Snixnix Revealed (or a really expensive humanform warshade build)
You know, that is an absolutely fantastic build.
I mean, except for Eye of the Magus being selected, 53% of your next end gain being used by your toggles, your pet which can be multiple-summoned only having 70% recharge, the +regen unique in a character with low base hp and +28% from bonuses, Shadow Step costing the full base 13 endurance and not having its range enhanced, a purple set with no significant endurance reduction in a toggle that eats just under .6 a second, a main ranged blast with only 26% accuracy and the rercharge on Eclipse not maxed out.
Other than that, its a great build!
Congrats.
The Melee Teaming Guide for Melee Mans
You know, that is an absolutely fantastic build.
I mean, except for Eye of the Magus being selected, 53% of your next end gain being used by your toggles, your pet which can be multiple-summoned only having 70% recharge, the +regen unique in a character with low base hp and +28% from bonuses, Shadow Step costing the full base 13 endurance and not having its range enhanced, a purple set with no significant endurance reduction in a toggle that eats just under .6 a second, a main ranged blast with only 26% accuracy and the rercharge on Eclipse not maxed out. Other than that, its a great build! Congrats. |
replace all the def/rech lotgs with 7.5%
realize eclipse is perma with at lest 4 seconds up before it wears off
mire is 5 sec off perma
2-3 pets
2 nukes with 1:30 downtime each
as for teleport
+stealth is nice
why even bother trolling that one?
did you really just question absolute amazement in inky aspect?
+tohit debuff is reallllly nice.
Why not troll for the weaknesses?
Like?
Ummm?
Oh yeah. doctored wounds is stupid
it should be prof shifter
Yeah...
That IS an absolutely fantastic build.
------
Snixnix - Humanform Warshade
Various others.
@debtlover
Actually, for the sake of figuring out what the build could do I already turned off the Eye of the Magus accolade.
Replacing the def/rech IOs with 7.5s brings you from 80% to 102.5%. Very nice, except the pet still only has under 70% rech enh and you only take it at 47 despite it being opened at 32 (where you prioritize boxing, tough and weave).
Eclipse is perma, that is definitely true. I'm not sure which power you mean as a second nuke with 1:30 recharge but I'm guessing you mean Unchain Essence. Which in order to do what you say it does, requires a team mate to die every 83 seconds, right in the middle of a spawn. Okay.
Also I wasn't even talking about Inky Aspect, I actually think your slotting in that is fine, if unnecessarily expensive for little gains. I was actually talking about Orbiting Death, which in your build eats .6 end a second (2/3rds of all your other toggles combined).
+Stealth is very nice indeed, but not at the cost of underslotting your main travel power, especially since you take Hasten and have a +stealth power in your secondary.
If it works for you and you do great things, awesome. I would, however, hesitate to call it a fantastic build.
The Melee Teaming Guide for Melee Mans
Actually, for the sake of figuring out what the build could do I already turned off the Eye of the Magus accolade.
Replacing the def/rech IOs with 7.5s brings you from 80% to 102.5%. Very nice, except the pet still only has under 70% rech enh and you only take it at 47 despite it being opened at 32 (where you prioritize boxing, tough and weave). Eclipse is perma, that is definitely true. I'm not sure which power you mean as a second nuke with 1:30 recharge but I'm guessing you mean Unchain Essence. Which in order to do what you say it does, requires a team mate to die every 83 seconds, right in the middle of a spawn. Okay. Also I wasn't even talking about Inky Aspect, I actually think your slotting in that is fine, if unnecessarily expensive for little gains. I was actually talking about Orbiting Death, which in your build eats .6 end a second (2/3rds of all your other toggles combined). +Stealth is very nice indeed, but not at the cost of underslotting your main travel power, especially since you take Hasten and have a +stealth power in your secondary. If it works for you and you do great things, awesome. I would, however, hesitate to call it a fantastic build. |
second: orbiting death has a chance to proc damage. it is a fantastic power.
third: stygian circle. end is not a problem
fourth: yes it sucks to have 1 slotted tp and no ss. I live with it to be powerful.
fifth: why the heck would i ever take ss when I already HAVE a travelpower?
as for pet slotting...
2-3 pets is quite nice. moar would be better yes, but have yah ever seen one of those in action?
Please at least know the powers of an archetype before you "critique" a build.
------
Snixnix - Humanform Warshade
Various others.
@debtlover
first: unchain essence works on a mob. yes a mob has to die every 83 seconds for me to nuke. wow. tough.
second: orbiting death has a chance to proc damage. it is a fantastic power. third: stygian circle. end is not a problem fourth: yes it sucks to have 1 slotted tp and no ss. I live with it to be powerful. fifth: why the heck would i ever take ss when I already HAVE a travelpower? as for pet slotting... 2-3 pets is quite nice. moar would be better yes, but have yah ever seen one of those in action? Please at least know the powers of an archetype before you "critique" a build. |
However, I would still argue that a purple damage proc could be much better used in a power that you use yourself, rather than a toggle. I think this because in a click power you control when it checks for the proc to a go off, whereas in a toggle it checks every 10s regardless of if any/how many enemies are in range. For this reason, I prefer to have purple procs in click powers.
As for Stygian Circle, it is true that it's a great +end power and should not be discounted, dead bodies are not always available and in terms of hp/end necessary for my build to function, I'd rather build on the side of caution.
As for the travel power, I'm not 100% on saying you should take SS as that is obviously a personal preference deal. However, I would say that TP can be an awkward travel power and that if you want to use it as your main way to get around, a slot or two to get great values would be well placed (especially for stuff like speed TFs, if you never do speed TFs you can disregard this however )
Hope that helps to clarify.
Silas
The Melee Teaming Guide for Melee Mans
I would recommend taking eclipse as soon as it is available.
Also, if you can afford it, the panacea set is better than doctored wounds.
And I agree with Silas about proc placement.
I would recommend taking eclipse as soon as it is available.
Also, if you can afford it, the panacea set is better than doctored wounds. And I agree with Silas about proc placement. |
again read disclaimer please
ignore levels
as for the proc placement i'd rather it have a permanent chance to go off 16 times every 10 seconds rather than when i click.
*shrug*
------
Snixnix - Humanform Warshade
Various others.
@debtlover
I thought it was referring to slot placement level. Didn't realize it was about power choice level as well. It can be hard to give advice on a build without knowing what levels powers were taken at.
|
same end result.
its not like you have to play my build 1-50 to comment.
but seriously dont look at levels please
not my fault i swear!
------
Snixnix - Humanform Warshade
Various others.
@debtlover
why?
same end result. its not like you have to play my build 1-50 to comment. but seriously dont look at levels please not my fault i swear! |
Edit: my experience of Kahlan says p.sure he would have been looking at it the same way (as an end goal build)
The Melee Teaming Guide for Melee Mans
End of all hope made you a good build why not just use that one?
End of all hope made you a good build why not just use that one?
|
This is a progression of the same build.
It has changed again.
Ninja run has been added
combat jumping dropped
picked up maneuvers
costs a lot more end so i changed penumbral shield's aegis to steadfast protection for the +1.5% end recovery
added something like 1.5% end recovery and +2%def to all
end heavy toon. no pun intended.
------
Snixnix - Humanform Warshade
Various others.
@debtlover
well once you change it its not his build anymore :P
There are many ways to do a build and since there are 3 types of warshades - Human, Squid, and Lobster a person has to find thier favorite type and build around it. I prefer SQUID. Snixnix wanted to know about other builds so here is Lunatik Frenzy just to show you another possible AND viable type.
Before you say this is a terrible build remember i am not a pro but for me this works. I have been defeated 3 times in PvE and 0 times in PvP, yes this is my undefeated PvP Warshade and i have been in arena and RV a few times
For all you negative people out there i got my levels in missions and streetsweeping only. No PL, Farms, or TF's.
LUNATIK FRENZY: All IO's and Specials slot for lvl 50 unless otherwise noted.
Ebon Eye: Accuracy
Absorption: 3 Karma (lvl 30)
Gravimetric Snare: Accuracy
Gravity Shield: 6 Impervium Armor
Dark Nova: 6 Gaussian's Synchronized Fire Control
Swift: Flight Speed
Shadowblast: Accuracy
Penumbral Shield: Resist Damage
Shadowcloak: Defence Buff
Health: 6 Numina's Convalescence
Gravity Well: Accuracy
Stamina: 6 Performance Shifter
Black Dwarf: 6 Efficacy Adaptor
Dark Detonation: Accuracy
Hasten: Recharge Reduction
Essence Drain: Accuracy
Stygian Cycle: Heal
Nebulous Form: Recharge Reduction
Gravitic Emination: Accuracy
Unchain Essence: Accuracy
Dark Extraction: Accuracy
Quasar: Damage
Stygian Return: Heal
Twilight Shield: Resist Damage
---------------------------------------------
NOVA FORM:
Shadow Step: Endurance Reduction
Shadow Recall: Interrupt Reduction
Dark Nova Bolt: 6 Devistation
Dark Nova Blast: 6 Apocalypse
Dark Nova Emination: Accuracy
Dark Nova Detonation: 6 Force Feedback
----------------------------------------------
DWARF FORM:
Black Dwarf Strike: 6 Mako's Bite
Black Dwarf Smite: 6 Touch Of Death (lvl 40)
Black Dwarf Mire: 6 Obliteration (lvl 30)
Black Dwarf Drain: 6 Theft Of Essence (lvl30)
Black Dwar Step: Endurance Reduction (you could add range but it has such good range i went with end. red.)
Black Dwarf Antagonize: 6 Perfect Zinger
Yes i decked this build out to allow me to fly high, blast everything, have increased health and stamina, while having a wide range of resistance and defence (low defence and resist but still enough to keep me going), also little to no endurance problems.
Remember i made this for SQUIDFORM. Dwarfform is my backup against scrappers and to help when we dont have a tank on the team. I am also still primarily a PvE person who occasionally PvP's. Humanform is not important to my playstyle since all my other charcters are human, squid and dwarf is something different i can enjoy.
We are moved to tears by the beauty of the thing.
The Melee Teaming Guide for Melee Mans
With a tri-form WS you really don't need health and stamina since you should be changing forms a lot to be effective, but hey that's just my experience with a WS.
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
I'll post my Warshade build later.
It isn't Human Form, and I personally think it is silly to be Human Form only.
You miss out on the double Mire and the inherent damage boost of the squid form.
"I do it better than anybody you've ever seen do it.
The screams from the haters, it's got a nice ring to it.
I guess every super hero needs his theme music .."
tweaked more with ninja run
gained 3% rech, 4%or so def, +6%tohit, and got my kb prot up to -16 kb
lost health and regen
a little resists and i mean little
------
Snixnix - Humanform Warshade
Various others.
@debtlover
I'll post my Warshade build later.
It isn't Human Form, and I personally think it is silly to be Human Form only. You miss out on the double Mire and the inherent damage boost of the squid form. |
viable though
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Snixnix - Humanform Warshade
Various others.
@debtlover
Many things are viable.
I wouldn't argue your build's use and utility (I did not really look at it at all).
I would only argue if it's the best you can get out of the archetype.
"I do it better than anybody you've ever seen do it.
The screams from the haters, it's got a nice ring to it.
I guess every super hero needs his theme music .."
I agree with bronx. the build you are currently using is very strong but I feel that making it tri-form would be better. Double mire, eclipse, and nova all at once? Pure sexxeh
But do whatever is the most fun for you
I agree with bronx. the build you are currently using is very strong but I feel that making it tri-form would be better. Double mire, eclipse, and nova all at once? Pure sexxeh
But do whatever is the most fun for you |
too bad its only a few seconds
as for a triformer i'm building one on 2nd build
just not ready for play/forums :P
i rock triform occasionally
the new tf buff makes lobstah tasty
------
Snixnix - Humanform Warshade
Various others.
