Nova Form improvement


Cass_

 

Posted

Hello.

I think alot of WS/PBs out there has tried this.

You're in a group, your specced to use the Nova form, it's a villain group like, Carnies, Rikti or Nemesis. Group's with alot of Sleep/Hold/Stun Ect.

So, your playing your nova form, and one of the enemies use such an attack, and since the nova is a buff, it is turned off, and you fall to the ground.

The debuff goes off, So you change back into your nova taking a few sec, fly up attack once, stunned again.
--

So my suggestion is one of either:

1. Give the Nova resistance to sleep/hold/Stun Ect. effects.

2. Make the forms Nova/dwarf as a special toggling power, wich does not turn off when you gets stunned Ect.

--
I would like to hear other people's comments, if they have played a squid, they should perfectly know this problem.

-Insanitor


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Posted

the solution is turn on dwarf, which is the tanking bit of PB/WS.


 

Posted

I truly do not see the problem with nova form not having any mez resistance.
Stay at range is usually what blasters do so they should not need to worry about mez.
Especially if you are in a group. Then the mez problem should be even minor.


 

Posted

[ QUOTE ]
the solution is turn on dwarf, which is the tanking bit of PB/WS.

[/ QUOTE ]

Like he said, he is specced to Nova form, not to Dwarf form.

Yes, while I never understood why the transformation is a toggle(and switching back looks just ugly) I don't have much trouble with mezzes. Then again, I'm just a low level PB.


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@Lyrik

 

Posted

[ QUOTE ]
[ QUOTE ]
the solution is turn on dwarf, which is the tanking bit of PB/WS.

[/ QUOTE ]

Like he said, he is specced to Nova form, not to Dwarf form.

Yes, while I never understood why the transformation is a toggle(and switching back looks just ugly) I don't have much trouble with mezzes. Then again, I'm just a low level PB.

[/ QUOTE ]

there is no "specced too" you just get dwarf later on. he also mentioned nothing about his spec.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
the solution is turn on dwarf, which is the tanking bit of PB/WS.

[/ QUOTE ]

Like he said, he is specced to Nova form, not to Dwarf form.

Yes, while I never understood why the transformation is a toggle(and switching back looks just ugly) I don't have much trouble with mezzes. Then again, I'm just a low level PB.

[/ QUOTE ]

there is no "specced too" you just get dwarf later on. he also mentioned nothing about his spec.

[/ QUOTE ]

He says: Specced to nova form.

And I know that you get the dwarf later on, but I think his suggestion is to stay in Nova form. The turn into Dwarf form is not a solution then.


The M.A.D. Files - Me talking about games, films, games, life, games, internet and games

I'm not good at giving advice, can I interest you in a sarcastic comment?

@Lyrik

 

Posted

The whole point of the 'epic' archetypes is that they give you a bucket of powers, but you have to make choices and the resulting characters are 'more difficult to play' than a standard AT. I always hated the term 'epic' and preferred 'advanced'. There's not supposed to be anything epic about a Peacebringer or a Warshade, the classes were introduced to offer a challenge to someone who had already got an AT to 50.

So, the challenge of playing a blaster-based creature is the same as playing a blaster. You're a glass cannon. Don't expect the game to make up for your lack of tactics. PB/WS are team creatures: get a Defender to put some Mez resistance on you.


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Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

[ QUOTE ]
the solution is turn on dwarf, which is the tanking bit of PB/WS.

[/ QUOTE ]

Mine is to open with one of the KB attacks - if they're lying on their back they can't mez or with a WS TP them to you and beat them to it with your hold.
Of course in a team if your taking the alpha on a nova form pb you're doing it wrong (a WS with eclipse running fair enough) - after that pick your targets and let those with mez protection take the mezzes.


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Posted

Hmm, I can see how this is a problem but each form has it's advantages and disadvantages.
Human Form has lower attack and defence than the other two forms but it relies on it's Inherit power
Nova is just for damage, it's basicly like playing a blaster
Dwarf is for taking the hits, not the Nova so it's just like being a tanker.
Thats why Nova forms doesn't have Mez Prot.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
the solution is turn on dwarf, which is the tanking bit of PB/WS.

[/ QUOTE ]

Like he said, he is specced to Nova form, not to Dwarf form.

Yes, while I never understood why the transformation is a toggle(and switching back looks just ugly) I don't have much trouble with mezzes. Then again, I'm just a low level PB.

[/ QUOTE ]

there is no "specced too" you just get dwarf later on. he also mentioned nothing about his spec.

[/ QUOTE ]

He says: Specced to nova form.

And I know that you get the dwarf later on, but I think his suggestion is to stay in Nova form. The turn into Dwarf form is not a solution then.

[/ QUOTE ]

And that makes the suggestion more sensible how? the point is the forms are trade offs, more damage for being fragile, tougher but less damage, can't have it both ways. just makes stuff over powered.


 

Posted

I'm inclined to agree with the OP here (indeed I suggested it myself on the keldian board). Sure, there are ways to fight mezzing mobs for keldians, but since just about every late game enemy type has some kind of mez, it makes nova form virtually useless without and endless supply of purples, and most importantly, makes playing a keldian UNFUN for a lot of players.

