FF OR SONIC ???? 0_o


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Posted

Hi all im wondering what is the best FF or Sonic couse ive heard so many people say no this is better or no that is bette could i pls get some comment on that for a mind troler and if we werent talking about a prime with it for now THX!!!!


 

Posted

Neither is better. CoX is reasonably balanced now, IMO, so no set is better than another (at least by any significant margin).

However, sets do differ in when they are good or bad.

Both FF and Sonic are similar in that they are both become awesome in big teams and, to a lesser, extent, once you get to mid/late game.

The key power in both is the AOE Mez resistance, which will leave teams weeping with joy.

Otherwise:

FF probably provides more "Protection" for your team. Level 38 brings the repel feild, which is particularly helpful if you are teaming (often) with blasters, controllers, and defenders.

Sonic provides less protection, but ups team damage due to its -resistance debuffs.

Neither has any *particular* synergy with Mind, or goes particularly badly with it. I suppose you could argue that FF has the rather nice Force Bolt power which would break your Mind Sleep effects, but really this is a miniscule disadvantage (and you are unlikely to be using FB on a slept target).


 

Posted

What are you thinking of choosing as a primary?

I have a gravity/sonic and I can do more damage than a FF. Forcefields have more knockback and a panic button in Personal Forcefield. Both reduce damage taken in different ways. Sonic increases team Resistance and Forcefield increases Defence.


 

Posted

k thx guys as i said my prime is going to be mind (i like to balance it sometimes soloing sometimes teaming) i was thinking of maby sonic or FF but is there anything ells that would work better with Mind?


 

Posted

mind kin is nice, i'd go mind/ff for pvp


 

Posted

Go for FF - Sonics are a lot more common these days so you'll be (slightly) different.


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

Thx guys!!! im gonne take a Mind/FF (gonne make a new forum asking for someone to help me set up a build for it couse i have abselutely no idea on were to start like en i doint even know if i should take levitate or mez at the begining)so pls reply on the next post im gonne make


 

Posted

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Neither is better. CoX is reasonably balanced now, IMO, so no set is better than another (at least by any significant margin).

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Cough *energy melee* cough (unless you are referring exclusively to trollers, that is)


 

Posted

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Cough *energy melee* cough

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So you'd rather have an Energy Melee brute than a Fire or Elec Melee brute for AoE damage? Thought not


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

OFC I would!! bear in mind I just build toons for pvp


 

Posted

Heh, you see my point though - every set has it's use.


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

From a Defender viewpoint I'd say Sonic and FF are pretty well balanced. FF provides considerably more allied damage mitigation (55% Resists vs over 40% Defence) but Sonic has more toys: Liquefy, Resist debuffs and Clarity versus FF's end drain protection and Force Bubble. A Sonic/Sonic can drastically increase a team's damage output whilst providing good mitigation, whereas a FF does not enhance damage output at all but instead provides extremely high mitigation.

From a Controller viewpoint, I'd say FF wins hands-down, mainly because Controllers can get no resistance buffs or debuffs to stack with Sonic. Also of note is Power Boost from the Epic pool, which can let a FF troller buff teammates past the soft defence cap (they add about +30% normally which rises to over +45% continuous defence with PB, excluding "Maneuvers") whilst Sonics can only ever add about 41% Resistance. The only real /Sonic Controller synergy is the ability to anchor Disruption Field on your level 32 pet.


 

Posted

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OFC I would!! bear in mind I just build toons for pvp

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PvP is deeply unbalanced. Which is why I rarely PvP. Its even worse since issue 9. To all boasters in PvP: I completly fail to applaud your skill when PvP is now largely down to getting "uber" IO's and having a PvP build / powersets. YOu can have my congratulations when you win with a Fire/Fire blaster without a medicine pool.

PvE is fairly balanced. SOme toons Solo well, are rubbish in teams (these are often PvP toons), Some toons do the reverse. Most are fairly in between.


 

Posted

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You can have my congratulations when you win with a Fire/Fire blaster without a medicine pool.

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Someones had a bad experience


thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor

 

Posted

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OFC I would!! bear in mind I just build toons for pvp

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PvP is deeply unbalanced. Which is why I rarely PvP. Its even worse since issue 9. To all boasters in PvP: I completly fail to applaud your skill when PvP is now largely down to getting "uber" IO's and having a PvP build / powersets. YOu can have my congratulations when you win with a Fire/Fire blaster without a medicine pool.

PvE is fairly balanced. SOme toons Solo well, are rubbish in teams (these are often PvP toons), Some toons do the reverse. Most are fairly in between.

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Pvpers are better than pvers at pve imop


 

Posted

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OFC I would!! bear in mind I just build toons for pvp

[/ QUOTE ]

PvP is deeply unbalanced. Which is why I rarely PvP. Its even worse since issue 9. To all boasters in PvP: I completly fail to applaud your skill when PvP is now largely down to getting "uber" IO's and having a PvP build / powersets. YOu can have my congratulations when you win with a Fire/Fire blaster without a medicine pool.

PvE is fairly balanced. SOme toons Solo well, are rubbish in teams (these are often PvP toons), Some toons do the reverse. Most are fairly in between.

