MS Raid with a twist...
Hm sounds good just maybe we can get a TS or a Vent Server so that we can relay what ya want people to do as people dont seem to check the brocast at times
Infamous Effy, Night Widow at your service.
@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
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Effy Unleashed DP/EN Blaster 1st 50 @ Union
When is this planned for? Either one of my Brutes (level 39 Dark/WP or level 35 Stone/Fire) would be up for this, or if SK space is limited my Warshade could come along instead.
I would definitely be up for this depending when it is. Either Brute or NW (if she gets the levels before then) will be reporting for duty!
Golden-Phoenix - Lvl 50 Fire/Fire Tank
Oodja Nikabolokov - Lvl 50 SS/WP Brute
Baby-Phoenix - Lvl 50 Peacebringer
How much wood would a woodchuck chuck if a woodchuck could Chuck Norris?
Yep if I'm not working then I'll lend a hand.
I'm working on a Sunday night basis at the moment, my options are this weekend ( bit short notice ) or after a weeks holiday 1st week of September ( making the raid date the 6th )
with regards to characters ideally as this is a objective event rather than a direct levelling opportunity the more firepower we have the better!
healers with AOE for main group healing zone are another much needed rescource for this as we are going to be clearing all three "trenches" on the ship.
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
If I can, I'll definitely be up for this on any of the chars you know I have mate
This Sunday right? As in TONIGHT?
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
Good luck with the raid all. Have fun and kick butt (Rikti still have butts, right?)
I'm in, should be fun
Suggested strategy for bomb planting teams to allow additional bombs to be planted over the usual number allowed by standard teaming.
Prior to planting the first bomb, the team list should look as follows. ( team leader indicated by * )
- Player 1*
- Player 2
- Player 3
- Player 4
- Player 5
- Player 6
- Player 7
- Player 8
Player 1 then quits the team; leaving player 2 as the new team leader:
- Player 1
- Player 2*
- Player 3
- Player 4
- Player 5
- Player 6
- Player 7
- Player 8
Player 1 then plants the bomb, notifying the raid of the bomb plant during the arming sequence.
- Player 1 ***Planting bomb***
- Player 2*
- Player 3
- Player 4
- Player 5
- Player 6
- Player 7
- Player 8
Player 2 re-invites player one AFTER bomb detonation and then can quit the team to plant the second bomb, Player 1 can be promoted up again to manage invitations during the bomb swapping for ease of use.
- Player 2
- Player 3
- Player 4
- Player 5
- Player 6
- Player 7
- Player 8
- Player 1*
This is going to take a lot of micromanagement but seems to be the only workaround to the bomb limit. If there are any other suggestions, please let me know or post here!
Our main objective is to plant bombs in EVERY grate on each of the three trenches that run towards the saucers middle. Once all bombs are detonated we can then assault and take the centre. This raid WILL be tough going, so anyone expecting a standard run of the mill raid will be disappointed and should clear the Warzone prior to 8pm Sunday.
To those still here, with the patience and determination to see this through, team organisation, briefing and pre combat checks will commence 30 minutes prior to raid start, team members should be prompt and team leaders should be prepared to engage in the above team-member swapping for bomb purposes.
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
I'll try to make it. On my lvl 42 PB if I can, on a 50 fire/pain corr if needed.
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
After Action Report:
06/09/09
Having organised several teams for the planned raid, we commenced our attack on the Rikti Mothership at approximately 20:15
The tactic of having the bomber "quit" the team whilst planting the bomb worked flawlessly in organised teams, such as the one who had Brimstone Girl and Verto who managed to plant a total of 7 bombs in just their team!
All in all, we managed 12 out of the total of 18 availiable grates, before the shields restored, which for a first attempt and given the complexity of swapping out team-mates to get extra bomb plants in, I think is a brilliant result.
We can learn from this, I seriously believe that Union can do 18/18 bombs as well as the GM!
My thanks to everyone that participated and I look forward to re-running this again in a few weeks to see if we can go for a full 18 bomb raid!!!
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
Aye twas a fun raid, and a good run for a first attempt. I think I'll bring the tank version of Legislate next time.
Cool; I'll try to be there the next time, still miss merits in some toons, some of them because of the Vanguard cossie, the others because of the Vanguard Sigil costume change.
Proud Coleader of: Fuerza Letal (H), Liga de las Sombras (V), Legion del Fenix (H), Infernal Justice (H), and a happy member of GammaForce (H) and D.O.A. (V).
My alts: http://cit.cohtitan.com/profile/13494
Once again I look around and I see the Rikti attacking our fair city, their bombs falling amongst the great towers we have worked so hard to protect these last few years, their troops filling our streets and our way of life interrupted by their appearance.
With new threats approaching on the horizons of the multiverse unlocked by Portal Corporation, I want to show, nay educate these invaders once and for all they any threat they make against us and our city, is a threat we are all too willing to repay a thousand fold!!
To that end, I am suggesting a direct attack on the crashed Rikti Mothership in the Rikti Warzone, but not the usual piecemeal attacks that have come and gone. The point of this assault is to plant Every bomb that can be planted on the surface of the ship, to take down Ukon Grai and to hold the centre of the ship for every second possible and inflict maximum casualties on the Rikti invaders.
The Plan:
Phase 1: Standard attack pattern on the Rikti Pylons to bring down the shields. Teams to consist of players most capable toons, with a healing team or sufficient healers to keep up the "heal blanket" over our attacking players.
Phase 2: Once aboard the ship above Pylon 1, we work inward along the left hand side of the trench, until we get to the middle, where we clear the OUTSIDE EDGE ONLY of the centre position until we can then start planting bombs along the left hand edge of the second trench. We then switch to the opposite side and keep moving around until all trenches are cleared and ALL bombs are placed. (this may include some team juggling tomfoolery to allow a few teams to plant a high number of bombs)
Phase 3: Once all bombs are placed, we should have the maximum amount of time possible to be under the shield, thus letting us take, and hold the centre for a huge influx of Vanguard Merits in the ensuing carnage.
Any suggestions and updates to the plan will be posted here, time and date to be confirmed however a Sunday night is the likeliest at the moment.
For those that have been on raids using my strategy, you'll know I tend to take things at a casual pace and work for a better position on taking the centre, this will be a similar assault so I am looking for volounteers that will adhere to my Rules of Engagement and assist, not hinder the assault.
Rules of Engagement:
1. Broadcast is used during the setup phase for teaming requests only, then for combat chatter / attack instruction during the combat phase of the plan.
2. First priority target in ALL cases when dealing with mobs should be Rikti Magus.
3. Combatents should always engage targets in the direction of the assault, unless this is in conflict with rule 2.
4. GM / EB targets in the center of the ship shall not be attacked unless authorised, raids where the GM is pulled without the pre-requisite position being secure are prone to failure.
Additional communications will be forthcoming.
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide