Fire/EM - Advice


Boy_Wonder_EU

 

Posted

This would be my 2nd blaster (the first one is over a year old now and still sitting at level 34) and this would the first time I've touched fire apart from my scrapper.

I would like it for both pve and pvp as I sometimes wonder into a zone and see if there is someone around for a quick laugh or two, but nothing serious

Here is my build, please have a squint at it and give some advice as to the powers etc.

Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/

Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/Rchg:50(3), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Dmg/EndRdx/Rchg:50(9), Thundr-Dmg/Rchg:50(19), Acc-I:50(31)
Level 1: Power Thrust -- Empty(A)
Level 2: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Acc/Dmg/EndRdx:50(3), Posi-Dmg/Rchg:50(5), Posi-Dam%:50(9), Acc-I:50(19), RechRdx-I:50(31)
Level 4: Build Up -- RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(7)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Rain of Fire -- Posi-Acc/Dmg:50(A), Posi-Acc/Dmg/EndRdx:50(11), Posi-Dmg/Rchg:50(15), Posi-Dam%:50(31), EndRdx-I:50(36), RechRdx-I:50(36)
Level 10: Bone Smasher -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/Rchg:50(11), C'ngImp-Acc/Dmg/EndRdx:50(15), C'ngImp-Dmg/EndRdx/Rchg:50(17), C'ngImp-Dmg/Rchg:50(36), Stpfy-Acc/Stun/Rchg:50(40)
Level 12: Aim -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
Level 14: Super Jump -- EndRdx-I:50(A), Jump-I:50(17), Jump-I:50(43)
Level 16: Swift -- Run-I:50(A)
Level 18: Health -- Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(50)
Level 20: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod/Acc/Rchg:50(21), Efficacy-Acc/Rchg:50(45), Efficacy-EndMod/Acc:50(46), Efficacy-EndMod/EndRdx:50(46)
Level 22: Flares -- Dev'n-Acc/Dmg:50(A), Dev'n-Acc/Dmg/Rchg:50(23), Dev'n-Acc/Dmg/EndRdx/Rchg:50(23), Dev'n-Dmg/Rchg:50(25), Dev'n-Dmg/EndRdx:50(25)
Level 24: Stimulant -- RechRdx-I:50(A)
Level 26: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27), RechRdx-I:50(27)
Level 28: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29)
Level 30: Aid Self -- RechRdx-I:50(A), Heal-I:50(33), IntRdx-I:50(34), RechRdx-I:50(46), RechRdx-I:50(48)
Level 32: Inferno -- RechRdx-I:50(A), Dmg-I:50(33), RechRdx-I:50(33), Dmg-I:50(34), Dmg-I:50(34), RechRdx-I:50(37)
Level 35: Boost Range -- RechRdx-I:50(A), RechRdx-I:50(37), RechRdx-I:50(37)
Level 38: Total Focus -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/Rchg:50(39), C'ngImp-Acc/Dmg/EndRdx:50(39), C'ngImp-Dmg/EndRdx/Rchg:50(39), C'ngImp-Dmg/EndRdx:50(40), C'ngImp-Dmg/Rchg:50(40)
Level 41: Snow Storm -- P'ngTtl-Acc/Slow:50(A), P'ngTtl-Dmg/Slow:50(42), P'ngTtl-Acc/EndRdx:50(42), P'ngTtl-Rng/Slow:50(42), P'ngTtl--Rchg%:50(43), Slow-I:50(43)
Level 44: Super Speed -- EndRdx-I:50(A), Run-I:50(45), Run-I:50(45)
Level 47: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Acrobatics -- RechRdx-I:50(A), EndRdx-I:50(50), EndRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]

    [*]5.5% DamageBuff(Smashing)[*]5.5% DamageBuff(Lethal)[*]5.5% DamageBuff(Fire)[*]5.5% DamageBuff(Cold)[*]5.5% DamageBuff(Energy)[*]5.5% DamageBuff(Negative)[*]5.5% DamageBuff(Toxic)[*]5.5% DamageBuff(Psionic)[*]2.5% Defense(Energy)[*]2.5% Enhancement(JumpHeight)[*]2.5% Enhancement(FlySpeed)[*]2.5% Enhancement(JumpSpeed)[*]2.5% Enhancement(RunSpeed)[*]22.5% Enhancement(RechargeTime)[*]48% Enhancement(Accuracy)[*]4% FlySpeed[*]67.8 HP (5.62%) HitPoints[*]4% JumpHeight[*]4% JumpSpeed[*]MezResist(Held) 6.05%[*]MezResist(Immobilize) 4.4%[*]MezResist(Sleep) 2.75%[*]11% (0.18 End/sec) Recovery[*]22% (1.11 HP/sec) Regeneration[*]3.15% Resistance(Fire)[*]3.15% Resistance(Cold)[*]2.5% Resistance(Psionic)[*]4% RunSpeed[/list]


    Code:[/color]
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1399;643;860;|
    |>-JEDUMO$D$4QV<I"&VA%"MM:4N17NB%LFW?O#RHK30V*0EIC4\J;F&"F^"RPI+8-Q-|
    |?Z^T#--[UR4LT1HT?#L^9_]""/KJ!_V_GS)ESSLS9*3RX&A;BX25A1#9K5K-9VB#U9"|
    |-4:'F69]<=$11")+2UM&LY55DQM^R&A.=L9V:OY;KUAF?F'=FH'I0*EF.[K9H*$=MV[|
    |LJ&=#RS\Q(NUNLU<T=:KNU4,=BR/4<VFQ$U*,B*7;8=.:!&>ZZ4E5C>M<OF9KU6H=B<|
    |\6"<"ENB_Q71>=H!<418%[Z7"OY7"J'7"J=?*$Q/*-P[644_>L0&O1LZCO$-<7X@SG?|
    |$^8DX"#"=5:B3]F&5KP^F4ST8I0,,Z$2!N,&F31H$=:8@,@T@TQ`R32/3;!I`()>T7Z|
    |_JOX-59:RJ*`Q+N.\K+#Q2N?(T&-3U#2)0N`=C5$E$.T20<'A181D(D$/4P`:B.64*D|
    |BD&DQ';II<%L9Y7"-',"&8"(X<^=C[S&'BBL/)4(?<,>*YPF?SCJ,$??X-C>P]\4!A_|
    |![S%\5"2,7VD8]C%#)D2R.M+P#31@R;II-[F)$Q3/4A1A*2N(0G3V3F%]*1"#L95X!I|
    |I2G<CI=V3`$;I9#?F8/1(9W05,]GN&8T6Z;P..X\F9]#D#)J<09,7+`"]KM(7N*A7+7|
    |Y4?5_Z!'P&OB@L?P56\:'0CK.ZF"PZOY+KQGU24SN8/;O7&*<(:]IA#:;U=#>F_'_?L|
    |IU_+$7_\;T3AK*D_9VKV/ZOYU>XDZM_=X#T.DN1Y0;+399;++=9+)9]EC)+^_?QZN@Y|
    |+N@\RP66BRR'[!3DJS7($FL`RQ1%F&64981EDF6(Y8VG\``TOXH```|
    |-------------------------------------------------------------------|


 

Posted

I would take the extra slots from Super Jump, Super Speed, Stamina and Acrobatics and place them in Power Thrust. Also Rain of Fire is not that great, maybe substitute it with Fire Breath ? Which is great. Most blasters seem to run with Force Mastery as their epic as it is very strong.

