VEAT
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As someone who has now got every single veat branch to 50 and fully IO'd I think I'll comment here. VEATs as game chars are phenomenally well designed and balanced - people who believe widows are OP obviously have not played them properly as they have severe flaws that I spent an age through design plugging. Same goes for each of them tbh - they excel and fail in different areas (I could reel them off but it'd take forever lol).
Also this obscure myth that banes need a buff drives me up the [self censored due to too much swearing] creek. Mine is more than capable of taking aggro, playing as a blaster, switching to protect squishies and even go toe-to-toe with an AV with ease. He's also awesome in the arena and in RV - if yours sucks then its your need to learn the char and sort ya build.
I for one love the veats and think NC did a blinding job creating them - they made 4 new ATs effectively that is tailored for more than 1 task but each incredibly contrasting. They are also incredibly scalable and can be specced innumerate ways to suit a persons taste sooooo easily.
The fact we got a special costume I thought was awesome, ok not mixing em up I don't like, but it fits more thematically with the game I feel. To the extent my Night Widow Starsixshot was the 1st veat I made at i12 launch and to this day he STILL always wears his widow armour as the look I got for it I love more than anything else I could create for him - and I spend eternities in the tailors and cossie creator!
Thank you NC for the following fun chars: Starsixshot (NW), Starscorponok (crab), Starskalor (bane) and Starseawing (fort).
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^ This.
VEATs in numbers are shear evil. 8 man VEAT teams are nigh unstoppable, even on Relentless (hardest diff).
Yes they have holes, and my only gripe is that Crabs dont get KB resistance in Fortification, which annoys me no end. (Teamed up and ended up on the last mish of Makos 2nd arc...a cave full of knockdown. Shear pain.)
The only thing I can think of Costume wise is;
-The option of more armour slots
-Helmetless option on soldiers
-Fix the Crab/Bane chest a little, otherwise they all look like Crabs (minor grip)
-Buttcapes!
So, thats my tuppencehappeny.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Widows = game in easy mode
VEAT story arcs = load of tosh
VEAT costumes = fine, if you're into them.
I'm looking forward to trying a crab/bane once I get my widow to 50 so I can see how they play.
Defiant 50�s: Generalissimo, Righteous Bob, Splortch, Brutus Cayuga
Union 50's: Chimera Obscura, Diet Anthracite, Grim Proctologist, Puny Little Minion, Raging Bitumen
In Soviet Russia, mission farm you!
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Widows = game in easy mode after lvl 24
VEAT story arcs = load of tosh
VEAT costumes = fine, if you're into them.
I'm looking forward to trying a crab/bane once I get my widow to 50 so I can see how they play.
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Edited for accuracy Widows before lvl 24, without a team, are pain and dev hate given form
Think of a stalker with low defences...and then take away Hide and Assasins Strike...yeah. That smarts...
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Hmmm no res to anything bar psi, non existant HP, destroyed totally by toxic, no AS, cast times they keep bloody upping, no ability to lockdown, and not huge secondary effects on attacks/debuffs.... love the way everyone thinks NWs are gods - they are only gods IF you spec and build them right and tbh the majority actually don't.
For instance lets see, hmm 2 hits from AV/Hero = instant death, 1 if its something like ET or State's lightning... the reason NWs have the def of the gods is its basically a tank with a fraction of the HP. Oh and strong debuffs actually own widows - /sonic, /rad and /TA are clear examples. 2 of which belong to hmmm oh yeah Longbow Wardens - not like you'll EVER come across many of those vill side though.... /endsarcasm
Be amazed what design took me to be able to reliably tank and I'd wager most NWs couldn't tank the last mish of LRSF... mine can tho but again my spec is ultra specific
And I actually enjoyed the veat arcs - lets be honest like they were EVER going to deliver a great deal of content for the villain side only - hero players moaned for MONTHS about the veats in every possible way imaginable as it was!
All I know is i12 gave me 4 extremely fun, versatile and strategically scalable chars which as anyone that knows me will know that what I desire most of any of my chars. I can honestly say I'll be thrashing this game with those 50s alone for many moons to come.
And now for a Jerry-stylee final thought: Lets just see how many years go by before we all get new epics for people to whine about
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Widows = game in easy mode after lvl 24
VEAT story arcs = load of tosh
VEAT costumes = fine, if you're into them.
I'm looking forward to trying a crab/bane once I get my widow to 50 so I can see how they play.
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Edited for accuracy Widows before lvl 24, without a team, are pain and dev hate given form
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I soloed to lvl 24, as I do with all my characters these days. In my opinion getting to lvl 24 was as easy or easier than any other character I've played.
lrn2solo
Defiant 50�s: Generalissimo, Righteous Bob, Splortch, Brutus Cayuga
Union 50's: Chimera Obscura, Diet Anthracite, Grim Proctologist, Puny Little Minion, Raging Bitumen
In Soviet Russia, mission farm you!
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destroyed totally by toxic
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Most toxic attacks are countered by positional defense.
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no AS
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DPS is better than stalker anyway.
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not huge secondary effects on attacks/debuffs
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...apart from the massively useful -regen...
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2 hits from AV/Hero = instant death
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If they hit you once you are doing something wrong.
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I'd wager most NWs couldn't tank the last mish of LRSF
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Well no, few tanks could tank the last mission of LRSF. A team of 8 NWs make short work of it though.
I really should do something about this signature.
I really want a veat . LFT
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destroyed totally by toxic
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Most toxic attacks are countered by positional defense.
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no AS
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DPS is better than stalker anyway.
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not huge secondary effects on attacks/debuffs
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...apart from the massively useful -regen...
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2 hits from AV/Hero = instant death
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If they hit you once you are doing something wrong.
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I'd wager most NWs couldn't tank the last mish of LRSF
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Well no, few tanks could tank the last mission of LRSF. A team of 8 NWs make short work of it though.
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SO much roflmao at all of that xD I'd love to see a char NEVER ever get hit even by autohit powers or toggle debuffs. Nice to see you took my entire post in its full context and didnt at all edit bits out to remove even the vaguest context lmao
Oh and as you yourself have pointed out in threads in the past there is ALWAYS a 5% chance to be hit regardless so You will get hit once a blue moon. Try when its BAB, Manti, Posi and Sis all attacking ya - now thats a challenge and a half Fun as hell too.
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but if you own an IP and submit it to CoX they can use that. Still remains your IP tho
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If the character is already an established IP, then it is against the EULA to use it in CoX.
Otherwise, NCSoft own all rights to any characters created in game.
I really should do something about this signature.