Wich is the best damage dealer dom?


Alvan

 

Posted

I was thinking about: Wich dominator that can get down faster a single target?

First I though that one with /NRG assault with total focus, bone smasher and powerburst.

But later think about fire/fire: fiery embrace with domination will give all your powers (primary/secondary) a very high damage bonus.

What do you think?


 

Posted

Single Target?

It's hard to tell, Energy does have bigger numbers, but you have to take into account the huge activation on Total Focus, and Power Burst has a quite long anim too. Fire has single target attacks with really quick animations, so might be better for cycling. All depends.

Are you talking about a burst damage chain?


 

Posted

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Single Target?
Are you talking about a burst damage chain?

[/ QUOTE ]

ummm yes, wich chain do you think can kill a target faster.


 

Posted

mind/fire, mind/ice and ice/fire i'd say should on paper give you some serious damage output, but you will prob have to slightly nerf yourself control wise to get superb damage. I personally have always said a dom's true power is the controls as you can grind a whole fight to a halt once you've got to the late 20s and just exterminate everything. I personally am a massive fan of thorns tho due to its superb all round attack powers (aim, ripper, thorn barrage and impale are just so fun ^^)


 

Posted

Fire/Ice, once you get the Monkeys and focus on single-target control on fire side, ftw.


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Posted

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[ QUOTE ]
Single Target?
Are you talking about a burst damage chain?

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ummm yes, wich chain do you think can kill a target faster.

[/ QUOTE ]Burst as opposed to DPS though?


 

Posted

Fire is the highest damage primary. I would take /Fire secondary too, since you get Fiery Embrace, a Build Up type power.

However this combo has the weakest control/defense.


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Posted

For the Assault sets Fiery is the highest damage. Icy and Thorny are about even with Thorny maybe being slightly higher, then Energy then Psionic. Why doesn't Energy do better? well for example, Ripper used with Aim from Thorny does the same damage as Total Focus from Energy, even without Aim Ripper has half the recharge of TF.

If you're just interested in damage then it's Fiery Assault but that ignores all the other things like which sets have Power Boost, secondary effects, synergy with the control sets and so on. Ice, as usual, works out stupidly powerful when you factor in all these other things.


 

Posted

I was looking "on the paper" and didnt found Ice got this high numbers, excuse my ignorance, but, why it give you more damage than energy or psi?¿


 

Posted

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I was looking "on the paper" and didnt found Ice got this high numbers, excuse my ignorance, but, why it give you more damage than energy or psi?¿

[/ QUOTE ]

You have to work out the cast time and recharge time of the powers as well as the damage. If I reference Mids' Villain Designer, Total Focus has a cast time of 3.3 seconds and base damage of 148.5 - in less time than that Icy Assault can do more damage eg. Bitter Ice Blast and Greater Ice Sword do 81.8 + 82.4 = 164.2 in 2.9 seconds.

It gets worse - the base recharge of TF is 20 seconds compared to 10 and 12 seconds of those two ice attacks. This means Icy Assault has much higher damage potential than Energy. Looking at the other Energy attacks - say Bonesmasher, well that has identical damage to Ice Sword; the other Energy attacks? None of them are better than anything in Icy, except for the snipe attack and if you start using snipes you will mess up your attack chain and start doing less damage over time.

Does this mean Energy Assault is no good? no, because it has other things going for it namely the stuns, power boost and knockbacks.


 

Posted

[ QUOTE ]
[ QUOTE ]
I was looking "on the paper" and didnt found Ice got this high numbers, excuse my ignorance, but, why it give you more damage than energy or psi?¿

[/ QUOTE ]

You have to work out the cast time and recharge time of the powers as well as the damage. If I reference Mids' Villain Designer, Total Focus has a cast time of 3.3 seconds and base damage of 148.5 - in less time than that Icy Assault can do more damage eg. Bitter Ice Blast and Greater Ice Sword do 81.8 + 82.4 = 164.2 in 2.9 seconds.

It gets worse - the base recharge of TF is 20 seconds compared to 10 and 12 seconds of those two ice attacks. This means Icy Assault has much higher damage potential than Energy. Looking at the other Energy attacks - say Bonesmasher, well that has identical damage to Ice Sword; the other Energy attacks? None of them are better than anything in Icy, except for the snipe attack and if you start using snipes you will mess up your attack chain and start doing less damage over time.

Does this mean Energy Assault is no good? no, because it has other things going for it namely the stuns, power boost and knockbacks.

[/ QUOTE ]

So fire and ice got the less cast time with more damage? and psi? is this last faster than ice?


 

Posted

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So fire and ice got the less cast time with more damage? and psi? is this last faster than ice?

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Fire gets Fiery Embrace as a damage buff whereas Ice has none (it has Power Boost instead). Psionic generally does less damage but it is almost all pure Psi, which is good or bad depending on what you are attacking. Psychic Shockwave is a good attack for an AoE but not especially great as a single target attack as far as damage goes - it does have huge -recharge and stuns though.


 

Posted

[ QUOTE ]
For the Assault sets Fiery is the highest damage. Icy and Thorny are about even with Thorny maybe being slightly higher, then Energy then Psionic. Why doesn't Energy do better? well for example, Ripper used with Aim from Thorny does the same damage as Total Focus from Energy, even without Aim Ripper has half the recharge of TF.

If you're just interested in damage then it's Fiery Assault but that ignores all the other things like which sets have Power Boost, secondary effects, synergy with the control sets and so on. Ice, as usual, works out stupidly powerful when you factor in all these other things.

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I'd agree and cite this as the most accurate summation. Besides the "on paper" stats as Filth says there's a lot more to assessing how a damage dealing attack set works. I've given all the Dom' sets a bash to a minor degree on some to much greater on others.

Energy might look good, but I've thus far found it very very clunky, slow and cumbersome to use and not that good a Domination contributor. Conversely Thorns is stupidyly visceral and very fast and fluid. My /Thorny easily out paces /Energy and compartively to some builds keeps pace with Fire.
But, key up Fire and Ice in the right combinations and they definitely shine far brighter.
/Psi I've so far found a bit lacking. Shame, 'cos Mind Probe's a nice attack, and what I've seen of 'Shockwave is very good. Still the /Psi set does work very well for AOE use and I've found it maybe more fluid than Energy and it's a really good Domination builder.
I'd personally queue them up in order as Ice above and beyond all, with Fire slightly over Thorns. Energy a way behind that with Psi perhaps tieing with it, although really I personally far prefer Psi over Energy for better qualities it has than just damage.


 

Posted

Psi has probably the best AoE I'd say later on, but the OP was about ST.


 

Posted

I can only assume that the OP wants a zonal domi to play stalker like and destroy single targets quickly and effeciently. Energy's blapper playstyle i can see as being a obvious choice cos of energy overpowered feel in other ATs, but I think for Domies, it's not that great. Ice or fire are probs the best for single target damage, and cos of powerboost in ice, and its secondary effects, personally ide prefer ice.

Fire is the most damaging primary, so ide go fire/ice.

In the arena though, I think fire/ isnt as powerful as some domi sets. Mind/ Plant/ and Ice/ all being particularly nasty in the arena. My ice/psi can make regens cry and most toons wondering where on earth all their attacks went. /psi aint the best ST damage set, but its stacking of insane -rch is damage mitigation in itself.

But as an arena domi, a mind/fire or for me a mind/ice would probs be a good bet, as for pvp, psionic defence is often lacking, and will often bypass most defences anyways.

For zonal pvp, well, best ask someone else on that.


 

Posted

Powerboost doesn't boost damage, only secondary effects.

Only /fire and /thorns have a +dmg buff power, so these will blow the socks of all the other secondaries in terms of raw damage.


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Posted

fire with fiery embrace, and babies (imps) and domination (plus all the accolades you can get) is the best char ive ever had to be honest. Once i had her worked out she wasnt squishy and she did uber damage. Ive not tried fire/ice i was totally clueless when i started so i had fire fire, and she pwns! ^_^


 

Posted

Thorn has a plus, having -defence it accept the Proc chance to resist debuff. Makes a quite nice increase of damage.


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Posted

Oh yeah, single targets.

Well my Plant/Thorns has put down single target stuff stupidly quick with Poison Ray, Aim, Ripper and Domination, and it gets more stupid when the -res Achilles heel proc I have triggers and the chances for BU from Decimation and Gaussians Fire Control. Sure getting all of those in one salvo is rare and divine providence but certainly a case of "[censored] was that!?!?!?" .

I haven't done any hard testing to check if the -res proc stacks with the Poison Ray -20% res, or whether the BUs stack from Decimation and Gaussian's. I presume they probably would, otherwise I just enjoy the holy [censored] moments when they happen .

I built my attacks so they come in at over 100% damage, 80+% acc and recharge etc. I don't subscribe to perma Domination (unless I get some dumb luck and find 5 LOTGS ) so I've gone for nigh-perma Domination to avoid gimping the best stuff in the sets.


 

Posted

I agree with Mighty's post totally. As I've shaved the global recharge on my gravity/thorns way down, I slotted Thorny Darts with 2 of a def debuff set to get another dmg buff globally and that -res proc so I can throw in that attack between holds and ripper/impale/thorn barrage for a fairly hefty debuff which fits neatly into my tried and tested attack chains

Also for reference the chance for neg on Fling Thorns was such a good idea