@debtlover
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http://www.cohplanner.com/
Click this DataLink to open the build!
snixnix: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Hero Profile:
Level 1: Ebon Eye
- (A) Decimation - Accuracy/Damage
- (43) Decimation - Damage/Recharge
- (46) Decimation - Accuracy/Endurance/Recharge
- (46) Decimation - Accuracy/Damage/Recharge
- (50) Decimation - Chance of Build Up
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (3) Steadfast Protection - Resistance/+Def 3%
- (3) Steadfast Protection - Knockback Protection
- (A) Aegis - Psionic/Status Resistance
- (11) Steadfast Protection - Knockback Protection
- (11) Steadfast Protection - Resistance/Endurance
- (A) Armageddon - Damage
- (5) Armageddon - Accuracy/Recharge
- (5) Armageddon - Damage/Endurance
- (13) Armageddon - Chance for Fire Damage
- (15) Armageddon - Damage/Recharge
- (17) Fury of the Gladiator - Chance for Res Debuff
- (A) Apocalypse - Damage
- (7) Apocalypse - Damage/Recharge
- (7) Apocalypse - Accuracy/Damage/Recharge
- (13) Apocalypse - Accuracy/Recharge
- (15) Apocalypse - Chance of Damage(Negative)
- (A) Recharge Reduction IO
- (9) Recharge Reduction IO
- (9) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Obliteration - Damage
- (17) Obliteration - Accuracy/Recharge
- (34) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Recharge Speed
- (40) Kismet - Accuracy +6%
- (A) Hecatomb - Damage
- (19) Hecatomb - Damage/Recharge
- (19) Hecatomb - Accuracy/Damage/Recharge
- (23) Hecatomb - Accuracy/Recharge
- (23) Hecatomb - Chance of Damage(Negative)
- (A) Impervious Skin - Status Resistance
- (21) Steadfast Protection - Knockback Protection
- (21) Steadfast Protection - Resistance/Endurance
- (A) Efficacy Adaptor - EndMod
- (25) Efficacy Adaptor - EndMod/Recharge
- (25) Numina's Convalescence - Endurance/Recharge
- (27) Numina's Convalescence - Heal/Endurance/Recharge
- (27) Numina's Convalescence - Heal/Recharge
- (A) Knockback Distance IO
- (A) Stupefy - Accuracy/Recharge
- (31) Stupefy - Endurance/Stun
- (34) Stupefy - Accuracy/Endurance
- (34) Stupefy - Stun/Range
- (37) Stupefy - Accuracy/Stun/Recharge
- (37) Force Feedback - Chance for +Recharge
- (A) Absolute Amazement - Stun
- (29) Absolute Amazement - Accuracy/Stun/Recharge
- (29) Absolute Amazement - Accuracy/Recharge
- (31) Absolute Amazement - Endurance/Stun
- (31) Absolute Amazement - Chance for ToHit Debuff
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Titanium Coating - Resistance/Endurance
- (39) Titanium Coating - Resistance/Recharge
- (39) Titanium Coating - Endurance/Recharge
- (39) Titanium Coating - Resistance/Endurance/Recharge
- (42) Titanium Coating - Resistance
- (42) Titanium Coating - Endurance
- (A) Expedient Reinforcement - Accuracy/Damage
- (42) Expedient Reinforcement - Damage/Endurance
- (43) Expedient Reinforcement - Accuracy/Damage/Recharge
- (43) Expedient Reinforcement - Endurance/Damage/Recharge
- (A) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Accuracy/Recharge
- (46) Ragnarok - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (48) Red Fortune - Defense/Endurance
- (48) Red Fortune - Endurance/Recharge
- (48) Red Fortune - Defense/Endurance/Recharge
- (50) Red Fortune - Defense
- (50) Red Fortune - Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
------------
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 1: Shadow Step
- (A) Time & Space Manipulation - +Stealth
