Malta are still suckers
Quote:
See, here's your problem.
Unfortunately, Gunslingers do not appear to be subject to these tactical limitations. They fire their handguns just fine even at the closest range I can get to without hugging them.
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All gunslingers want is a hug.

"The Hamidon is a what what of what?" - Brian the mission guy.
What is a meow farm?
Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)
Sam, made of win as usual
Then its odd that your posting doesn't reflect this narrow focus.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
If my character doesn't have status protection... i just won't run any malta mission.
It i have it... i don't mind. I usually either stealth to the end or just kill them all, they're not that hard. Or maybe that's because i never play powersets with weaknesses they can use enough against me. I remember only the purple bosses to be an annoyance with their huge to-hit against defensive based sets... and sometimes when i herd too many sappers with my /dark scrappers. I usually don't bother killing them first since i have enough end drain protection, but sometimes i just realize the room i rushed had 3 or 4 sappers... sigh
Dark armor lover.
The Claws/DA Scrapper guide.