Power Customization Update


Captain_Photon

 

Posted

I was under the impression that when Issue 16 was released that the ability to re-choose Power sets would be available. Is this true and if so how do I do it?


 

Posted

A free respec was issued with I16. Like all respecs, this does not allow you to change your primary or secondary powerset from what was chosen at character creation. You can choose different powers within your original primary or secondary powerset, or choose different pool powersets, but you can't switch to different primary or secondary powersets.


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Posted

Quote:
Originally Posted by midnightwatchman View Post
I was under the impression that when Issue 16 was released that the ability to re-choose Power sets would be available. Is this true and if so how do I do it?
It is not true, and therefore you cannot do it.

I have no idea from where you got that impression. Nothing like that has been even suggested by the Devs.



 

Posted

Quote:
Originally Posted by Thirty_Seven View Post
It is not true, and therefore you cannot do it.

I have no idea from where you got that impression. Nothing like that has been even suggested by the Devs.
Based on the thread's subject line, it looks like the OP misconstrued i16's "you can change the colors of your powers" feature as "you can pick new power sets".

I have to admit, I've been against ever granting players the ability to do that, but since powerset proliferation I've had to reconsider, simply because there are now a number of my fairly-well-established characters who were created the way they are as compromises - because the power sets they really ought to have were not available for their ATs - and now they are and the characters are wrong but I couldn't possibly zero them out now and it's all just terribly annoying.

Maybe that's something there should be a trial for, like respecs used to be before they started just giving them out at random.


 

Posted

Eh, I still think that would be too gameable or exploitable.

You could level as a character that is strong in the early game, and then spec into one that gets stronger in the late game.

Like leveling a Willpower tank to level 35 and switching to Stone. Or a Regen scrapper switching to SR at level 40.

Not all switches would be that broken, but there are a lot of them that would be kind of unfair to the players that leveled the difficult powersets without such a benefit.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Eh, I still think that would be too gameable or exploitable.

You could level as a character that is strong in the early game, and then spec into one that gets stronger in the late game.

Like leveling a Willpower tank to level 35 and switching to Stone. Or a Regen scrapper switching to SR at level 40.

Not all switches would be that broken, but there are a lot of them that would be kind of unfair to the players that leveled the difficult powersets without such a benefit.
Obviously the solution is to have a trial or task/arc that results in your character getting the option to start over at level 1 as a new AT, while keeping your badges and accomplishments. Yes, you'd have a tiny bit of a boost over others who, say, don't have the Atlas accolade or whatever, but that's your reward for doing it in the first place.

I would happily reroll some of my characters, including level 50s, back to level 1 if I knew I could keep all my badges and costumes, while choosing new power sets.


 

Posted

Quote:
Originally Posted by SunGryphon View Post
Obviously the solution is to have a trial or task/arc that results in your character getting the option to start over at level 1 as a new AT, while keeping your badges and accomplishments. Yes, you'd have a tiny bit of a boost over others who, say, don't have the Atlas accolade or whatever, but that's your reward for doing it in the first place.

I would happily reroll some of my characters, including level 50s, back to level 1 if I knew I could keep all my badges and costumes, while choosing new power sets.
Yes. This. I'd be up for that. It's not that I can't be bothered to start over, it's that I don't want to lose the characters' histories. Souvenirs, time-sensitive badges, and so forth.


 

Posted

Quote:
Originally Posted by Captain_Photon View Post
Yes. This. I'd be up for that. It's not that I can't be bothered to start over, it's that I don't want to lose the characters' histories. Souvenirs, time-sensitive badges, and so forth.
I wish GR would include something like this - a faction switch and AT switch? That would be awesome.


 

Posted

Quote:
Originally Posted by SunGryphon View Post
Obviously the solution is to have a trial or task/arc that results in your character getting the option to start over at level 1 as a new AT, while keeping your badges and accomplishments. Yes, you'd have a tiny bit of a boost over others who, say, don't have the Atlas accolade or whatever, but that's your reward for doing it in the first place.

I would happily reroll some of my characters, including level 50s, back to level 1 if I knew I could keep all my badges and costumes, while choosing new power sets.
Sounds like a good idea to me, I have a few (very) old characters that I would reroll if I could keep the badges


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Posted

Quote:
Originally Posted by Captain_Photon View Post

Maybe that's something there should be a trial for, like respecs used to be before they started just giving them out at random.
I would actually support this. However, the trial would have to be hard. Nintendo Hard. SNK Boss hard.

Of course, some people would then complain its too hard. Oh well, guess they don't have what it takes.


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Posted

On the other hand, you'd have newbies switching to a set they have no idea how to use. Imagine what it would have been like with AE babies.


 

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Quote:
Originally Posted by Prof_Backfire View Post
On the other hand, you'd have newbies switching to a set they have no idea how to use. Imagine what it would have been like with AE babies.
Again, the solution to this is to have the newly switched character start at level 1.


 

Posted

I think the devs aren't going to bother implementing it if the solution is 'might as well roll a new character'. We have a zillion character slots and the ability to buy more for that.

Besides, they've already said that this is never going to happen- not because they can't, but because they don't want to.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
But...

That's the same as rolling a new character...
No, it's not. Newly-rolled Level 1 characters don't have 5 years worth of badges and accolades. Newly-rolled Level 1 characters also take up yet another character slot. Also, if you want a character with the same name, you either need to delete or pay for a name change, neither of which are very appealing.


 

Posted

Quote:
Originally Posted by SunGryphon View Post
No, it's not. Newly-rolled Level 1 characters don't have 5 years worth of badges and accolades. Newly-rolled Level 1 characters also take up yet another character slot. Also, if you want a character with the same name, you either need to delete or pay for a name change, neither of which are very appealing.
Ah HA! I get it now. Thanks.


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Posted

Quote:
Originally Posted by SunGryphon View Post
No, it's not. Newly-rolled Level 1 characters don't have 5 years worth of badges and accolades.
And story arc souvenirs.


 

Posted

Quote:
Originally Posted by Prof_Backfire View Post
On the other hand, you'd have newbies switching to a set they have no idea how to use. Imagine what it would have been like with AE babies.
I honestly can't say that I give a crap about this, but then, I don't team up with people I don't already know. I suppose it could be a problem for people who team with strangers, but given the vast multitude of other pitfalls of teaming with strangers, what's one more?


 

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Quote:
Originally Posted by Shadow Wail View Post
Can we get the option to stack our toggles in the costume create screen so we know what all our new colord look like on top of eachother?
This would be nice.

I burned a couple free costume changes and some influence with my DA scrapper before I was happy with his toggles. Would be cool to be able to see them all at once before clicking OK.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.