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Posts
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Joined
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ahaha!! Tyvm for the fast responce mate!
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"Error from patcgserver: Protocol version mismatch,client version doesnt't match server"
Good day all, so basicly I decided to fire up the old city of heroes again,on windows 7, I put in my disk ,installed the game opened the game, patch window opens and gives me the above error ? :P
Please help -
yip but was trying my best to get best of everything lol but i geuse thats not needed now anymore :P but owel back to the drawing board
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haha lol stupid multi builds gonne make me have to creat a new one couse i was trying to creat a build wich i can use for pvp and pve but now i doint need that anymore :P
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Thx ye the top one i geuse i put way more into recharge than second one and few abiliti changes altho im mostly in meele i think i should swap the hold in the first to the meele hold (tesla to shocking grasp) altho im not sure couse frankly i suck at choosing and making builds so
never know what todo
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Any one please i realy realy need some advice bevore i respec!
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Hey all so i know ive chopped and changed this build alot but could you guys just please give a few a comments on these 2 there for pve and pvp every ones and a while.Dono hou the Ios look cuz im realy not good at slotting them so advice on them and abilitiy choices will be very helpful
Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/
Elec 1: Level 50 Magic Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Lightning Bolt- [*] (A) Tempest - Chance of End Drain: Level 30[*] (3) Apocalypse - Damage: Level 50[*] (9) Apocalypse - Damage/Recharge: Level 50[*] (31) Apocalypse - Accuracy/Damage/Recharge: Level 50[*] (36) Apocalypse - Accuracy/Recharge: Level 50[*] (36) Apocalypse - Damage/Endurance: Level 50[/list]Level 1: Electric Fence
- [*] (A) Immobilisation Duration IO: Level 40[/list]Level 2: Ball Lightning
- [*] (A) HamiO:Nucleolus Exposure[*] (3) Positron's Blast - Accuracy/Damage: Level 50[*] (9) Positron's Blast - Damage/Endurance: Level 50[*] (17) Positron's Blast - Damage/Range: Level 50[*] (19) Positron's Blast - Damage/Recharge: Level 50[*] (25) Positron's Blast - Accuracy/Damage/Endurance: Level 50[/list]Level 4: Charged Brawl
- [*] (A) Crushing Impact - Accuracy/Damage: Level 40[*] (5) Crushing Impact - Damage/Endurance: Level 50[*] (5) Crushing Impact - Damage/Recharge: Level 50[*] (13) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (36) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 6: Short Circuit
- [*] (A) Efficacy Adaptor - EndMod: Level 50[*] (7) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (7) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (17) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (19) Efficacy Adaptor - EndMod/Accuracy: Level 40[*] (23) Efficacy Adaptor - EndMod/Endurance: Level 50[/list]Level 8: Combat Jumping
- [*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 10: Aim
- [*] (A) Recharge Reduction IO: Level 50[*] (11) Recharge Reduction IO: Level 50[*] (11) Recharge Reduction IO: Level 50[*] (15) Rectified Reticle - Increased Perception: Level 20[/list]Level 12: Havoc Punch
- [*] (A) Hecatomb - Damage: Level 50[*] (13) Hecatomb - Damage/Recharge: Level 50[*] (15) Hecatomb - Accuracy/Damage/Recharge: Level 50[*] (34) Hecatomb - Accuracy/Recharge: Level 50[*] (34) Hecatomb - Damage/Endurance: Level 50[/list]Level 14: Super Jump
- [*] (A) Jumping IO: Level 50[/list]Level 16: Swift
- [*] (A) Run Speed IO: Level 50[/list]Level 18: Health
- [*] (A) Miracle - +Recovery: Level 40[*] (37) Empty[/list]Level 20: Stamina
- [*] (A) Efficacy Adaptor - EndMod: Level 50[*] (21) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (21) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (25) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (43) Efficacy Adaptor - EndMod/Accuracy: Level 50[*] (46) Efficacy Adaptor - EndMod/Endurance: Level 50[/list]Level 22: Build Up
- [*] (A) Recharge Reduction IO: Level 50[*] (23) Recharge Reduction IO: Level 50[*] (29) Recharge Reduction IO: Level 50[/list]Level 24: Stealth
- [*] (A) Luck of the Gambler - Recharge Speed: Level 39[/list]Level 26: Charged Bolts
- [*] (A) Decimation - Accuracy/Damage: Level 40[*] (27) Decimation - Damage/Endurance: Level 40[*] (27) Decimation - Damage/Recharge: Level 40[*] (33) Decimation - Chance of Build Up: Level 40[*] (34) Decimation - Accuracy/Endurance/Recharge: Level 40[*] (37) Tempest - Chance of End Drain: Level 30[/list]Level 28: Hasten
- [*] (A) Recharge Reduction IO: Level 50[*] (29) Recharge Reduction IO: Level 50[*] (42) Recharge Reduction IO: Level 50[/list]Level 30: Thunder Strike