Giving nova form mag 2 protection to sleep, stun and hold would make it a lot more fun, without being a massive buff.

Although there are some vague rumours around that mezzes may be changed to not automatically detoggle at some point, which would also solve the problem.


I really should do something about this signature.

 

Posted

[ QUOTE ]
[ QUOTE ]

He says: Specced to nova form.

And I know that you get the dwarf later on, but I think his suggestion is to stay in Nova form. The turn into Dwarf form is not a solution then.

[/ QUOTE ]

And that makes the suggestion more sensible how? the point is the forms are trade offs, more damage for being fragile, tougher but less damage, can't have it both ways. just makes stuff over powered.

[/ QUOTE ]

The second suggestion in the OP was:

[ QUOTE ]
Make the forms Nova/dwarf as a special toggling power, wich does not turn off when you gets stunned Ect.

[/ QUOTE ]
Which wouldn't change the powers or capabilities of Nova form in any significant way; it would just stop you having to manually switch back to the form from human each time you got mezzed.

Not over powered at all, IMHO.


 

Posted

Convincing...

still not a good idea.


 

Posted

[ QUOTE ]
So, the challenge of playing a blaster-based creature is the same as playing a blaster. You're a glass cannon.

[/ QUOTE ]

Blasters don't get all thier blast powers removed if they get mezzed though. They can even use some of thier powers while mezzed now.

And since Blasters have been singificantly buffed since ED and keldians haven't, they are a long long way ahead in terms of damage now (not to mention having more hp).


I really should do something about this signature.

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
the solution is turn on dwarf, which is the tanking bit of PB/WS.

[/ QUOTE ]

Like he said, he is specced to Nova form, not to Dwarf form.

Yes, while I never understood why the transformation is a toggle(and switching back looks just ugly) I don't have much trouble with mezzes. Then again, I'm just a low level PB.

[/ QUOTE ]

there is no "specced too" you just get dwarf later on. he also mentioned nothing about his spec.

[/ QUOTE ]

He says: Specced to nova form.

And I know that you get the dwarf later on, but I think his suggestion is to stay in Nova form. The turn into Dwarf form is not a solution then.

[/ QUOTE ]

And that makes the suggestion more sensible how? the point is the forms are trade offs, more damage for being fragile, tougher but less damage, can't have it both ways. just makes stuff over powered.

[/ QUOTE ]

It doesn't. But it means that your solution isn't a solution at all to the problem. The problem that the OP describes that he gets mezzed as a Nova.

I am not saying it should be changed so that isn't possible...I know far too little about all the numbers ingame.


The M.A.D. Files - Me talking about games, films, games, life, games, internet and games

I'm not good at giving advice, can I interest you in a sarcastic comment?

@Lyrik

 

Posted

[ QUOTE ]
I'm inclined to agree with the OP here (indeed I suggested it myself on the keldian board). Sure, there are ways to fight mezzing mobs for keldians, but since just about every late game enemy type has some kind of mez, it makes nova form virtually useless without and endless supply of purples, and most importantly, makes playing a keldian UNFUN for a lot of players.

Giving nova form mag 2 protection to sleep, stun and hold would make it a lot more fun, without being a massive buff.

[/ QUOTE ]
I also agree with the OP. Players who haven't taken a WS/PB to 50 simply have no idea of how bad it gets - when every single ranged attack from a faction like Freakshow, Malta, Carnies, Rikti, etc has a 20-30% chance of applying a short (usually less than 1 second) sleep/stun then you only need 4-5 of them shooting at you before it's guaranteed that you'll be dropped out of your form. At high level you can spend more time form-switching back into nova than doing anything else.

Passive mag2 protection to sleep & stun really would be enough for nova (and maybe human-form too) to stop the annoying form (and toggle) drops - but would still let you be controlled by 2 lieuts or a single boss. You can't call a sleep/stun that lasts under a second a "control"/"mez" - it's just a toggle-dropping annoyance. Actually it might be preferable if the Devs just removed any stun/sleep from the game with a duration shorter than 3-4 seconds anyway.


 

Posted

I agree.
My WS is only lvl 25 but it's still annoying when this happens on the occasion, I also have experiences like this with an unslotted Brute I spend most of the fight retoggling my defences then I get to fight


 

Posted

[ QUOTE ]
I agree.
My WS is only lvl 25 but it's still annoying when this happens on the occasion, I also have experiences like this with an unslotted Brute I spend most of the fight retoggling my defences then I get to fight

[/ QUOTE ]
I actually built up over 20% in ranged defence on my Warshade purely in the hope I could avoid most of the short duration controls, but it still happens at least once every hazard-size/full-team spawn (usually right after I pop eclipse/mires) - and of course ranged def does nothing against psi-based controls (but then I can't begrudge those, because at least they last a while, are generally only on lieuts/bosses, and are a proper control - rather than a cheap toggle-dropper that every minion has).