Aentertainment Tonight


Aisynia

 

Posted

I believe I gave them all 4 stars. Villains just wanna have fun might have been 3.5.



Self Proclaimed KING of Radiation
My Post count is > Dave Winfield
The Smoking Lounge. Saturdays @ Midnight on The Switch

 

Posted

Episode 2 airs tonight at 7PM Eastern. Tonight we have:

Death to Disco!
Matchstick Women
Birth of a Villain Group
The Audition


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Hi! My handle in game is Martin Xavier and I made the Birth of a Villain Group arc. I, uh, had considered posting before the review but I'm kind of a lurker and kinda shy. I'm sorry that Rasta (it was Rasta, right?) didn't have the best time with it, I really should've noted that it was designed to be solo'd or duo'd and I've never tested it on a large team. I didn't think of it until, well, he noted the amazing time he had in that eight man high-difficulty run of it. I do apologize.

I'm definitely very happy that you reviewed it, I've not really had any in-depth reviews before. I do take criticism very seriously and you've given me some ideas for tweaking it, like you offered the complaint about my usage of colors -- I'll tone it down. I've run the arc so many times I'm no longer affected by it and the few commentors I've gotten . (though let me note that the only purple text is the title of the arc) Also your idea about the contact being an inanimate object like a phone or something is great and I'll look into retooling it around that concept in the future. I hadn't considered that and it really makes more sense than "contact leaves after mission 3, but he's still standing right in front of you". Thanks a lot!

Also, there was one custom enemy: the heroine at the end, a Sonic/Sonic Boss. Not particularly tough or memorable, but I wanted her to be a heroine like one of those you'd find at the end of like...an early or solo Mayhem. There were originally only Snakes in the first mission, but I received some complaints about that so I retooled it and added the Infected. I may add MORE Infected in the future. My goal in the end was to have it introduce many aspects of Mercy and the Rogue Isles in general: the Snakes are infesting everything, but the arc isn't about them; there's constant gang conflicts; and that there are heroes with a foothold in the Isles. Like the other arcs, only with less "let's see how many times we can cram you into Snake caves in one arc".

So, uhm, thank you again. Sorry for the novel here. Outside of my own arc, I'll probably be trying out Death to Disco -- because what isn't satisfying about destroying disco all over again?


Birth of a Villain Group (Arc ID 60573): Designed for villains level 1 - 10. Found a villainous organization on Mercy Island. Find a base, recruit some minions, gather valuable equipment, and destroy your enemies!

 

Posted

I'm glad we could help, and good luck with the changes.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Is there something up with the site? I just get an 'internet explorer cannot blah blah' message.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Thanks to you all for running and reviewing Death to Disco! (84420). I am curious as to why all of you rated it 4 stars since every word you said about it was praise, not a single negative comment. What do you all feel would needed to be changed to make this a 5 star (adding is out of the question due to space limits)? Thanks again!


WN


Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste

or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
Is there something up with the site? I just get an 'internet explorer cannot blah blah' message.

Eco.
Site was down for several hours today, but it's back up now.

Quote:
Originally Posted by Wrong_Number View Post
Thanks to you all for running and reviewing Death to Disco! (84420). I am curious as to why all of you rated it 4 stars since every word you said about it was praise, not a single negative comment. What do you all feel would needed to be changed to make this a 5 star (adding is out of the question due to space limits)? Thanks again!


WN
While I can't answer for the other DJs, for me it felt like more of a diversion than an actual story. It was a pretty and well crafted diversion, to be sure. I'm kind of curious how many custom critters were in this arc, because that seems like the real focus, more than the actual plot.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
While I can't answer for the other DJs, for me it felt like more of a diversion than an actual story. It was a pretty and well crafted diversion, to be sure. I'm kind of curious how many custom critters were in this arc, because that seems like the real focus, more than the actual plot.
It is meant to be a funny, enjoyable and a quick diversion. Had I wanted to make a story intensive arc be it comedy or otherwise it certainly would be more than two missions.

I guess it is a matter of expectations. I personally don't think the MA is only for story intensive arcs nor would I want it to be. I like that there are one or two mission arcs in MA that don't stretch otherwise great concepts to the point of being overdone and boring. I don't know about you, but I have played more than my fair share of 4-5 mission arcs loaded with filler missions.

