Help with bane build pleease


Celestyna

 

Posted

I was messing with the new version of mids, when i thought i'd stop planning my ubar expensive nrg/wp's latest respec, and design a build for a bane spider using normal IO's.

Granted i may look a f00l for posting this, i have no idea how to play them or what powers to take, or how to slot them, so be warned before u mock me ^.^

I was wondering if some people could give me ideas in what direction to take my bane spider to help it ^^

Here goes:

Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php

Level 50 Natural Bane Spider
Primary Power Set: Bane Soldier
Secondary Power Set: Bane Training
Power Pool: Leaping
Power Pool: Fitness

Villain Profile:
Level 1: Bane Spider Armor Upgrade <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (3) Resist Damage IO: Level 50[/list]Level 1: Wolf Spider Armor <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (3) Resist Damage IO: Level 50[/list]Level 2: Bash <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (5) Damage Increase IO: Level 50[*] (5) Accuracy IO: Level 50[*] (7) Accuracy IO: Level 50[*] (7) Endurance Reduction IO: Level 50[*] (19) Endurance Reduction IO: Level 50[/list]Level 4: Mace Beam <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (19) Damage Increase IO: Level 50[*] (21) Accuracy IO: Level 50[*] (21) Accuracy IO: Level 50[/list]Level 6: Combat Training: Offensive <ul type="square">[*] (A) Accuracy IO: Level 50[*] (34) Accuracy IO: Level 50[/list]Level 8: Combat Training: Defensive <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (9) Defense Buff IO: Level 50[*] (9) Defense Buff IO: Level 50[/list]Level 10: Tactical Training: Maneuvers <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (11) Defense Buff IO: Level 50[*] (11) Defense Buff IO: Level 50[/list]Level 12: Pulverize <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (13) Damage Increase IO: Level 50[*] (13) Accuracy IO: Level 50[*] (15) Accuracy IO: Level 50[*] (15) Endurance Reduction IO: Level 50[*] (17) Endurance Reduction IO: Level 50[/list]Level 14: Poisonous Ray <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (23) Damage Increase IO: Level 50[*] (23) Accuracy IO: Level 50[*] (25) Accuracy IO: Level 50[*] (25) Empty[/list]Level 16: Tactical Training: Assault <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (17) Endurance Reduction IO: Level 50[/list]Level 18: Combat Jumping <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (34) Defense Buff IO: Level 50[*] (34) Endurance Reduction IO: Level 50[/list]Level 20: Super Jump <ul type="square">[*] (A) Empty[/list]Level 22: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 24: Hurdle <ul type="square">[*] (A) Empty[/list]Level 26: Health <ul type="square">[*] (A) Healing IO: Level 50[*] (27) Healing IO: Level 50[*] (27) Healing IO: Level 50[/list]Level 28: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (29) Endurance Modification IO: Level 50[*] (29) Endurance Modification IO: Level 50[/list]Level 30: Shatter <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (31) Damage Increase IO: Level 50[*] (31) Accuracy IO: Level 50[*] (31) Accuracy IO: Level 50[*] (33) Recharge Reduction IO: Level 50[*] (33) Recharge Reduction IO: Level 50[/list]Level 32: Placate <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (33) Recharge Reduction IO: Level 50[/list]Level 35: Crowd Control <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (36) Damage Increase IO: Level 50[*] (36) Accuracy IO: Level 50[*] (36) Accuracy IO: Level 50[*] (37) Endurance Reduction IO: Level 50[*] (37) Endurance Reduction IO: Level 50[/list]Level 38: Call ReinForcements <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (39) Recharge Reduction IO: Level 50[*] (39) Recharge Reduction IO: Level 50[/list]Level 41: Surveillance <ul type="square">[*] (A) Accuracy IO: Level 50[*] (42) Accuracy IO: Level 50[*] (42) Recharge Reduction IO: Level 50[*] (42) Recharge Reduction IO: Level 50[*] (43) Defense Debuff IO: Level 50[*] (43) Defense Debuff IO: Level 50[/list]Level 44: Cloaking Device <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (45) Defense Buff IO: Level 50[*] (45) Endurance Reduction IO: Level 50[/list]Level 47: Mental Training <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 49: Build Up <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]------------
------------
[u]Set Bonus Totals:[u]------------
[u]Set Bonuses:[u]




<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />


 

Posted

go cheapo mixed set multi aspects over generic IOs, the benefits are massive, start this at lvl 22, they beat generics and SOs hands down.

See if you can get aid self in the build.

Get crowd control soon as you can, same with shatter, both of them are great moves.

I would leave assault till later

I would take the def debuffs out of surveilance and put into call reinforcements and get some acc/dam in them


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Posted

Out of interest was that the build you had on test?


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

On a tangent, where'd you get a version of Mid's with i12 content on it? =(


 

Posted

There's an unofficial version on the US forums, do a google search for "Issue 12 mids" and you should find it.


