(AE) Team-centric Stalkers?
IMO, a stalker that you don't realize is there is the greatest asset you can offer to a team. No, I don't mean leeching.
As a stalker, you should be able to fight and kill before the foe can retaliate against you, i.e. you're not getting killed and being babysat or even following on the heels of your team.
Knowing what foes are the more pain in the back to deal with is what you should be after first either it be a boss, a mezzing Lt. or what have you. The team should only feel "Hey, this isn't as bad as I thought," not "Wow! This Stalker kicks booty!"
Although the 2nd response isn't bad, it's not really the aim for me.
As for sets, there really isn't a "best to use" primary. They will have varying capabilities so you work it into your strategies. You'll notice it when switching from a set like Dark Melee to a set like Dual Blades. They both get the job done but in different ways. And secondary sets, I'm not even going to comment on. Too many opinions.
AE centeric toons tend to be high AoE ceneteric builds, if im right then spines and ElM would be good primaries.
With high spawns of bosses and the such, a high defernse secondary would most likely work best, /Ninj if you have the money to put it at around 50-55 defense positional with suppressed hide.
Spines/Ninj or ElM/nin sound the best, but flexibility in the primary is prolly acceptable.
More input in "what" role you mean to fulfill in an AE centeric stalker would prolly help
AE centeric toons tend to be high AoE ceneteric builds, if im right then spines and ElM would be good primaries.
With high spawns of bosses and the such, a high defernse secondary would most likely work best, /Ninj if you have the money to put it at around 50-55 defense positional with suppressed hide. Spines/Ninj or ElM/nin sound the best, but flexibility in the primary is prolly acceptable. More input in "what" role you mean to fulfill in an AE centeric stalker would prolly help |
But yes, high AoE damage if you're going to be farming. Electric Melee, Spines, even Dual Blades will all be good choices for a primary, and you're definately going to want a defense-based secondary. With that many bosses attacking, even at the cap a Stalker's hit points won't be enough for a resistance-based set.
As for a team role... in the worst case they should just notice that they aren't having a great deal of trouble. Ideally, people are thinking "Holy ****! Where'd that (mob/spawn) go?!" as things are simply vaporized - admittedly that's much less likely to happen on an AE boss farm than on a Strike Force, but I've gotten similar comments a couple of times playing missions with a normal distribution of enemies.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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I just started a Katana/WP stalker (well, technically, Ninja Blade; is there something about stalkers that makes the Katana name somehow wrong?) that I intend to tune for PvE, and level up mostly on SF's when I get within those range.
I plan to make my character team friendly by taking TP Friend, and maybe, eventually, Teleport as a travel power; though I am having difficulty figuring out how I am going to be working in a travel power at all. I may just slot up Hurdle.
<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison
Ooooh, AE...I thought they were talking about Architect Entertainment Teams, not AoE (Area of Effect)....
If you mean AoE-Centric then Spines or Electric Melee is for you. /Nin, /WP, /EA are all decent secondary choices.
@Mazzo Grave
Webmaster Grave, Virtueverse!
Energy/Energy Blaster Guide
I was recently on a farm with my elec/EA stalker, and found myself surprised to be a main damage dealer. I would think spines would be even better.
More villain than hero these days
Only problem with stalker-farmers is that the mobs like to run ALOT. If im on my spines it takes a few AoEs and they run all over the place in the space of 2 seconds your lucky to be stuck with a group of 2
I am having a blast with my Elec/Nin Stalker. Lightning Rod, Thunderstrike, Ball Lightning, Caltrops, Chain Induction, Jacob's Ladder, and Sands of Mu are just way too much fun to not try it. Sure every so often I get slammed and face plant, but that can happen even to the best of Brutes. So if you want an AoE Stalker Elec/Nin is the way to go.
In short, how do you do it? Operating under the assumption that your team will face spawns of bosses, how does the Stalker fit into the team?
What primaries would be most beneficial in this circumstance? What secondary? What tactics would be used? Thanks in advance, -Contemplating a Stalker...again. |
I bring my spines/ea to AE all the time because of my awesome aoe damage.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Sweep, placate, 1kCrits, SS.
My db stalker is regen something i have come to regret in the 40+ game so go nin.
Building it for recharge so i can weave demonic, mog and shadow meld
In short, how do you do it? Operating under the assumption that your team will face spawns of bosses, how does the Stalker fit into the team?
What primaries would be most beneficial in this circumstance? What secondary? What tactics would be used?
Thanks in advance,
-Contemplating a Stalker...again.