Poor word choice or a new Patron?


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Spiritchaser View Post
The thing is, I don't just want to destroy heroes for the sake of destroying heroes.

What I'd like to see redside, and preferably see outside the context of AE, would be the addition of arcs or missions with a grander scale then just knocking over a bank or breaking up bits of a city.

...
I'm with you on this. Where's the world domination story arc? How about a Crey or Malta takeover arc? When do I get the usurp Nemesis and command his army to true victory arc? Where's the [my character]'s Victory zone?

Ok, some of that is a bit outlandish, but I would like to do more than rob the bank for my broker.


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
I'm with you on this. Where's the world domination story arc?
What happens when you win the world domination story arc? What's next? A bank robbery?


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Posted

Quote:
Originally Posted by EvilGeko View Post
The Scrapper AT, who has only had three epic choices SINCE BEFORE VILLAINS EXISTED, is getting ONE new pool. Every villain has had four choices since 2006. How you can see your complaint as reasonable is beyond me.
This a hundred times. Perhaps a million times.


 

Posted

Quote:
Originally Posted by Zem View Post
What happens when you win the world domination story arc? What's next? A bank robbery?
Presumably you do a small country domination arc

Then you get a slightly bigger one if you really want

To collect and trade.


The cake is a lie! The cake is a lie!

 

Posted

Quote:
Originally Posted by Spiritchaser View Post
Presumably you do a small country domination arc

Then you get a slightly bigger one if you really want

To collect and trade.
YES!

My bots/traps could take over France for practice, then move onward and upward to a better defended third world country.


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Posted

Quote:
Originally Posted by GuyPerfect View Post
I think we have a winner here. Airwaves Mastery will specialize in foe confusion as well as creeping the ever-loving crap out of them. You can teleport yourself cross-zone as well as summon multiples of yourself to fight alongside you...
At least, you could do that, but the level 41 autopower Couch Potato is mandatory and prevents you from using all your other powers.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

It was a leading question, I admit. The reason you can't take over the world is because it *changes* the world. Change isn't really something MMOs do well. Heroes can save the world a million times and afterwards it's pretty much as it was before, ready to be saved another million times. Villains can't do the opposite in any satisfying way because the world isn't THEIRS when it's all over, despite what any mission ending text might tell them. It's again pretty much the same as it was before you started. You're still one villain thug amongst many. Ruler of nothing you survey. Meh.

What I think would help is more story arcs that present themselves as "opportunities", rather than someone who thinks they are your better bossing you around. That's one reason I think the newspapers and mayhems (yes, even though they are glorified bank robberies) feel more like I am working for myself rather than following orders.


Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
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Posted

I think the solution is to permit conquests of a magnitude that do not affect cannon.

I really do see enough room in the middle here:

You're not overtly influencing the whole world's economy, but you've subverted a massive chunk of the copper sector...

You could never control the United States, but You have a nice little banana republic to call home, and you've got a pair of congressmen in your pocket too. If all goes well you'll have that senator soon as well...

You can't rule hell, but you've got a nice little pocket dimension full of tortured souls who'll do exactly what you ask...
Queue maniacal laughter...

Those should be reasonably large accomplishments... somewhere in between ruling the world and knocking over another bank.

And yes, I really do think there's room for villain epics without patrons... especially for a copper czar of a black hat with their own island full of tortured souls.


The cake is a lie! The cake is a lie!

 

Posted

If there are any new Patrons (and I'm fairly sure they aren't) I'm really hoping for non-Arachnos ones. While we're at it, we can fill in the concepts that heroes have in abundance, but the villain side doesn't have because it doesn't fit with the Patrons. Say, Fire, Earth, or Psi. You can ally yourself with other villain groups, such as the Circle of Thorns, or Carnies, to get those powers.

Of course, the heroes need to have Electricity more proliferated, now that Tankers and Scrappers will have it, and there are a lot of other potential proliferations as well.


 

Posted

Unfortunately, I suspect poor word choice is probably most likely in the link, but sooner or later one would expect some more epic options for villains

That'll either mandate a new patron or patronless epics.


The cake is a lie! The cake is a lie!

 

Posted

Patronless epic, please. Just make the patron pools the only ones required to be unlocked.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
YES!

My bots/traps could take over France for practice, then move onward and upward to a better defended third world country.
Hell, an emp defender with 1 attack could take over France.


 

Posted

Quote:
Originally Posted by Zem View Post
What happens when you win the world domination story arc? What's next? A bank robbery?
You hold the world for ransom and demand one million dollars!

Quote:
Originally Posted by Zem View Post
It was a leading question, I admit. The reason you can't take over the world is because it *changes* the world. Change isn't really something MMOs do well. .
Interestingly, the new WoW expansion is using more of something they call "phasing". It basically allows you to see the results of your actions in the game world, but other players in the zone with you won't see it. I expect this is hard to do, but I think it's heralding what will eventually be an important advance in MMOs. With phasing, you might for example destroy a villain's hideout and see that the building is now rubble, but other players who haven't done that arc see it as whole and untouched.

Assuming CoH lives for a few more years, it's something I'd love to see introduced to this game.


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Posted

Quote:
Originally Posted by Sardan View Post
Interestingly, the new WoW expansion is using more of something they call "phasing". It basically allows you to see the results of your actions in the game world, but other players in the zone with you won't see it. I expect this is hard to do, but I think it's heralding what will eventually be an important advance in MMOs. With phasing, you might for example destroy a villain's hideout and see that the building is now rubble, but other players who haven't done that arc see it as whole and untouched.

