Going Rogue?


Abraxxus

 

Posted

Ratz:What is Going Rogue,It's the new Expansion and i want to find out more about it and hopefully some of you guys might no.First off View this Trailer

http://www.cityofheroes.com/goingrogue/en/media.html

Did you see it,the Trailer leave nothing but ? on my mind to what will come,we already no Daul Guns and Demon Summoning is coming out for Blasters/corruptors and MM for Demon Summoning.With picture on the trailer did you see Manticore and Ghost Widow,Does it mean they will Switch Sides,why show Manticore alone form the freedom Phanlax and Ghost Widow alone alway form the others Villians and alway form Lord Recluse.

It's a whole new zone to explore my guess these New Praetorian zone isn't one zone but Multi-Zone made up for Villians and Heroes to explore.Villian Side of the Game be the Praetorian Paragon City Where Tyrant Rules and Heroes will be Working in the Praetorian Rogue Island where Villian would be at.So heroes are the Outcast and Villians Rule with a Iron Fist in there paradise.Or maybe Paragon City is a Ruin bum Town,like Rogue Island is and Rogue island is the Paradise,like Paragon City is.Now we no the Praetorian Villians will be Heroes and the Heroes are the Praetorian Villians in Praetorian Earth.So say hi to the Praetorian Lord Recluse has he saved the Day as an hero.

Still alot of Question:is lvl cap going to be Raise,Will there be More Raids and TF/SF
and will the new zone be bigger,like the zones we are exploring now.Ok so give me some freed back,do you no anything new about Going Rogue or Voice you ideas on Going Rogue and what it's going to be like.Heres the Link for more Info or when ever new info going to be posted. http://www.cityofheroes.com/goingrogue/en/index.html


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Posted

Quote:
lvl cap going to be Raise?
My guess is no, since the Devs have been pretty adamant about that all along.

As for the rest, I don't believe they've released much in terms of offical stuff. You should check out the Development section, where most Dev commentary is posted. You can also check there for the many official Dev Twitter pages.

They've been issuing a lot of information about I16, so I expect that once that's settled, we'll hear a lot more about Going Rogue. I think we'll also see more info released into the general public once the initial Bruhaha over Blizz Con and the new WoW expansion start to calm down. I'm sure they didn't want any press releases to be immediately swept below the fold by all the WoW news.


~Missi

http://tinyurl.com/yhy333s

Miss Informed in 2016! She can't be worse than all those other guys!

 

Posted

My loins get excited when I think about the benefits and fun times that Going Rogue will bring


 

Posted

No lvl cap raising: there's a few threads on this one, and a few ideas on why this will never come to pass. But there is word that lvl 50s will be able to earn something called 'global enhancement slots' (cue suspenseful music)


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50s: Doc Sharpe (C:I/K), Malan Bloyth (S:BS/Sh), December Blue (T:I/I), Michael X (Mm:R/T), Ultraboy (C:R/K), Zzyxx (Night Widow), plus 4 retired/rerolled

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Posted

They were also adamant that power customization would never happen. Just sayin...


 

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Quote:
Originally Posted by Darkbridger View Post
They were also adamant that power customization would never happen. Just sayin...
True, but as far as I know, that was based entirely on resources. They had a small staff and Positron said it would take too much time. They have a much larger staff now. Anyway, that's why I specifically said I didn't think so because they seemed adamant about it and carefully avoided saying, "No, it's never going to happen," which you'll see in some other threads. Anything can happen. They also said no to Flashback for years.


~Missi

http://tinyurl.com/yhy333s

Miss Informed in 2016! She can't be worse than all those other guys!

 

Posted

Not that it's a huge deal or anything.
But was it Emmert who said that or was it Positron?
I'm curious cause I hear both names being attached to that statement.


 

Posted

Power customization or level caps? If power customization, I wouldn't be surprised if they'd both said it at some point. I believe the last time I saw it in writing it was from Positron. I don't remember if it was something he posted or something that came from an interview.

If level caps, I think both said that too, but I don't have a recollection of seeing it in writing the same way I do the other. I think it came up at Hero Con in one of the panels, (probably more, but I didn't attend all of them) and I remember it getting a no, but I don't remember if it was a "No, never, stop asking me that or I'll ban your account" or a more of a "No, we really have no plans for that at any point."

Also, nice Sig banner! I am SO excited to see 9!


~Missi

http://tinyurl.com/yhy333s

Miss Informed in 2016! She can't be worse than all those other guys!

 

Posted

Quote:
Originally Posted by MissInformed View Post
True, but as far as I know, that was based entirely on resources. They had a small staff and Positron said it would take too much time. They have a much larger staff now. Anyway, that's why I specifically said I didn't think so because they seemed adamant about it and carefully avoided saying, "No, it's never going to happen," which you'll see in some other threads. Anything can happen. They also said no to Flashback for years.
This. Regarding power customization, it was always more of a wistful "maybe some day". With increasing the level cap, at least one has devoted the energy to proving a list of reasons why it's a bad idea.


