Illu/TA
Glue Arrow: Too many slows imo. Keep in mind that you'll use Spectral Terror quite often which should be enough to keep foes in Glue radius. I'd go with 3Rech1Slow
Acid Arrow: IIRC the 3rd DefDebuff only adds like 1%DefDebuff. You'd be better off with a recharge in there. (Actually, I love AA way too much - I'd add a 6th slot and place yet another Rech)
Spectral Terror: Swap an EndRed for Recharge. TA really is light on END. Since you got Stamina, you shouldn't be concerned about EndReds that much.
Note that I'm no expert on TA side. These are the toughts of a L19 Archer only
@False Fiction - Virtue / Defiant
Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]
This is more or less what I'd go with myself.
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Level 40 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Trick Arrow
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Hero Profile:
Level 1: Spectral Wounds -- Acc-I:40(A), Dmg-I:40(3), Dmg-I:40(5), Dmg-I:40(9), Acc-I:40(15)
Level 1: Entangling Arrow -- Acc-I:40(A)
Level 2: Blind -- Acc-I:40(A), Hold-I:40(3), Hold-I:40(5), Hold-I:40(7), Acc-I:40(15), RechRdx-I:40(34)
Level 4: Glue Arrow -- RechRdx-I:40(A), RechRdx-I:40(9), RechRdx-I:40(11)
Level 6: Deceive -- Acc-I:40(A), Conf-I:40(7), Conf-I:40(11)
Level 8: Hover -- Flight-I:40(A)
Level 10: Swift -- Run-I:40(A)
Level 12: Superior Invisibility -- EndRdx-I:40(A), EndRdx-I:40(13), EndRdx-I:40(13)
Level 14: Fly -- Flight-I:40(A)
Level 16: Ice Arrow -- Acc-I:40(A), Hold-I:40(17), Hold-I:40(17), Hold-I:40(34)
Level 18: Phantom Army -- Dmg-I:40(A), Dmg-I:40(19), Dmg-I:40(19), RechRdx-I:40(21), RechRdx-I:40(21), RechRdx-I:40(31)
Level 20: Health -- Heal-I:40(A)
Level 22: Stamina -- EndMod-I:40(A), EndMod-I:40(23), EndMod-I:40(23)
Level 24: Acid Arrow -- Acc-I:40(A), DefDeb-I:40(25), DefDeb-I:40(25), RechRdx-I:40(37)
Level 26: Spectral Terror -- Acc-I:40(A), Fear-I:40(27), Fear-I:40(27), RechRdx-I:40(40)
Level 28: Disruption Arrow -- RechRdx-I:40(A), RechRdx-I:40(29), RechRdx-I:40(29)
Level 30: Hasten -- RechRdx-I:40(A), RechRdx-I:40(31), RechRdx-I:40(31)
Level 32: Phantasm -- Acc-I:40(A), Dmg-I:40(33), Dmg-I:40(33), Dmg-I:40(33), Acc-I:40(34)
Level 35: Oil Slick Arrow -- RechRdx-I:40(A), RechRdx-I:40(36), Dmg-I:40(36), Dmg-I:40(36), Dmg-I:40(37), RechRdx-I:40(37)
Level 38: EMP Arrow -- Acc-I:40(A), Hold-I:40(39), Hold-I:40(39), RechRdx-I:40(39), RechRdx-I:40(40), RechRdx-I:40(40)
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Acc-I:40(A)
Level 1: Sprint -- Run-I:40(A)
Level 2: Rest -- RechRdx-I:40(A)
Level 1: Containment
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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|-----------------------------------------------------------------------------|
</pre><hr />
I don't think I need to post my 'initial' build, given the two above. What I would say to comment on them however is:
1. The earlier you can take ice arrow the better.
2. For PvE (and I do the same of PvP, for good or bad) I feel 2 endredx in glue is ok (and that is for someone who doesn't have hasten)
3. You don't need hasten (but again, this is from someone who avoids hasten unless he needs SS)
Otherwise, on a micro scale, I would take blind before spectral wounds, and superior invis at 8, especially if you go to the hollows. Combat hover will always be a thing for when you have slots to spare. (Again, good choice with combat hover. It will see you good!)
Ill/TA in my opinion is a relatively easy build to lvl and an awesome one to perfect.
About the PPP, I'd go Primal. With Conserve Power, you can easily skip Stamina (just grab a few IOs and try to get +15-20%EndRec). Oh, and Power Boost + EMP Arrow is a beauty.
@False Fiction - Virtue / Defiant
Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]
Hmm. Not much to add, mostly since I've been pretty laid back about my Ill/Ta and taken whatever powers sound cool at the time. In the 20's just now and it's a very enjoyable combo which is fairly powerful :O)
My MA IDs:
Fiend Space: 211464
[ QUOTE ]
About the PPP, I'd go Primal. With Conserve Power, you can easily skip Stamina (just grab a few IOs and try to get +15-20%EndRec). Oh, and Power Boost + EMP Arrow is a beauty.
[/ QUOTE ]
Well, I'm actually starting to turn more to tech side on the story of this character so primal forces would suit it better in that regard. I'll have a look at the build I have in my herobuilder currently and swap psionic mastery for force mastery once I get home.
I want to have hasten in my build to help with the recharge of glue arrow, EMP arrow (which will be my AoE hold; it's ranged so I deem it better than flash. Also I'm quite sure it doesnt have the degraded acc of other AoE holds), PA and other debuff arrows. Stacking holds should also be easier with hasten available.
Also, for any of you who are wondering, I'm not going to PvP with this build
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Ok, build done with force mastery and here it is!