- (A) Winter's Gift - Slow Resistance (20%)
Level 2: Swift
- (A) Run Speed IO
- (A) Panacea - +Hit Points/Endurance
- (36) Numina's Convalescence - +Regeneration/+Recovery
- (36) Miracle - +Recovery
- (36) Regenerative Tissue - +Regeneration
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (33) Performance Shifter - EndMod
- (33) Performance Shifter - EndMod/Accuracy
- (33) Performance Shifter - EndMod/Recharge
------------
Set Bonus Totals:
- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 12.25% Defense(Melee)
- 9.125% Defense(Smashing)
- 9.125% Defense(Lethal)
- 6% Defense(Fire)
- 6% Defense(Cold)
- 6% Defense(Energy)
- 6% Defense(Negative)
- 6% Defense(Psionic)
- 6% Defense(Ranged)
- 6% Defense(AoE)
- 2.25% Max End
- 3% Enhancement(Stun)
- 69% Enhancement(Accuracy)
- 116.25% Enhancement(RechargeTime)
- 5% FlySpeed
- 132.52 HP (12.37%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -20)
- Knockup (Mag -20)
- MezResist(Confused) 10%
- MezResist(Held) 12.75%
- MezResist(Immobilize) 14.95%
- MezResist(Sleep) 12.2%
- MezResist(Stun) 14.4%
- MezResist(Terrorized) 10%
- 25.5% (0.426 End/sec) Recovery
- 28% (1.252 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 11.34% Resistance(Fire)
- 11.34% Resistance(Cold)
- 3% Resistance(Psionic)
- 5% RunSpeed
Set Bonuses:
Decimation
(Ebon Eye)
- MezResist(Immobilize) 2.75%
- 12.05 HP (1.125%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Absorption)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Absorption)
- 1.5% (0.025 End/sec) Recovery
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
(Gravity Shield)
- 3% Resistance(Psionic)
(Gravity Shield)
- 1.5% (0.025 End/sec) Recovery
- Knockback (Mag -4), Knockup (Mag -4)
(Orbiting Death)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Shadow Blast)
- 16% (0.715 HP/sec) Regeneration
- 32.13 HP (3%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Super Jump)
- Knockback (Mag -4), Knockup (Mag -4)
(Sunless Mire)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Shadow Cloak)
- 7.5% Enhancement(RechargeTime)
(Gravity Well)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Penumbral Shield)
- Status Resistance 7.5%
(Penumbral Shield)
- 1.5% (0.025 End/sec) Recovery
- Knockback (Mag -4), Knockup (Mag -4)
(Stygian Circle)
- 12.05 HP (1.125%) HitPoints
(Stygian Circle)
- 12% (0.537 HP/sec) Regeneration
- 20.08 HP (1.875%) HitPoints
(Gravitic Emanation)
- 2.5% (0.042 End/sec) Recovery
- 20.08 HP (1.875%) HitPoints
- 3% Enhancement(Stun)
- 6.25% Enhancement(RechargeTime)
(Inky Aspect)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Grant Invisibility)
- 7.5% Enhancement(RechargeTime)
(Invisibility)
- 7.5% Enhancement(RechargeTime)
(Eclipse)
- MezResist(Sleep) 2.2%
- 16.06 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
- MezResist(Held) 2.75%
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
(Dark Extraction)
- Status Resistance 2.5%
- 3% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
(Unchain Essence)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Maneuvers)
- 7.5% Enhancement(RechargeTime)
(Maneuvers)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Nebulous Form)
- Knockback (Mag -4), Knockup (Mag -4)
(Shadow Recall)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 20.08 HP (1.875%) HitPoints
- 2.5% (0.042 End/sec) Recovery
Decided to update this thread.
I've made some changes
i19 was good to snixnix.
i20 looks to be even better.
------
Snixnix - Humanform Warshade
Various others.
