blpup's long list of Suggestions/Ideas


Blpup

 

Posted

Yes this is the post im gona put all my suggestions and idea's so i wont have to keep making new threads.

New PvP foes
I suggest that Tyrant and all the other Praetorian AV's spawn in pvp zones. Meaning that the Praetorians are already starting to take over CoX. And they give a new set of pvp badges for both sides and both sides are able to kill them. So heroes and villians can team up or kill each other.


Origins? Useless!
I suggest we do something with the origins because they are completely useless at lvl 40+. I suggest that if you choose one for instance magic you can either use a wand or your hands and access to more magic costume peices. Give players a reason to choose a origin. Not like well time to make another mutant.


Costume Peices...Oh my!
I suggest new costume peices overall. To little costume peices and if you have been playing as long as i have it all when you look at the variety of costume peices we have it feels like i already used them all/cant create what i really want. So maybe more armors or hairs and maybe intoduce face customization.


Why have i felt like i used this before?
You know what im talking about. Powers! We need a new sets of powers. I know theres dual pistols and demon summoning coming with the GR expansion but how long will those 2 keep the hype? Theres been numerious threads about new weapons sythe's and stuff. But my real question is why dont we have nun chucks or bo staffs. We use to have a Sidekick system but we never had the most common Sidekick weapons! So basicly need more power sets. I dont speak for everyone but im getting bored with the current ones

Zones...
Alot of ppl suggestion new zones for villain side but imo i think villains has a nice amount of zones but my only issue is the starting zones for vills its like the biggest map in the world and the ferry is on the other side of the map.
And i suggest make hero zones more accessable tbh its kinda confuseing with the. i need to go to this map to enter this map so i can get here.


I FINALLY GOT 1!!!!
You know. PvP recipes the most hardest thing in the game to find even when you kill 150+ ppl(rep vaild) you still dont find 1. I suggest to make the drop rate higher. Cause im tired of killing armys of heroes and not finding 1. I get more salvage than recipes.


Super Speed
Yes another Super speed suggestion. but this one is diffrent from running up walls. Im talking about walking on water! In all the hero moves ppl with super speed dont sink like a rock but instead they walk on water. So why cant we?


Walking
Yes walking. We jog all the time we must have like 2000 pecks. walking will probley help the RP community. So they can just take a nice walk instead of it looking like your running as fast as possible to save someone in distress.


Ok this is my thread it will be updated as i think of new ideas/suggestions


 

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I mean no offence, but all of these are commonly accepted to be good ideas (aside from origin-specific costume pieces, that one is terrible) and something we've all pretty much agreed we want. What you've essentially made is a list of some of the more common suggestions, and I'm not sure there is much left to say about them. I can't really disagree with most of those, but then I don't really have anything much to say on them, either. Sorry.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
I mean no offence, but all of these are commonly accepted to be good ideas (aside from origin-specific costume pieces, that one is terrible) and something we've all pretty much agreed we want. What you've essentially made is a list of some of the more common suggestions, and I'm not sure there is much left to say about them. I can't really disagree with most of those, but then I don't really have anything much to say on them, either. Sorry.
no need to be apologetic this is a community board and you shared your opinion


 

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Originally Posted by Samuel_Tow View Post
I mean no offence, but all of these are commonly accepted to be good ideas (aside from origin-specific costume pieces, that one is terrible) and something we've all pretty much agreed we want. What you've essentially made is a list of some of the more common suggestions, and I'm not sure there is much left to say about them. I can't really disagree with most of those, but then I don't really have anything much to say on them, either. Sorry.
^ This, pretty much.

Although I get sick of people asking for new zones, especially Hero Side. Why? Because most of the old zones Suck. With a capital S. The contacts suck, the door missions are poor, the general gad-about is horrible. Redside this isn't so much of an issue. They had more experience by that time. GR will be setting the new bar...so why not revamp the stuff that is in dire need of a revamp?

Also, until PvP is made a bit more viable for the majority, I think those sorts of suggestions should be put on the back burner.

I know [Walk] should come first


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by Blpup View Post
Yes this is the post im gona put all my suggestions and idea's so i wont have to keep making new threads.

