Will power > Regen


Cynic

 

Posted

I hear a lot of ppl saying willpower is betetr than regen but why? they both have fast healing and quick recovery and regen has dull pain a good heal and armor extension and reconstruction another heal and not to mention instant healing a very fast health regen, i'm a regen fan all that health/end recovery as well as all that healing.
So can anyone explain to me why is willpower better?


 

Posted

I prefer willpower because I find it more fun to play. It has a bit of resistance, a bit of defence, some Psi defence and resistance too (nice to have that) and it also has a higher regen rate than regen does (unless Instant Healing is being used)

It doesn't have so many click heals though and when you're going to die with WP unless you have inspirations to help you that's it.

Regen I find quite dull to play, too many methods to stay alive and too much taken away from your primary. My DM/SR vastly out damages my DM/Regen not just cause of quickness but because I don't have to constantly be clicking powers to survive. On the other hand I don't think regens should die in the normal course of play.

So which is better would come down to the player, but since hitting 50 with my Regen I've not played it and probably wont again. My SR & my Invul both get freequent play and my Willpower probably will as well (only hit 50 with it yesterday so cant be sure, but its one of the most fun scrappers I've played)


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

What Cynic said.


 

Posted

I have a spines/regen and a broadsword/willpower, both in the mid-40s.

I like both alts, but the /wp one is so much easier to play - you really don't have to worry about your secondary at all, apart from the single 'panic button' power - which tends to be used tactically in my case, just like new MoG.

With /wp, either your secondary is working, or you're dead.

With the /regen, I often feel I'm playing my own personal Empath as well as scrapper.


 

Posted

I've just hit 50 with my DB/WP and it was/is great. Perfect for me with my first real scrapper Also I think willpower fits in better for back stories. Well at least mine (when I get round to finish writing them)


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Posted

I prefer Willpower because it's the lazy mans set!
Regen has all those pesky clicks; Dull Pain, Reconstruction, Instant Healing....phooey. Too much effort.


Chairman of the Charity of Pain; accepting donations of blood and guts.

Prophet of the Creamy Truth; "If it's empty, fill it with cream."

 

Posted

The thing with heals is they are subject to recharge and cast time and both those things can get in the way of survivability. Willpower is passive defense like SR and SRs are also more fun and I do love resurrecting myself a lot because its still new power on me, your not necessarily faced with downtime and so defeat is often literally meaningless.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

well regen got it's own rez, I like Regen very much, because I do have to pay attention! I have to be active for my own survivability


 

Posted

[ QUOTE ]
well regen got it's own rez, I like Regen very much, because I do have to pay attention! I have to be active for my own survivability

[/ QUOTE ]
This.

And I get to make a choice on when, where and how I use my secondary powers. Also I don't have to worry about where my next green insp will come from or fall back on two pool powers to recover my health.


 

Posted

[/color]<blockquote><font class="small">Antwort auf:[/color]<hr />
Also I don't have to worry about where my next green insp will come from or fall back on two pool powers to recover my health.

[/ QUOTE ]Neither does WP. You need health? The next enemies are over there. Go get your health.
Who thinks WP needs Aid Self does not understand the set.
Granted, brutes and tankers have more powers with soft control for cases when you can't risk taking any further damage, but even with scrappers normal spawns should provide a net gain in health to make up for tough spawns where you might lose some.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

[ QUOTE ]
well regen got it's own rez, I like Regen very much, because I do have to pay attention! I have to be active for my own survivability

[/ QUOTE ]

Thing is, while a regen is active for his own survivability, he is not bashing foes or doing much else, hence usually outclassed by other scrappers when dealing damage.
Scrappers should be imo active all the time, checking on squishies that might have aggro, killing the boss, killing the foes that are frying the team with ranged attacks... heck, even trying to contain the other mob aggroed by mistake insetad of choosing which heal is available now and which one will be next one to use, the set may grant them being alive at the end of each and every fight, but any skilled scrapper can do that with any other secondary while being far more helpful for the team.

Regens on PvE are not even scrappers, just the ultimate selfish empaths.


 

Posted

[ QUOTE ]
Scrappers should be imo active all the time, checking on squishies that might have aggro, killing the boss, killing the foes that are frying the team with ranged attacks... heck, even trying to contain the other mob aggroed by mistake insetad of choosing which heal is available now and which one will be next one to use, the set may grant them

[/ QUOTE ]

Oh my, makes me want to have more scrappers on my team, just so that I can just sit and leech ^^

[ QUOTE ]
Regens on PvE are not even scrappers, just the ultimate selfish empaths

[/ QUOTE ]

Hmmm *checks Night's sig*.. Ah, right


 

Posted

[ QUOTE ]
Thing is, while a regen is active for his own survivability, he is not bashing foes or doing much else, hence usually outclassed by other scrappers when dealing damage.
Scrappers should be imo active all the time, checking on squishies that might have aggro, killing the boss, killing the foes that are frying the team with ranged attacks... heck, even trying to contain the other mob aggroed by mistake insetad of choosing which heal is available now and which one will be next one to use, the set may grant them being alive at the end of each and every fight, but any skilled scrapper can do that with any other secondary while being far more helpful for the team.

Regens on PvE are not even scrappers, just the ultimate selfish empaths.

[/ QUOTE ]

Jeez Night' don't reopen this can of worms, we've been over this too many times already.

And you're still wrong.


 

Posted

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Oh my, makes me want to have more scrappers on my team, just so that I can just sit and leech ^^

[/ QUOTE ]

Or ask for help when your blasta gets too much aggro


 

Posted

[ QUOTE ]
[ QUOTE ]
well regen got it's own rez, I like Regen very much, because I do have to pay attention! I have to be active for my own survivability

[/ QUOTE ]

Thing is, while a regen is active for his own survivability, he is not bashing foes or doing much else, hence usually outclassed by other scrappers when dealing damage.
Scrappers should be imo active all the time, checking on squishies that might have aggro, killing the boss, killing the foes that are frying the team with ranged attacks... heck, even trying to contain the other mob aggroed by mistake insetad of choosing which heal is available now and which one will be next one to use, the set may grant them being alive at the end of each and every fight, but any skilled scrapper can do that with any other secondary while being far more helpful for the team.

Regens on PvE are not even scrappers, just the ultimate selfish empaths.

[/ QUOTE ]

Having taken every scrapper set past 40 (and all but inv to 50, I can look at your statement with the derision it deserves...


 

Posted

[ QUOTE ]
[ QUOTE ]
Oh my, makes me want to have more scrappers on my team, just so that I can just sit and leech ^^

[/ QUOTE ]

Or ask for help when your blasta gets too much aggro

[/ QUOTE ]

My blasta never gets too much aggro, my blasta looooves the aggro, the more around, the quicker they fall


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Oh my, makes me want to have more scrappers on my team, just so that I can just sit and leech ^^

[/ QUOTE ]

Or ask for help when your blasta gets too much aggro

[/ QUOTE ]

My blasta never gets too much aggro, my blasta looooves the aggro, the more around, the quicker they fall

[/ QUOTE ]

Dammit I hate skype, there's no chat log in there.


 

Posted

Lies! I always carry a huge load of lucks to get into 'ooba god mode' if the situation requires it!


 

Posted

[ QUOTE ]
[ QUOTE ]
Thing is, while a regen is active for his own survivability, he is not bashing foes or doing much else, hence usually outclassed by other scrappers when dealing damage.
Scrappers should be imo active all the time, checking on squishies that might have aggro, killing the boss, killing the foes that are frying the team with ranged attacks... heck, even trying to contain the other mob aggroed by mistake insetad of choosing which heal is available now and which one will be next one to use, the set may grant them being alive at the end of each and every fight, but any skilled scrapper can do that with any other secondary while being far more helpful for the team.

Regens on PvE are not even scrappers, just the ultimate selfish empaths.

[/ QUOTE ]

Jeez Night' don't reopen this can of worms, we've been over this too many times already.

And you're still wrong.

[/ QUOTE ]

Thing is, what you guys see as an amazing feature, "being active for your own survivability" impairs both the damage output and the team effort, as easy as while clicking a heal you are not attacking and regen has many heals to click.

If you want a scrapper who needs to be active for his own survivability go Dark Armor.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Thing is, while a regen is active for his own survivability, he is not bashing foes or doing much else, hence usually outclassed by other scrappers when dealing damage.
Scrappers should be imo active all the time, checking on squishies that might have aggro, killing the boss, killing the foes that are frying the team with ranged attacks... heck, even trying to contain the other mob aggroed by mistake insetad of choosing which heal is available now and which one will be next one to use, the set may grant them being alive at the end of each and every fight, but any skilled scrapper can do that with any other secondary while being far more helpful for the team.

Regens on PvE are not even scrappers, just the ultimate selfish empaths.

[/ QUOTE ]

Jeez Night' don't reopen this can of worms, we've been over this too many times already.

And you're still wrong.

[/ QUOTE ]

Thing is, what you guys see as an amazing feature, "being active for your own survivability" impairs both the damage output and the team effort, as easy as while clicking a heal you are not attacking and regen has many heals to click.

If you want a scrapper who needs to be active for his own survivability go Dark Armor.

[/ QUOTE ]

Exactly how active is another scrapper when they are lying face-down in the dirt exactly?

Regen has a total of two "regular clicks": Dull Pain and Reconstruction. IH and MoG are situational.
Dark has a total of one "regular click": Dark Regeneration.

Hardly that inconveniencing, really... considering that INV has Dull Pain too and SR has Practiced Brawler.
(And probably Aid Self, which frankly takes more effort to fire off than either Reconstruction or Dark Regen!!)

Of all the secondaries, only Willpower is really that "fire-and-forget"... and even with THAT, you'll still periodically be using "Strength of Will" (and possibly Hasten).

There's also a fairly good point in that whilst SR "adds to damage output" with Quickness, Regen adds to it with Quick Recovery (by letting you slot more +Recharge/+Damage/+Cookies instead of endred).

Using Regen's clickyheals whilst travelling between groups is very nearly as effective as using them in battle and costs you absolutely nothing in terms of damage output, since none of them will root you anymore. Also, don't forget that the old "Weapon Redraw Penalty" argument was debunked a while back by BaB!


 

Posted

In the end it all comes down to the complete build (including primary and pools) and playstyle. Some people can't cope well with powerset X playstyle-wise or build-wise and think it's considerably worse than powerset Y and some powersets perform better against a certain kind of enemy while they outshine other sets against other enemies, but in my opinion that is really all there is to it.
Looking at Regen and WP only I can say that both sets are very strong in the right hands.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

[ QUOTE ]
Exactly how active is another scrapper when they are lying face-down in the dirt exactly?

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I heard some spines/da scrappers have the rez 3 slotted for recharge so they can use it as an attack, but so far it is a rumour

[ QUOTE ]
Also, don't forget that the old "Weapon Redraw Penalty" argument was debunked a while back by BaB!

[/ QUOTE ]

Mmm true, totally forgot about that, still regens are... regens you know


 

Posted

Soloing on a regen is stupidly easy, on invince my regen doesn't use any of the clickies the passive regen from integration is plenty.

Teaming on my regen, now then I have to start clicking powers, but hey isn't that when my attacks are most needed? I dont enjoy playing regen because I can always survive on a regen but I cant always be sure I can save anyone else.

Having experience on all scrapper secondaries (all be it DA as a brute not a scrapper) I can honestly say that regen is the set that I have to think the least when playing. I don't need to worry about timing because there is always a click when I need it. Maybe the fact I have siphon life from DM as well helps that but I find regen to be too simple to play.

With my invul I always keep a note of how many are around me, where my position is, when DP will run out (because unlike Regen I use this all the time not just when in need) and I try to make sure I can ripper at the start of it running out to keep 5 foes on their back for some of my downtime.

With my SR its timing aidself and taking out foes that might apply a debuff on me first so that I can use it when I need it. I don't use Aidself unless I can use all the hit point gain because I want to be doing damage, I'm a scrapper, damage is my primary.

My willpower is almost as easy to play as my regen, but its more good/dead moments. If I start dying then I know I'm gone. This happened twice between hitting 47 and 50 so I wouldn't say it was all that common.

My DA is my click on the edge set and the biggest thrill. Not only do I have to make best use of Dark Regen by the number of foes around me I need to make sure I have the end to use it.