@debtlover
Also, Debtlover asked me to create his exact build(excluding the powers and levels he got them at) So i sat for about a half an hour with him telling me everything. It's a pretty damn good build for a human ws.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Snixnix: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Hero Profile:
Level 1: Ebon Eye
- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Recharge
- (3) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
- (5) Decimation - Chance of Build Up
Level 1: Absorption- (A) Aegis - Resistance/Endurance
- (11) Impervium Armor - Resistance
- (11) Aegis - Resistance
Level 2: Gravity Shield- (A) Aegis - Psionic/Status Resistance
- (21) Aegis - Resistance/Endurance/Recharge
- (21) Aegis - Resistance
Level 4: Orbiting Death- (A) Armageddon - Damage
- (23) Armageddon - Accuracy/Damage/Recharge
- (23) Armageddon - Accuracy/Recharge
- (31) Armageddon - Damage/Endurance
- (34) Armageddon - Chance for Fire Damage
Level 6: Shadow Blast- (A) Apocalypse - Damage
- (7) Apocalypse - Damage/Recharge
- (7) Apocalypse - Accuracy/Damage/Recharge
- (9) Apocalypse - Damage/Endurance
- (9) Apocalypse - Chance of Damage(Negative)
Level 8: Hasten- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (43) Recharge Reduction IO
Level 10: Penumbral Shield- (A) Impervium Armor - Resistance/Endurance
- (34) Impervium Armor - Resistance/Recharge
- (36) Impervious Skin - Status Resistance
Level 12: Sunless Mire- (A) Obliteration - Damage
- (13) Obliteration - Damage/Recharge
- (13) Obliteration - Accuracy/Damage/Recharge
- (15) Obliteration - Accuracy/Damage/Endurance/Recharge
- (15) Obliteration - Chance for Smashing Damage
Level 14: Dark Detonation- (A) Positron's Blast - Accuracy/Damage
- (17) Positron's Blast - Damage/Endurance
- (17) Positron's Blast - Damage/Recharge
- (19) Positron's Blast - Chance of Damage(Energy)
- (19) Positron's Blast - Accuracy/Damage/Endurance
Level 16: Shadow Cloak- (A) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense/Recharge
Level 18: Hurdle- (A) Jumping IO
Level 20: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (40) Miracle - +Recovery
- (42) Regenerative Tissue - +Regeneration
Level 22: Stamina- (A) Performance Shifter - Chance for +End
- (42) Performance Shifter - EndMod
- (42) Performance Shifter - EndMod/Recharge
- (43) Performance Shifter - EndMod/Accuracy/Recharge
Level 24: Gravity Well- (A) Hecatomb - Chance of Damage(Negative)
- (25) Hecatomb - Damage
- (25) Hecatomb - Damage/Recharge
- (27) Hecatomb - Accuracy/Damage/Recharge
- (27) Hecatomb - Accuracy/Recharge
Level 26: Unchain Essence- (A) Positron's Blast - Accuracy/Damage
- (29) Positron's Blast - Damage/Endurance
- (29) Positron's Blast - Damage/Recharge
- (31) Positron's Blast - Chance of Damage(Energy)
- (31) Positron's Blast - Accuracy/Damage/Endurance
Level 28: Stygian Circle- (A) Doctored Wounds - Recharge
- (37) Doctored Wounds - Heal/Endurance
- (37) Doctored Wounds - Endurance/Recharge
- (37) Doctored Wounds - Heal/Recharge
- (39) Doctored Wounds - Heal/Endurance/Recharge
Level 30: Inky Aspect- (A) Absolute Amazement - Endurance/Stun
- (39) Absolute Amazement - Chance for ToHit Debuff
- (39) Absolute Amazement - Stun
- (40) Absolute Amazement - Stun/Recharge
- (40) Absolute Amazement - Accuracy/Stun/Recharge
Level 32: Quasar- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 35: Boxing- (A) Empty
Level 38: Tough- (A) Aegis - Resistance/Endurance
- (46) Aegis - Resistance/Endurance/Recharge
- (46) Aegis - Resistance
Level 41: Weave- (A) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Defense/Recharge
Level 44: Eclipse- (A) Impervium Armor - Resistance/Endurance
- (45) Impervium Armor - Resistance/Recharge
- (45) Impervium Armor - Endurance/Recharge
- (45) Impervium Armor - Resistance/Endurance/Recharge
- (46) Steadfast Protection - Knockback Protection
Level 47: Dark Extraction- (A) Expedient Reinforcement - Accuracy/Damage
- (48) Expedient Reinforcement - Accuracy/Recharge
- (48) Expedient Reinforcement - Endurance/Damage/Recharge
- (48) Expedient Reinforcement - Accuracy/Damage/Recharge
- (50) Soulbound Allegiance - Chance for Build Up
Level 49: Combat Jumping- (A) Luck of the Gambler - Defense/Recharge
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Run Speed IO
Level 2: Rest- (A) Recharge Reduction IO
Level 1: Dark SustenanceLevel 1: Shadow Step
- (A) Time & Space Manipulation - +Stealth
Level 10: Shadow Recall- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
------------Sorry about the HORRABLE level/slotting issue.
we were using team to discuss powers/enhances and it woulda taken ferevva to type it all out.
Some ppl have asked for this build, and so I thought I'd man up and post.
Hope yall enjoy
------
Snixnix - Humanform Warshade
Various others.
@debtlover