That said, I feel that if an arc succeeds in every way to be what it set out to be it is clearly a 5 star arc. That is my opinion of course and how I rate. I am certainly aware that others may not appreciate arcs shorter than 4-5 missions or concept or humor based arcs for that matter.

Again, thank you all for running and reviewing it!

WN


Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste

or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story

 

Posted

UPDATE: Today's outage was one of several issues with the current Web Host. As such, we are, as of the time of this post, in the middle of a move to a new host. The site address will be the same once the move is complete, but for now KJSR can be found here.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

-Is there any limit to how many arcs we submit?
-Can we recommend arcs from others for submission that we find enjoyable?


 

Posted

Quote:
Originally Posted by Zamuel View Post
-Is there any limit to how many arcs we submit?
No, but there is a limit to how many we can review each week, so we would prefer it if you at least spaced them out a bit, to not flood the submissions.

Quote:
Originally Posted by Zamuel View Post
-Can we recommend arcs from others for submission that we find enjoyable?
While I would appreciate it if only the author submitted their arc, we really have no way to be sure this is the case.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
In a world overflowing with review threads, three players take a path less traveled...

If someone wants to jump into the game now, they have to do something different, something to set them apart.

listeners get the opinions of not one, but three reviewers

This gives listeners the chance to get multiple opinions, from a couple of different views.
Ok.


 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
UPDATE: Today's outage was one of several issues with the current Web Host. As such, we are, as of the time of this post, in the middle of a move to a new host. The site address will be the same once the move is complete, but for now KJSR can be found here.
There aren't any archives on that site. Once the move is made, will the show that featured my arc The Audition be archived on it?

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

As long as it's up before Thursday.

EDIT: Considering the difficulties the station is having, it isn't likely to be back up in time. However, I still have the pre-recorded mp3 files of the actual reviews. If you want to send me an e-mail or some other form of contact and the arc you want the review for, I can send you the appropriate files.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
As long as it's up before Thursday.

EDIT: Considering the difficulties the station is having, it isn't likely to be back up in time. However, I still have the pre-recorded mp3 files of the actual reviews. If you want to send me an e-mail or some other form of contact and the arc you want the review for, I can send you the appropriate files.

I sent you a PM 2 with the email address to send the files to, but no response as yet, so I thought I'd mention it here in case the PM systems playing up or sth.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Actually I did get the PM, but there was a problem with the DJ Email. It's back up now, and the file has been sent, but all submissions that haven't been reviewed have been wiped. If you have sent in an arc, and it has niether been reviewed nor on the following short list, please resubmit.

AEntertainment Tonight Episode 4

Amazon-Avatars
Escalation
Is it live or is it Memory-X
Birth of a Hero


Again, I apologize for the inconvenience.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Shame that the database got wiped and, apparently, my arc's submission along with it. I've already resubmitted my arc, anyway, and I know Abrahms has, at the very least, run my arc already. By the way, I got a few ratings around the time I got your feedback, Abrahms, so do you think you could PM me the rating you gave it or should I wait for the actual show?


My arcs:

Title: Blitzkrieg
Arc ID: 3416

Title: Soldiers of Fortune
Arc ID: 4431

Title: The Rikti Accession
Arc ID: 278757

 

Posted

Actually Mekkanos, you bring up a good point, anyone who already got an Arc somment from me has already had their arc reviewed, and the comment should have the date of the show the full review will be on.

And if I told you the good stuff now, Mekkanos, what reason would you have to tune in?


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Oh dear. Sorry about that, yours is recorded and ready to air on tomorrow's show.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Actually Mekkanos, you bring up a good point, anyone who already got an Arc somment from me has already had their arc reviewed, and the comment should have the date of the show the full review will be on.
Hm, the date it says in your message is....well, tomorrow (September 3). That's why I was a little concerned about it not appearing on the list. I'd be willing to wait another week if you don't have room for it this time around, though.

EDIT: At least this means you can disregard the second submission.


My arcs:

Title: Blitzkrieg
Arc ID: 3416

Title: Soldiers of Fortune
Arc ID: 4431

Title: The Rikti Accession
Arc ID: 278757

 

Posted

I just got through listening to your review of The Audition. My thanks to the one reviewer who actually played it all the way through. I'd like to comment on a few points, not so much to criticise your review but to offer a balance of sorts to anyone who might have heard it and be put off lol.

