn't going to be terribly effective against AVs, as StormDevil said.

Fire-Minded, I am sad to say that I have yet to read a post from you offering good advice or supporting anything you claim with either video proof or numbers to back it up. The fact that you state, "I use 4 attacks mainly.All of Which have 1-3 Endurance Redux SOs in them for longjevity in the fight", says to me that you're using no IOs, even for frankenslotting, let alone set bonuses, are not optimizing your build even remotely, and don't have a clear grasp of game mechanics.

I'll give a look for Silvarado's calculations, and otherwise see what the number guys come up with.


 

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Originally Posted by Fire_Minded View Post
If your wanting to Solo Avs and GMs, your best bet is Dark Blasts.It will stack with the already annoyingly powerful -toHit from one of your Ancors, capping your Defense agenst that AV or GM after you nail it a few times with your blasts.
You do know that AV have I think 85% resistance to -tohit. So your dark blast -tohit doesn't do you much good.



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Dark Blast, Gloom, Siphon Life, and Moonbeam.
Dark Blast doesn't have SL it has Life Drain which is an ok attack doing moderate damage but not as good As SL which does Superior damage. And using Moonbeam in your attack chain would kill your DPS I don't care if you have -regen it would slow you way down.

Gaidin, Of the three you said it would be Fire. Sonic is good but like you said the sound effects are annoying. If you could get over that I would say Sonic is the best but Fire is really good too.


"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

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Originally Posted by BrokenPrey View Post
Gaidin, Of the three you said it would be Fire. Sonic is good but like you said the sound effects are annoying. If you could get over that I would say Sonic is the best but Fire is really good too.
Thanks Broken and Amy for the Fire/ reccommendation. I'll likely choose it. I can't locate Silverado's dps/attack chain guide after searching his posts for over an hour, though he did post his Fire/Rad 'troller soloing GMs and Lusca, so that certainly speaks for Fire/'s damage. I still wonder what the dps difference between Fire/ and Dark/ would be though. I imagine Dark/ having Life Drain might increase survivability a good bit, much like Siphon Life in Dark Melee, but at what dps cost?


 

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Fire slaughters Sonic for DPS; much as I wish it were otherwise. I do have a Dark/Sonic Def who can solo AVs, but he has to chew on blues to do it. Sonic's better on Corrs than on Defs, because the inherent actually does something. But there's no decent 3rd attack, which is where Fire pulls way ahead; Blaze is ridiculous, and so is the DPS of Flares.


 

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Go with Fire Blast


 

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Blaze


 

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When you're looking at ST damage, if your AT has blaze... that's the set with the highest attack chain.

edit: Did someone actually say dark?


I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.

 

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Quote:
Originally Posted by Shred_Monkey View Post
When you're looking at ST damage, if your AT has blaze... that's the set with the highest attack chain.

edit: Did someone actually say dark?
Hey, don't sell it short...he didn't just say Dark, he said Dark "with 3 End Rdx IOs slotted" in his ST attacks. Praetorians everywhere shudder at his approach.


 

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Originally Posted by Fire_Minded View Post
Dont knock it till you try it, because you have no idea until you do.
I want video to prove it and one that includes you showing your slotting.


 

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Originally Posted by Silverado View Post
Go with Fire Blast
Done. Any input on the highest DPS ST chain and the required recharge? If I have numbers to shoot for, I can work up a build in Mids.

Thanks to all for the input, info, and suggesstions.


 

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Originally Posted by Fire_Minded View Post
I use 4 attacks mainly.All of Which have 1-3 Endurance Redux SOs in them for longjevity in the fight.They are.

Dark Blast, Gloom, Siphon Life, and Moonbeam.
Ok, let's do some basic math. Note, all DoT is added in since the AV will obviously be sticking around long enough for it to matter. RT will be a term that defines when the power is able to be reused based on animation + recharge time.

Dark Blast vs. Flares

DB does 41.71 damage with a RT of 5.
Flares does 42.12 damage with a RT of 3.18

Gloom vs. Fire Blast

Gloom does 73.44 damage with a RT of 9.
Fire Blast does 66.75 with a RT of 5.2

Life Drain vs. Blaze

Life Drain does 41.71 damage with a RT of 16.93.
Blaze does 135.32 damage with a RT of 11.

Moonbeam vs. Blazing Bolt

Moonbeam does 115.11 damage with a RT of 16.33
Blazing Bolt does 152.63 damage with a RT of 16.67

Fire matches, if not beats Dark in terms of end usage when being used as well.

Oh, and for giggles, you three slot the snipe for end reduc. By the time Moonbean can be reused, it's been 16.33 seconds and it used 14.352 end, or .878 end per second. Dark Blast can be used three times before Moonbeam can be reused and thus would use 15.6 end, or .955 end per second based against Moonbeam's 16.33 RT. By the time you can reuse Moonbeam Dark Blast would have also done 125.13 damage which means it does better DPS, which is what matters against an AV, than the snipe does. Yep, a basic attack does better DPS than a snipe.