New PvP foes
I expect a special Praetorian PvP zone where things like that are possible.
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Origins? Useless!
I suggest we do something with the origins because they are completely useless at lvl 40+. I suggest that if you choose one for instance magic you can either use a wand or your hands and access to more magic costume peices. Give players a reason to choose a origin. Not like well time to make another mutant.
Interesting idea but I doubt that it will happen. Not with the Origin boosters and all.
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Costume Peices...Oh my!
I suggest new costume peices overall. To little costume peices and if you have been playing as long as i have it all when you look at the variety of costume peices we have it feels like i already used them all/cant create what i really want. So maybe more armors or hairs and maybe intoduce face customization.
GR will give us more and in the meanwhile there are the booster packs. I don't expect many 'free of charge' (am i not paying a monthly fee here?) costume pieces. Would be nice though.
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Why have i felt like i used this before?
Zones...
I FINALLY GOT 1!!!!
Would be nice but oft requested suggestions.
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Super Speed
Yes another Super speed suggestion. but this one is diffrent from running up walls. Im talking about walking on water! In all the hero moves ppl with super speed dont sink like a rock but instead they walk on water. So why cant we?
While hyperswim ain't that bad either, hyperrunning over water sounds much more heroic. If possible without to much effort then it would be a neat thing.
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Walking
Yes walking. We jog all the time we must have like 2000 pecks. walking will probley help the RP community. So they can just take a nice walk instead of it looking like your running as fast as possible to save someone in distress.
Suggested many many times and the answers remains, it can't be done without looking silly. So never going to happen.


 

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Originally Posted by Techbot Alpha View Post
Although I get sick of people asking for new zones, especially Hero Side. Why? Because most of the old zones Suck. With a capital S. The contacts suck, the door missions are poor, the general gad-about is horrible. Redside this isn't so much of an issue. They had more experience by that time. GR will be setting the new bar...so why not revamp the stuff that is in dire need of a revamp?
The old zones don't such, what's in them (or often, what ISN'T in them but really should) sucks. Hazard zones are children of an outmoded train of thought, that "if you build it, they will come," an idea that the bulk of what people do in an MMO is just randomly hunt in the world, and if there are hazard zones with larger spawns, people will naturally hunt in them. Truth be told, in practically EVERY other MMO I've played, that has been the status quo, but what people do here is missions, and zones that lack missions entirely lack a purpose for their existence.

That, and the older content is just showing its age. An obvious lack of care for actual storytelling over "basic quests" as found in most other MMOs is blatantly evident, when a lot of missions come down to "go there, do that, good boy." Newer content, though it exists over roughly the same bones, has made a concentrated effort to hide the underlying subsystems and try to present the experience as a story draped over the mechanics, rather than as mechanics with a verbal excuse. I personally hold Faultline and subsequent content to do a good job of it, with CoV being about so-so on the matter. Going Rogue seems to be going even farther in this direction, enjoying not just more elaborate missions where mechanics get lost in the narrative, but a sense of location that first started with CoV. When you're told to go to an Aeon Tech facility, for instance, you can pretty much expect to either be sent to Aeon City in Cap or to the Aeon Corp building in Grandville. If you're saving a museum in Paragon City, it may be in an office building, a warehouse, an apartment building or Lord knows what else.

Generally, older story arcs have much weaker narrative, much less interesting encounters, much less meaningful locations and much, much, MUCH more needless filler. The zones themselves are just fine, we just need more and better things to do with them.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by GrinningSpade View Post
While hyperswim ain't that bad either, hyperrunning over water sounds much more heroic. If possible without to much effort then it would be a neat thing.
Actually, after reading this post, I came across these two BABs posts that seem to be on the subject. It doesn't seem promising at this time.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Blpup View Post
Walking
Yes walking. We jog all the time we must have like 2000 pecks. walking will probley help the RP community. So they can just take a nice walk instead of it looking like your running as fast as possible to save someone in distress.


[color=green][size=3]

More like complete waste of resources and they just tell the rpers what they wanna hear so butts don't get hurt


 

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Originally Posted by Lucky666 View Post
More like complete waste of resources and they just tell the rpers what they wanna hear so butts don't get hurt
So, because you don't want it, that makes it a complete waste of time. Does that mean that, because I don't like PvP, then adding it to the game was a complete waste of time and it should be removed? Please, at least try and be constructive. This doesn't mean you have to agree, but try and say something more than "neener neener."


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
So, because you don't want it, that makes it a complete waste of time. Does that mean that, because I don't like PvP, then adding it to the game was a complete waste of time and it should be removed? Please, at least try and be constructive. This doesn't mean you have to agree, but try and say something more than "neener neener."
Im sorry but this is an action game not hello kitty online adventure. We play super heroes/villains and they don't walk while in action or getting to action. It makes no sense to add it to this type of game and would do nothing for the overall gameplay.


 

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Originally Posted by Lucky666 View Post
It makes no sense to add it to this type of game and would do nothing for the overall gameplay.
Neither do new costumes, new costume slots, or the entirety of Power Customisation.

Not everything is about "overall game play". Some things are about "Quality of Life (play)", "Nice Little Feature", or "Just Plain Neat".


 

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Quote:
Originally Posted by Blpup View Post
New PvP foes
I suggest that Tyrant and all the other Praetorian AV's spawn in pvp zones. Meaning that the Praetorians are already starting to take over CoX. And they give a new set of pvp badges for both sides and both sides are able to kill them. So heroes and villians can team up or kill each other.
Meh, it's certainly not going to get me to try PvP again. I'd rather they spent time on something else.

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Originally Posted by Blpup View Post
Origins? Useless!
I suggest we do something with the origins because they are completely useless at lvl 40+. I suggest that if you choose one for instance magic you can either use a wand or your hands and access to more magic costume peices. Give players a reason to choose a origin. Not like well time to make another mutant.
Meh again. It would be nice if origin meant a little more, but I don't think it'll ever happen, it was tried in the CoH alpha, but led to too much min-maxing. Making special costume pieces limited to a certain origin would make people upset that they couldn't get them for every origin.

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Originally Posted by Blpup View Post
Costume Peices...Oh my!
I suggest new costume peices overall. To little costume peices and if you have been playing as long as i have it all when you look at the variety of costume peices we have it feels like i already used them all/cant create what i really want. So maybe more armors or hairs and maybe intoduce face customization.
I like the idea of more costume pieces, and I wish they'd quit making us pay extra for all the good ones.

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Originally Posted by Blpup View Post
Why have i felt like i used this before?
You know what im talking about. Powers! We need a new sets of powers. I know theres dual pistols and demon summoning coming with the GR expansion but how long will those 2 keep the hype? Theres been numerious threads about new weapons sythe's and stuff. But my real question is why dont we have nun chucks or bo staffs. We use to have a Sidekick system but we never had the most common Sidekick weapons! So basicly need more power sets. I dont speak for everyone but im getting bored with the current ones
They are making new powersets, just not the ones you want them to make. Personally, I'm ecstatic about demon summoning and dual pistols coming up. I do wish they'd hurry up with the power proliferation though, and quit dragging it out so long.

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Originally Posted by Blpup View Post
Zones...
Alot of ppl suggestion new zones for villain side but imo i think villains has a nice amount of zones but my only issue is the starting zones for vills its like the biggest map in the world and the ferry is on the other side of the map.
And i suggest make hero zones more accessable tbh its kinda confuseing with the. i need to go to this map to enter this map so i can get here.
I'd like to see a couple more zones for villains (for a total of at least 2 zones per level range) and I'd like to see some of the hero zones revamped the way faultline was.

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Originally Posted by Blpup View Post
I FINALLY GOT 1!!!!
You know. PvP recipes the most hardest thing in the game to find even when you kill 150+ ppl(rep vaild) you still dont find 1. I suggest to make the drop rate higher. Cause im tired of killing armys of heroes and not finding 1. I get more salvage than recipes.
Nope, they're supposed to be rare.

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Originally Posted by Blpup View Post
Super Speed
Yes another Super speed suggestion. but this one is diffrent from running up walls. Im talking about walking on water! In all the hero moves ppl with super speed dont sink like a rock but instead they walk on water. So why cant we?
This has been requested over and over, BABs has come out and said it's not as easy as it sounds.

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Originally Posted by Blpup View Post
Walking
Yes walking. We jog all the time we must have like 2000 pecks. walking will probley help the RP community. So they can just take a nice walk instead of it looking like your running as fast as possible to save someone in distress.
Pointless, I'd rather they spent their time on other things.


 

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Quote:
Originally Posted by Blpup View Post
Walking
Yes walking. We jog all the time we must have like 2000 pecks. walking will probley help the RP community. So they can just take a nice walk instead of it looking like your running as fast as possible to save someone in distress.
Well walking is on the test server as we speak. So this suggestion can be struck from the list.


 

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Originally Posted by Lucky666 View Post
Im sorry but this is an action game not hello kitty online adventure. We play super heroes/villains and they don't walk while in action or getting to action. It makes no sense to add it to this type of game and would do nothing for the overall gameplay.
Heroes don't sit in action either, yet sitting emotes were added specifically on player request. Your argument holds no water.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by GrinningSpade View Post
Well walking is on the test server as we speak. So this suggestion can be struck from the list.
The who of the what now?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

New patch just there today.

[Walk] is actually pretty cool. Going to be great for the RPers and immersion.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

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Quote:
Originally Posted by Lucky666 View Post
Im sorry but this is an action game not hello kitty online adventure. We play super heroes/villains and they don't walk while in action or getting to action. It makes no sense to add it to this type of game and would do nothing for the overall gameplay.
*points and laughs*


 

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yes lets point and laugh xD


 

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You guys have NO idea how hard I have to focus to resist posting "HA! IN YOUR FACE!!!" and making a complete *** of myself. I've started typing it and slapped my hand to stop so many times my knuckles are raw.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Quote:
Originally Posted by Lucky666 View Post
Im sorry but this is an action game not hello kitty online adventure.
A bazillion Catgirls on Virtue and Union disagree with you

Although nearly the same thing happened to me. I was talking about Burn across the 3 melee ATs that get it and basically said "It's one shared pseudopet, and chances are the devs are never going to go back and revisit how they implemented them"

The next day the Scrapper and Tank changes to Shield Charge were announced
Not quite as bad but close


 

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Originally Posted by Carnifax View Post
Although nearly the same thing happened to me. I was talking about Burn across the 3 melee ATs that get it and basically said "It's one shared pseudopet, and chances are the devs are never going to go back and revisit how they implemented them"

The next day the Scrapper and Tank changes to Shield Charge were announced
Not quite as bad but close
To be fair, a lot of us WOULD like to have that consistency, but it just isn't there and I don't foresee it ever being there for everything. Shield Charge and a few others are outliers, but there are a LOT of pseudo-pets with their identical stats between ATs and I don't foresee them all changing any time soon. It's not just Burn. At the very least Blizzard is like that.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Superheoes are very visual genre (like in comics and movies) and this game is visual experience. All new emotes are more than welcome. Sometimes its good just fooling around and play with your character and sometimes do more serious playing. So actually this is half "hellokitty" game

(you have only one "play" word in english. How you can survive? )


Prunejuice is warriors drink.

 

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Originally Posted by Samuel_Tow View Post
To be fair, a lot of us WOULD like to have that consistency, but it just isn't there and I don't foresee it ever being there for everything. Shield Charge and a few others are outliers, but there are a LOT of pseudo-pets with their identical stats between ATs and I don't foresee them all changing any time soon. It's not just Burn. At the very least Blizzard is like that.
Burn is a funny one since it was such an infamous power in its heyday that I think its still unlikely to be changed for Scrappers so they get a better version. For Brutes it's technically correct but sorta flawed since it should indeed be using the Tank version, but because of the way Fury works it fails to benefit from Fury for it's duration.

Blizzard is another sorta unexplainable one (along with Ice Storm). No idea why Defenders got Blaster versions of these, it's not like it was done back in Issue 5/6. At this stage though there'd be uproar if the Defender version was reduced to expected values I reckon.


 

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Originally Posted by Carnifax View Post
Burn is a funny one since it was such an infamous power in its heyday that I think its still unlikely to be changed for Scrappers so they get a better version. For Brutes it's technically correct but sorta flawed since it should indeed be using the Tank version, but because of the way Fury works it fails to benefit from Fury for it's duration.
Brutes and pseudopets are a REALLY nasty example, because Brute Fury is a passive damage buff which reapplies itself every second for a duration of one second. Because of how pseudopets inherit buffs, the peseudopets usually inherits around half a second or less of the buff, which expires before its damaging power does much of anything. That's why things like Burn, Lightning Rod and Shield Charge don't benefit from Fury. Brutes suffer greatly every time they use pseudopets (outside of when they resurrect), which is why keying their pseudopets to their own damage mod is actually an extreme disservice to them. A simple Brawl with full Fury will do three times its own damage (four if you have it enhanced), but a Lightning Rod will do just as much with Fully Fury as it would do without. How that's solved, and whether it's through some average damage solution, where the power does more than it ought to, but not quite as much as it could, I can't say.

But here's the thing - because Brute Fury is a looping passive, Brute pseudo-pets don't get it. Because Corrupter Scourge is a power-specific extra effect, however, Corrupter pseudopets DO get to Scourge. I wonder if there isn't some way to either extend the Fury buff when it's inherited, or otherwise give the pseudo-pets their own Fury which inherits the user's value or some such.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.