NPC Makeover


Anti_Proton

 

Posted

I have been rescuing the Non-Powered-Citizens of of Paragon for a few years now and I think it's time they got a makeover. Now I know we of the hero populous are the pinnacle of physical perfection, but I think those we rescue should be more than stick figures in "mostly" tattered cloths and bad makeup. Who wouldnt want to rescue a beauty in distress?


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Posted

I agree with you on this i myself was going to start a thread much like this but it was going be on better dialog choices. because hearing the same thing gets a little old after awlie you get what im saying?


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Posted

Much /signed.

Just seeing some people wearing more than plain clothes, looking like they came from the neighborhood in Edward Scissorhands would be fantastic.



 

Posted

something classy!


Power is unless without the will to use it,
But will in nothing unless you believe in yourself.
And that is ture power!
Written by-Mr Amazing

 

Posted

How hot do you really want to look when you're going to be accosted by Trolls, Hellions and the like? Dress poorly, put on bad makeup and hope that all they want is your purse.


 

Posted

Quote:
Originally Posted by BBQ_Pork View Post
How hot do you really want to look when you're going to be accosted by Trolls, Hellions and the like? Dress poorly, put on bad makeup and hope that all they want is your purse.
Point, would also be interesting to see some of the citizens of Paragon fed up with the muggings and seeing them locked in brawling animations with them with varying degrees of success as well as the occasional: "I got this sorted but a hero would be REALLY nice right now!"

Also, on the note of NPC makeovers, I wonder what the alternate costumes of some of the canon NPC characters are? I mean, does Statesman still sometimes don his old costume for nostalgia? I heard Scirocco's mantle is cursed because he stole it, but does that mean that its ALL he can wear (God, he must reek, no wonder all the other patrons seem to avoid him)? Maybe Sister Psyche could dress a little more warmly during the New England Winters, unless her force fields provide decent cold res.


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Originally Posted by Samuel_Tow View Post
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Posted

I'd just be happy with some new civilian NPC models, just to break up the sea of monotony seeing the same pedestrians over and over.


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Posted

I quite liked the idea of having the civilians fight back a little mentioned upthread. Maybe if a Skull/Hellion mugging happens in a place where NPC civilians are walking by they could gang up on the gang members, imagine a group of 10 civvies surrounding a Skull, he wouldn't look so tough then would he!


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Posted

or maybe the next time there's a bunch of zombies or rikti attacking us, maybe ms. liberty could lend a hand? they expect us to go to her for training? b"£$^ never does anything!


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Posted

I still vote for a revamp (yes, I know the Devs hate that word. Revamp! RE-VAMP!) of all models made beofre...I6 I think? I've got drawings for a new design of Outcasts, but really, a lot of the old mobs are really showing their age. Outcasts: Three models. Trolls: Three models. Hellions, Skulls; Very few models.

Just because they're the basic mobs doesn't mean they should be DULL.


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Posted

I seem to recall a handful of the lower level villain groups already did get a revamp in the form of higher definition textures, such as the Outcasts.

That said, I'm not sure I'd want them to really overhaul citizens for two reasons: 1) They're really not that terribly important. 2) They tend to come en masse. More detail = more potential lag.


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Posted

Quote:
Originally Posted by IanTheM1 View Post
I seem to recall a handful of the lower level villain groups already did get a revamp in the form of higher definition textures, such as the Outcasts.

That said, I'm not sure I'd want them to really overhaul citizens for two reasons: 1) They're really not that terribly important. 2) They tend to come en masse. More detail = more potential lag.
Actually, on that note, perhaps the number of citizens that spawn per-zone should be reduced and have a limit cap simply because it doesn't completely make sense for them to be out and about on the streets when they could just take a car, form a carpool, work at home/shop online, or the Devs could make citizen only buses.
Otherwise all they do is just push you out of the way, but it that's a problem in game... Hmmm... I'm not sure it'd be practical, but perhaps some manner of coding that spawns a citizen to walk by and push anyone being a jerk enough to try to block doors and stuff by spawning out of the nearest door (likely the one they're blocking) and pushing them to despawn later?


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

I'd go for re-doing the non-combat NPCs a little. Half the females look like they got punched twice in the face. And half the male citizens tower over my 6-foot tall heroes.

However, they should be kept low-poly and semi-bland. After all, they're supposed to be background, and not much more.


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