Arena Healing - What am I doing wrong?
did you make sure you turned pvp heal nerf off?
Saber Spectre Inv / EM Tanker on Guardian
Wraith Scimitar EM/ EA Brute on Guardian
Attack of the s00p3rphr34k ID 49744
No idea Mathis. Sounds very weird.
As you say you got 7 gladiators both on hero and villain. The only question to that was are they all within range of the three healing gladiators. I assume they are. Thus each gladiator are able to area heal the other gladiators on the team.
Now I'm not a numbercrusher, but I do know that there is a certain % chance that the healing done to the gladiators will apply towards the badge. Thus Not all healing will be applied towards badge progress.
This means that the vills could have been very unlucky or heroes very lucky.
I would have tried once more and see if there was any difference there aswell. Also before you leave your characters logged in for the night: Make certain that you do get a little progress on the progress bar (love the numbers). If you still get "just" 300 and.. thus 50% less then heroes that is weeird.
Oh and if you do have a sg/vg, remember to be in sgmode when doing them gladiator healing farms (for progress there aswell). I wish you both good luck on the healing and hope you get more progress the next time you run it.
Lady Arete on Unionhandbook
My Excel Badge tool
Now I'm not a numbercrusher, but I do know that there is a certain % chance that the healing done to the gladiators will apply towards the badge. Thus Not all healing will be applied towards badge progress.
This means that the vills could have been very unlucky or heroes very lucky. |
BTW, I have no idea what the problem could be. I had previously estimated progress at around 80,000 pts per hour for a solo farmer (i.e. alone on the team). The initial results of "about 600K in 8 hours" sounds right.
Paragon City Search And Rescue
The Mentor Project
Last time I did my heal farm, my progress was as follows: (I think I actually did a TF in the middle somewhere as well)
That's roughly a little over 1M progress for an 8 hour period.
Edit:
Nevermind, I just remembered that when I do my farm, I have a second account on the same team with 13 gladiators to provide extra targets and faster progress.
I have never paid attention since I have only ever done this one one character but are the Longbow Warden 2 healing the same amount for the Brute and Scrapper (I know when I did it they were healing 160 for each person in range).
Sounds odd but maybe that is it?
Arc 52555: Tower of Darkness
Arc 139668: Bob's Crazy Car Dealership
So I decided to be the best husband ever and help my wife get the healing badges on her villain and hero badgers (a Brute and a Scrapper), and figured I'd get in on the action with a couple of characters (a Brute and a Defender) that I may decide to turn into badgers at some point in the future.
Running two instances of CoH on my computer, I managed to grind 400 Rep in Warburg on the Scrapper/Defender combo. Then I moved the Defender from Justice to Infinity and back (yay free server transfers!) to help speed up the climb to 400 Rep on the Brutes.
I set up the Defender and Scrapper on a 2-player gladiator match. Each team had 3 LBW2, 3 Outcast Initiate Sluggers, 1 Vahzilok Abomination. After leaving the computer running overnight, I noticed that we were each healing about 600k points in 8 hours.
After getting all 6 healing badges, I switched over to the Brutes and did the same thing. Each team has 3 LBW2, 3 Mooks, and 1 Gremlin/Winter Horde. After leaving the computer running overnight, I noticed that we were each healing about 300k points in 8 hours.
Can anyone help me understand the disparity? I mean, besides the obvious "Devs hate Villains" explanation.