Beginers Fire/Kin build
[ QUOTE ]
light blue on white...
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^ftw
Nice build ;]
@Lukas
Am wondering how much of a beginners build it is with some of those prices. Though not sky high I'd think it would be out of reach for someones first 50
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
I wish i had started my build with that much inf :P
Lol princey, you're lvl 50 list is about out of date :P 4 out of 22? and lol well i started my build like this and didn't cost SOO much you need to see my ice/kin's build to say expensive
Oh I don't think its silly cost, my farmer is a cheap build at 600 mil (thanks to some lucky drops on the way) but I had a fair few hundred mil before I started farming with it. Although those dervishes are cheaper these days. Farmers theses days, don't know they're born I tell you
Edit: I say cheap at 600 mil cause these things are relative, I know compared to a friends PvP build its small fry, but compared to what I spent in total before I9 its an absolute fortune
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
Lol liqours overall build, before i respeced it to suit his new farm mission(s) was about 650 mill too, but a few purps have been taken out, as my ice/kin is gonna be a new main and needs them
This build not only cost too much for what it offers but underperforms as well compared to what you can make for the same money.Wouldnt recommend spending the money for this build.
My opinion.
I'm gonna have to wait for the "complete beginners" build then.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
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This build not only cost too much for what it offers but underperforms as well compared to what you can make for the same money.Wouldnt recommend spending the money for this build.
My opinion.
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I don't think you understood, people asked me ingame and PM on forums for a build I STARTED with liqour, not something i would recomend everyone as a startoff point.
Tainted Greek
I am curious then ... for the same amount of money used in Dior's build, what would you have made then which would have been better? Do you have an example?
I'd like too see yes you could change some positrons blast or w/e to purples but whats the point?
Yar
Any case Dior, your signature reminded me of a joke we tell here in South Africa
During the Anglo-Boer war a British general was marching his troops from what is now called Durban to Harrismith.
They were happily marching along when they noticed a young blonde Boer standing on a hilltop about 300 meters away from them shouting obscenities at them about their mothers and the King in broken English.
The general told 10 of him men to go over there and capture him. As they approached him he ducked in behind the hill. As the 10 Royal troops went over the hill you could hear a big ruckus and you could see dust clouds rising from behind the hill and polls of grass flying everywhere ... then dead silence.
The general watched the hilltop closely, but to his dismay the Boer came out with messy hair and a untucked shirt, again shouting even worse obscenities and calling the King a nanny.
The general was furious about his and he sent over 25 oh his troops to apprehend this foul mouthed Boer! Again the whole scenario replayed itself with polls of grass flying everywhere and then a deafening silence.
The general waited for his troops to come over the hilltop with the Boer in custody or dead, but no ... the Boer came out again, his his shirt torn, a cut on his eyebrow and bloodied fist ... and he was clearly upset and shouting "Is that all you got?!?"
This time the general didnt take any chances. The glory of the crown was at stake and he ordered his whole regiment to go and capture that Boer so they could publicly torture and kill him.
The regiment dissapeared behind the hill and it was total chaos. It sounded like Armaggedon was just beyond the hill, shouts of terror and pain was carried over on the wind to the generals ears, and then, all of the sudden, silence.
Now the general got worried and he took his binoculars and surveyed the hillside.
Then he saw one of his troops crawling over the ridge, clenching blonde hair between the fingers of his one hand and a grass poll in the other.
The general shouted out: "Did you get him soldier?" to which the soldier shouted back " No sir, you must run ... it's an ambush, there are two of them! "
Ah nice story made me smile
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Tainted Greek
I am curious then ... for the same amount of money used in Dior's build, what would you have made then which would have been better? Do you have an example?
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Aight.Add a slot in transference with a recharge IO.Wouldnt take siphon power.Wouldnt take swift.3 recharge IO in siphon speed.Superspeed slotted with 1 run/end IO although in my current build i got no SS.Slot health with mircales for +recovery (mind you not the unique) and some extra hp or go for 5 doctored wounds for the recharge bonus.
Wouldnt take cinders.Maximise stamina slotting with hp bonuses through combining 3 sets or slot a full efficacy adapter set there for the +recharge win.Hotfeet combine Dam/end from the 3 PBAoE sets (considering acc is not necessary) and sciroccos bonuses are useless for the controller.Speed boost can be slotted with a full efficacy adapter set or again with combination of end mod sets for +hp
Tough 5 slots 3 titanium coating 1 aegis res/end 1kb protection IO
Weave is useless so wouldnt take it.Useless end drain.