Here’s a look at my build, which is a mixture of must haves and theme, I’m happy with him…………………

Hero Plan by Mids' Hero Designer 1.40
http://www.cohplanner.com/

Solar Knight: Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Flares -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(3), Dev'n-Acc/Dmg/Rchg:50(3), Dev'n-Acc/Dmg/EndRdx/Rchg:50(5), Thundr-Acc/Dmg:50(5), Thundr-Acc/Dmg/Rchg:50(7)
Level 1: Power Thrust -- KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(7), KinCrsh-Rchg/KB:50(9), KinCrsh-EndRdx/KB:50(9), KinCrsh-Dmg/EndRdx/KB:50(11), KinCrsh-Acc/EndRdx/KB:50(11)
Level 2: Fire Blast -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(13), Dev'n-Acc/Dmg/Rchg:50(13), Dev'n-Acc/Dmg/EndRdx/Rchg:50(15), Thundr-Acc/Dmg:50(15), Thundr-Acc/Dmg/Rchg:50(17)
Level 4: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(17), Posi-Dmg/Rchg:50(19), Posi-Dmg/Rng:50(19), Posi-Acc/Dmg/EndRdx:50(21), Posi-Dam%:50(21)
Level 6: Build Up -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(23), AdjTgt-ToHit/EndRdx:50(23), AdjTgt-Rchg:50(50), AdjTgt-ToHit/EndRdx/Rchg:50(50)
Level 8: Swift -- Run-I:50(A)
Level 10: Combat Jumping -- ULeap-EndRdx:50(A), ULeap-Stlth:50(48)
Level 12: Aim -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(25), AdjTgt-ToHit/EndRdx:50(25), AdjTgt-Rchg:50(34), AdjTgt-ToHit/EndRdx/Rchg:50(50)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Hurdle -- Jump-I:50(A)
Level 18: Blaze -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(27), Dev'n-Acc/Dmg/Rchg:50(27), Dev'n-Acc/Dmg/EndRdx/Rchg:50(29), Thundr-Acc/Dmg:50(29), Thundr-Acc/Dmg/Rchg:50(31)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(31), P'Shift-EndMod:50(31), P'Shift-End%:40(33)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33)
Level 24: Acrobatics -- EndRdx-I:50(A), EndRdx-I:50(48)
Level 26: Stimulant -- IntRdx-I:50(A)
Level 28: Aid Self -- IntRdx-I:50(A), IntRdx-I:50(34), RechRdx-I:50(34), Heal-I:50(36), Heal-I:50(36), Heal-I:50(36)
Level 30: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(37), RechRdx-I:50(37)
Level 32: Inferno -- Sciroc-Acc/Dmg:50(A), Sciroc-Acc/Dmg/EndRdx:50(37), Sciroc-Acc/Rchg:50(39), Sciroc-Dmg/Rchg:50(39), C'ngBlow-Acc/Rchg:50(39), C'ngBlow-Dmg/Rchg:50(40)
Level 35: Health -- Heal-I:50(A)
Level 38: Total Focus -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(40), C'ngImp-Dmg/Rchg:50(40), C'ngImp-Acc/Dmg/Rchg:50(42), C'ngImp-Acc/Dmg/EndRdx:50(42), C'ngImp-Dmg/EndRdx/Rchg:50(42)
Level 41: Char -- Acc-I:50(A), Acc-I:50(43), G'Wdw-Acc/Rchg:50(43), G'Wdw-EndRdx/Hold:50(43), G'Wdw-Acc/Hold/Rchg:50(45), G'Wdw-Acc/EndRdx:50(45)
Level 44: Fire Shield -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam:40(45), TtmC'tng-ResDam/EndRdx:50(46), TtmC'tng-ResDam:50(46), Aegis-ResDam/EndRdx:50(46), Aegis-ResDam:50(48)
Level 47: Rise of the Phoenix -- RechRdx-I:50(A)
Level 49: Power Boost -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Defiance



Code:[/color]


| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1415;666;888;|
|>-JED]E/$U$4QN_0UK),*8M`*5O+(F4;(/'!Y4%%(1II0L#XI.+03LJ8,E/;J0%<_P"|
|??/$))6+<7MWC'U?/.=]ME<0W)^WWFYY[SG?NG.G-[EXQE7IV01FQRT6[4ME<(@V<<G|
|.V&MB!ZWOFAE^TRZGKGEO8#J)*J7Z=L;EN>P4G;ZVX90=58_6 5C6JIY)<#:]ESRH6]S|
|:SMN:5J4>PZKWG;3MGQ`JM^8Z[Y?I%<`L^I5/!CU;%+KE=HE1\<?)Q^0VZ^3=G.LY|
|7<LE-V>M%.T=A\RYY5Z"=C9%WXNJ?M4BZHBPJ)K>`N\$X??`@>#$H6#G[ZK])EEY*&A|
|^!#P6M#X!G@HN4;ZAJPST,M'+1*]V]&I'KP[T6B(-Z:K09ZQ\$71]!;X)3GX'?@A\T@|
|BJPI%7TK[W-?!&L'@$'`HB]*:BLK>:BLZ)0R^%6A`R6@S)F@\)EBG6IKW;X)V`=P+>Z|
|6/>?6040[J*93!&"L5UNSA"*Z2=^C$[,9PDAI/$<`8QG$$,9QC#:2:C;AB%NE-8T7@A|
|S5,O"9-JE/)ZX-[4,R,)J6-(4$*??MJ^M(3F@6%:Z=?;[Q^0T`B%!O1>!Q!*:\!M;/P|
|?N$\ZI/<PA+SQ8[A*.J)M1QY@95]P:@_8!7S!I">(TF9&]2Q'T:E*.J&-)NXBV0:V!%|
|,Y(`\X@@_T+\OHJDQ20M,:VX;`%<P6@7N"CU0U@_:1F7&#ASV;$<Q-2\*<!2P(YD\+/|
|E&5I8=JX>DKI`LZM(#08+AQS.A#EUH-U\\01?!^UL*-4Z4,U*7_9/W7]=.L]V]9;R6]|
|P;+&<I/E%LMMECLL-LL62XZE]JM1'3_#&SK+<H[E/,MS3HKR.6IC,5EB+.TL<98.EFZ|
|67I8DRP%+[3<"2OE"|
|-------------------------------------------------------------------|


@Boy Wonder

Quantum Flash - Ill/Kin Controller
Leader of the Legion of Heroes

 

Posted

This is how my Fire/EM Blaster looks atm, i didn't take Total Focus anymore its animation is to long for PVP and for PVE you have enough other good Powers to use and without the Mag4 Stun its not anymore a must have, if you want to full PVP with the Build i would take Stimulant/Aidself instead of Firebreath/Conserve Power, for sure Purples give further Options to enhance that Build.


Hero Plan by Mids' Hero Designer 1,4006
http://www.cohplanner.com/

Coalchamber: Level 50 Science Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Flares

    [*] (A) Thunderstrike - Accuracy/Damage[*] (3) Thunderstrike - Damage/Endurance[*] (3) Thunderstrike - Damage/Recharge[*] (5) Thunderstrike - Accuracy/Damage/Recharge[*] (5) Thunderstrike - Accuracy/Damage/Endurance[*] (7) Thunderstrike - Damage/Endurance/Recharge[/list]Level 1: Power Thrust
      [*] (A) Force Feedback - Accuracy/Knockback[/list]Level 2: Fire Blast
        [*] (A) Thunderstrike - Accuracy/Damage[*] (7) Thunderstrike - Damage/Endurance[*] (9) Thunderstrike - Damage/Recharge[*] (9) Thunderstrike - Accuracy/Damage/Recharge[*] (11) Thunderstrike - Accuracy/Damage/Endurance[*] (11) Thunderstrike - Damage/Endurance/Recharge[/list]Level 4: Fire Ball
          [*] (A) Positron's Blast - Accuracy/Damage[*] (13) Positron's Blast - Damage/Endurance[*] (13) Positron's Blast - Damage/Recharge[*] (15) Positron's Blast - Damage/Range[*] (15) Positron's Blast - Accuracy/Damage/Endurance[*] (17) HamiO:Centriole Exposure[/list]Level 6: Combat Jumping
            [*] (A) Karma - Knockback Protection[*] (17) Luck of the Gambler - Recharge Speed[/list]Level 8: Fire Breath
              [*] (A) Positron's Blast - Accuracy/Damage[*] (19) Positron's Blast - Damage/Endurance[*] (19) Positron's Blast - Damage/Recharge[*] (21) Positron's Blast - Damage/Range[*] (21) Positron's Blast - Accuracy/Damage/Endurance[*] (23) HamiO:Centriole Exposure[/list]Level 10: Bone Smasher
                [*] (A) Crushing Impact - Accuracy/Damage[*] (23) Crushing Impact - Damage/Endurance[*] (25) Crushing Impact - Damage/Recharge[*] (25) Crushing Impact - Accuracy/Damage/Recharge[*] (27) Crushing Impact - Accuracy/Damage/Endurance[*] (27) Crushing Impact - Damage/Endurance/Recharge[/list]Level 12: Hurdle
                  [*] (A) Jumping IO[/list]Level 14: Super Jump
                    [*] (A) Jumping IO[/list]Level 16: Health
                      [*] (A) Miracle - +Recovery[*] (29) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 18: Blaze
                        [*] (A) Devastation - Accuracy/Damage[*] (31) Devastation - Damage/Endurance[*] (31) Devastation - Damage/Recharge[*] (31) Devastation - Accuracy/Damage/Recharge[*] (33) Devastation - Accuracy/Damage/Endurance/Recharge[*] (33) HamiO:Centriole Exposure[/list]Level 20: Stamina
                          [*] (A) Performance Shifter - Chance for +End[*] (33) Performance Shifter - EndMod[*] (34) Endurance Modification IO[/list]Level 22: Build Up
                            [*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (36) Rectified Reticle - Increased Perception[/list]Level 24: Aim
                              [*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[/list]Level 26: Hasten
                                [*] (A) Recharge Reduction IO[*] (39) Recharge Reduction IO[*] (39) Recharge Reduction IO[/list]Level 28: Super Speed
                                  [*] (A) Run Speed IO[/list]Level 30: Acrobatics
                                    [*] (A) Endurance Reduction IO[*] (39) Endurance Reduction IO[/list]Level 32: Inferno
                                      [*] (A) Damage Increase IO[*] (40) Damage Increase IO[*] (40) Damage Increase IO[*] (40) Recharge Reduction IO[*] (42) Recharge Reduction IO[*] (42) Recharge Reduction IO[/list]Level 35: Boost Range
                                        [*] (A) Recharge Reduction IO[/list]Level 38: Energy Punch
                                          [*] (A) Crushing Impact - Accuracy/Damage[*] (42) Crushing Impact - Damage/Endurance[*] (43) Crushing Impact - Damage/Recharge[*] (43) Crushing Impact - Accuracy/Damage/Recharge[*] (43) Crushing Impact - Accuracy/Damage/Endurance[*] (45) Crushing Impact - Damage/Endurance/Recharge[/list]Level 41: Snow Storm
                                            [*] (A) Endurance Reduction IO[*] (45) Endurance Reduction IO[/list]Level 44: Frozen Armor
                                              [*] (A) Red Fortune - Defense/Endurance[*] (45) Red Fortune - Defense/Recharge[*] (46) Red Fortune - Defense/Endurance/Recharge[*] (46) Red Fortune - Defense[*] (46) Red Fortune - Endurance[*] (48) Luck of the Gambler - Recharge Speed[/list]Level 47: Hibernate
                                                [*] (A) Doctored Wounds - Endurance/Recharge[*] (48) Doctored Wounds - Heal/Recharge[*] (48) Doctored Wounds - Heal/Endurance/Recharge[*] (50) Doctored Wounds - Heal[*] (50) Doctored Wounds - Recharge[/list]Level 49: Conserve Power
                                                  [*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]------------
                                                  Level 1: Brawl
                                                    [*] (A) Accuracy IO[/list]Level 1: Sprint
                                                      [*] (A) Celerity - +Stealth[/list]Level 2: Rest
                                                        [*] (A) Recharge Reduction IO[/list]Level 1: Defiance
                                                        ------------
                                                        [u]Set Bonus Totals:[u]
                                                          [*]10% DamageBuff(Smashing)[*]10% DamageBuff(Lethal)[*]10% DamageBuff(Fire)[*]10% DamageBuff(Cold)[*]10% DamageBuff(Energy)[*]10% DamageBuff(Negative)[*]10% DamageBuff(Toxic)[*]10% DamageBuff(Psionic)[*]5% Defense(Energy)[*]5% Defense(Ranged)[*]46% Enhancement(Accuracy)[*]47,5% Enhancement(RechargeTime)[*]4% Enhancement(Heal)[*]23% FlySpeed[*]99,4 HP (8,25%) HitPoints[*]23% JumpHeight[*]23% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Held) 3,3%[*]MezResist(Immobilize) 6,6%[*]MezResist(Terrorized) 2,2%[*]20% Perception[*]14% (0,23 End/sec) Recovery[*]12% (0,6 HP/sec) Regeneration[*]5,67% Resistance(Fire)[*]5,67% Resistance(Cold)[*]5% Resistance(Psionic)[*]23% RunSpeed[/list]------------
                                                          [u]Set Bonuses:[u]
                                                          [u]Thunderstrike[u]
                                                          (Flares)
                                                            [*] 2% (0,03 End/sec) Recovery[*] 2,5% Defense(Energy)[*] 7% Enhancement(Accuracy)[*] 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight[*] 2,5% Defense(Ranged)[/list][u]Thunderstrike[u]
                                                            (Fire Blast)
                                                              [*] 2% (0,03 End/sec) Recovery[*] 2,5% Defense(Energy)[*] 7% Enhancement(Accuracy)[*] 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight[*] 2,5% Defense(Ranged)[/list][u]Positron's Blast[u]
                                                              (Fire Ball)
                                                                [*] 2,5% (0,04 End/sec) Recovery[*] 1,58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6,25% Enhancement(RechargeTime)[/list][u]Karma[u]
                                                                (Combat Jumping)
                                                                  [*] Knockback Protection (Mag -4)[/list][u]Luck of the Gambler[u]
                                                                  (Combat Jumping)
                                                                    [*] 7,5% Enhancement(RechargeTime)[/list][u]Positron's Blast[u]
                                                                    (Fire Breath)
                                                                      [*] 2,5% (0,04 End/sec) Recovery[*] 1,58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6,25% Enhancement(RechargeTime)[/list][u]Crushing Impact[u]
                                                                      (Bone Smasher)
                                                                        [*] MezResist(Immobilize) 2,2%[*] 13,6 HP (1,12%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2,5% Resistance(Psionic)[/list][u]Devastation[u]
                                                                        (Blaze)
                                                                          [*] 12% (0,6 HP/sec) Regeneration[*] 27,1 HP (2,25%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3,3%[/list][u]Performance Shifter[u]
                                                                          (Stamina)
                                                                            [*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[/list][u]Gaussian's Synchronized Fire-Control[u]
                                                                            (Build Up)
                                                                              [*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 22,6 HP (1,87%) HitPoints[*] 2,5% (0,04 End/sec) Recovery[*] 2,5% DamageBuff(All)[/list][u]Rectified Reticle[u]
                                                                              (Build Up)
                                                                                [*] 20% Perception[/list][u]Gaussian's Synchronized Fire-Control[u]
                                                                                (Aim)
                                                                                  [*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 22,6 HP (1,87%) HitPoints[*] 2,5% (0,04 End/sec) Recovery[*] 2,5% DamageBuff(All)[/list][u]Crushing Impact[u]
                                                                                  (Energy Punch)
                                                                                    [*] MezResist(Immobilize) 2,2%[*] 13,6 HP (1,12%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2,5% Resistance(Psionic)[/list][u]Red Fortune[u]
                                                                                    (Frozen Armor)
                                                                                      [*] MezResist(Immobilize) 2,2%[*] 1,26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
                                                                                      (Frozen Armor)
                                                                                        [*] 7,5% Enhancement(RechargeTime)[/list][u]Doctored Wounds[u]
                                                                                        (Hibernate)
                                                                                          [*] MezResist(Terrorized) 2,2%[*] 1,26% Resistance(Fire,Cold)[*] 4% Enhancement(Heal)[*] 5% Enhancement(RechargeTime)[/list]