Final note, numbers are with base damage. Add in typical 95% damage slotting and the numbers for Fire are even better and the higher numbers translate into better scourge as well.


 

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Quote:
Originally Posted by Gaidin View Post
Done. Any input on the highest DPS ST chain and the required recharge? If I have numbers to shoot for, I can work up a build in Mids.

Thanks to all for the input, info, and suggesstions.
While they might not apply to Corrupters because I was factoring in Defiance, you might want to check out this link, wherein I generated optimal attack strings for all of the blaster primaries as they existed at the time. I should give you a decent jumping off point. The IO strings are all assuming 250% +rech, which you could probably bust that relatively easily with AM added in.

Sonic attack might actually be better when you consider that Corr's have higher -res mods and a lower base damage mod, but I've done a bit too much attack string math over the last week to do the numbers right now. Of course, because you're */Rad, you're already going to have a decent bit of -res to work with, so the comparative benefits are a good deal less than they would be operating otherwise.


 

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I speak about Dark Blasts from Experiance on my Dark/Dark Defender.Who can already at level 36, Solo a AV, without Inspires, or Vet Powers.
Sorry, I can't ignore this. It is a lie. An untruth. An outright, boldfaced, blatant falsehood.

There is no way a level 36 D3 is soloing AVs without using inspirations or vet powers. Especially with just SOs, which you seem to be saying you are slotted with.

AVs resist to-hit debuffs by 85% so you're debuffing by maybe 20% total between
Darkest night and all your blasts. If you have 1-3 end reductions in your powers you clearly aren't slotting for any defense bonuses.

It's just plain impossible with the way you said you are slotted. If you had said EBs or level 50 and IOed I might have given it the benefit of the doubt, but as it stands that claim is absolutely ludicrous.

Pics or it didn't happen. Take a demorecord video showing you performing this feat and I'll believe it. Until then I will remain firm in my belief that it is an outright lie.


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Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Originally Posted by ClawsandEffect View Post
AVs resist to-hit debuffs by 85%
At 36 it's 78%. Not that it makes that much of a difference in their claim.


 

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Okay, on topic this time.

For AV soloing your best bets on a corruptor with Rad are probably Fire or Sonic.

I'd venture a guess that Blaze>Flares>Fire Blast>Flares would be your best bet without getting too ridiculous with the recharge requirements.

With Sonic you can chain Shriek and Scream pretty much indefinitely with fairly moderate recharge (comparitively speaking) Shout is nice burst damage, but it's activation time is kind of slow for good sustained DPS. Consider throwing Screech in occasionally too, it doesn't do much damage, but it has good -res numbers.

I couldn't tell you how much recharge you need for the Fire chain though. I know from experience that you don't need a whole lot for the Sonic one. If you can get close to perma AM/Hasten you'll have more than enough.

You'll also want to make sure you have Lingering Rad on them as often as you possibly can. But if you've played a Rad before you already know that. It's a lot easier to take them down if you have a decent amount of -regen applied.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Quote:
Originally Posted by Gaidin View Post
Any input on the highest DPS ST chain and the required recharge? If I have numbers to shoot for, I can work up a build in Mids.

Thanks to all for the input, info, and suggesstions.
The basic ST chain: Blaze > Flares > Fire Blast > Flares > Blaze, etc.

This should be fairly easy to achieve, esp. with Hasten in your build.

With a Perma-hastened build, you might be able to get that to Blaze > Fire Blast > Flares > Blaze, etc. but you won't be looking at S/L or Positional softcaps or anything else.

Blaze will be your lynchpin. Its DPA is godlike, over twice any other attack in your arsenal.

RoF has the second-highest DPA in the set. Its Recharge is so high that it's hard to place on a chain and its DPE against an AV might be questionable. However, it might scatter the AV's mob without scattering the AV, and an AV is likely to live for its entire duration, so it's a nice one to throw out at the beginning of the fight.

Fire Ball actually has a higher DPA than Fire Blast or Flares, so you might want to slip it into the chain instead of a shot of Flares. Again, its Recharge is high enough that it's awkward to place in a chain, and the DPE against a solo target is bad. Unless you're built for Recovery, I'd expect you to have problems using Fire Ball as part of a chain in an extended AV fight, but it's nice to bear in mind while you still have the AV's mob to deal with.

Since you'll be lacking in mitigation (except RoF's scatter effect and possibly Choking Cloud), I'd recommend Fire/Rad/Mace, and pick up Focused Accuracy and Scorp Shield for the S/L softcap and never-missing.

Alternatively, you can hover-blast, but I've found that to work very poorly with Fire Breath.