ranged melee
spines/regen/blaze is my RV toon..Char's DoT is great for KS's and wit 3 procs becomes another great atk..impale is sexy wit 1-2 dam/range hami's in it and i always /win against any ranged toons unless they have regen debuffs (therm,cold,rads are easy)
Spines/fire/blaze would do crazy dmg but at the cost of alot of survivability
Yeah, I hate seeing my opponents too.
+perception IO + Tactics
for my pools i have
Speed,Fitness,Concealment,Leadership...i use ninja run + Hurdle + combat jumping for vertical movement...works great!
ss/fire/earth hands down.
fossilize from a well-built toon is disgusting.
+perception IO + Tactics
for my pools i have Speed,Fitness,Concealment,Leadership...i use ninja run + Hurdle + combat jumping for vertical movement...works great! |
PS. You can't toggle Ninja run(lol) and CJ.
Stop it.
super speed is all u rlly need....i only use my ninja jump to impale fliers and whatnot to bring em down to my level.
Hmm...
Well on the scrapper I will be running speed/leaping/concealment/leadership. With tactics and perception IO of course I will be fine.
If I go tanker I will go speed/leaping/fitness/concealment, because I need acro, stam, and phase. I have a feeling the tanker is still going to be squishier than my regen, but thats just me.
Anyways, I know fossilize and char have about the same damage, but tankers have rage all the time while scrappers only have buildup sometimes, and tanks have more range.
So...
I THINK I'm going to go for spines/regen/blaze, just because regens are more survivable, and for crits. I know tanks will be better in arena for taunt and more HP, but come on, everyone needs a regen, right?
Also: Sanctorian you suck.
And soul touch, why dont you just switch fitness for leaping? With numi miracles and quick recovery do you really need stamina too?
the tanker, with accos, won't be squishier than a regen.
it requires that you spend money, but once you do that, it can't be bet (except maybe by therms and heavy debuffing corrs with sharks).
@Psycho Jas
Im sorry but re-reading this thread I find you so beyond pathetic that you're giving me advise on YOUR thread that should have been in a thread months ago... What exactly is your point, tell me now.
@Psycho Jas
hey baddo why dont you leave old threads like that alone? its so irrelevant. old pointless threads are pointless... if you have that much spare time on your hand do something productive rather then point to me out pointless things on a thread YOU are asking for advice. thank you, don't bother replying my job isn't to consolidate down syndrome patients like yourself.
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Im sorry but re-reading this thread I find you so beyond pathetic that you're giving me advise on YOUR thread that should have been in a thread months ago... What exactly is your point, tell me now.
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This
EDIT: So you think I'm the OP of this thread... and I'm the one with downs.
@Psycho Jas
Thinking of a hero pvp toon, I already have a sonic blaster, played psi and fire blasters. Thinking of something like a melee toon with plenty of range for getting kills.
I'm thinking either
Spines/Regen/Blaze
Spines/Fire/Blaze (farm capabilities, but lolfire compared to regen)
Or SS/fire/Earth.
I know looking at numbers and range, the tank has higher dmg and all 80 foot range, but I dont know, it always seemed like char and impale hit me harder than hurl and fossilize.
What do you think out of those 3? Or are all these toons pretty useless and I should just play my sonic/em?
I kind of like the idea of getting kills and barely ever dying, but I've had no experience with blaze or earth mastery in pvp.