                                                                                          Code:[/color]
                                                                                          | Copy & Paste this data into Mids' Hero Designer to view the build |
                                                                                          |-------------------------------------------------------------------|
                                                                                          |MxDz;1420;680;908;|
                                                                                          |>-JED\E3$U$0QM^$A)"-$,*^R!+V980J#RX'E:W$`DV!Q4G%23(5Q@HS8S)8<M.[)R^|
                                                                                          |><&7Q[E:6_Y@W[.[O!>3L5.7[S?3K_E[G]<SZBZ6D4B]O*B.U6+%JM>T%TL"N1C>+CN|
                                                                                          |T6[<2B9U6*.]9N@6)*J6Z]OKUAN66[9*XX51LUN?K*YI[O>]7`7';M:GE_>]UR'7^O8|
                                                                                          |@6.YV96W1V[:KN!6;])YCVO8J[9EN^X93RL.(%KUVIQ>=CT;;N4D=M5][E3<PI.Q0GV|
                                                                                          |,\N^4S07O4J)_'G7_2YJ;I)^MU3].HVH`\*8"KT#W@O"'X"/@L9/@MWS*J5>A3ATFQX|
                                                                                          |,;63`J!%&33!J@E$<1G$8+9`VZ*J&KQ)*?@.^"YI_`#\%+5<(X0;506<;09D1^4/H5R|
                                                                                          |WM!F<LT4-4&T9AV`K#5ABVP;`-AAW:T"?$=%GL"98L05<!*`IZ2H"-/T@[)0P<0V*",|
                                                                                          |*XZ*932)Y-"*$JA-+*,]%WILF]+L$*QC-XU\UDL+QT"1\"Q8/`$T,TVD6$6AJ'L6SG]|
                                                                                          |P3>"H4'9T2-MU[[MA[+2=X2$8^!$D/L"'!"R:IGR.U$5[D15#E4CJ!I!U0BJAJF+;J2|
                                                                                          |'NJ=EW[$+R%%"KSZ*WED)=45Y5#B*_B$D`W=(!W3+`_T2&K\(F$Y>0$`ZK+<81L @E'=|
                                                                                          |5&HYCD)"8YA4E.89)3F.0,)EFFEW!"-S:!CF8`AU:F<=B1Z;B,;28AF$T!S4!:<!FOX|
                                                                                          |5.J,O59FFM860?N">;O`WG!,TJ<T]O/X7_,`WWA?[ZT'@FMA>N?&H5B,HM\^.SC4P8*|
                                                                                          |A\ZS_NOZE:PW$-N(DSY@R;-LL3QD><3RF,5B*;`464Y_GU6GKW)#UUBNL]Q@><U)T01|
                                                                                          |)@B7)DF)I9DFSM+!D63I8>E@.6$[_`@&X\G4`|
                                                                                          |-------------------------------------------------------------------|


 

Posted

You won't regret rolling Fire/EM, i love it PvE and PvP it just well, it owns. I haven't played my blaster in a while but this was the old-school, essentially PvP build, concentrating on Recharge, perma hasten and Inferno will be part of your attack chain. The mega fast Recharge of this build will always mean you have an attack ready.

It also has Hibernate and Phase shift, bare in mind the build is oldish and this was before they brought in the Phaseshift nerf. I'm still miles off this build, just dont have the influence.

My tip for playing a Blaster in PvP, always keep moving, stand still and you'll just get wasted. When you enter combat switch to Combat Jumping, with Hurdle you'll be very hard to defeat by a Melee class and if you do take a hit just bam on Phaseshift or Hibernate.


Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/

Holly03: Level 50 Science Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Fire Blast