With all my other scrappers I get a buzz when my health goes from red to green, with regen its just all part of the play and when it was red I know I was never in any danger. I find no thrill in that but I do feel that I am lacking damage. If you want to be able to stand through everything then I'd take regen, but if you want to have a nail biting fight I'd pick any other set over it

(My views on regen haven't changed since I3 even though I didn't bother hitting 50 on mine till I10. There have been constant changes to the set but its never felt thrilling or challenging to me. My veiws on SR have changed constantly going through the defence changes, defence scaling and IO slotting. I am bias towards DM/SR because it was my first 50, if I step back my Claw/WP is the most fun scrapper I've played)


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

[ QUOTE ]
Soloing on a regen is stupidly easy, on invince my regen doesn't use any of the clickies the passive regen from integration is plenty.

[/ QUOTE ]

What a ludicrous statement. Ever tried an Elite Boss, or a Bane Spider Boss. Obviously you must avoid actually doing anything remotely difficult when soloing as 40 or so hp/sec isn't enough to overcome the spike damage from the majority of bosses.

[ QUOTE ]
Teaming on my regen, now then I have to start clicking powers, but hey isn't that when my attacks are most needed? I dont enjoy playing regen because I can always survive on a regen but I cant always be sure I can save anyone else.

[/ QUOTE ]

I actually find the reverse unless its a really bad team. You have the support of others and someone else holding the majority of aggro in most cases so very rarely have to use you heals.

[ QUOTE ]
Having experience on all scrapper secondaries (all be it DA as a brute not a scrapper) I can honestly say that regen is the set that I have to think the least when playing. I don't need to worry about timing because there is always a click when I need it. Maybe the fact I have siphon life from DM as well helps that but I find regen to be too simple to play.

[/ QUOTE ]

Dark Melee/Regen is by far the easiest ride to 50 of any scrapper set.

You don't seem to realise that the primary plays a huge part in how fun the secondary is (it being the primary after all). I find Claws and Spines vastly more fun than DM, Katana, BS...


 

Posted

[ QUOTE ]
[ QUOTE ]
Soloing on a regen is stupidly easy, on invince my regen doesn't use any of the clickies the passive regen from integration is plenty.

[/ QUOTE ]

What a ludicrous statement. Ever tried an Elite Boss, or a Bane Spider Boss. Obviously you must avoid actually doing anything remotely difficult when soloing as 40 or so hp/sec isn't enough to overcome the spike damage from the majority of bosses.

[/ QUOTE ]

You seem to find lots of argumentations ludicrous, so I'll try and give you yet another at least as ludicrous as the previous ones. Having at least a lv50 myself on every secondary but /invul and on every primary but claws (I really think this is a very pedant way to start my speech, but hey, everybody seems to be doing so these days, and I lack at personality myself so..), I have to agree with Cynic there on that regen is the easiest to solo with, alog with WP - although truth to be said, all them scrappers are easy soloers till boredom tbh-. On Regen side, I got a spiney a MA and a Broadsword at lv50 (and I don't mind if you say they are the easiest ones right after DM), and on two of them I soloed every EB on Maria's arc to get the Portal Jockey before i9 -that is, before IO's- ... and besides it was really easy indeed! So I really don't get your comment about soloing EB's being so hard or, far beyond, soloing Bane bosses... mainly as the quickest xp to solo your way after SOs lv is go farm Sirens and then WB quick arachnos missions. Bosses spike damage is a laugh with gadgets like Dull Pain, reconstruction, IH, MOG... and the huge regen you get from integration, fast healing and health. No matter how tough a boss hits, you will always have a heal up again before getting into hairy hp levels. A regen needn't worry on a single tough baddie dmg, AV's aside. Problem for a regen is having incoming damage from several foes at once, which is what usually happens when teaming

[ QUOTE ]
[ QUOTE ]
Teaming on my regen, now then I have to start clicking powers, but hey isn't that when my attacks are most needed? I dont enjoy playing regen because I can always survive on a regen but I cant always be sure I can save anyone else.

[/ QUOTE ]

I actually find the reverse unless its a really bad team. You have the support of others and someone else holding the majority of aggro in most cases so very rarely have to use you heals.

[/ QUOTE ]

In that case any secondary alike will be the same, but /SR will make you have a quicker recharge rate on your attacks, so your dmg/minute will be higher, and /DA will have a dmg aura, and /dark, WP and Invinc have their own aggro aura to keep baddies attention away from squishies, so in all cases /Regen would be offering less than them to the team. Besides, you dont always play on ideal teams, sometimes it's the scrapper that has to go bear the alpha, if it's the only melee toon on a squishies' team. And regen is by far the worse to take the alpha on teams