Hami Raid
Having not done a raid for some time, I'm working on a few assumptions here, but I've formulated a general plan based on the tactics from Hamidon that is fought during the LGTF.
PHASE-01 EoE / GM farming
Teams will get cracking on the GM's focusing on clearing a pathway from the Hive entrance onto "Cowards Hill" as it is lovingly known, all teams to work together to expediate GM downing and all players in the attacking force to reach the hill with minimum casualties.
PHASE-02 Hami Spawn Confirm
If Hamidon is not present by the time we have reached the hill, it will be nessecary to attack GM's around Hamidons spawn point, giving priority to ones near the Hill. Players should NOT attack targets lower in the spawning area, to avoid having large groups attacked by Hami, when he eventually does spawn.
PHASE-03 EoE Dispersion and setup
Teams will then, with amazing effort from Sgt MP Lawrence, begin dispersing EoE's so that players are fully prepared for the attack phases of Hami, a specialised team to draw Hami's aggro ( on the basis that Hami still attacks when we are clearing Mito's ) and avoid any mass death from uber long range blasts.
Not too sure on being unable to heal in the Cytoplasm, I think thats limited to the LGTF Hamidon.
PHASE-04 Mito attack
Just as the LGTF, we will need to clear out Hami's Mito defences in order to begin the assault. I think the LGTF rule should work here, with the yellows, blues and then greens being taken down.
PHASE-05 Hami hp reduction
Hamidon can then be attacked directly, again a tank system will draw his aggro, while the others attack from the other side to avoid casualties. If the tank drops, a player monitoring hami / tank hp should be able to give warning to retreat and resetup on Hami.
At the 75, 50 and 25% markers the raid monitor should also offer a withdraw signal to avoid being caught in the mito respawn that takes place at each of these Hp markers.
at each marker, return to mito phase and repeat as nessecary.
During the last cycle, where hamidon can no longer spawn mito's, characters can all attack hamidon directly and should then be awarded a Hami-O upon the 0hp marker.
Adjustements and comments very very very very very welcome!!!
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
Seem to remember that one had the primary team (melee team) taking out the yellows.. ranged teams where divided into keeping the green and blue occupied. So the green would not heal as much.
Just before hammi goes into the 75% , 50% and 25% respawn, (rezzers and tp'ers run/fly.. get out of sight of Hammie... to cowards hill)
That is atleast what I remember from the only Hammi raid i've done (post i9)
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Not too sure on being unable to heal in the Cytoplasm, I think thats limited to the LGTF Hamidon.
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Gawd - it seems so long ago that I tried a Hami that the old memory may be playing tricks, but...
If I do remember correctly there was some form of heal blocking going on for the full Hami.
(I had an empath on the Hami tank team on a post-I9 failure... sure that we kept getting heal ability blocked.)
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I know, seems ages ago we last all charged into the big guy to attack, probably our best bet is to get in, do one Mito and get out.
Just logging into PLayNC to get the rocket pack bolton for the night / month!
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
So, Tonight the 16th of November @ 8pm GMT then, not the 18/11/08 as previously advertised.
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So, Tonight the 16th of November @ 8pm GMT then, not the 18/11/08 as previously advertised.
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Yeah, I did correct the MOTD to much amusement... Lets hope me Hamiganking ability is better than my ability to type a correct date...
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
Ok, tonight didn't end in a Hami defeat but we did learn a few things that certainly will help next time we go for Hamidon, Namely:
1.The Dev that redesigned Hami should bugger off back to WoW where we work out battles with a calculator.
2.That Hamidon needs his ranged / melee damage split across teams. Meaning that 6 ranged teams should target the 6 blue mito's in each wave, 6 melee teams go for the yellows etc.
This means that the green mitos will have to split heal, giving us a better attacking chance.
Raiders should also only attack under EoE cover, if done correctly 1-2 mito's should go down every 60 seconds easily.