Fire imps 5 slots 3 acc/dmg HO's and the 2 uniques for +res etc
Transference i like the slotting.
IW 6 slots 3 serendipity 2 gift of the ancients 1 recharge IO
Psionic Tornado keep same.
and added to that Maneuvers slotted for +hp,Tactics with 5 slots full adjusted targetting set.Char 3 slots GW set
Thats about it i think on top of my head.Costs FAR less and works FAR better.67% smashing lethal res and really good recharge plus perma stacked 3x siphon speed cant go wrong with that.
And not a single purple.
While I might be looking toward having a 600 Million farming character I have yet to ever have anything like that amount of inf, mainly as farming is direly boring IMO. So this is my build, it is a beginners build. It has one Purple which I got as a drop, it has +chance for END which is also somewhat expensive but again it dropped for me. I can solo the 6man spawn of behemoths in the main farming map that I use, and I also am able to play the character as a controller. Currently I am levelling another identical character (already got the purple drop for her because as a duo I can really rock through that map. Getting a SB really makes it move quickly.
I have cinders in the build but if/when I get Pyroclastic Sarge to 50 I'll drop that altogether as now at 50 & 36 I seldom use it.
Only other expensive IO is the Karma Knockback resistance, which I got as a drop at about level 30, when I next respec that will be dropped into my tank as in a duo I always have ID to spam if facing any mobs that do lots of knockback.
The below build was put together on Mids as I can't get into the game to find out what I actually have slotted in everything: Tactics, Imps, Transferance all have sets slotted but I forget exactly what.
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char -- Acc-I:50(A), Acc-I:50(3), Dmg-I:50(3), Dmg-I:50(5), Dmg-I:50(5), Hold-I:50(7)
Level 1: Transfusion -- Acc-I:50(A), Acc-I:50(7), Heal-I:50(9), Heal-I:50(9), Heal-I:50(11), RechRdx-I:50(11)
Level 2: Fire Cages -- Acc-I:50(A), Acc-I:50(13), Dmg-I:50(13), Dmg-I:50(15), Dmg-I:50(15), Immob-I:50(17)
Level 4: Siphon Power -- Acc-I:50(A)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(19)
Level 8: Hot Feet -- EndRdx-I:50(A), EndRdx-I:50(19), Dmg-I:50(21)
Level 10: Siphon Speed -- Acc-I:50(A), Acc-I:50(21), RechRdx-I:50(23), RechRdx-I:50(23), RechRdx-I:50(25)
Level 12: Flashfire -- Acc-I:50(A), Acc-I:50(25), Ragnrk-Knock%:50(27), RzDz-Immob%:30(27), RechRdx-I:50(29), RechRdx-I:50(29)
Level 14: Combat Jumping -- ULeap-Stlth:50(A), DefBuff-I:50(31), Krma-ResKB:30(31)
Level 16: Increase Density -- ResDam-I:50(A), ResDam-I:50(31)
Level 18: Hurdle -- Jump-I:50(A)
Level 20: Speed Boost -- EndMod-I:50(A), EndMod-I:50(33)
Level 22: Maneuvers -- EndRdx-I:50(A), DefBuff-I:50(33)
Level 24: Health -- Heal-I:50(A)
Level 26: Cinders -- Acc-I:50(A), Acc-I:50(33), RechRdx-I:50(34), RechRdx-I:50(34), RechRdx-I:50(34), Hold-I:50(36)
Level 28: Inertial Reduction -- Jump-I:50(A), RechRdx-I:50(36)
Level 30: Stamina -- EndMod-I:50(A), EndMod-I:50(36), P'Shift-EndMod:50(37), P'Shift-End%:50(37)
Level 32: Fire Imps -- Acc-I:50(A), Acc-I:50(37), Dmg-I:50(39), Dmg-I:50(39), Dmg-I:50(39), RechRdx-I:50(40)
Level 35: Transference -- Acc-I:50(A), Acc-I:50(40), EndMod-I:50(40), EndMod-I:50(42), EndMod-I:50(42), RechRdx-I:50(42)
Level 38: Fulcrum Shift -- Acc-I:50(A), Acc-I:50(43), RechRdx-I:50(43), RechRdx-I:50(43), RechRdx-I:50(45)
Level 41: Fire Ball -- Acc-I:50(A), Acc-I:50(45), Dmg-I:50(45), Dmg-I:50(46), Dmg-I:50(46)
Level 44: Tactics -- ToHit-I:50(A), ToHit-I:50(46), EndRdx-I:50(48), EndRdx-I:50(48)
Level 47: Fire Shield -- ResDam-I:50(A), ResDam-I:50(48), ResDam-I:50(50), EndRdx-I:50(50)
Level 49: Smoke -- ToHitDeb-I:50(A), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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67% smashing lethal res and really good recharge plus perma stacked 3x siphon speed cant go wrong with that.
My main point was for +Rech, not extra resistant, and when u say really good recharge, HOW good recharge do u have with "your improved build?".. i already have 3x siphon speed stacked.. perma, and tbh i've never gone wrong with my build ^^ but i was interested to see yours and so i have but i dont get why you get manouvers if its worse then weave for defense?
Tainted greek you said: Wouldnt take siphon power
(sorry quote button recently not working at all for me )
And your other option over siphon power would be fire cage??
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i dont get why you get manouvers if its worse then weave for defense?
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So you can get the bonuses from defence IO sets (or just slots).
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
But you can get them in weave! :P
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But you can get them in weave! :P
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Yeah but weave doesnt lead up to tactics unlike maneuvers.
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Yeah but weave doesnt lead up to tactics unlike maneuvers.
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This ^^^.
And tbh, I don't think you really need Tough on a farming build anyway if you know what you're doing. Sure it helps a bit, but just take some insps or a buffer.
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
Fair enough, but meh i'm not that keen on leadership set for a farming fire/kin IF you want TG you can come on defiant for abit and lemme show you the way i get down with the farming ^^
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Fair enough, but meh i'm not that keen on leadership set for a farming fire/kin
[/ QUOTE ]
Tactics is a must in my opinion and allows you to diversify your farming a lot.Also in farming builds with targeted heals increasing the chances of the heals and targeted buffs to hit is essential.Have a look at your heal and your FS and transference to hit.Plus the adjusted targeting set is great for tactics.
I didnt say you cant farm with that build but is slower compared to other builds for the same cash thats what i am saying (assuming people of equal skill play both builds)
I've Had a few people ask me for my Fire/Kin's Liqour's build that i started of with, it didn't cost me a great deal, he's lets say "upgraded" now, to more purples, but this is how i started more or less enjoy
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Char <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 1: Transfusion <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance: Level 50[*] (7) Doctored Wounds - Endurance/Recharge: Level 50[*] (7) Doctored Wounds - Heal/Recharge: Level 50[*] (43) Doctored Wounds - Heal/Endurance/Recharge: Level 50[*] (46) Doctored Wounds - Heal: Level 50[/list]Level 2: Fire Cages <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage: Level 50[*] (3) Positron's Blast - Damage/Endurance: Level 50[*] (3) Positron's Blast - Damage/Recharge: Level 50[*] (5) Positron's Blast - Damage/Range: Level 50[*] (5) Positron's Blast - Accuracy/Damage/Endurance: Level 50[/list]Level 4: Siphon Power <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 8: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (9) Recharge Reduction IO: Level 50[*] (9) Recharge Reduction IO: Level 50[/list]Level 10: Siphon Speed <ul type="square">[*] (A) Tempered Readiness - Accuracy/Slow: Level 50[*] (11) Tempered Readiness - Damage/Slow: Level 50[*] (11) Tempered Readiness - Accuracy/Endurance: Level 50[*] (13) Tempered Readiness - Range/Slow: Level 50[*] (13) Tempered Readiness - Endurance/Recharge/Slow: Level 50[/list]Level 12: Flashfire <ul type="square">[*] (A) Stupefy - Accuracy/Recharge: Level 50[*] (15) Stupefy - Endurance/Stun: Level 50[*] (15) Stupefy - Accuracy/Endurance: Level 50[*] (17) Stupefy - Stun/Range: Level 50[*] (17) Stupefy - Accuracy/Stun/Recharge: Level 50[*] (19) Stupefy - Chance of Knockback: Level 50[/list]Level 14: Super Speed <ul type="square">[*] (A) Celerity - +Stealth: Level 50[/list]Level 16: Health <ul type="square">[*] (A) Healing IO: Level 50[/list]Level 18: Cinders <ul type="square">[*] (A) Unbreakable Constraint - Hold: Level 50[*] (19) Unbreakable Constraint - Hold/Recharge: Level 50[*] (21) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50[*] (21) Unbreakable Constraint - Accuracy/Recharge: Level 50[*] (23) Unbreakable Constraint - Endurance/Hold: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End: Level 50[*] (27) Performance Shifter - EndMod: Level 50[*] (29) Performance Shifter - EndMod/Accuracy: Level 50[/list]Level 22: Hot Feet <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (23) Scirocco's Dervish - Damage/Endurance: Level 50[*] (25) Scirocco's Dervish - Damage/Recharge: Level 50[*] (25) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (27) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[/list]Level 24: Speed Boost <ul type="square">[*] (A) Endurance Modification IO: Level 50[/list]Level 26: Kick <ul type="square">[*] (A) Damage Increase IO: Level 50[/list]Level 28: Tough <ul type="square">[*] (A) Titanium Coating - Resistance/Endurance: Level 50[*] (29) Titanium Coating - Resistance/Recharge: Level 50[*] (31) Titanium Coating - Endurance/Recharge: Level 50[*] (31) Titanium Coating - Resistance/Endurance/Recharge: Level 50[*] (31) Titanium Coating - Resistance: Level 50[*] (33) Titanium Coating - Endurance: Level 50[/list]Level 30: Weave <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (34) Red Fortune - Defense/Recharge: Level 50[*] (36) Red Fortune - Endurance/Recharge: Level 50[*] (36) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (36) Red Fortune - Defense: Level 50[*] (37) Red Fortune - Endurance: Level 50[/list]Level 32: Fire Imps <ul type="square">[*] (A) Soulbound Allegiance - Damage: Level 50[*] (33) Soulbound Allegiance - Damage/Recharge: Level 50[*] (33) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50[*] (34) Soulbound Allegiance - Accuracy/Recharge: Level 50[*] (34) Soulbound Allegiance - Damage/Endurance: Level 50[/list]Level 35: Transference <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (37) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (37) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (39) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (39) Efficacy Adaptor - EndMod/Accuracy: Level 50[*] (39) Efficacy Adaptor - EndMod/Endurance: Level 50[/list]Level 38: Fulcrum Shift <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (40) Recharge Reduction IO: Level 50[*] (40) Recharge Reduction IO: Level 50[*] (40) Accuracy IO: Level 50[*] (42) Accuracy IO: Level 50[/list]Level 41: Indomitable Will <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (42) Red Fortune - Defense/Recharge: Level 50[*] (42) Red Fortune - Endurance/Recharge: Level 50[*] (43) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (43) Red Fortune - Defense: Level 50[/list]Level 44: Mind Over Body <ul type="square">[*] (A) Impervious Skin - Resistance/Endurance: Level 30[*] (45) Impervious Skin - Resistance/Recharge: Level 30[*] (45) Impervious Skin - Endurance/Recharge: Level 30[*] (45) Impervious Skin - Resistance/Endurance/Recharge: Level 30[*] (46) Impervious Skin - Status Resistance: Level 30[*] (46) Titanium Coating - Resistance: Level 50[/list]Level 47: Psionic Tornado <ul type="square">[*] (A) Force Feedback - Chance for +Recharge: Level 50[*] (48) Positron's Blast - Accuracy/Damage: Level 50[*] (48) Positron's Blast - Damage/Endurance: Level 50[*] (48) Positron's Blast - Damage/Recharge: Level 50[*] (50) Positron's Blast - Damage/Range: Level 50[*] (50) Positron's Blast - Accuracy/Damage/Endurance: Level 50[/list]Level 49: Inertial Reduction <ul type="square">[*] (A) Unbounded Leap - Jumping: Level 50[*] (50) Jumping IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+10.5% DamageBuff[*]+2.5% Defense(Melee)[*]+5.63% Defense(Ranged)[*]+3.13% Defense(AoE)[*]+0.9% Max Endurance[*]+42% Enhancement(Accuracy)[*]+4% Enhancement(Heal)[*]+57.5% Enhancement(RechargeTime)[*]+1.5% Enhancement(Slow)[*]+3% Enhancement(Stun)[*]+5% FlySpeed[*]+110.6 (10.9%) HitPoints[*]+5% JumpSpeed[*]+MezResist(Confused) (Mag 7.5%)[*]+MezResist(Held) (Mag 14.7%)[*]+MezResist(Immobilize) (Mag 11.9%)[*]+MezResist(Sleep) (Mag 11.9%)[*]+MezResist(Stun) (Mag 9.7%)[*]+MezResist(Terrorized) (Mag 9.7%)[*]+14.5% Recovery[*]+36% Regeneration[*]+9.45% Resistance(Fire)[*]+9.45% Resistance(Cold)[*]+3.13% Resistance(Negative)[*]+5% RunSpeed[*]+2% Debt Protection[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />