Red Side Raid 10/03/2009


Bionic_Flea

 

Posted

Hi Everyone


A Red Side Hamidon raid is scheduled Saturday the 3rd. At 5 pm Pacific, thats 8 Eastern, 7 Central, and 6 Mountain. I will be leading the raid. This as always is open to everyone on the server that has a character thats level 45 plus. (The Abyss is Restricted to this minimum level)

The Overview

Yellow Teams


For those of us that have been lets be sure to help those that have never gone. Please let me know if you have any questions or concerns.


Ice


 

Posted

That's... 9AM Sunday in Japan. I might be able to make that.


I used to fiddle with my back feet music for a black onyx. My entire room absorbed every echo. The music was . . . thud like. The music was . . . thud like. I usually played such things as rough-neck and thug. Opaque melodies that would bug most people. Music from the other side of the fence.

 

Posted

Might be able to make this one, hopefully I can get in the bids on the IOs my Brute needs from his respec.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Very Nice. We need more red side raids.


 

Posted

Quote:
Originally Posted by NordBlast View Post
Very Nice. We need more red side raids.
Agreed 100% I think it would be great if we can get back to doing red raids on the weekends like we used to. I know Con, Q, Toona and others I have failed to mention put alot of time and effort to get redside raids established here on Justice.


 

Posted

Now that things have settled down for me, I wouldn't mind starting them up again on at least 2 or 3 weekend days a month.


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[JFA2010]Mod08: And I will strike down upon thee (enrious) with great vengence and .... oh wait wrong script
@enrious, @sardonicism, @MyLexiConIsHugeSon
If you haven't joined a global channel, you're not really looking for team.

 

Posted

Ice, Enri I applaud you in your efforts in trying to get the red side raid started up. It is, imho, a much harder and specialized method of raiding when compared with the blue version. People need to know and expect a longer time for completion, as well as preparation (nukes, eoe farms, etc...). With a couple completions and getting accustomed to the process, I have no doubt you will be able to knock this puppy out in about a hours time. Alas, I have no viable toons left to help you in this endeavor, I wish you the best and a successful raid.

As a side note, the villain side on Justice has to me been every man, group for themselves. Establishing a community red side has been long over due and sorely needed. I give you much respect for stepping up. Kudos!


 

Posted

I have never done a red side raid before, but have always wanted to. I will try and make it there that day. Thank you Ice Knight for putting these on. Great Job at the hero hami raid the other night.


 

Posted

Ill be there Ice, ill PM you at 8East.


 

Posted

OOOH - I'll try to be there. Will be my first Red Side.
But Li'l Animal is competing in a 5 state Tae Kwon Do tournament, so we'll see.


Mrs. Animal - AKA Asrigoth, Shadow Cruiser, Dr IB Long, Brother Jacob, Smashing Beauty, Katsumi, Bella Mente, Miss S. Ippi, Bella Mente, Brandi Alexander, Pip Toodles, Pip Caldwell, Honey Pip. Red Side Little Ma'am, Rhosa

 

Posted

I will be there. Just let me know what to bring, I have Doms and Brutes in that range.


 

Posted

Awesome, glad you all plan on attending.


We will need to do some prep work for this raid. I would like to organize some Monster Groups to stock out EoE's. Tuesday and Thursday at 8 pm Eastern, 5pm Pacific , then again at 8 pm Pacific 11 pm Eastern. We will meet 15 minutes before by the sub heading to Monster Island in Grandville. I will be leading these groups onto Monster Island to start stocking out our EoE supply.


We will also need Nukes, specifically Bio Nukes. While I am not planning any formal group for nuke runs. What I ask is anyone going to the raid on Saturday to take 30 min to an hour and make a run thru Warburg for some Nukes.

I will be posting the raid Strategy on Wednesday. Please let me know if you have any questions.

Ice


 

Posted

The Monster Hunting is tonight. We will meet at the sub to Monster Island North of The Fab in Grandville at 8 Eastern 5 Pacific. I plan to run for about an hour then repeat at 8 pm Pacific. Everyone 45 + is welcome to join the hunt. Just remember to keep open insp slots for EoE's.


See you all there

Ice


 

Posted

Monster Island is open to characters of any level, and bringing lowbies is a bit easier thanks to the SSK system, but be warned that you won't be as useful as if you bring a lowbie and the XP won't be good at all.

I've got two accounts so I'll likely be bringing both of them for EoE farming (sorry I couldn't make the earlier one today, but I had class) and I'll stock up my base inspiration bins as I'm able. I think I still have around 25 in storage but the last raid did a number on my supply.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

sounds good. First round starting in a few minutes.


 

Posted

Round 1 in the books, great work everyone. We will start round 2 tonight in 25 minutes.



Edit - Tonights rounds are complete we have an excellent start on EoE's for the Raid. We will be running again Thursday at 5 and 8 pm pst. Thanks again to everyone who came out.


 

Posted

I'm working on my Fire/pain so hopefully he'll be high enough!! If not, rocking out the melee with my bane as usual!

I agree with pretty much everything said here, Made me sad when I had to move over to freedumb so I could team and run missions.. Can't wait!



Cho the Fro -- F I N -- ShuTheFrontDoor-- Whosenwatcher -- RoboCho -- Don Wanton -- Wonder Cho - Spam Man - Cho - Dupa - Shelitababy - Emo'd - Flossy - Soviet Garden - Choalee - zaploid - Ko'Tain - Frine - Trower - Choake - Mr. Trashy - i r n00b - Mr. Class E - Mr. Stabbens - Beta Cay

 

Posted

Quote:
Originally Posted by macskull View Post
Monster Island is open to characters of any level, and bringing lowbies is a bit easier thanks to the SSK system, but be warned that you won't be as useful as if you bring a lowbie and the XP won't be good at all.

I've got two accounts so I'll likely be bringing both of them for EoE farming (sorry I couldn't make the earlier one today, but I had class) and I'll stock up my base inspiration bins as I'm able. I think I still have around 25 in storage but the last raid did a number on my supply.
Lower toons = fewer insp slots too.


 

Posted

Something that seemed different last night. We had a lower level character with us and for a solid hour and a half he didn't get a single EoE. Could there be an undocumented changed of a minimum level to receive an EoEs. As far as I was aware there was not.


 

Posted

Quote:
Originally Posted by Choake View Post
I'm working on my Fire/pain so hopefully he'll be high enough!! If not, rocking out the melee with my bane as usual!

I agree with pretty much everything said here, Made me sad when I had to move over to freedumb so I could team and run missions.. Can't wait!

Awesome, I have a friend working up a Pain too and I am working up a WP brute.
I think it would be great to get more action red side. As of late is been really quiet.


 

Posted

The Red Side Hamidon Raid Plan



Overview

The Hamidon Raid consists of many moving parts to be successful. Coordination and teamwork are the utmost importance. I know as villains we are used to working alone. However this task can not be accomplished by any of us alone. We will have to work together to get our loot. 53 Merits or a Shiny Hamidon Enhancement.

Hamidon is a beast of multiple parts. He, she, it has many built in protections and defenses to prevent what we are going to do. Here is the basics on each part.

Yellow Mitos (Mitochondria Antibodies) - Hamidon has 6 of these on its outer most layer. These mitos are very dangerous and toss out extreme AOE damage. They are susceptible to Melee Damage. Basically punch it in the mouth were ever that is.

Blue Mitos (Mitochondria Electronite) - Hamidon has 6 of these In between the Yellow Mitos and Hamidon itself. These mitos do minimal damage but cast Chain Lightening that does damage, End Drains, causes fear and will jump from player to player. On top of that do not get to close to the Blue Mitos as it has a field of End Drain and Fear. Single Target Ranged Attacks work best on the Blue Mitos.

Green Mitos (Mending Mitochondria) - Hamidon has 6 of these and they are fairly close to Hamidon itself. The Green Mitos will heal the nearest Mito thats damaged, has its own shield and does a small amount of toxic damage that will reduce healing powers. 2 shots of this power can make healing impossible. Attacks that hold are the best for this Mito. Stacking a total of Mag 50 on the Green Mito will drop its shield and at that point it is susceptible to all attacks.


Hamidon - (Hamidon) - Hamidon is hard to kill. He tosses out an AoE Attack that does massive damage that also has a -heal component to it. Once the Mitos have been eliminated We can attack Hamidon. However he will respawn Mitos at 75%, 50%, and 25%. More or less we have to eliminate the 18 mitos 4 times to complete the raid.



How are we going to do this?


The Teams

Yellow 1 - 3 Brutes (Agro) 3 Melee Damagers 2 Corruptors (Pains Kins)
Yellow 2 - 3 Brutes (Agro) 3 Melee Damagers 2 Corruptors (Pains Kins)
Green Team Hold 6 Dominators 2 Corruptors
Green Team Damage 8 Corruptors
Blue Team Distraction 6 MM's
Hammi Aggro 2 Brutes 4 Corruptors (Pain Kins).


The Jobs

Yellow Aggro 1 - This team will engage the Yellow Mitos and distract them from firing on the other teams. The Brutes can do this with either taunt or Punching it in the face. The unassigned Melee Damagers will defeat the yellow Mitos systematically as a group. They will work Clockwise from Mito 1 all the way around to Mito 3. As Mitos are defeated the Brutes assigned to those mitos will move to assist the damage.

Yellow Aggro 2 - This team will engage the Yellow Mitos and distract them from firing on the other teams. The Brutes can do this with either taunt or Punching it in the face. The unassigned Melee Damagers will defeat the yellow Mitos systematically as a group. They will work Clockwise from Mito 6 all the way around to Mito 4. As Mitos are defeated the Brutes assigned to those mitos will move to assist the damage.

Green Hold - This team will include the Green Targeter. They will pick a Green Mito Preferbly Starting Closest to the Hammi Aggro Brute. They will work together Stacking their Holds to break the Green Mito Shield.

Green Damage - This team will follow the Green Hold Team and drop as much damage and holds as possible on their target. Once the Green Hold Team locks down the Green Mito, the Damage team should eliminate the Mito very quickly.

Blue Distraction - This team will consist of 6 MM's spread around Hami behind rocks. They will send their pets to attack each Blue Mito to Keep them distracted. In turn the damage the Blue Mito will be taking will force the Green Mito to focus their healing on the Blues. This will allow the Green And Yellow Teams an easier time to get their work done.

At's not mentioned - Everyone is welcome at the raid and we will find a spot for every AT.

Additional Support - I encourage everyone to bring a Bio Nukes. These Nukes we will use before entering the Goo to give us some extra buffs to start off with. If you have EoE's bring them.

EoE's - These are inspirations that will nullify a large portion of Hamidon Damage. The work with the AT modifiers. Brutes get 90% Resistance, VEAT's get 85% Resistance and everyone else gets 75% resistance. We aquire these before the raid and while setting Hamidon up to Spawn.

Setting the Stage

When we arrive in the Abyss we will gather on the docks and platform at the entrance to the zone. We will have team Leaders recruiting members and some instructions given. Once we are set and are at the raid start time we will start clearing Monsters to spawn Hamidon. Once we do so we will all gather on the staging Area. At this time its critical to watch the Request chat as that is were instructions will be given. Here is what will be in request.

Welcome to the Villain Hamidon encounter. For the uninitiated I will give a quick briefing. Please turn on Request channel at this time for instructions and reserve its use for raid leaders.

The Raid now consists of several teams, each combating a different type of Mito, as they require different approaches. Please report to the team leader that best suits your archetype.

The Yellow Mitos are best fought with melee damage. These require 2 separate teams, both being Brutes who will Hold Aggro and Melee Damagers to defeat them.

Green Mitos heal the other Mitos. They have a forcefield and must be held before they can be damaged. It is vital that they be taken out quickly, so anyone with a hold, or un teamed please assist the leader of the Green Team

Blue Mitos are best effected by ranged damage. In melee range, they attack with terrify, end drain, and chain lightning. Masterminds will distract the Blue Mitos and in turn keep the Green Mitos Busy.

Lastly, there is the Hammi Aggro team, which is a Brute Taunting Hami and the support of some Pains and Kins. Please keep your distance from this team as Hami's AoE fire is deadly and drawing Mito fire down on them could spell doom.

When we are set to storm the goo, gather together to stack buffs and I will issue a 1 minute countdown. Please buff everyone you can, and fire off AoE buffs at 25 seconds. I will Directly call for Bio Nukes by Character Name. At 20 seconds, Brutes will charge to their targets.

At 0, it's all teams to their targets. Follow your leaders, work as a group, and dont try to solo Mitos. Cooperation is key. When your team has defeated its set of Mitos move on to assist another team.

When all Mitos have been defeated we will attack Hami. He will respawn Mitos at 75 %, 50%, and 25% health. I will give a call for anyone with TP to exit the goo to get those of us out that get caught in the bloom. After the bloom we will regroup and start again.

Once we finish the last bloom we will finish up Hamidon. Please be aware the Abyss has a tendency to crash on Hammi Defeat. Heading to Ouroboros right after the raid completion is a good idea.





That about sums it up. Any questions, suggestions or thoughts please post them or let me know. I will be posting team specifics in the next few days before the Raid.


 

Posted

Excellent guide, Ice Knight.

Might I also suggest that folks that don't have fly as a power buy one in Grandville before coming. It's very helpful, especially for melee characters, not to have to jump between each attack.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

Thanks Flea.

Picking up a jet pack is a great idea. Many Mitos spawn higher then ground level and having that vertical motion is important.


 

Posted

Yellow Teams Game Plan



The Yellow Teams are very important to the success of the raid. Primarily keeping the attention of the Yellow Mitos and defeating them in a quick manner is crucial to the success of the raid.

The Yellow Aggro/Damage Teams - When you get together with your leader they will assign each Brute a Mito Number. The above graphic shows the number for each Mito. We assign this number based on the entrance position of the Goo. The staging area is south of Hamidon. Logically Number 1 is Clockwise of that position. This is sorted into 2 teams, Yellow 1 and Yellow 2. Generally Yellow 1 has Mito 1-3 and Yellow 2 has Mito 4 - 6. (See the Chart for Reference)

Once Each Brute has their Mito the team leaders will check targets to make sure everyone is on the same page. At that point they will declair that Yellow Teams are ready. Once all teams are ready the Raid Leader wil start the 1 minute count.

Timing is crucial and at the 20 second mark the call for all Yellow Agro and Raid Brutes to enter the goo will be given. A few very important tactics of doing this. Use an EoE before you leave the staging area. Make sure the Hammi Aggro Team has hami Taunted. Inadvertently pulling Hammi Aggo never ends well. Never run directly to your Mito thru the Goo. Picking up unwanted aggro has doomed raids in the past. Always run the outside of the Goo especially if you are Mito 3 and 4. This will allow everyone to their targets in plenty of time before the rest of the raiders enter the goo.

Once you are at your Mito Engage it in one of 2 manners. Taunt or direct assault. Either way will work for the Raid. Taunt is preferable however not required. Remember to watch your Regeneration and EoE's. If you are Regenerating more then 165 hp's a second you can forgo using a second EoE. However is not use the EoE. Generally if everything is going to plan 3 EoE's will be the max used per wave.

The remaining Brutes not assigned to a Mito and the extra Melee Damagers will then proceed to Mito 1 and 6. If you are on Yellow 1 you go to Mito 1, if you are Yellow 2 you go to Mito 6. If things work properly you will all meet at mito 3 or 4.

Once the Yellow Mitos are eliminated The Yellow Teams will assist the Green Team in Defeating Greens. If you have holds use them.


Important Things to Remember.

1. EoE's negate a major portion of Damage.
2. Watch your Health and remember to maintain aggro.
3. Watch Request and team chat for Instructions.
4. Of you are running low on EOE's let us know. We will get more for you.
5. Use EoE's sparingly. Lets not be wasteful.


As always any questions concerns or thoughts let me know.


 

Posted

Quote:
Originally Posted by Ice Knight View Post
The Red Side Hamidon Raid Plan




Overview

The Hamidon Raid consists of many moving parts to be successful. Coordination and teamwork are the utmost importance. I know as villains we are used to working alone. However this task can not be accomplished by any of us alone. We will have to work together to get our loot. 53 Merits or a Shiny Hamidon Enhancement.

Hamidon is a beast of multiple parts. He, she, it has many built in protections and defenses to prevent what we are going to do. Here is the basics on each part.

Yellow Mitos (Mitochondria Antibodies) - Hamidon has 6 of these on its outer most layer. These mitos are very dangerous and toss out extreme AOE damage. They are susceptible to Melee Damage. Basically punch it in the mouth were ever that is.

Blue Mitos (Mitochondria Electronite) - Hamidon has 6 of these In between the Yellow Mitos and Hamidon itself. These mitos do minimal damage but cast Chain Lightening that does damage, End Drains, causes fear and will jump from player to player. On top of that do not get to close to the Blue Mitos as it has a field of End Drain and Fear. Single Target Ranged Attacks work best on the Blue Mitos.

Green Mitos (Mending Mitochondria) - Hamidon has 6 of these and they are fairly close to Hamidon itself. The Green Mitos will heal the nearest Mito thats damaged, has its own shield and does a small amount of toxic damage that will reduce healing powers. 2 shots of this power can make healing impossible. Attacks that hold are the best for this Mito. Stacking a total of Mag 50 on the Green Mito will drop its shield and at that point it is susceptible to all attacks.


Hamidon - (Hamidon) - Hamidon is hard to kill. He tosses out an AoE Attack that does massive damage that also has a -heal component to it. Once the Mitos have been eliminated We can attack Hamidon. However he will respawn Mitos at 75%, 50%, and 25%. More or less we have to eliminate the 18 mitos 4 times to complete the raid.



How are we going to do this?