Hero Plan by Mids' Hero Designer 1,21
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Trick Arrow
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Blind -- Acc(A), Acc(13), Hold(15), Hold(17), RechRdx(17), RechRdx(48)
Level 1: Entangling Arrow -- Acc(A)
Level 2: Spectral Wounds -- Dmg(A), Dmg(3), Dmg(3), Acc(5), Acc(13)
Level 4: Deceive -- Acc(A), Acc(5), Conf(11), Conf(48)
Level 6: Glue Arrow -- RechRdx(A), RechRdx(7), RechRdx(7), Slow(11)
Level 8: Superior Invisibility -- EndRdx(A), EndRdx(9), EndRdx(9)
Level 10: Hover -- Flight(A), Flight(50), Flight(50)
Level 12: Swift -- Flight(A)
Level 14: Fly -- Flight(A), Flight(15)
Level 16: Health -- Heal(A)
Level 18: Phantom Army -- Dmg(A), Dmg(19), Acc(19), RechRdx(43), RechRdx(46), RechRdx(46)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Acid Arrow -- Acc(A), Acc(23), RechRdx(23), DefDeb(43), DefDeb(43)
Level 24: Ice Arrow -- Hold(A), Acc(25), Hold(25), Acc(37), RechRdx(40), RechRdx(42)
Level 26: Spectral Terror -- Fear(A), Fear(27), Acc(27), Acc(31), EndRdx(34), RechRdx(34)
Level 28: Disruption Arrow -- RechRdx(A), RechRdx(29), EndRdx(29)
Level 30: Hasten -- RechRdx(A), RechRdx(31), RechRdx(31)
Level 32: Phantasm -- Dmg(A), Dmg(33), Dmg(33), Acc(33), Acc(34)
Level 35: Oil Slick Arrow -- RechRdx(A), RechRdx(36), RechRdx(36), Dmg(36), Dmg(37), Dmg(37)
Level 38: EMP Arrow -- Hold(A), Hold(39), RechRdx(39), RechRdx(39), Acc(40), Acc(40)
Level 41: Conserve Power -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Temp Invulnerability -- ResDam(A), ResDam(45), ResDam(45), EndRdx(45), EndRdx(46)
Level 47: Power Boost -- RechRdx(A), RechRdx(48), RechRdx(50)
Level 49: Recall Friend -- Range(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]------------
[u]Set Bonuses:[u]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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|-----------------------------------------------------------------------------|
</pre><hr />
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Looks great. About EMP Arrow, you can play with the slots later on. If you use Power Boost before EMP Arrow, 1 Hold should be enough to hold the mobs for quite a while. That leaves you one spare slot for yet another Recharge or even an EndMod (not sure if it will drain the whole End tho - maybe minions only).
@False Fiction - Virtue / Defiant
Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]
Just as an aside. Had my PA out with oil slick arrow today and they were happy as larry standing and fighting in the middle of it flaming away. Not sure about phantasm, but he never goes near the oil slick anyway.
[ QUOTE ]
Just as an aside. Had my PA out with oil slick arrow today and they were happy as larry standing and fighting in the middle of it flaming away. Not sure about phantasm, but he never goes near the oil slick anyway.
[/ QUOTE ]
Fairy Nuff. I'm happy to be wrong here
Ok, here's my try at a level up build. Comments please!
Hero Plan by Mids' Hero Designer 1,21
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Trick Arrow
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Blind -- Acc(A), Acc(13), Hold(15), Hold(17), RechRdx(17), RechRdx(48)
Level 1: Entangling Arrow -- Acc(A)
Level 2: Spectral Wounds -- Dmg(A), Dmg(3), Dmg(3), Acc(5), Acc(13)
Level 4: Deceive -- Acc(A), Acc(5)
Level 6: Glue Arrow -- RechRdx(A), RechRdx(7), RechRdx(7), Slow(11), Slow(11), Slow(48)
Level 8: Superior Invisibility -- EndRdx(A), EndRdx(9), EndRdx(9)
Level 10: Hover -- Flight(A)
Level 12: Swift -- Flight(A)
Level 14: Fly -- Flight(A), Flight(15)
Level 16: Health -- Heal(A)
Level 18: Phantom Army -- Dmg(A), Dmg(19), Acc(19), RechRdx(43), RechRdx(46), RechRdx(46)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Acid Arrow -- Acc(A), Acc(23), DefDeb(23), DefDeb(43), DefDeb(43)
Level 24: Ice Arrow -- Hold(A), Acc(25), Hold(25), Acc(37), RechRdx(40), RechRdx(42)
Level 26: Spectral Terror -- Fear(A), Fear(27), Acc(27), Acc(31), EndRdx(34), EndRdx(34)
Level 28: Disruption Arrow -- RechRdx(A), RechRdx(29), EndRdx(29)
Level 30: Hasten -- RechRdx(A), RechRdx(31), RechRdx(31)
Level 32: Phantasm -- Dmg(A), Dmg(33), Dmg(33), Acc(33), Acc(34)
Level 35: Oil Slick Arrow -- RechRdx(A), RechRdx(36), RechRdx(36), Dmg(36), Dmg(37), Dmg(37)
Level 38: EMP Arrow -- Hold(A), Hold(39), RechRdx(39), RechRdx(39), Acc(40), Acc(40)
Level 41: Indomitable Will -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Mind Over Body -- ResDam(A), ResDam(45), ResDam(45), EndRdx(45), EndRdx(46)
Level 47: Assault -- EndRdx(A), EndRdx(48)
Level 49: Tactics -- ToHit(A), ToHit(50), EndRdx(50), EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]------------
[u]Set Bonuses:[u]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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|-----------------------------------------------------------------------------|
</pre><hr />
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein