New Dom..


ConFlict

 

Posted

Hey there,

Was thinking about rolling a new dominator. I'm bored of mind now and recently Gravity Control has been appealing. Was maybe thinking Grav/Fire or Grav/Energy.

Any thoughts of those two combinations? Or which Secondary might pair better with Grav'

I would be using this dom mainly in RV and Sirens

Gamete..


"You wrote that the world doesn't need a saviour, but everyday I hear people cry for one"

Mortilance - Elec/WP Stalker

 

Posted

I've seen Grav/Fire do ok but Grav/Nrg is a lot better. TF's 500+ dam is just too yum.

My Grav/Nrg is fun as hell.... Nothing like caging people waiting for you in hiber, or worming base runners but Grav just doesn't compare to Mind for spike damage. So unless your wanting to play a supporting role Domi you might be better sticking with Mind, even though your bored of it.

My opinion anyway.


CoH PvP SG = SuperUnion - Co-Leader - Union/Freedom
CoV PvP VG = Disruption - Co-Leader - Union/Freedom
Global = @Rent & @Rent.

Playgroup are all **** - Global Handle

 

Posted

Wait, you're using your primary for spike damage lol.


 

Posted

Quote:
Originally Posted by Warhamster View Post
Wait, you're using your primary for spike damage lol.

Yeah. Have you seen Minds damage with procs?


CoH PvP SG = SuperUnion - Co-Leader - Union/Freedom
CoV PvP VG = Disruption - Co-Leader - Union/Freedom
Global = @Rent & @Rent.

Playgroup are all **** - Global Handle

 

Posted

Go Grav/Energy is is the way to go if you want the true Dom experience. All the control that is still worthwhile in that set!


 

Posted

I was looking at a Dom for RV and thought Grav/Fire might be fun. I dunno if it has enough control, though. Also looked at Thorn for Aim and Impale.


 

Posted

All I know is don't make /psy. A while ago I wanted to make a dom, and everybody on here told me to make a /psy. Well I absolutely hate it, and it made me totally hate my dom. It's just horrible compared to fire or elec. I so wish I made one of those instead


 

Posted

Grav elec is a beast in zones, trust me. And it definitely ain't no support toon.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

yea i actually got to agree, i havn't looked into it but it seems everyone who is gravity has /ele.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Barrier's Grav/Fire is mean in team arena matches.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by Sentry4 View Post
yea i actually got to agree, i havn't looked into it but it seems everyone who is gravity has /ele.
uhh no..

IMO grav is still best with powerboost for a PB'd total focus or PB'd wormhole.

If you have ever been wormholed with PB you will know it is instant death, no way around it. Its that good.

But yea some people told me elec is bad but I still think its way better than fire with a melee/stun heavy hitter plus solid range and fast recharge buildup vs fiery embrace


 

Posted

It doesn't need to be pbed to be effective.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

Why do you hate it? My grav/psi absolutely wrecks people in RV. Psi is also the ultimate counter to regen scrappers, I beat them down so bad I feel kind of silly even fighting them. Shutting down both their T9's makes them a joke.

Quote:
Originally Posted by Supermax View Post
All I know is don't make /psy. A while ago I wanted to make a dom, and everybody on here told me to make a /psy. Well I absolutely hate it, and it made me totally hate my dom. It's just horrible compared to fire or elec. I so wish I made one of those instead


 

Posted

Well I never got mine past lvl 37, so I've only played in sirens. And there any blaster can kill me in like 5 seconds flat. Meanwhile...

/psy does like no damage. It takes me forever to kill anything. I mean come on, levitate is stronger than anything in /psy except 1 melee attack! That, combined with no +tohit and no +dmg, makes me hate it.

I can fight someone I can tell is bad, but they use 3 attacks on me, and I'm dead. While I have to use like 10 on them. If I was /fire or /elec, I'd be doing about the same damage to them that they were doing to me.

I know doms are a LOT better in RV....but mine sucks so horribly in sirens that I have zero desire to put any more levels on him. If I made a new one, I was thinking something along the lines of earth/elec. Never seen one, but it sounds like it would be good.

Oh hamster, I assume you have leadership on your /psy right?


 

Posted

Ok well thanks for your comments guys, i made a Grav/fire because i've always liekd the fast attacks fire has to offer and i already have a mind/elec (Un-IO'd though). It's not IO'd because i found it quite boring. Elec was too slow for my play style and im thinking /energy will be the same. Thats why i chose Grav/fire

Thanks again, now i just got to level it XD


"You wrote that the world doesn't need a saviour, but everyday I hear people cry for one"

Mortilance - Elec/WP Stalker

 

Posted

With all powers damage now based on activation, psi's ranged damage is really no better or worst than elecs ranged damage, so not really sure what you mean about elec vs psi unless you're referring primarily to BU (which still only amounts to 10 sec bursts of reasonable damage). Most people forget that to arrange for a melee ranged attack on a dom actually ends up decreasing your DPS output to the point of it being roughly the same as the ranged damage, considering the valuable seconds wasted closing to melee range. This is really the reason for the popularity of /fire. There are no tricks involved, its just spam ranged dps. I personally find that very boring, and enjoy closing in with my procced up melee attacks. While its dumb from a dps point of view, its the only way to insure I dont feel that I'm just playing a gimped version of my blaster.

From a survivability standpoint, it really sounds like you need to get your hps up. My dom is currently clocked in at 1586.


Quote:
Originally Posted by Supermax View Post
Well I never got mine past lvl 37, so I've only played in sirens. And there any blaster can kill me in like 5 seconds flat. Meanwhile...

/psy does like no damage. It takes me forever to kill anything. I mean come on, levitate is stronger than anything in /psy except 1 melee attack! That, combined with no +tohit and no +dmg, makes me hate it.

I can fight someone I can tell is bad, but they use 3 attacks on me, and I'm dead. While I have to use like 10 on them. If I was /fire or /elec, I'd be doing about the same damage to them that they were doing to me.

I know doms are a LOT better in RV....but mine sucks so horribly in sirens that I have zero desire to put any more levels on him. If I made a new one, I was thinking something along the lines of earth/elec. Never seen one, but it sounds like it would be good.

Oh hamster, I assume you have leadership on your /psy right?


 

Posted

PvP is really about burst damage, and elec definitely has more of it than /psy. Over 20 secs the damage may be equal, but when your job is to kill the blaster or be killed, you don't have 20 seconds to pew pew. You have to take off like half their health with 1 attack, and then finish it off with a couple more. I guess /psy is more of a slow killer, which worked well before (like colds), but in today's world of "nothing matters except upfront damage", it's not so good.

As far as needing more HP, yeah..but that would require PvE'ing and getting IO's


 

Posted

In a vacume though you're still dead because of multiple factors. He's going to have 2200 total hit points you have to eat. He'll be able to continue his normal dps while held, will not be knocked down/back by lift/lev, and will have excellent confuse protection from tactics. (with tactics confuse only lasts 2-3 secs on my blaster) Any decent blaster will always outshoot a dom. So if you have no chance in a stand and deliver fight, its all about your tricks, which boil down to cage and drain psi. Elec may come closer to killing the blaster than Psi would in a stand up fight, but the results will always be the same so its irrelevant.

Quote:
Originally Posted by Supermax View Post
PvP is really about burst damage, and elec definitely has more of it than /psy. Over 20 secs the damage may be equal, but when your job is to kill the blaster or be killed, you don't have 20 seconds to pew pew. You have to take off like half their health with 1 attack, and then finish it off with a couple more. I guess /psy is more of a slow killer, which worked well before (like colds), but in today's world of "nothing matters except upfront damage", it's not so good.

As far as needing more HP, yeah..but that would require PvE'ing and getting IO's