Fire assault queries


Ethric

 

Posted

Ok peeps, I have recently been slowly levelling my new mind/fire dom and have discovered I kinda don't like incinerate. Sick dmg, but poor acc, and my dom seems to now get within melee range too often. I decided this was a good plan when I realised I had just soloed the Sea Witch EB with frankly poor dmg dealing and without being able to use my biggest hitter.

Therefore I am deciding to bin it, but does it have much use later on in lvls as Starshockwave is only 23 atm.

I want this dom to be a good mix of everything and with only a few IO procs is one of the most fun chars I've ever made. Therefore my 2 candidates to replace incinerate are combustion and the snipe.

I'm more tempted by the snipe due to having hover and +stealth freebird, however another aoe is always tasty. Just wondering about what people think of both those powers. Will post my proposed build later tonight as I left my laptop at home.


 

Posted

welll as a lvl 50 fire fire dom. i find /fire kinda [censored]. though ive not tried melee yet, im looking into different mixes ahead of my respec in i11


 

Posted

I usually incinerate enemy 1, kill enemy 2, and if I have to, finish off enemy 1.


 

Posted

Hiya,

as a long dominator player, I think u must be entering and getting out melee continously...

Think in dominators like a mix of controllers and blasters, low hp and high control, but not high dmg...

So IMHO u shouldnt respec ur big hitter never...

My final advice: "If u would have 6-finger-hands u would be a better dominator... So stay active..."

Peace.


 

Posted

I know about doms and melee mate - my lvl 50 gravity/thorns is some indication

Its more the fact that the fire melee just doesnt cut the mustard, espcially when Sands Of Mu is more accurate and damaging *without* slotting

Plus I've noticed that this particular build, noone generally gets close enough or lives long enough to get to melee. Especially with flares, fire breath, fire blast and fiery embrace to go with TK.

Its just because it lacks burst damage like Skewer and I've noticed that many foes just heal once I hit it. Plus it does seem to ground me for a while. I'm just weighing it up as I've tried running mishes with it not in my power tray and I haven't noticed it get any harder (like the Sea WItch mentioned above) - quite the opposite as I am not wasting end on it and getting into a vulnerable position.

I really just wondered if it was a late blooming power, but at this stage the snipe may be better utilised once I get the interrupt down - way more dmg & acc and sick range - again was just trying to gauge popular opinion. Plus if I bin incinerate I can take hasten way earlier

But any advice on combustion and the snipe would also be nice.

Again, any advice and info welcome and thx to those who actually replied


 

Posted

I find it useful, but the aoe and cone attacks seem more in tune with the way I like to play my plant/fire.
Ever tried TKing a load of enemies into a corner and then using fire breath on them btw?


My MA IDs:
Fiend Space: 211464

 

Posted

[ QUOTE ]
I find it useful, but the aoe and cone attacks seem more in tune with the way I like to play my plant/fire.
Ever tried TKing a load of enemies into a corner and then using fire breath on them btw?

[/ QUOTE ]

Every chance I get lol Although, I normally hit fiery embrace befoe


 

Posted

Past 38, I tend to hardly ever use Incinerate. It may do good damage, but my build is filled with ranged attacks, and so don't have time to go in for just 1 or 2 melee attacks.

If anything, I'd recommend Combustion over it anyday


@Under Control

 

Posted

Thanks again to all those who replied to me

I have completed my respec last night (veteran respec ftw!) and incinerate is gone. All hail the glory of perma flares and procs! Took fire breath at lvl 4 and hasten at 22 The carnage is huge fun with his really selective procs and he can comfortably solo on vicious on sharkhead at a mere lvl 24 Roll on 26 for terrify.... it's time for the Jabba The Hutt laugh......

Just need to choose between the snipe (for concept and range) and combustion (for pbaoe fun) at 35 lol

PS - hey to the dom/troller formerly known as "Prue", long time no see mate


 

Posted

[ QUOTE ]

Just need to choose between the snipe (for concept and range) and combustion (for pbaoe fun) at 35


[/ QUOTE ]


Combustion!


[ QUOTE ]
PS - hey to the dom/troller formerly known as "Prue", long time no see mate

[/ QUOTE ]


Hi


@Under Control

 

Posted

Incinerate is nice damage, about 10% better than the other level 2 Dominator melee attacks, balanced around its DoT. You will want to use it against EBs and such when your attack chain looks like Blaze - Fire Blast - Fire Blast - Blaze - Fire Blast, etc. Incinerate makes a great addition to your damage.


 

Posted

Yeah - but I can happily solo EBs without it

The attack chain I have now is so fast with hasten I really don't need incinerate now. Getting the snipe at 35 now to allow serious single target damage. My attack chain is flares, fire blast, fire breath, mesmerize (slotted as an attack more than a control) and with hasten, fiery embrace and domi I can rinse and repeat at leisure. Blaze and the snipe will give me the long range blasting I need more I think. Everytime I used the melee it either missed or nearly got me killed. Also have a gander at my funny plan for that lame flares

The build I'm going for now looks something like this:

Villain Plan by Mids' Villain Designer 1.21
http://www.honourableunited.org.uk/mhd.php

Starshockwave: Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Fitness
Power Pool: Flight
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Leviathan Mastery

Villain Profile:
------------
Level 1: Mesmerize Thundr-Acc/Dmg:39(A), Thundr-Dmg/EndRdx:39(3), Thundr-Dmg/Rchg:39(7), Thundr-Acc/Dmg/EndRdx:39(37), CSndmn-Heal%:39(43)
Level 1: Flares Decim-Build%:30(A), T'pst-EndDrn%:30(17), Dev'n-Acc/Dmg:30(43), Dev'n-Hold%:30(43)
Level 2: Dominate Acc(A), Acc(3), Hold(5), Hold(7), RechRdx(9), EndRdx(19)
Level 4: Fire Breath Posi-Acc/Dmg:39(A), Posi-Dmg/EndRdx:39(5), Posi-Dmg/Rchg:39(9), Posi-Dmg/Rng:39(34), Posi-Acc/Dmg/EndRdx:39(34), Posi-Dam%:39(37)
Level 6: Confuse Mlais-EndRdx/Conf:39(A), Mlais-Acc/Conf/Rchg:39(34), Mlais-Conf/Rng:39(36), Mlais-Acc/Rchg:39(36), Mlais-Dam%:39(36)
Level 8: Swift Run(A)
Level 10: Fire Blast Thundr-Acc/Dmg:39(A), Thundr-Dmg/EndRdx:39(11), Thundr-Dmg/Rchg:39(11), Thundr-Acc/Dmg/Rchg:39(17), Thundr-Acc/Dmg/EndRdx:39(19), Thundr-Dmg/EndRdx/Rchg:39(25)
Level 12: Telekinesis EndRdx(A), EndRdx(13), EndRdx(13)
Level 14: Health Heal(A), Heal(15), Heal(15)
Level 16: Fiery Embrace RechRdx(A), RechRdx(25), RechRdx(40)
Level 18: Hover Frbd-Stlth:39(A)
Level 20: Stamina EndMod(A), EndMod(21), EndMod(21)
Level 22: Hasten RechRdx(A), RechRdx(23), RechRdx(23)
Level 24: Fly Flight(A)
Level 26: Terrify Abys-Acc/Rchg:39(A), Abys-EndRdx/Fear:39(27), Abys-Acc/EndRdx:39(27), Abys-Fear/Rng:39(29), Abys-Acc/Fear/Rchg:39(29)
Level 28: Aid Other IntRdx(A)
Level 30: Aid Self IntRdx(A), IntRdx(31), H'zdH-Heal:39(31), H'zdH-Heal/Rchg:39(31), H'zdH-Heal/EndRdx:39(33), H'zdH-Heal/EndRdx/Rchg:39(40)
Level 32: Mass Confusion Mlais-Acc/Rchg:39(A), Mlais-EndRdx/Conf:39(33), Mlais-Acc/EndRdx:39(33), Mlais-Conf/Rng:39(37), Mlais-Acc/Conf/Rchg:39(46)
Level 35: Blazing Bolt Mantic-Acc/Dmg:39(A), Mantic-Dmg/EndRdx:39(46), Mantic-Acc/ActRdx/Rng:39(48), Mantic-Dmg/ActRdx/Rchg:39(48), Mantic-Dmg/EndRdx/Rchg:39(50), Mantic-Dam%:39(50)
Level 38: Blaze Thundr-Acc/Dmg:39(A), Thundr-Dmg/EndRdx:39(39), Thundr-Dmg/Rchg:39(39), Thundr-Acc/Dmg/Rchg:39(39), Thundr-Acc/Dmg/EndRdx:39(40), Thundr-Dmg/EndRdx/Rchg:39(46)
Level 41: Bile Spray AirB'st-Acc/Dmg:39(A), AirB'st-Dmg/EndRdx:39(42), AirB'st-Dmg/Rchg:39(42), AirB'st-Dmg/Rng:39(42)
Level 44: Shark Skin TtmC'tng-ResDam/EndRdx:39(A), TtmC'tng-ResDam:39(45), TtmC'tng-EndRdx:39(45), TtmC'tng-EndRdx/Rchg:39(45)
Level 47: Summon Blue Coralax BldM'dt-Acc:39(A), BldM'dt-Dmg:39(48)
Level 49: Consume C'ngBlow-Acc/Rchg:39(A), C'ngBlow-Acc/Dmg:39(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Domination
------------
Set Bonus Totals:
+8% DamageBuff
+8.45% Defense(Energy)
+0.95% Defense(Negative)
+5% Defense(Ranged)
+39% Enhancement(Accuracy)
+5% Enhancement(Confused)
+3% Enhancement(Heal)
+2% Enhancement(Knockback)
+32.5% Enhancement(RechargeTime)
+2.75% Enhancement(Terrorized)
+8% FlySpeed
+49.7 (4.13%) HitPoints
+8% JumpSpeed
+MezResist(Confused) (Mag 1.65%)
+MezResist(Sleep) (Mag 2.2%)
+MezResist(Stun) (Mag 2.2%)
+17.5% Recovery
+24% Regeneration
+0.63% Resistance(Smashing)
+0.63% Resistance(Lethal)
+1.58% Resistance(Fire)
+1.58% Resistance(Cold)
+6.25% Resistance(Toxic)
+8% RunSpeed






| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4537;1190;1588;|
>-KE5TMOXS80O@?(?_!ET5,:\2%*0D])W#0+U$"1+'KG6MR86)D*)#K;+0C]]@XIB:03,7'.Q0;V[/#
CO!_TG>C:-=?\;]'ULE6_H5_I^=F#YEV_:[???_!G83;\46[-NMU+Q77;G9]MI*I7-ZW27=N86RFZGZ
NKON>'1IO/:B<ZH32PM1)];VX;^;C3YN%)B-IL1"VW4@GSIWB67.^X6FUXKT'`^5EFYG_4?-D=5`T&Z
4Y^%\/5=GNYWC\.=$!Y`9]D("7`CD$`N/Q=U??U/PY7SCB\@+O?[D9IU8QBRRHCB0S-6,+,#6^:5?MM
I7=B]<!5O>=JN!.\^008&FRD&,R\0)-;]IN8M=C*/=<0ZN'Z()OZDS.$N2NXLFZ)_9/H]0"JUYURQ\0
?(P8"GB%DHX0H,HS,&-`:8^[:20DK(X2WRWYBDQLK:T!#YC`7H.D5!QLG"U@(S3RZP&-FN!?;G8T;L(
N979IABB8:/!.5P1(".JTE?[6]A,I2O_2KZP;<B+TL?,;(:]QQPLK,IV$9.E=!Z3-H!JQ&&OFR2-C
`T@;^'7?.^R4M*HKGPL<A</"JW7<-D+N/6Y:0ZV0?LIBI?0?]]LN54^)/DBW!IFL;._>1;[L71C1*L1
',H^+7Z23*OR'?#D=)Z1".B=+L!E^SW<'Y0MG6JNDB)@;&a mp;$2\/2$"5&=."%0=M*(>`6;,SY#F2\X])%
Q`BV0LC.(]BG#=(R%C09"KE+P8F.A12Y.<(-,`N'%KM=AGMDLA(E`EIATF1GF2PYRJ16X-!3@=('/K)
L+?"B0*I)<&.J(VTZ(K[*KAP?=Z)VKKY"UJ'9094;O;`PVK9U:S!M2+7%QEN#Z>&amp ;%D<C>WEMU`"3Y.\
KVUF+BP@07C"@6@;PA,(ESN6H>:/QJY?^K%O)>NOO[LC]NSR'T5Y<OHJ>QN!>_<!>8OL+1X7]2T*-[#
6\G3:*%%V-%E6OIX8_:@BJZ$"!2&C8/CL])32'VDHOQCNYO<KEO`54M<DID[WNU?\5]<K6N03;7;T
#`H<IEL3-IA.,3@#[4!(4%AU^!QY4A,$>M0FQ7V5BER2F-_K8X@$34\*]1WF6O0-/K!WVT:U&HY5"*#
1G`2E_T!"UN;HV7&FY;;MX<>#,%R]<2L"/9CC.RDCE&PJNMMJE28UZ?-AH\9:>^=;H'T;9:=>.:P(C'
TA:^-6QDC'&%#"`L(87G:R@7L:3N7E"?MW%>P],Y-0A>?\-5'=FY<4-3.6OL$N9+=ZOK0'3]/6<AM
%B&.S2A")M$+T*R[0&G(^!@M<(0(UA&P#H-U7Z3F2A[V\"N-VZ3#MNDAS5'QAFZG2;A%1'U%7^/"P`I
/NC3.3ZHP"VCT5*#,/0&1N6[:MK8%6G/M$FD-)L%@]@(Q=3").RM(A4<`S'UD;AK!GVT#P.4?\>1#49
.4"[`IN5&[VU>H$S_^>K*?`_Q0NK!RLF'4&YWC-\Z1R]>+<W1\'V;@1<2ZB/[^;TP;#CK]#Q)+&*2BH
.[A6F2>9"QP42!Q($D@:2#S0,X2O-(YX\B>P@PH\A%8!K+R9)D%$@42!Y($,@@K\T`&N24+) )W(\[/_
`/\)&>0`
|-----------------------------------------------------------------------------|