 

Posted

Thankies muchly! =D


 

Posted

New version of mids database due Soon.


Nuff Said...
Coolio Wolfus leader of Coolio�s Crusaders on Union.
Tekna Logik leader of Tekna�s Tormentors on Defiant.
AE arc 402506, 'The Rise and Demise or Otherwise of Tekna Logik...'.

 

Posted

*looks at Razors Build.......BEGINS MOCKING PROTOCOLS*

jk

looks like you have yourself a fairly servicable build there, I managed to get by with my lvl 29.

I took Bash, Pulvarise, shatter, Mace Beam (maybe take Poison ray instead), Wolf armor, Bane Armor, TT: man, TT: Assault, Placate, Surveillance, Combat jumping, sj, Swift, Health and Stamina. (not in that order)

I get by but I have to move in, start with shatter, then pulvarise, then bash then cycle melee to that foe allowing the Venom to slowly kill em (Very satisfying when they run only to sucome to the venom and drop down dead about 10 feet away) if theres too many drop back and either pull or use your ranged attacks to keep em at bay, if I want to pull off a quick Exec or stealth strike or if I need to take the heat off fire off placate

hope that helps even though its probably illegible

Regards

Spider


 

Posted

[ QUOTE ]
go cheapo mixed set multi aspects over generic IOs,

[/ QUOTE ]


O.o what does that mean? &gt;.&lt; are you trying to say use cheap sets instead of IO's? sorry, the wording just threw me a little, having an off day &gt;.&lt;


 

Posted

Razor, wake up, the build has you wasting a end IO on combat jump saving you 0,02 end per sec when it should be on powers like Mace Beam or Poisonous Ray saving a whole lot more and no one has pointed this out yet. Your attack chain is killing your endurance and you need to complete the slotting on 2 powers. Your throwing in slots for small weak changes when they could be so much more.

Power choices are personal and to be fair they don't look all to out of line from what some of the more positive Bane players have. Is this too similar to what you had power choice wise on test or in slotting? I do see problems slot wise but would need to know if power choice wise your doing yourself any justice here.

I will stipulate that any compulsory exemplaring for SFs won't need to take you below lvl 20 and so choosing your powers carefully, you can have a "playable at 20 build" and set yourself up for later levels to come. You may have say 1 less attack by 20 but what ya have may be all you need. Should you go time bandit and exemp way down to 6 for a mission all I can say is temp powers "and" slotting. They don't have to need many attacks anyways, so a bread and butter by then, still aint needed. Most people don't need a bread and butter attack chain by 6 I can tell you, ask yourself will you?

I'd forget sets for now and first come to know what your looking at in terms of what you really need and in doing the numbers. Simply adding sets doesn't save or make a build.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Meh, i don't really look at the real numbers unless i'm talking about damage, other than that i tend to either go for what looks good, or what i can get without too much effort, thanks for the thoughts peeps.


 

Posted

Your build doesn't offer you as many attacks to an end bar as it could or at the other end of the spectrum even in terms of burst dps it doesn't have the best recyclable attack chain to it for a basic IO slotted build. If all those powers are must haves, in that order, then there is a better way to slot. If your taking an attack more out of attack chain filling and you'd rather not have it then again there is a good chance you can be rid of it. A power that could be felt like a necessity in the early levels may not be but if your finally happy with what you got and its a great build to play then thats all good. I will stop trying to throw possibilities for you to think on your way in order for you to make the differences yourself. They're only possibilities because your the only one playing your character for you.

I went for 6 slotting all the attacks, slotting to get the best attack chain you can have with the least amount of attacks that you like to make room for every bit of buffage you can give yourself. Look at how much on average attack chain costs, add it to toggles and compare the total end drain to end recovery to eek out the most attack chains to an end bar. Banes make me have to think they really do. Either I am just daft or the devs did produce something thats meant to make people think.

My planned attacks are Shatter, Pulverize, Crowd Control, Poisonous Ray and Bash. The rest is buffs, debuffs, control and support (pets) and I just wanted a build that could play well from 20. Acrobatics at 20 cos I really hate kb.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Given sufficent Inf, my priority set IO would be a Steadfast KB prot IO in Wolf Armour. My build is just to tight for Acrobatics.

The other thing I would try to do with sets is get enough +recovery to do without Stamina, freeing up 3 power slots, which I could use to get the Fighting Pool. How much recovery you need is something you can only really gauge by playing though.


I really should do something about this signature.

 

Posted

I might have a KB IO spare. I am pretty sure I have. I don't like having to take acro neither. The End drain to End recovery gap isn't all that wide to me as it is but without the inf for it I'd have to take acro as kbs would drive me nuts. On a squishy whose ranged I don't mind but on a melee character forget it. Whatever server that kb IO is thats where my banes going.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Meh, i don't find kb much of a problem, it's rarely ever gotten me killed, only the stupid steel strongmen are the mnob i can think of that's given me noticable annoyance, but yeah i guess so.