Villain Dialogue for the RWZ
Yeah, I put a /signed for that.
For villains who will be going more grey in GR, maybe. But for the likes of my Crab Spider, who is not only convinced that survival of the fittest works but has a massive grudge against Longbow, he has absolutely no regret about pounding them into the dirt. And hey, he even gets UN authorisation for it! =P
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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/signed, seriously.
Might also be interesting to have faction exclusive contacts in the RWZ like Sister Airlea and Daedalus in Cimerora.
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I suggested this multiple times when I13 went into open beta, and a lot of people seemed to support the idea of making some of the text more neutral. Now that we (potentially) have the option for two separate text trees, I fully support the idea of changing the mission text in the RWZ to render Vanguard a touch more... sympathetic... to their estranged Villain allies (After all, they asked the Villains to come help, so of what benefit is it to annoy them?)
How about when Lev sends you to RESCUE Longbow agents?
The team I was on last night was mostly villains, and mostly roleplayers.. We had a field day with that!
But yeah.. totally /signed, or whatever the monkey here is. I hate how my Arachnos Agent is treated like a frelling HERO in the RWZ.
How about when Lev sends you to RESCUE Longbow agents?
The team I was on last night was mostly villains, and mostly roleplayers.. We had a field day with that! But yeah.. totally /signed, or whatever the monkey here is. I hate how my Arachnos Agent is treated like a frelling HERO in the RWZ. |
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Might also be interesting to have faction exclusive contacts in the RWZ like Sister Airlea and Daedalus in Cimerora.
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I don't really RP often, but I've always imagined my villains would find it amusing that they spend so much time rescuing heroes (hello, Faultline, Fusionette) and wouldn't be at all surprised to be asked to bail out some Longbow who got out of their depth. I mean... it's Longbow, who can't even stop you robbing a bank.
Little things like this have been one of the key elements to the "Devs hate Villains" stance. So much so that in several of my forum posts regarding the stance I've cited RWZ as an example and when it comes to the few times i've listed Issue features as proof of the stance I'd point to RWZ and say "it's hero content that villains can play along with".
I would absolutely love it if I could no longer make that claim and this would be a good way to do that.
I was sure I had responded to this thread... but apparently I didn't...
So, I'll leave you with this: Yes. Very much so. So freaking hard.
Edit: Did I say yes?
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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nothing else to say but
/signed. I need my villains to be villains...and acknowledge their moralities and stance through the world.
Oh yeah, definitely! Such a feature will probably have to wait until after GR (having to re-write ALL the contact missions would probably take some work), but i'd love this!
-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
One of the things I like about Cimerora is that when you talk to Imperious as a villain he actually acknowledges that you're not likely to have many scruples about getting blood on your hands.
Then there's Gaussian's mission where you have to fight Longbow.
So can we get some dialogue for villains running RWZ arcs that actually acknowledges that we're not heroes?
This post was inspired by fighting Sefu Tendaji in the Gaussian mission. Like it's not bad enough that he's bloody annoying since he runs away all the time, I have to put up with him constantly whining about how upset he is at having to fight me...