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this is the funniest post i've read today, comedy genius


 

Posted

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Pvpers are better than pvers at pve imop

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You must know some awful PvE players then


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

[ QUOTE ]
[ QUOTE ]
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OFC I would!! bear in mind I just build toons for pvp

[/ QUOTE ]

PvP is deeply unbalanced. Which is why I rarely PvP. Its even worse since issue 9. To all boasters in PvP: I completly fail to applaud your skill when PvP is now largely down to getting "uber" IO's and having a PvP build / powersets. YOu can have my congratulations when you win with a Fire/Fire blaster without a medicine pool.

PvE is fairly balanced. SOme toons Solo well, are rubbish in teams (these are often PvP toons), Some toons do the reverse. Most are fairly in between.

[/ QUOTE ]

Pvpers are better than pvers at pve imop

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Wait wait wait... a PvE specced Fire/Kin or Spines/Regen is a worse PvEer than a PvP specced Ice/NRG tank or blaster?


 

Posted

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PvP is deeply unbalanced. Which is why I rarely PvP.

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Oh but that serves well for PvE too. Try and solo on a regen, or on a high level /rad or /kin, and then try and solo on an empath or a blaster... there is a difference


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Its even worse since issue 9. To all boasters in PvP: I completly fail to applaud your skill when PvP is now largely down to getting "uber" IO's

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Now we agree on that, but everyone can have them, can't they?

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YOu can have my congratulations when you win with a Fire/Fire blaster without a medicine pool.

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That's like saying use an assault rifle/ice blaster in PvE and do what a fire/fire one can do.

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PvE is fairly balanced. SOme toons Solo well, are rubbish in teams (these are often PvP toons), Some toons do the reverse. Most are fairly in between.

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But that applies for PvP too. Scrappers or rads are great for duels, yet crappy for teams. Empaths for instance are the other way around


 

Posted

Just FYI DB, AR/ice isn't bad at all


 

Posted

Team PvP and Team PvE are pretty God damn balanced.

It's the solo side of the game where there's problems.


 

Posted

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Team PvP and Team PvE are pretty God damn balanced.

It's the solo side of the game where there's problems.

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Depends what you mean by "Balanced".

My veiw is that PvP is completely borked. If you want to seriously PvP, then AoE attacks / debuffs / whatever are seriously gimped compared to ST equivilants. And dont even get me started on solo duels. No PvP'er of a serious nature does so without a cookie cutter build - Ice/Energy blaster for instance. And then invariably chooses Medicine pool, Hasten, and Jump/Acrobatics.

Pffft.

PvE balance is there, kind of. Some toons, as you say, solo much better than others.

I would strongly disagree that Team PvE is "balanced" to use your terms. How on earth is a Martial Art scrapper going to even remotely come close to upping team damage compared to a Kinetics defender? he's not. And thats not including the Kinetics heal, endurance boosts, debuffsand mez resistance he brings to the team. How on earth is an Ice/Energy blaster going to compete with the AoE madness of a Fire/Fire blaster when you have mobs of 15 enemies. The maths is there.

Its "balanced" because whilst the Kineticist and the Fire/Fire blaster are going to abosulely shine in an 8 man team, they are going to have a much harder time than the MA Scrapper and the Ice/Energy blaster solo. Thats pretty much by design.

So I would disagree with you that team PvE is "Balanced". Some toons will bring a lot more to a team than others - but those are exactly the type of toon that suffers solo.


 

Posted

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So I would disagree with you that team PvE is "Balanced". Some toons will bring a lot more to a team than others - but those are exactly the type of toon that suffers solo.

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(Whilst tempted to point out that */Sonic Defenders, some Corruptors and most Masterminds *rock* both teamed and solo, Maelwys thinks better of it and slinks off back towards the "Guide" boards...)



"High level PvP" is always going to be a game of cookie-cutter versus cookie-cutter. I don't really think anyone's trying to say otherwise. In teamed PvP you can make up for another teammate's weaknesses, but there are still ATs that are vastly preferred over others for most situations and team combinations.

I'm not even going to try to argue that Teamed PvE is balanced for all ATs, but I'd say that it is easier for any given ATs to find a place in a team where they can usefully contribute (however slightly) than it is for any given AT to find a niche in a PvP team, simply because of the fact that PvE mobs do not pose nearly as much of a challenge as an organised, hostile team of other players.


 

Posted

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Team PvP and Team PvE are pretty God damn balanced.

It's the solo side of the game where there's problems.

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Depends what you mean by "Balanced".

My veiw is that PvP is completely borked. If you want to seriously PvP, then AoE attacks / debuffs / whatever are seriously gimped compared to ST equivilants. And dont even get me started on solo duels.

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so PvP is 'borked' because when fighting 1 person a ST attack is better than an AoE

i just thought that was common sense really, just like u wudnt have a chain of AoEs against an AV...


 

Posted

In PVE AoE attacks are sometimes useful, sometimes not, like ST attacks. So there is some "Balance" in that varous ATs / powers all have their niche.

In PvP, AoE's are almost universally rubbish. There is a time and place when they are not rubbish. The time is never, the place is nowhere.

In ALL cases, and Ice / Energy blaster has a huge advantage over a Fire/Fire blaster. Balance my behind.