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Posted

Quote:
Originally Posted by MissInformed View Post
Also, nice Sig banner! I am SO excited to see 9!
As am I! It looks fantastic.

/threadjack


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Posted

Devs, Posi in particular, have said the lvl cap will not be raised because in a week some players will be at the new lvl cap and screaming theres no content to do.


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Posted

Quote:
Originally Posted by Abraxxus View Post
Devs, Posi in particular, have said the lvl cap will not be raised because in a week some players will be at the new lvl cap and screaming theres no content to do.
This is true with ALL content, not just level cap. There are valid reasons to try it and valid reasons not to try it. I'm just saying it wouldn't surprise me to some day see "we looked at this again, and found a way to do a level cap increase and not wreck the game".


 

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Castle has been fairly adamant against a level cap raise as well.


 

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Perhaps I missed it, but...

Has anything been said about badging for GR? I know my wife is a badger, and would love to get her hands on both the red and blue badges. Will she be able to go evil, grab all the exploration badges, defeat badges, etc., and then go back to blue and be all hero-y without losing those badges?

Obviously some would have to go away, though stacking the +HP/+END accolades would be great, but is seems like some of them should be able to stick.


 

Posted

Quote:
Originally Posted by Quatermain View Post
Castle has been fairly adamant against a level cap raise as well.
I don't see the point of raising the level cap either. So much work would have to be put in to rebalance everything it wouldn't make sense.

Eg. a couple of crafted IOs >L50 would already trigger ED, leading to even more ubertoons, meaning a bigger disparity between well built toons and your joe average toon.

More powers and more slots means that people would be getting even more ludicrous set bonuses.

HamiOs would become as useful as HydraOs.

Rikti Mothership raids and Hamidon encounter would have to be revised as an endgame type encounter or else they'd wind up as popular as the Sewer Trial.

Purple IO sets, which only come in at the endgame, level 50, would either have to be revised or they would start dropping at level 50+, yielding level 60 purples etc.

All the content and storylines are written around signature heroes, villains and incarnates, so those would either be pushed to the level cap again or else be conning grey to the new uber heroes, which would not be exactly a challenge then.


 

Posted

Level cap raise?
Still a resounding Nope!

A lot more zones?
I hope not. We really dont need to be thinned out with even fewer players per zone.

You still have questions?
Sitting on the edge of your seat?
Lying awake wondering what new shtuff we will get?
Great. They have you right where they want ya. . .
counting down the time till you will know. Spending your gaming thoughts on lots of CoX Antici . . . Pation!


Give us details soon?
Oh PLEASE NO.
As soon as details come out, then the DOOOOOOM whiners start to riot, and continue to do so till the thing gets released and they see "OH! It is not all that bad."
I can do without weeks or months of those riots.

.


 

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Quote:
Originally Posted by stever View Post
A lot more zones?
I hope not. We really dont need to be thinned out with even fewer players per zone.
[/B]
Sorry, can't agree with that... more zones, more missions/arcs related to those zones, and more TFs/SFs are something I really would like to see. More reworked zones too, like Faultline.


 

Posted

Quote:
Originally Posted by Abraxxus View Post
Devs, Posi in particular, have said the lvl cap will not be raised because in a week some players will be at the new lvl cap and screaming theres no content to do.
Well alot of us already Reach the lvl Cap and yet we always find something to do.Once we get to the cap,it's an ITF time or LGTF,Farmng,Or building AE Arc,PVP and badge Hunt.It all depends on the players and how Social they are with other people in order to Enjoy the game once they get to 50.

Plus Guys when we ***** about having Stuff like Costumize Wepeons and Powers,they will give in sooner or later so keep on At it and sooner or later they will give up and raise the Cap.


Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.

Global:@Greenflame Ratz
Main Toons:Super Ratz, Burning B Radical, Green Flame Avenger, Tunnel Ratz, Alex Magnus

 

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Quote:
Originally Posted by GreenFIame View Post
Well alot of us already Reach the lvl Cap and yet we always find something to do.Once we get to the cap,it's an ITF time or LGTF,Farmng,Or building AE Arc,PVP and badge Hunt.It all depends on the players and how Social they are with other people in order to Enjoy the game once they get to 50.
Generally speaking, I agree with you. Taking the entire history of the game into account, most of the things you've listed are fairly recent. Level 50's have a lot more options now then they did earlier on when some of these decisions were made. And the Devs (and many of the forum goers) heard a lot of screaming about how "I've hit 50 and now I have nothing to do!"

And there are quite a few people out there who's idea of a game is to gain more levels. (Which is a totally valid philosophy, I think.) While they can always create alts to do that with, some want to progress with their 50's and some are just tired of the content that gets you from 1-50.

Personally, I'd rather see more content spread out among all the levels more than I'd like to see more levels added.


~Missi

http://tinyurl.com/yhy333s

Miss Informed in 2016! She can't be worse than all those other guys!

 

Posted

Quote:
Originally Posted by stever View Post
Level cap raise?
Still a resounding Nope!