    [*] (A) Entropic Chaos - Accuracy/Damage: Level 35[*] (3) Entropic Chaos - Damage/Endurance: Level 35[*] (3) Entropic Chaos - Damage/Recharge: Level 35[*] (5) Entropic Chaos - Damage/Endurance/Recharge: Level 35[*] (5) Entropic Chaos - Chance of Heal Self: Level 35[*] (7) HamiO:Nucleolus Exposure[/list]Level 1: Power Thrust
      [*] (A) Kinetic Crash - Damage/Knockback: Level 50[*] (7) Kinetic Crash - Accuracy/Knockback: Level 50[*] (9) Kinetic Crash - Recharge/Knockback: Level 50[*] (9) Kinetic Crash - Recharge/Endurance: Level 50[*] (11) Kinetic Crash - Damage/Endurance/Knockback: Level 50[*] (11) Kinetic Crash - Accuracy/Damage/Knockback: Level 50[/list]Level 2: Fire Ball
        [*] (A) Ragnarok - Damage: Level 50[*] (13) Ragnarok - Damage/Recharge: Level 50[*] (13) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (15) Ragnarok - Accuracy/Recharge: Level 50[*] (15) Ragnarok - Damage/Endurance: Level 50[*] (17) HamiO:Nucleolus Exposure[/list]Level 4: Build Up
          [*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (17) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50[*] (19) Adjusted Targeting - Endurance/Recharge: Level 50[*] (21) Adjusted Targeting - To Hit Buff/Endurance: Level 50[*] (21) Adjusted Targeting - Recharge: Level 50[/list]Level 6: Hurdle
            [*] (A) Jumping IO: Level 50[/list]Level 8: Hasten
              [*] (A) Recharge Reduction IO: Level 50[*] (23) Recharge Reduction IO: Level 50[*] (23) Recharge Reduction IO: Level 50[/list]Level 10: Bone Smasher
                [*] (A) HamiO:Peroxisome Exposure[*] (25) Crushing Impact - Damage/Endurance/Recharge: Level 50[*] (25) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (27) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (27) Crushing Impact - Accuracy/Damage: Level 50[*] (29) Crushing Impact - Damage/Recharge: Level 50[/list]Level 12: Aim
                  [*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (29) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50[*] (31) Adjusted Targeting - Endurance/Recharge: Level 50[*] (31) Adjusted Targeting - To Hit Buff/Endurance: Level 50[*] (33) Adjusted Targeting - Recharge: Level 50[/list]Level 14: Super Speed
                    [*] (A) HamiO:Microfilament Exposure[*] (45) HamiO:Microfilament Exposure[/list]Level 16: Health
                      [*] (A) Miracle - Heal: Level 40[*] (33) Miracle - +Recovery: Level 40[*] (33) Numina's Convalescence - Heal: Level 50[*] (46) Numina's Convalescence - +Regeneration/+Recovery: Level 50[/list]Level 18: Blaze
                        [*] (A) Apocalypse - Damage: Level 50[*] (34) Apocalypse - Damage/Recharge: Level 50[*] (34) Apocalypse - Accuracy/Damage/Recharge: Level 50[*] (34) Apocalypse - Accuracy/Recharge: Level 50[*] (36) Apocalypse - Damage/Endurance: Level 50[*] (36) HamiO:Centriole Exposure[/list]Level 20: Stamina
                          [*] (A) Efficacy Adaptor - EndMod: Level 50[*] (36) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (37) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (37) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (37) Efficacy Adaptor - EndMod/Accuracy: Level 50[*] (39) Efficacy Adaptor - EndMod/Endurance: Level 50[/list]Level 22: Combat Jumping
                            [*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 24: Super Jump
                              [*] (A) HamiO:Microfilament Exposure[*] (45) HamiO:Microfilament Exposure[/list]Level 26: Stealth
                                [*] (A) Luck of the Gambler - Recharge Speed: Level 50[*] (46) Endurance Reduction IO: Level 50[/list]Level 28: Grant Invisibility
                                  [*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 30: Phase Shift
                                    [*] (A) Recharge Reduction IO: Level 50[*] (39) Recharge Reduction IO: Level 50[*] (39) Recharge Reduction IO: Level 50[/list]Level 32: Inferno
                                      [*] (A) Armageddon - Damage: Level 50[*] (40) Armageddon - Damage/Recharge: Level 50[*] (40) Armageddon - Accuracy/Damage/Recharge: Level 50[*] (40) Armageddon - Accuracy/Recharge: Level 50[*] (42) Armageddon - Damage/Endurance: Level 50[*] (42) Armageddon - Chance for Fire Damage: Level 50[/list]Level 35: Power Boost
                                        [*] (A) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[/list]Level 38: Acrobatics
                                          [*] (A) Endurance Reduction IO: Level 50[/list]Level 41: Total Focus
                                            [*] (A) Hecatomb - Damage: Level 50[*] (42) Hecatomb - Damage/Recharge: Level 50[*] (43) Hecatomb - Accuracy/Damage/Recharge: Level 50[*] (43) Hecatomb - Accuracy/Recharge: Level 50[*] (43) Hecatomb - Damage/Endurance: Level 50[*] (45) HamiO:Peroxisome Exposure[/list]Level 44: Snow Storm
                                              [*] (A) Endurance Reduction IO: Level 50[/list]Level 47: Flash Freeze
                                                [*] (A) Fortunata Hypnosis - Sleep/Endurance: Level 50[*] (48) Fortunata Hypnosis - Accuracy/Recharge: Level 50[*] (48) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50[*] (48) Fortunata Hypnosis - Sleep/Recharge: Level 50[*] (50) Fortunata Hypnosis - Sleep: Level 50[/list]Level 49: Hibernate
                                                  [*] (A) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]------------
                                                  Level 1: Brawl
                                                    [*] (A) Empty[/list]Level 1: Sprint
                                                      [*] (A) Celerity - +Stealth: Level 50[/list]Level 2: Rest
                                                        [*] (A) Empty[/list]Level 1: Defiance
                                                        ------------
                                                        [u]Set Bonus Totals:[u]
                                                          [*]10.5% DamageBuff(Smashing)[*]10.5% DamageBuff(Lethal)[*]10.5% DamageBuff(Fire)[*]10.5% DamageBuff(Cold)[*]10.5% DamageBuff(Energy)[*]10.5% DamageBuff(Negative)[*]10.5% DamageBuff(Toxic)[*]10.5% DamageBuff(Psionic)[*]2.25% Max End[*]106.3% Enhancement(RechargeTime)[*]85% Enhancement(Accuracy)[*]63.2 HP (5.25%) HitPoints[*]Knockback (Mag -3)[*]Knockup (Mag -3)[*]MezResist(Confused) 17.8%[*]MezResist(Held) 15%[*]MezResist(Immobilize) 17.2%[*]MezResist(Sleep) 15%[*]MezResist(Stun) 15%[*]MezResist(Terrorized) 15%[*]20% (0.33 End/sec) Recovery[*]54% (2.72 HP/sec) Regeneration[*]2.5% Resistance(Smashing)[*]10.1% Resistance(Fire)[*]10.1% Resistance(Cold)[*]2.52% Resistance(Energy)[*]2.52% Resistance(Negative)[*]5% Resistance(Toxic)[*]3% RunSpeed[/list]


                                                          Code:[/color]
                                                          | Copy & Paste this data into Mids' Hero Designer to view the build |
                                                          |-------------------------------------------------------------------|
                                                          |MxDz;1420;673;900;|
                                                          |>-JED_E.$U$4QN]TL11:2D6@[)M`65J*H&&-$82`@82`XA(52SLI8\:9IBW&NC\`ZP.|
                                                          |X/X7QX>HYY[LEX+].VN\W/>?<<[X[G;OQYFY(J<^WE1%>LM/%XNXB:<DL!+8SENEDS,|
                                                          |"J:]OEU&1`*=6J<[M;:2=G9I,K5L%$?7\ULWV0S[N%4G+9,0NY\NY&VK'R!W:Z9+E.=|
                                                          |,W9-PNF4TI6;T*;KFM3EY)C%HNU\F,[;YI9Q-?-=-YR<E'YL>:\MHK6GF5;I7)T.6]E|
                                                          |DDNNG:7^/+4<(W/#]+VCJE?%KXX(?<IS#)P(?*?`F>#*/,'G5:\N+GOK46I"77DGJ'D|
                                                          |/?!#4?@0^"1:IWM"KC!L2"DT"4X+ZF\`M08,>YA*\>IGW*U+?!%>_`S\$UWX"O^"'GK|
                                                          |]?IE64/ZXXU$>A`$*>P*B$FB\A3QK4DX(+F!XS)17+"MHRP`M!QYY@F;1.+ZN#P0X8[|
                                                          |(+!+ACL@L$>&.PG-V&X,<)S&#:F&:!<!#EO9(UNAE3//>"!P8L3.X(5JHCJR=$Q:=N;|
                                                          |`)+`.&:E@"FTKZ'VC6CO;SQ$ZDAP_1@X`4X%@V>"9EK5I)]H4Y/,;Z%0"^8;+?_L(4R|
                                                          |Y5IUK17FB5YY7/675'MR#10J!,A3R?^C,%+6"7MUCOMGA8_0S/`+#`G&)X'%@1%>6|
                                                          |OAH0^-$D",!@[HS0S`U@%I7(^(#Z+-D&`D#@P#(X(Q_8+DZ-T<U;L91:=]"B41\B6?2|
                                                          |/7X8^`1\%`PL2-X2>4IO?D4[$U<0H?O_+C1ARZU?C$2E"Z;OO/3I0PIZO55#USEOZ[?|
                                                          |H>JPX%8MZ7V6398=EJ<LSUB>LZ19]E@R+)4_YZLCTVQHAF6698[ED(L"?'SJ6$(L899|
                                                          |ZE@A+`TLC2S-+&\L7ELI?]BKQ_```|
                                                          |-------------------------------------------------------------------|


 

Posted

If that was an old build then you did a good job as it's a pretty solid build.

I've updated it for you....


Code:[/color]


| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1414;678;904;|
|>-JEDUE/&E$8AL\@,+()B"CN"%518)3:-BYIFVHUMM'$:.M56XIP@M/0F0E@4KK_`+M|
|==8O=;OH7VO3'T6\YF#:][`3>ASG?\G[G,+/]X&I0B.>7A19:JY4:C>(J:%/6];VR*:|
|VRU#?M6JTUOZ`+(095K+A;LJJR8FR8=<GYZ4YD[\AQ['K36+=DO=HJ;I<LTSFJE9JF;|
|46O68>R+JVFT?D1W+'M&G1I6K+1\-/-GB-EA=>W9,DQK6JX<U.1]<:AZ437';-LK-FU|
|"G1'SU8"1IN![Q71N=H>\1:0$JYWC/<$]P?&1X+W.V!:W/^SZJ%+B(+P/B)T/V8\(?B|
|?,IX15B%?4U7:65H*+C#.$7K.,RX0(C\$P@;MXBI7US+`+41$ L5?1"R?MH=9MS9.ALE|
|Y&"B(Z1UQZEI;Z_X(#ZE-#^8JTNX2D2*)"&"HS[A)&#@CKH`$U5$`-,XII@&ZY"R#|
|N6IK$_!1QO4(2',"5WA2_!C5"2O:SA!\J:&"?E]P@9D1-6(T1R53N09!F..D"XP9LFD|
|&[K'N+LG=LR1%X0S+QFO&*\)4V\(_5`5YRH1CY/]`"P-L+TVP*>:8T0A,J@B@YR<GZ!|
|(#"+#:N3A3]1Y[#/C"R'YE5V_,4X`,=&GXQFP^2CWVX2;<=5H?)&2IY<8RXP5PLQ%1H|
|OL&_2P\F`I_I_SC`183*K]3?*L1Z`999&9XC;3A-D,8X:1)>1,JJK",YE5%EENE&,+$|
|R*&.G@C0+N8"S)"C!Y"(<S@C=Z#JGG5;YX;%1@C[M.7#3YPB:U_5G;<IZ^6T&AEPMUY|
|V]K_=?T,=KQ\NW[0&R@[*/LHMU!NH]Q!*:$<H)11VK].J\.+.-`2RC+*"LHQ)NGX(@5|
|0@B@AE!Z4,$H$)8;2CS*$<H+2_@V7>_(;|
|-------------------------------------------------------------------|


CoH PvP SG = SuperUnion - Co-Leader - Union/Freedom
CoV PvP VG = Disruption - Co-Leader - Union/Freedom
Global = @Rent & @Rent.

Playgroup are all **** - Global Handle

 

Posted

Can anyone comment on Rents build reason being he took out flares, and everyone seems to have it not sure if its worth keeping in or not? Cheers


 

Posted

That wasn't my build, i just updated the build Elky_ did so there was no longer 2 phase shifts. As it was an old, but solid build.

Saying that, i wouldn't take flares either. Fire blast is better in almost every way and having both would be a waste of a power choice.


CoH PvP SG = SuperUnion - Co-Leader - Union/Freedom
CoV PvP VG = Disruption - Co-Leader - Union/Freedom
Global = @Rent & @Rent.

Playgroup are all **** - Global Handle

 

Posted

[ QUOTE ]
You won't regret rolling Fire/EM, i love it PvE and PvP it just well, it owns. I haven't played my blaster in a while but this was the old-school, essentially PvP build, concentrating on Recharge, perma hasten and Inferno will be part of your attack chain. The mega fast Recharge of this build will always mean you have an attack ready.

It also has Hibernate and Phase shift, bare in mind the build is oldish and this was before they brought in the Phaseshift nerf. I'm still miles off this build, just dont have the influence.

My tip for playing a Blaster in PvP, always keep moving, stand still and you'll just get wasted. When you enter combat switch to Combat Jumping, with Hurdle you'll be very hard to defeat by a Melee class and if you do take a hit just bam on Phaseshift or Hibernate.


Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/

Holly03: Level 50 Science Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Fire Blast

    [*] (A) Entropic Chaos - Accuracy/Damage: Level 35[*] (3) Entropic Chaos - Damage/Endurance: Level 35[*] (3) Entropic Chaos - Damage/Recharge: Level 35[*] (5) Entropic Chaos - Damage/Endurance/Recharge: Level 35[*] (5) Entropic Chaos - Chance of Heal Self: Level 35[*] (7) HamiO:Nucleolus Exposure[/list]Level 1: Power Thrust
      [*] (A) Kinetic Crash - Damage/Knockback: Level 50[*] (7) Kinetic Crash - Accuracy/Knockback: Level 50[*] (9) Kinetic Crash - Recharge/Knockback: Level 50[*] (9) Kinetic Crash - Recharge/Endurance: Level 50[*] (11) Kinetic Crash - Damage/Endurance/Knockback: Level 50[*] (11) Kinetic Crash - Accuracy/Damage/Knockback: Level 50[/list]Level 2: Fire Ball
        [*] (A) Ragnarok - Damage: Level 50[*] (13) Ragnarok - Damage/Recharge: Level 50[*] (13) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (15) Ragnarok - Accuracy/Recharge: Level 50[*] (15) Ragnarok - Damage/Endurance: Level 50[*] (17) HamiO:Nucleolus Exposure[/list]Level 4: Build Up
          [*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (17) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50[*] (19) Adjusted Targeting - Endurance/Recharge: Level 50[*] (21) Adjusted Targeting - To Hit Buff/Endurance: Level 50[*] (21) Adjusted Targeting - Recharge: Level 50[/list]Level 6: Hurdle
            [*] (A) Jumping IO: Level 50[/list]Level 8: Hasten
              [*] (A) Recharge Reduction IO: Level 50[*] (23) Recharge Reduction IO: Level 50[*] (23) Recharge Reduction IO: Level 50[/list]Level 10: Bone Smasher
                [*] (A) HamiO:Peroxisome Exposure[*] (25) Crushing Impact - Damage/Endurance/Recharge: Level 50[*] (25) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (27) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (27) Crushing Impact - Accuracy/Damage: Level 50[*] (29) Crushing Impact - Damage/Recharge: Level 50[/list]Level 12: Aim
                  [*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (29) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50[*] (31) Adjusted Targeting - Endurance/Recharge: Level 50[*] (31) Adjusted Targeting - To Hit Buff/Endurance: Level 50[*] (33) Adjusted Targeting - Recharge: Level 50[/list]Level 14: Super Speed
                    [*] (A) HamiO:Microfilament Exposure[*] (45) HamiO:Microfilament Exposure[/list]Level 16: Health
                      [*] (A) Miracle - Heal: Level 40[*] (33) Miracle - +Recovery: Level 40[*] (33) Numina's Convalescence - Heal: Level 50[*] (46) Numina's Convalescence - +Regeneration/+Recovery: Level 50[/list]Level 18: Blaze
                        [*] (A) Apocalypse - Damage: Level 50[*] (34) Apocalypse - Damage/Recharge: Level 50[*] (34) Apocalypse - Accuracy/Damage/Recharge: Level 50[*] (34) Apocalypse - Accuracy/Recharge: Level 50[*] (36) Apocalypse - Damage/Endurance: Level 50[*] (36) HamiO:Centriole Exposure[/list]Level 20: Stamina
                          [*] (A) Efficacy Adaptor - EndMod: Level 50[*] (36) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (37) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (37) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (37) Efficacy Adaptor - EndMod/Accuracy: Level 50[*] (39) Efficacy Adaptor - EndMod/Endurance: Level 50[/list]Level 22: Combat Jumping
                            [*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 24: Super Jump
                              [*] (A) HamiO:Microfilament Exposure[*] (45) HamiO:Microfilament Exposure[/list]Level 26: Stealth
                                [*] (A) Luck of the Gambler - Recharge Speed: Level 50[*] (46) Endurance Reduction IO: Level 50[/list]Level 28: Grant Invisibility
                                  [*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 30: Phase Shift
                                    [*] (A) Recharge Reduction IO: Level 50[*] (39) Recharge Reduction IO: Level 50[*] (39) Recharge Reduction IO: Level 50[/list]Level 32: Inferno
                                      [*] (A) Armageddon - Damage: Level 50[*] (40) Armageddon - Damage/Recharge: Level 50[*] (40) Armageddon - Accuracy/Damage/Recharge: Level 50[*] (40) Armageddon - Accuracy/Recharge: Level 50[*] (42) Armageddon - Damage/Endurance: Level 50[*] (42) Armageddon - Chance for Fire Damage: Level 50[/list]Level 35: Power Boost
                                        [*] (A) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[/list]Level 38: Acrobatics
                                          [*] (A) Endurance Reduction IO: Level 50[/list]Level 41: Total Focus
                                            [*] (A) Hecatomb - Damage: Level 50[*] (42) Hecatomb - Damage/Recharge: Level 50[*] (43) Hecatomb - Accuracy/Damage/Recharge: Level 50[*] (43) Hecatomb - Accuracy/Recharge: Level 50[*] (43) Hecatomb - Damage/Endurance: Level 50[*] (45) HamiO:Peroxisome Exposure[/list]Level 44: Snow Storm
                                              [*] (A) Endurance Reduction IO: Level 50[/list]Level 47: Flash Freeze
                                                [*] (A) Fortunata Hypnosis - Sleep/Endurance: Level 50[*] (48) Fortunata Hypnosis - Accuracy/Recharge: Level 50[*] (48) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50[*] (48) Fortunata Hypnosis - Sleep/Recharge: Level 50[*] (50) Fortunata Hypnosis - Sleep: Level 50[/list]Level 49: Hibernate
                                                  [*] (A) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]------------
                                                  Level 1: Brawl
                                                    [*] (A) Empty[/list]Level 1: Sprint
                                                      [*] (A) Celerity - +Stealth: Level 50[/list]Level 2: Rest
                                                        [*] (A) Empty[/list]Level 1: Defiance
                                                        ------------
                                                        [u]Set Bonus Totals:[u]
                                                          [*]10.5% DamageBuff(Smashing)[*]10.5% DamageBuff(Lethal)[*]10.5% DamageBuff(Fire)[*]10.5% DamageBuff(Cold)[*]10.5% DamageBuff(Energy)[*]10.5% DamageBuff(Negative)[*]10.5% DamageBuff(Toxic)[*]10.5% DamageBuff(Psionic)[*]2.25% Max End[*]106.3% Enhancement(RechargeTime)[*]85% Enhancement(Accuracy)[*]63.2 HP (5.25%) HitPoints[*]Knockback (Mag -3)[*]Knockup (Mag -3)[*]MezResist(Confused) 17.8%[*]MezResist(Held) 15%[*]MezResist(Immobilize) 17.2%[*]MezResist(Sleep) 15%[*]MezResist(Stun) 15%[*]MezResist(Terrorized) 15%[*]20% (0.33 End/sec) Recovery[*]54% (2.72 HP/sec) Regeneration[*]2.5% Resistance(Smashing)[*]10.1% Resistance(Fire)[*]10.1% Resistance(Cold)[*]2.52% Resistance(Energy)[*]2.52% Resistance(Negative)[*]5% Resistance(Toxic)[*]3% RunSpeed[/list]