Plenty of damage buffs each attacking phase helps
if anyone noticed anything that we can use constructively in future, please add it as I'd be proud to make Union Hami raids the success they once were under Lost Samurai's careful guidance!
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
Look, you just can't polish the t.u.r.d that is the Hamidon redux - It just goes all types of wrong.
Valiant effort though everyone.
I have to repeat my sentiment I said before everyone disbanded, ok we didnt win but as tsumi said it gave us points to work on, so big thanks to Tsumi/SGT MP/Mothers love for running it .....and the fact so many stayed on regardless of how far we were or were not getting just re-affirms my belief in the strength of the community that puts this game over all others regardless of numbers....good show guys
now all we need to do is send the devs one of mumsies infamous "corrupt cookies" and show them what a pain in the [censored] can really be
Art of War Co-Leader - Union *Global@Warscythe*
"The box said Windows Vista or better - so I installed Linux"
Thankies For all your efforts guys... but i've decided, im not stopping till this green big sucker is down. So lets apply the 6's p's and nail him......
....... Mum send lots of "corrupt cookies"
Co-Leader of the CREE
http://boards.cityofheroes.com/showthread.php?t=254005 when I can be bothered.
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the fact so many stayed on regardless of how far we were or were not getting just re-affirms my belief in the strength of the community that puts this game over all others regardless of numbers....good show guys
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Quoted for sentiment, I really think we have a fantastic community, which is why the Legends suggestion has so many names already, why we continued as long as we did tonight and why wednesday night we are going to give the Rikti mothership a kicking it wont soon forget!!!
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
Hey guys i been looking about for ideas and detiled info on our green friend, an this is probably the best detail i can find on the subject, its a bit long winded but has pretty much everything in there... just thought we could look at it an expand on it. Plus there's a bit of info for those that struggling tonight, get us all in the know
http://quat.nimh.net/i9HamidonRaid.html
Co-Leader of the CREE
http://boards.cityofheroes.com/showthread.php?t=254005 when I can be bothered.
Seems the idea that we were missing is that only the tanks and their empaths need to split up. The scrappers and blasters should huddle and do as much damage as possible to the mito's. Perhaps next time we should have a couple of tank/empath teams sort themselves out in order to hold all the aggro and then let us simpleton damage dealers wail in like we always do
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the fact so many stayed on regardless of how far we were or were not getting just re-affirms my belief in the strength of the community that puts this game over all others regardless of numbers....good show guys
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Quoted for sentiment, I really think we have a fantastic community, which is why the Legends suggestion has so many names already, why we continued as long as we did tonight and why wednesday night we are going to give the Rikti mothership a kicking it wont soon forget!!!
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any room for a lvl43(ish) all arrows Def? if I can even do it at my level...
I've never done one of these and would be interested in taking part.
@craggy or send message on here pls
@craggy see me on Union for TFs, SFs (please!) or just some good ol fashioned teaming.
You need to be able to enter Eden which I think requires you to be level 45.
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You need to be able to enter Eden which I think requires you to be level 45.
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Eden minimum level for entry is 33 but i think you mean the "hive" which is as you said is level 45 minimum
But iirc he is talking about the mothership raid which Tsumi ran on wednesday...to much success (over 300 merits without a death - for me anyways - thank god we had ML on our team )and with that success in mind he said he will be running some more
Art of War Co-Leader - Union *Global@Warscythe*
"The box said Windows Vista or better - so I installed Linux"
I sure will be, our casualty ratio was really good again wednesday night so I'm going to do a few more! Things really work well when we work together on the ship raids
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
I won't be back in game till around the 15th of December. If you guys haven't gotten bored of smooshing the blob then I will gladly take part in kicking her/his hiney!
I think I was a junior member of the PG's too at one point. Still got all my old Hami-Cossies AFAIK.
I sure do remember you Bucky! Always good to see another of the old Perimiter Guard
I think we should give this another go, this time earlier in the evening and we'll take signups for people that are willing to spend the evening taking the stupidly hard blob down, working out new tactics etc.
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
i am up for this.