I was perplexed to hear that the two of you who played it (I thought there were three reviewers?) found it rather more difficult than most of the people who've fedback to me ingame about it. Neither reviewer said which difficulty they were playing it at. I tested it on an En/EN lvl 50 blaster with no purples and only a few set bonuses. I found that 4 luck, 4 orange, 6 red and a few inspirs for backup made fairly short work of both Chimera and Tyrant, and they are the hardest mobs in the entire arc. It is tagged as a challenge, also, it would have been nice if you'd have pointed this out in the review.

At one point in the review you mentioned 'sappers backed up by empaths'. There are no Malta in my arc at all.

You said that in one mission you meet a 'large number of katana invul' - This mission is set in a tiny bank map, and if played at difficulty setting 1 (as instructed at the start of the mission in giant letters), the total amount of mobs in the mission on solo is 17. Including the boss.

There was also a slight moan about the timed mission. This is the last misison, to Save The World (I felt it a bit of a shame tbh that you concentrated mostly on the mechanics of the arc, whilst saying very little about the storyline) - This is the epic end-fight. No-one has ever failed this mission due to the timer. Invariably there's 15 minutes left on the clock at mission end. If you're playing it at higher than diff 1, then you're not playing it as intended and it's not my fault if the bosses are too hard.

Reviewer #2, who only played half of the arc, says that in mission 1 he encountered a 'barren' Eden map. The Nav does say 'discover what's going on', and the only thing in that map at that point is a Council Stasis tube with accompanying spawn, who have NPC chat to help flag its presence. In any case, its pretty easy to spot. As are the nodes that spawn after that. The reviewer said he couldnt find them. They are rikti portal generators. They're huge, theyre green, they glow and make a noise. The Eden map isnt really that big either, to be honest.

He also complained about an 'endless flow of baddies' in Mission 2. May I suggest you add sth to the thread starter putting your reviewers preferences. If Reviewer #2 likes to ghost rather than fight, then I can see why Mission 2 might feel like 'work'. Taking the narrative as motivation, however, doggedly fighting through the arachnos to the end of the (totally linear and not massive by any stretch) map is the whole point of the mission.

I could only hear laboured breathing, sighs, tuts and the single moaned word 'mess' from reviewer #3, so without more detaiuls I cant really comment on that lol

Obviously I'm disappointed, but you can't please everyone all the time. I noted that there was a fair bit of laughter evident during the review, and the arc is intended as a comedy, so at least that's something. I feel that you didn't quite get it, but your time and feedback is appreciated nonetheless.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
The Eden map isnt really that big either, to be honest.
I haven't played your arc and have no opinion of it one way or the other, but I have to say, I totally disagree with this statement. When I log into a mission and it is on this map, I always groan. It is a large map, with confusing geometry and many nooks and crannies that have to be checked for glowies and/or mobs. If the map fits the story, I don't hold it against the author, because I know what I have been through trying to find good maps for my arcs. But I never, ever like that map.


Justice Blues, Tech/Tank, Inv/SS
----------------------
Fighting The Future Trilogy
----------------------

 

Posted

Excited to see that both "Escalation" and "Amazon-Avatars" will get reviewed on the September 10th show.

I'll be doing my level best to listen in while I'm at work. And I'll see if I can get my SG members to listen in too.


I'm a published amateur comic book author: www.ericjohnsoncomics.com
******MA Arcs****
Arc 5909: "Amazon-Avatars"
Arc 6143: "Escalation" (Nominee: Architect Awards, Nominee: Player Awards, and Dev's Choice!)

 

Posted

Quote:
Originally Posted by Justice Blues View Post
I haven't played your arc and have no opinion of it one way or the other, but I have to say, I totally disagree with this statement. When I log into a mission and it is on this map, I always groan. It is a large map, with confusing geometry and many nooks and crannies that have to be checked for glowies and/or mobs. If the map fits the story, I don't hold it against the author, because I know what I have been through trying to find good maps for my arcs. But I never, ever like that map.
In that case, youd be a good test subject for me. Could you try mission 1 of my arc, and just go into it looking for the stasis tube thats already spawned somewhere in it? No need to do the arc or even the rest of the mission, just enter and see how long it takes to sppt the stasis tube.

I used to think it was a big one too, tbh, until i used it in an arc of my own. After a few runs i tealised that (in my opinion) it isnt that bad. The 'nooks' are basically the little bit of forest bwhind tge builsing at the far end, the small very lowest level, the ledg at far right top and below the spawn point. The map proper has thtee open space levels and one slope. I think the Woodsman map is worse.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."