A lot more zones?
I hope not. We really dont need to be thinned out with even fewer players per zone.


[/B]
Well think about it Going Rogue is Exploring Praetorian Earth so you got to have a Praetorian Paragon City and Rogue Island and what thin use out are the servers,not Mission and Zones.people for a while is calling Rogue the Grey Side,Watch the trailer and we all saw an Island like Paradise City Rule by A evil Villian.Wasn't that what the new city t and the whole new zone going be like. This expasion isn't free so it's like a whole new game it's self,like Villians was like COh Expansion and we use to pay for Villian.


Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.

Global:@Greenflame Ratz
Main Toons:Super Ratz, Burning B Radical, Green Flame Avenger, Tunnel Ratz, Alex Magnus

 

Posted

Quote:
Originally Posted by Darkbridger View Post
Sorry, can't agree with that... more zones, more missions/arcs related to those zones, and more TFs/SFs are something I really would like to see. More reworked zones too, like Faultline.
I'm with DB on this one. I'd like to see more zones given some good content, like Faultline. If I had a preference, I think I might like to see them rework some of these zones before adding new ones to the hero side or maybe alternate. It just seems silly to keep adding new zones when we have so many empty ones taking up space. Dark Astoria has huge potential for some excellent zones arcs, I think.

I'm hoping the lifting of level restrictions will be a precursor to this. If Going Rogue brings new life to CoV in general, it would be nice to have more zones there. I'd love to see more Task/Strike Forces, especially on the villain side where there are a lot of content gaps in terms of Strike Forces and the levels they cover.


~Missi

http://tinyurl.com/yhy333s

Miss Informed in 2016! She can't be worse than all those other guys!

 

Posted

Quote:
Originally Posted by GreenFIame View Post
Well think about it Going Rogue is Exploring Praetorian Earth so you got to have a Praetorian Paragon City and Rogue Island and what thin use out are the servers,not Mission and Zones.people for a while is calling Rogue the Grey Side,Watch the trailer and we all saw an Island like Paradise City Rule by A evil Villian.Wasn't that what the new city t and the whole new zone going be like. This expasion isn't free so it's like a whole new game it's self,like Villians was like COh Expansion and we use to pay for Villian.
*sings: take me down to Paradise City where the sewers are green and the arachnids are pretty...*

Yeah, I know you probably mean Paragon, but I couldn't resist... I was channelling my Cacophonous Rex character...

Anywho... depending on price, this expansion may or may not be like CoV in that it represents a whole new game. Expectations ARE always higher for a product with a price tag though...


 

Posted

Quote:
Originally Posted by Darkbridger View Post
Sorry, can't agree with that... more zones, more missions/arcs related to those zones, and more TFs/SFs are something I really would like to see. More reworked zones too, like Faultline.
I am right with you for re-worked zones.
Faultline is one of my favorites now.
Re-working zones does not lower the number-in-zone-number per zone ratio.



But there are many people who are hoping, no, demanding-as-their-right, as many or more zones as CoV added.
("But splutter, but . . . Its kind of a whole new game! Shouldn't we add as many or more zones than CoV did?!? ")
This, of course, gives you almost twice as many zones redside, as we have now.

THAT, of course, gives you the result of about HALF as many players per zone, redside, as we have now.



These same people would ask that we get more zones each issue.
Carried out to absurdity, we would eventually reach 1000s of zones, and reach a time when each of us could be in a zone alone.

While that would not really happen,
demanding doubled zones does cause half as many people per zone.
I will continue to consider that a silly thing to seek.


.


 

Posted

Quote:
Originally Posted by stever View Post
While that would not really happen,
demanding doubled zones does cause half as many people per zone.
I will continue to consider that a silly thing to seek.

.
Sorry, that doesn't necessarily follow. Just because we have 20 zones doesn't mean each has 1/20th of the population all the time. Many zones are far less populated than others. Adding more zones will spread everyone out, but I'm not sure that's a bad thing, up to a point. More variety is good no matter how you slice it. People that like to sit in one zone to do things are already doing it... AE. You don't even have to be in the same AE building to form teams thanks to the AE chat channel. While I don't want to see 1000s of zones (and I don't think Paragon has the man power to reach that), the villain side does indeed need some additional zones, and has needed them for a long time. The hero side can probably get by with re-working zones (Perez, Boomtown, Dark Astoria, etc) while enjoying any new co-op zones, but I'd still like to see more zones with fun new themes. The more places to see and things to do in the game, the longer new players (and veterans) should (not necessarily a given) stay interested.

At a minimum, if the game is no longer big enough to warrant zone additions outside of paid products, then I'd like to see a concerted effort on the part of the devs to alter existing zones periodically to keep them fresh. This doesn't have to be entire re-working, and could involve smaller segments or small new additions to replace stagnant sections. The mechanics of the game have been changing at a feverish pace, but the environment and story itself is growing increasingly stagnant.


 

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<QR>

I think the "global slots" or whatever are a much better idea than a level cap raise, more to do and advancement for 50s with out making 50 the new 40.


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