The Teams

Yellow Aggro - 6 Brutes 2 Corruptors (Pains Kins)
Yellow Damage - 8 Melee Damage Characters
Green Team Hold 6 Dominators 2 Corruptors
Green Team Damage 8 Corruptors
Blue Team Distraction 6 MM's
Hammi Aggro 2 Brutes 4 Corruptors (Pain Kins).


The Jobs

Yellow Aggro - This team will engage the Yellow Mitos and distract them from firing on the other teams. The Brutes can do this with either taunt or Punching it in the face.

Yellow Damage - This team will defeat the yellow Mitos systematically as a group. They will work Clockwise from Mito 1 all the way around to Mito 6.

Green Hold - This team will include the Green Targeter. They will pick a Green Mito Preferbly Starting Closest to the Hammi Aggro Brute. They will work together Stacking their Holds to break the Green Mito Shield.

Green Damage - This team will follow the Green Hold Team and drop as much damage and holds as possible on their target. Once the Green Hold Team locks down the Green Mito, the Damage team should eliminate the Mito very quickly.

Blue Distraction - This team will consist of 6 MM's spread around Hami behind rocks. They will send their pets to attack each Blue Mito to Keep them distracted. In turn the damage the Blue Mito will be taking will force the Green Mito to focus their healing on the Blues. This will allow the Green And Yellow Teams an easier time to get their work done.

At's not mentioned - Everyone is welcome at the raid and we will find a spot for every AT.

Additional Support - I encourage everyone to bring a Bio Nukes. These Nukes we will use before entering the Goo to give us some extra buffs to start off with. If you have EoE's bring them.

EoE's - These are inspirations that will nullify a large portion of Hamidon Damage. The work with the AT modifiers. Brutes get 90% Resistance, VEAT's get 85% Resistance and everyone else gets 75% resistance. We aquire these before the raid and while setting Hamidon up to Spawn.

Setting the Stage

When we arrive in the Abyss we will gather on the docks and platform at the entrance to the zone. We will have team Leaders recruiting members and some instructions given. Once we are set and are at the raid start time we will start clearing Monsters to spawn Hamidon. Once we do so we will all gather on the staging Area. At this time its critical to watch the Request chat as that is were instructions will be given. Here is what will be in request.

Welcome to the Villain Hamidon encounter. For the uninitiated I will give a quick briefing. Please turn on Request channel at this time for instructions and reserve its use for raid leaders.

The Raid now consists of several teams, each combating a different type of Mito, as they require different approaches. Please report to the team leader that best suits your archetype.

The Yellow Mitos are best fought with melee damage. These require 2 separate teams, one being Brutes who will Hold Aggro, and the second a group of Melee Damagers to defeat them.

Green Mitos heal the other Mitos. They have a forcefield and must be held before they can be damaged. It is vital that they be taken out quickly, so anyone with a hold, or un teamed please assist the leader of the Green Team

Blue Mitos are best effected by ranged damage. In melee range, they attack with terrify, end drain, and chain lightning. Masterminds will distract the Blue Mitos and in turn keep the Green Mitos Busy.

Lastly, there is the Aggro Team, which is a Brute Taunting Hami and the support of some Pains and Kins. Please keep your distance from this team as Hami's AoE fire is deadly and drawing Mito fire down on them could spell doom.

When we are set to storm the goo, gather together to stack buffs and I will issue a 1 minute countdown. Please buff everyone you can, and fire off AoE buffs at 25 seconds. I will Directly call for Bio Nukes by Character Name. At 20 seconds, Brutes will charge to their targets.

At 0, it's all teams to their targets. Follow your leaders, work as a group, and dont try to solo Mitos. Cooperation is key. When your team has defeated its set of Mitos move on to assist another team.

When all Mitos have been defeated we will attack Hami. He will respawn Mitos at 75 %, 50%, and 25% health. I will give a call for anyone with TP to exit the goo to get those of us out that get caught in the bloom. After the bloom we will regroup and start again.

Once we finish the last bloom we will finish up Hamidon. Please be aware the Abyss has a tendency to crash on Hammi Defeat. Heading to Ouroboros right after the raid completion is a good idea.





That about sums it up. Any questions, suggestions or thoughts please post them or let me know. I will be posting team specifics in the next few days before the Raid.
TL DR!

i kid sorta



Cho the Fro -- F I N -- ShuTheFrontDoor-- Whosenwatcher -- RoboCho -- Don Wanton -- Wonder Cho - Spam Man - Cho - Dupa - Shelitababy - Emo'd - Flossy - Soviet Garden - Choalee - zaploid - Ko'Tain - Frine - Trower - Choake - Mr. Trashy - i r n00b - Mr. Class E - Mr. Stabbens - Beta Cay