                                                          Code:[/color]
                                                          | Copy & Paste this data into Mids' Hero Designer to view the build |
                                                          |-------------------------------------------------------------------|
                                                          |MxDz;1420;673;900;|
                                                          |>-JED_E.$U$4QN]TL11:2D6@[)M`65J*H&&-$82`@82`XA(52SLI8\:9IBW&NC\`ZP.|
                                                          |X/X7QX>HYY[LEX+].VN\W/>?<<[X[G;OQYFY(J<^WE1%>LM/%XNXB:<DL!+8SENEDS,|
                                                          |"J:]OEU&1`*=6J<[M;:2=G9I,K5L%$?7\ULWV0S[N%4G+9,0NY\NY&VK'R!W:Z9+E.=|
                                                          |,W9-PNF4TI6;T*;KFM3EY)C%HNU\F,[;YI9Q-?-=-YR<E'YL>:\MHK6GF5;I7)T.6]E|
                                                          |DDNNG:7^/+4<(W/#]+VCJE?%KXX(?<IS#)P(?*?`F>#*/,'G5:\N+GOK46I"77DGJ'D|
                                                          |/?!#4?@0^"1:IWM"KC!L2"DT"4X+ZF\`M08,>YA*\>IGW*U+?!%>_`S\$UWX"O^"'GK|
                                                          |]?IE64/ZXXU$>A`$*>P*B$FB\A3QK4DX(+F!XS)17+"MHRP`M!QYY@F;1.+ZN#P0X8[|
                                                          |(+!+ACL@L$>&.PG-V&X,<)S&#:F&:!<!#EO9(UNAE3//>"!P8L3.X(5JHCJR=$Q:=N;|
                                                          |`)+`.&:E@"FTKZ'VC6CO;SQ$ZDAP_1@X`4X%@V>"9EK5I)]H4Y/,;Z%0"^8;+?_L(4R|
                                                          |Y5IUK17FB5YY7/675'MR#10J!,A3R?^C,%+6"7MUCOMGA8_0S/`+#`G&)X'%@1%>6|
                                                          |OAH0^-$D",!@[HS0S`U@%I7(^(#Z+-D&`D#@P#(X(Q_8+DZ-T<U;L91:=]"B41\B6?2|
                                                          |/7X8^`1\%`PL2-X2>4IO?D4[$U<0H?O_+C1ARZU?C$2E"Z;OO/3I0PIZO55#USEOZ[?|
                                                          |H>JPX%8MZ7V6398=EJ<LSUB>LZ19]E@R+)4_YZLCTVQHAF6698[ED(L"?'SJ6$(L899|
                                                          |ZE@A+`TLC2S-+&\L7ELI?]BKQ_```|
                                                          |-------------------------------------------------------------------|



                                                          [/ QUOTE ]

                                                          IMO less recharge, more damage and +HP would be more beneficial. Whilst taking the leadership + cold mastery route instead


 

Posted

When i respec i'll definatly be skipping Conceal and getting Leadership, more HP would be good for survivability, and more Damage from sets would be nice, but having a high recharge seems to outweight them both.


Even at HP cap for a Blaster, an AS & Energy Transfer would still kill you, no? Saying this because in zonal PvP that is the most popular AT and Powerset. Solo with no buffs of course, with Thermal or Sonic buffs it would be a diffrent story.