Assuming CoH lives for a few more years, it's something I'd love to see introduced to this game.
Ooooooh shiny! That does sound really interesting, but how would it work with repeatable content?

Obviously, if you're doing it via Ouroboros, the item in question would "phase" back to the way it was while you're "back in time."

But how do you go into the rubble left of a building when your buddy runs the same arc later and asks you to tag along?


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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

I never said I was ticked about scrappers getting a 4th pool. That was never the case. What is the case, as Frosticus said, is that the POSSIBILITY (read that word carefully) that a single faction will receive 4 additional power sets (not counting Blaze since it is confirmed) and in addition to that, they might also get a new power...that sounds far from an unreasonable whine but more like a serious gripe.

The Dev's that gave the interview haven't remarked, responded, denied or confirmed this statement. We will just have to wait for open beta to take place. Seeing as they are removing the i15 open beta forums this week, this might happen next week.

I mean it makes perfect sense that they would add new EPP to heroes, they just got a ton of our power sets and that gives them room to grow...I wonder if blasters would get Radiation Mastery?!

While I am talking about growth Toxic Blast for Corrs!! Can you imagine spraying the floor with mucus to create a TAoE Slow that is green...Drool!



I love the idea of self generating environments, If the dev's could code the game so that a building that is destroyed gets slowly rebuilt as time passes (Monday and Friday during maintenance) and gets re-destroyed again. I mean that would be awesome for villains. I also want to be able to attack civilians on Mayhem Maps. Add a new set of badges:

Defeat 100 Civilians: Attacker
Defeat 200 Civilians: Life Taker
Defeat 300 Civilians: Psychopath
Defeat 400 Civilians: Sociopath


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Posted

Quote:
Originally Posted by Sardan View Post
You hold the world for ransom and demand one million dollars!


Interestingly, the new WoW expansion is using more of something they call "phasing". It basically allows you to see the results of your actions in the game world, but other players in the zone with you won't see it. I expect this is hard to do, but I think it's heralding what will eventually be an important advance in MMOs. With phasing, you might for example destroy a villain's hideout and see that the building is now rubble, but other players who haven't done that arc see it as whole and untouched.

Assuming CoH lives for a few more years, it's something I'd love to see introduced to this game.
Runescape has actually had a system like this for a while although it's mostly done with NPCs. There are a few places where the scenery behaves like this but those basically function like instances. Of course the nature of Runescape would make this sort of thing a lot easier I'd imagine.


 

Posted

Quote:
Originally Posted by Shadow Wail View Post
I also want to be able to attack civilians on Mayhem Maps. Add a new set of badges:

Defeat 100 Civilians: Attacker
Defeat 200 Civilians: Life Taker
Defeat 300 Civilians: Psychopath
Defeat 400 Civilians: Sociopath
WANT.

I agree with the angry statements about the lack of redside shinies, and would love a 5th patron set, but the fact remains that there isnt a 5th character to be a 5th patron yet. Perhaps Lord Recluse himself with a patron set/arc? Maybe a non-arachnos villain to choose as apatron, with an arc based on eroding Recluse's power base?

Fire Mastery for Scrappers is fine, but if every other class blueside is getting new Epic sets than us redsiders deserve new sets too.


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Quote:
Originally Posted by BackAlleyBrawler View Post
you *******!!!!

 

Posted

Quote:
Issue 16 will also improve on the Epic Power Pools. Each archetype is getting an additional power set in their epic power pool, and each power set is getting an additional power so that there will be five powers from which to choose. Using the scrapper as an example: Blaze Mastery was a power set added to the Epic Power Pool which will include the powers Ring of Fire, Char, Fire Blast, Melt Armor, and Fireball. In addition the Body Mastery power set had the power Physical Perfection added for a total of five powers.

Quote:
Originally Posted by Carnifax View Post
I'm pretty sure that it's poor word choice / the author not being able to read the feature list properly.

Far as I know only Scrappers are getting a new Pool and only sets missing a 5th power are getting a new power.

Of course I hope I'm wrong. But I'm pretty sure the i16 feature list doesn't mention any new pools for anyone except scrappers (who are just getting a copy of the Tanks one from what I can tell).
I've spent a couple hours today looking for this, I KNEW there had been a declaration of 5th pool set opening as well as bringing the other sets up to 5 each, but was wracking my fingers trying to find it. As indicated, the paragraph does not leave opening for misunderstanding/ poor word choice. It is VERY specific.
"Each archetype is getting an additional power set in their epic power pool"
and "Using the scrapper as an example" - just listed as an example for one archtype's boon.

I agree that I am so far only seeing one archtype getting an added pool at this time, the scrapper, however that is wholeheartedly NOT what was declared.

I am not belittling the vast other features of this issue, I am however disappointed already before log in, as my top desire with i16 was additional ancillary/patron set openings. Fervently wishing for even just a click mez prot somewhere in there for corruptors. Unfortunately, i16 was not ready for live. I'm indifferent if there'd been an actual patron handing out a new patron pool, such is Not a requirement for having access to one.


 

Posted

Quote:
Originally Posted by zem View Post
what happens when you win the world domination story arc? What's next? A bank robbery?
roflmao


 

Posted

I always thought they should give each side what the other doesn't have. Give heroes some patron versions of the main good guys, and give villains some ancillary powers.