Mental Scramble Power - is it autohit?
i think its just getting unlucky because i know ive avoided the mental scramble attack before on various toons (none of which have soft capped defense)
For the first time in a long while my bane is back to fighting arachnos at L45 as he finishes up some of Westin Phipps arc's and every single tarantula mistress he fights is hitting with mental scramble despite having softcapped ranged def. Unfortunately since that attack doesn't show up on the combat monitor I can't tell if I have just been incredibly unlucky or if it is not being affected by my ranged def.
Unfortunately since that attack shreds my def AND blinds me (I haven't been able to fit TT: Leadership into the build yet - it comes at 47) its a real pain. According to the wiki page this attack is ranged, psionic, which would mean it should almost never hit but so far I have been hit by 3 in a row (well, 3 mistresses in a row, not 3 attacks in a row). |
It's not auto-hit and it's defended v. ranged and psy.
Although, it wouldn't be the first time the Wiki and CoD had it wrong. It may in fact have no positional attribute.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
http://www.fimfiction.net/story/36641/My-Little-Exalt
CoD is only wrong when it's out of date on something. Tarantula Mistresses haven't been changed since... um... ever, I think?
|
So, if the in-game real description of Scrambled is wrong, then CoD will be wrong.
Of course, the easiest way to test this is with a toon that is much higher in level than the Tarantula. If Scrambled doesn't miss that toon, then the Ranged component is missing for that power.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Don't forget, higher level tarantula mistresses get an ToHit bonus through Mind Link.
Global @StarGeek
ParagonWiki.com-The original is still the best!
My Hero Merit rolls
Accuracy needed for 95% ToHit spreadsheet
Forum font change stripper for Firefox/Opera/Chrome. No more dealing with poor color choices, weird fonts or microscopic text
Search Wiki Patch notes, add site:ParagonWiki.com inurl:patch_notes to your Google Search
I've been missed by that power many a time. It's not auto-hit. Believe me, I watch carefully to see if it hits me when I see it ripping along in the air. It's fairly visually distinctive, and it bites when it lands on you.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I died to psi clockwork king the other day on my softcapped scrapper. Checked combat log. 3 psi hits in a row - the nuke, 10% chance to hit, succeeded the hit roll, and 2 more attacks that hit for 500, with no hit roll at all.
CoD is wrong on the range of Team Teleport. It was never 25 ft. But, the in-game 'real numbers' is wrong, too, since it says 25 ft.
So, if the in-game real description of Scrambled is wrong, then CoD will be wrong. Of course, the easiest way to test this is with a toon that is much higher in level than the Tarantula. If Scrambled doesn't miss that toon, then the Ranged component is missing for that power. |
Yes, with the normal Teleport, 300 foot range seems pretty self explanatory: You can place the targetting ring up to 300 feet away while unslotted.
But think about the other powers: Recall Friend has a 10000 foot range, but... can you place the targetting ring 10000 feet away? No, which means there is probably a second variable for the range of that targetting graphic. Same with Teleport Foe.
I don't know what is using that 25 foot range of Team Teleport, but it being there doesn't mean CoD is wrong, just that it's probably missing some hidden bit of data that determines how far away that targetting ring can be placed.
I don't think it's that CoD is wrong on the range of Team Teleport, just that Range on Teleport powers is funny.
Yes, with the normal Teleport, 300 foot range seems pretty self explanatory: You can place the targeting ring up to 300 feet away while unslotted. But think about the other powers: Recall Friend has a 10000 foot range, but... can you place the targetting ring 10000 feet away? No, which means there is probably a second variable for the range of that targetting graphic. Same with Teleport Foe. I don't know what is using that 25 foot range of Team Teleport, but it being there doesn't mean CoD is wrong, just that it's probably missing some hidden bit of data that determines how far away that targeting ring can be placed. |
I suspect that 25 feet is the radius of the team TP. Meaning anyone within 25 feet of you will get brought along. I believe the actual distance you can teleport is 225 feet or something like that.
|
I've tested the distance in game and it is indeed 225 ft.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Huh, so I guess the 25' is completely wrong then.
Team Teleport is a PBAoE, so it shouldn't have a range, only a radius. Range determines how far away you can be from your target before a power activates, but a PBAoE targets the casting player, and a player can never be any number of feet away from themselves.
That tells me that the range displayed for this power (as well as the self Teleport power) probably do... nothing, and that the real range is somehow stored differently, or somewhere that CoD is not set up to display.
If I had to guess, I'd say that the ranges listed for those two powers is just there for display purposes, and that the 25 foot range displayed for Team Teleport is a typo (or is possibly left over from a point in beta where it WAS a 25 foot range), but because it doesn't negatively affect anything, there's no rush to fix it.
And I apologize for derailing the thread in to talk of Team Teleport. *blush* For what it's worth, I can say that Mental Scramble is definitely not autohit.
Bumping this because I've been under the same misguided notion for years and just thought I was being unlucky / there was enough tarentulas spamming it fast enough that it just hit me: as of today, Mental Scramble ignores defenses, despite all the info about it listing it as ranged and psy. If it doesn't always hit (something I'm not convinced of), I'm willing to bet it does 95% of the time.
Does it ignore psi defense? I know there's several psi powers that are only classified as psi and not ranged and only psi defense will protect you from them.
Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
It is indeed typed ranged and psionic, but that doesn't make any difference because the relevant bit is the "Entities autohit: Foe" line near the bottom. (ZM's original link was pointing to the Fortuantas' Scramble Thoughts, which is a different kettle of fish entirely.)
At first I read the title as "Mental Scrabble Power."
/end threadjack
Bumping this because I've been under the same misguided notion for years and just thought I was being unlucky / there was enough tarentulas spamming it fast enough that it just hit me: as of today, Mental Scramble ignores defenses, despite all the info about it listing it as ranged and psy. If it doesn't always hit (something I'm not convinced of), I'm willing to bet it does 95% of the time.
|
Mental Scramble doesn't even appear in the combat log. There is no ToHit roll.
The good news is that each Tarantula Mistress can only apply one instance of the debuff; they apparently only have enough recharge to use it once it expires. Also, the boss version of the Tarantula Mistress apparently doesn't have the power, according to CoD as of the last time I checked.
The only solutions are to kill the Lieutenant Tarantula Mistresses as fast as you can and/or pop Lucks.
Yeah, I've known that it was (currently) auto-hit for a while now, having found it in CoD and seeing the "Entities AutoHit" section. I don't know if it changed. I was very confident in days long gone that I had seen it miss. However, in more recent times it never missed, even on characters like my Night Widow, who has strong Psi defense as well as positional. That got me to go re-investigate, probably around a year ago now, and I saw the auto-hit entry.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Yeah, I've known that it was (currently) auto-hit for a while now, having found it in CoD and seeing the "Entities AutoHit" section. I don't know if it changed. I was very confident in days long gone that I had seen it miss. However, in more recent times it never missed, even on characters like my Night Widow, who has strong Psi defense as well as positional. That got me to go re-investigate, probably around a year ago now, and I saw the auto-hit entry.
|
Anyway, was disappointing to find out the truth.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
That is an incorrect assumption. Or maybe "false correlation" would be better.
|
The fact that the attack also doesn't appear in the combat log is suggestive (and possibly unintended), but it's not the entire basis for my conclusion.
Even auto-hit attacks are supposed to show a to-hit entry if it affects you. The fact that this is not (it would be along the lines of "Mental Scramble was autohit") is a bug. Please report it. Also throw in a line "this seems to be auto-hit, should it be?" |
Also, the boss version of the Tarantula Mistress apparently doesn't have the power, according to CoD as of the last time I checked. |
For the first time in a long while my bane is back to fighting arachnos at L45 as he finishes up some of Westin Phipps arc's and every single tarantula mistress he fights is hitting with mental scramble despite having softcapped ranged def. Unfortunately since that attack doesn't show up on the combat monitor I can't tell if I have just been incredibly unlucky or if it is not being affected by my ranged def.
Unfortunately since that attack shreds my def AND blinds me (I haven't been able to fit TT: Leadership into the build yet - it comes at 47) its a real pain. According to the wiki page this attack is ranged, psionic, which would mean it should almost never hit but so far I have been hit by 3 in a row (well, 3 mistresses in a row, not 3 attacks in a row).
Globals: @Midnight Mystique/@Magik13