 

Posted

my build would look like this, more pvp´ish but works like a charm in pve to tbh. blaze is upp every 2.8 secs, and capped hp (asuming you have the +hp accolades).
Almost perma hasten, could change assault for maneuvers and squeze a extra lotg +rech and be even closer to perma hasten (down for 5.5 secs with this build) .
Hero Plan by Mids' Hero Designer 1,4006
http://www.cohplanner.com/

Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Fire Blast -- Decim-Acc/Dmg/Rchg:39(A), Decim-Acc/EndRdx/Rchg:39(3), Decim-Dmg/EndRdx:39(3), Decim-Dmg/Rchg:39(5), Decim-Acc/Dmg:39(5)
Level 1: Power Thrust -- KinCrsh-Rchg/KB:39(A), KinCrsh-Rechg/EndRdx:39(7), KinCrsh-Acc/KB:39(7), KinCrsh-Dmg/KB:39(9), KinCrsh-Dmg/EndRdx/KB:39(9), KinCrsh-Acc/Dmg/KB:39(11)
Level 2: Fire Ball -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(11), Ragnrk-Acc/Dmg/Rchg:50(13), Ragnrk-Acc/Rchg:50(13), Ragnrk-Dmg/EndRdx:50(15), Posi-Dam%:39(15)
Level 4: Build Up -- AdjTgt-ToHit/EndRdx/Rchg:39(A), AdjTgt-ToHit/Rchg:39(17), AdjTgt-Rchg:39(17), AdjTgt-ToHit:39(19), AdjTgt-ToHit/EndRdx:39(19)
Level 6: Hurdle -- Jump-I:40(A), Jump-I:40(21)
Level 8: Hasten -- RechRdx-I:40(A), RechRdx-I:40(21), RechRdx-I:40(23)
Level 10: Bone Smasher -- Hectmb-Dam%:50(A), Hectmb-Dmg:50(23), Hectmb-Dmg/Rchg:50(25), Hectmb-Acc/Dmg/Rchg:50(25), Hectmb-Acc/Rchg:50(27), Mako-Acc/Dmg/EndRdx/Rchg:39(27)
Level 12: Aim -- AdjTgt-ToHit/EndRdx/Rchg:39(A), AdjTgt-ToHit/Rchg:39(29), AdjTgt-ToHit:39(29), AdjTgt-ToHit/EndRdx:39(31), AdjTgt-Rchg:39(31)
Level 14: Super Speed -- Clrty-RunSpd:39(A), Clrty-Stlth:39(31), Clrty-EndRdx:39(33), HO:Micro(46)
Level 16: Health -- Numna-Regen/Rcvry+:39(A), Numna-Heal:39(33), Numna-Heal/EndRdx:39(33), Mrcl-Rcvry+:39(34), Mrcl-Heal:39(34), Mrcl-Heal/EndRdx:39(34)
Level 18: Blaze -- Apoc-Dam%:50(A), Apoc-Dmg:50(36), Apoc-Dmg/Rchg:50(36), Apoc-Acc/Dmg/Rchg:50(36), Apoc-Acc/Rchg:50(37), Dev'n-Acc/Dmg/Rchg:39(37)
Level 20: Stamina -- P'Shift-End%:39(A), P'Shift-EndMod:39(37), P'Shift-EndMod/Rchg:39(39), P'Shift-EndMod/Acc:39(39)
Level 22: Combat Jumping -- LkGmblr-Rchg+:39(A), Ksmt-ToHit+:30(39), Jump-I:40(40), Jump-I:40(45)
Level 24: Super Jump -- HO:Micro(A), HO:Micro(50)
Level 26: Acrobatics -- EndRdx-I:40(A)
Level 28: Power Boost -- RechRdx-I:40(A)
Level 30: Assault -- EndRdx-I:40(A)
Level 32: Inferno -- Armgdn-Dam%:50(A), Armgdn-Dmg/Rchg:50(40), Armgdn-Dmg:50(40), Armgdn-Acc/Rchg:50(42), Armgdn-Acc/Dmg/Rchg:50(42)
Level 35: Boost Range -- RechRdx-I:40(A)
Level 38: Tactics -- AdjTgt-ToHit/EndRdx/Rchg:39(A), AdjTgt-ToHit/Rchg:39(42), AdjTgt-ToHit:39(43), AdjTgt-Rchg:39(43), AdjTgt-ToHit/EndRdx:39(43)
Level 41: Vengeance -- LkGmblr-Rchg+:39(A), LkGmblr-Def:39(45), LkGmblr-Def/Rchg:39(45)
Level 44: Snow Storm -- TmpRdns-Dmg/Slow:39(A), TmpRdns-Rng/Slow:39(46), EndRdx-I:40(46)
Level 47: Frozen Armor -- LkGmblr-Rchg+:39(A), LkGmblr-Def/EndRdx:39(48), LkGmblr-Def/EndRdx/Rchg:39(48), ResDam-I:40(48), HO:Ribo(50)
Level 49: Hibernate -- RechRdx-I:40(A), RechRdx-I:40(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]

    [*]10% DamageBuff(Smashing)[*]10% DamageBuff(Lethal)[*]10% DamageBuff(Fire)[*]10% DamageBuff(Cold)[*]10% DamageBuff(Energy)[*]10% DamageBuff(Negative)[*]10% DamageBuff(Toxic)[*]10% DamageBuff(Psionic)[*]2,25% Max End[*]72% Enhancement(Accuracy)[*]91,3% Enhancement(RechargeTime)[*]5% FlySpeed[*]162,6 HP (13,5%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -3)[*]Knockup (Mag -3)[*]MezResist(Immobilize) 4,95%[*]18,5% (0,31 End/sec) Recovery[*]54% (2,72 HP/sec) Regeneration[*]2,5% Resistance(Smashing)[*]7,56% Resistance(Fire)[*]7,56% Resistance(Cold)[*]3,78% Resistance(Energy)[*]3,78% Resistance(Negative)[*]8% RunSpeed[/list]


    Code:[/color]
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1403;676;904;|
    |>-JEDUM/$U$4A4_;J:6EI91"N8O<>J%EH-[")6H$2\1`@J`\J:3221E2IY.V).+]!_B|
    |DB7B)EVABC+]`XV\S=>^]3O'!1R?M^CK[K-EGS3D]Z_>OA)5Z=DEY(LN58KV^LT3:L&|
    |K^]6+9WE4!I52_+NUL%IVR53)7[)H%VWAK9.O`=:NUAEEPK%KY<&>]Z-CN0:78L*M.;|
    |-79LVJ6TS!;/\(;U6J%NC0<JUX/R<V6:UDEU->LHFL[Y6CKIF35ZGNV&RNX]JZY7*V4|
    |J#O/>=A'T3+TO:Q:5]-0[PA)Y7T+O!88;X`CP;V_=K]ZY.72B<?`0T';`^")(/14L$1|
    |^CW[*<YI*>14Z(PB?!<X).LX#/V2N*JE/1_-]DD:='X$O@JX/P&<$H-7VRRQ-CS]-2*|
    |EN8(Q&`ACQ!K(8`1*`2QK4^8)9R9!("OI20%HPD`'V)5^!M%WG:T>^(>0;0K"3"'82:|
    |<<I100I?)$VC`0%IP*"Z44:,WPJ0,8HC/[HMD<<-X'K@M%KP"I0$*R0/Z;?(9:7G.,Y|
    |8!HP!1,SP%=YAS::*ZY#Q8\DQL0+0?(E\$J0(%^/]O7TR(3)WW0WK%)8XQS02[Y>I/#|
    |TZO?):_;16#_&5/^HV.ND@[HTB+WH"G!7E(;ANDHZHA=ZY(+$3\T#<X+,(K`@!Q3'|
    |<80],X-9W4'2:Q51ELU12V:@I[-(4=ZR9[&G9O&F^;ZP9B@C+]+[//TFI>GO`"+;9|
    |#"Q7H#C.=0!S(B2]_$6NS3_Y9O6ZSR)P'AHSC$T<?NM3:/Y4-X_A\*8]41HW6D6O^|
    |U_4SW)HKN!DBO<&RP;+-<HOE-LL=EB++799=EN:OXZ>C<QQHGF6!99'E.9L"?(3:6<(|
    |L$98.EBA+)TN<)<$RP/*>I?D'M:#PY@``|
    |-------------------------------------------------------------------|


 

Posted

[ QUOTE ]
an AS & Energy Transfer would still kill you, no?

[/ QUOTE ]
No if theres no external buffs