NCsoft 1st Quarterly Earnings Report!


Blue Rabbit

 

Posted

Gather round Little ones!...1st Quarterly Earnings Report time!

/em,laptop


 

Posted

Your link is broken.

EDIT: I checked this on Warcry, and every station (sales, pre-tax profit etc) have gone up.


 

Posted

Well Aion's certainly doing well...

Also, "Thank you"


 

Posted

Nothing in it strikes me as really interesting -- I hadn't realised how recent NCSoft Europe had staffed up before the chop, and I guess it's worth noting that they're going for separate EU and US companies for Aion -- which suggests they're intending to keep NCSoft Europe as is.


 

Posted

Double-checked Phantoms... try again. Thanks.

Breaking down by Geography:
Korea: 89 billion Won (67%) of total sales.
North America: 11 Billion Won.
Europe: 4 Billion Won.
Japan: 18 Billion Won
Taiwan: 4 Billion Won

('Won'= The Korean currency).
(1 South Korean won = 0.000535525621 British pounds - Translating to):

Korea: £46,899,140.05 (67%) of total sales.
North America: £5,796,522.93.
Europe: £2,107,826.52.
Japan: £9,485,219.34.
Taiwan: £2,107,826.52

(If my Math is correct)


 

Posted

And once more, with feeling: lolzEU.


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Posted

Conference call time

(probably yet another hour listening,but they have some interesting stuff often.. specialy Aion ).


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

FY 2009 (Unit : KR Mn Won)
1Q 2Q 3Q 4Q Total
Lineage 29,351 29,351
Lineage II 41,126 41,126
Aion 42,649 42,649
City of Heroes / City of Villains 6,837 6,837
Guild Wars 4,300 4,300
Others 1,730 1,730
Total 125,994 125,994



FY 2008 (Unit : KR Mn Won)
1Q 2Q 3Q 4Q Total
Lineage 29,023 29,023
Lineage II 35,673 35,673
City of Heroes / City of Villains 5,416 5,416
Guild Wars 9,481 9,481
Tabula Rasa 1,870 1,870
Others 648 648
Total 82,112 0 0 0 82,112


Looking at this, Q1 08 and Q1 09, looks like there was a significant increase in most of their games, with the exception of Guild Wars. At a glance City of Heroes gained fewer sales percentage wise, but generally good and I'm betting that Q1 figures don't include Mission Architect.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Well, Q1 should finish at the end of March, so I14 won't be inlcuded.
I guess Q2 will show a 97.6% decrease owing to the mass quitting we've been promised.


@Golden Girl

City of Heroes comics and artwork

 

Posted

[ QUOTE ]
FY 2009 (Unit : KR Mn Won)
1Q 2Q 3Q 4Q Total
Lineage 29,351 29,351
Lineage II 41,126 41,126
Aion 42,649 42,649
City of Heroes / City of Villains 6,837 6,837
Guild Wars 4,300 4,300
Others 1,730 1,730
Total 125,994 125,994



FY 2008 (Unit : KR Mn Won)
1Q 2Q 3Q 4Q Total
Lineage 29,023 29,023
Lineage II 35,673 35,673
City of Heroes / City of Villains 5,416 5,416
Guild Wars 9,481 9,481
Tabula Rasa 1,870 1,870
Others 648 648
Total 82,112 0 0 0 82,112


Looking at this, Q1 08 and Q1 09, looks like there was a significant increase in most of their games, with the exception of Guild Wars. At a glance City of Heroes gained fewer sales percentage wise, but generally good and I'm betting that Q1 figures don't include Mission Architect.

[/ QUOTE ]
if you consider that GW has no monthly fee, GW does exceptional better then COX.


 

Posted

[ QUOTE ]
if you consider that GW has no monthly fee, GW does exceptional better then COX.

[/ QUOTE ]

Actually if you compare the two quaters, Guild Wars has done very poorly - revenue almost halved and their operating costs won't have gone anywhere but up.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

I think Aion is something that does probably better suit far eastern tastes like Lineage and Lineage II (Not saying we won't like it). With the ability to show how well it has done there it can have a positive impact on getting sales over on the western side of the sphere.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

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[ QUOTE ]

if you consider that GW has no monthly fee, GW does exceptional better then COX.

[/ QUOTE ]In what, the amount of players? That doesn't really matter to a business.


 

Posted

If you do a per head of population calculation, both the EU and the US look poor compared to the asian market.


I really should do something about this signature.

 

Posted

Cultural thing. MMOs are a national obsession in Taiwan, Japan and Korea, with China becoming a huge potential market. Netcafes where players shovel credits in are just about as common as arcades, and relatively socially acceptable.

Don't want the trend to spread here, obviously. I don't wanna be mainstream, dammit!


Is it time for the dance of joy yet?

 

Posted

I think it would be great if the trend became more socially acceptable as I'm sick of the automatic assumption that gaming = antisocial.

Just yesterday i had to bite my tongue while one of my managers complained about there son being antisocial because he was always up in his room playing xbox with people hundreds of miles away.

I was pretty sure me pointing out that if he was playing with people he was hardly being anti social wouldn't have gone down well


 

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[ QUOTE ]
Just yesterday i had to bite my tongue while one of my managers complained about there son being antisocial because he was always up in his room playing xbox with people hundreds of miles away.

[/ QUOTE ]
Yeah I've encountered this at work too and even from family - 99% of the time the critic is someone who spends most of their own spare time sat in front of a television, not socialising or interacting with anyone. The irony of that is totally lost on them, because TV is more socially acceptable and easily understood by the masses.

Plus it gives them something to talk about around the watercooler with their peers - that's where the social interaction of their "hobby" happens - in short snippets, after the fact. I know someone at work who doesn't even like soap operas or reality TV that much, but watches them just so they can join in the conversations at work and conform to the norm. Sadly my department are all soap and reality TV fans - I think I'd fit in better with our IT guys or accountants - they're gamers and watch the few TV shows I like

Things change in time. Consoles are just going mainstream now with the Wii/PS3/Xbox360 being the breakthrough generation and consoles are starting to get more MMOs. 5-10 years and MMOs will be mainstream (sorry Dreamweaver!).