- [*] (A) HamiO:Nucleolus Exposure[*] (31) Armageddon - Damage: Level 50[*] (31) Armageddon - Damage/Recharge: Level 50[*] (37) Armageddon - Accuracy/Damage/Recharge: Level 50[*] (40) Armageddon - Accuracy/Recharge: Level 50[*] (43) Armageddon - Damage/Endurance: Level 50[/list]Level 32: Thunderous Blast
- [*] (A) Ragnarok - Damage: Level 50[*] (33) Ragnarok - Damage/Recharge: Level 50[*] (33) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (45) Ragnarok - Accuracy/Recharge: Level 50[*] (46) Ragnarok - Damage/Endurance: Level 50[/list]Level 35: Acrobatics
- [*] (A) Endurance Reduction IO: Level 50[*] (46) Endurance Reduction IO: Level 50[/list]Level 38: Power Sink
- [*] (A) Efficacy Adaptor - EndMod: Level 50[*] (39) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (39) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (39) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (40) Efficacy Adaptor - EndMod/Accuracy: Level 50[*] (40) Efficacy Adaptor - EndMod/Endurance: Level 50[/list]Level 41: Personal Force Field
- [*] (A) Luck of the Gambler - Defense: Level 50[*] (42) Luck of the Gambler - Defense/Recharge: Level 50[*] (42) Luck of the Gambler - Defense/Endurance: Level 50[*] (43) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 44: Temp Invulnerability
- [*] (A) Resist Damage IO: Level 50[*] (45) Resist Damage IO: Level 50[*] (45) Resist Damage IO: Level 50[/list]Level 47: Force of Nature
- [*] (A) Resist Damage IO: Level 30[*] (48) Resist Damage IO: Level 50[*] (48) Recharge Reduction IO: Level 50[*] (48) Recharge Reduction IO: Level 50[*] (50) Resist Damage IO: Level 50[/list]Level 49: Tesla Cage
- [*] (A) Hold Duration IO: Level 50[*] (50) Hold Duration IO: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]------------
Level 1: Brawl- [*] (A) Empty[/list]Level 1: Sprint
- [*] (A) Empty[/list]Level 2: Rest
- [*] (A) Empty[/list]Level 1: Defiance
------------
[u]Set Bonus Totals:[u]- [*]11.5% DamageBuff(Smashing)[*]11.5% DamageBuff(Lethal)[*]11.5% DamageBuff(Fire)[*]11.5% DamageBuff(Cold)[*]11.5% DamageBuff(Energy)[*]11.5% DamageBuff(Negative)[*]11.5% DamageBuff(Toxic)[*]11.5% DamageBuff(Psionic)[*]2.25% Max End[*]70% Enhancement(Accuracy)[*]95% Enhancement(RechargeTime)[*]103.9 HP (8.62%) HitPoints[*]MezResist(Immobilize) 4.95%[*]20% Perception[*]19% (0.32 End/sec) Recovery[*]56% (2.82 HP/sec) Regeneration[*]9.14% Resistance(Fire)[*]9.14% Resistance(Cold)[/list]------------
[u]Set Bonuses:[u]
[u]Apocalypse[u]
(Lightning Bolt)- [*] 16% (0.8 HP/sec) Regeneration[*] 36.1 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[/list][u]Positron's Blast[u]
(Ball Lightning)- [*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6.25% Enhancement(RechargeTime)[/list][u]Crushing Impact[u]
(Charged Brawl)- [*] MezResist(Immobilize) 2.2%[*] 13.6 HP (1.12%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Efficacy Adaptor[u]
(Short Circuit)- [*] 13.6 HP (1.12%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[*] 10% (0.5 HP/sec) Regeneration[*] 2.5% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Combat Jumping)- [*] 7.5% Enhancement(RechargeTime)[/list][u]Rectified Reticle[u]
(Aim)- [*] 20% Perception[/list][u]Hecatomb[u]
(Havoc Punch)- [*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Efficacy Adaptor[u]
(Stamina)- [*] 13.6 HP (1.12%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[*] 10% (0.5 HP/sec) Regeneration[*] 2.5% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Stealth)- [*] 7.5% Enhancement(RechargeTime)[/list][u]Decimation[u]
(Charged Bolts)- [*] MezResist(Immobilize) 2.75%[*] 13.6 HP (1.12%) HitPoints[*] 2.25% Max End[*] 6.25% Enhancement(RechargeTime)[/list][u]Armageddon[u]
(Thunder Strike)- [*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Ragnarok[u]
(Thunderous Blast)- [*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Efficacy Adaptor[u]
(Power Sink)- [*] 13.6 HP (1.12%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[*] 10% (0.5 HP/sec) Regeneration[*] 2.5% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Personal Force Field)- [*] 10% (0.5 HP/sec) Regeneration[*] 13.6 HP (1.12%) HitPoints (Exceeded 5 Bonus Cap)[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list]
Code:[/color]| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/
Elec2: Level 50 Magic Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Lightning Bolt -- Dev'n-Acc/Dmg:40(A), Decim-Acc/Dmg/Rchg:40(3), Dev'n-Dmg/EndRdx:40(3), Dev'n-Dmg/Rchg:40(7), Dev'n-Acc/Dmg/Rchg:40(9), Dev'n-Acc/Dmg/EndRdx/Rchg:50(19)
Level 1: Electric Fence -- TotHntr-Acc/Rchg:50(A), TotHntr-EndRdx/Immob:50(46), TotHntr-Acc/EndRdx:50(46), TotHntr-Acc/Immob/Rchg:50(46)
Level 2: Charged Bolts -- Dev'n-Acc/Dmg:40(A), Dev'n-Dmg/EndRdx:40(23), Dev'n-Dmg/Rchg:40(25), Dev'n-Acc/Dmg/Rchg:40(25), Decim-Acc/Dmg/Rchg:40(34), Dev'n-Acc/Dmg/EndRdx/Rchg:50(37)
Level 4: Charged Brawl -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(5), Mako-Dmg/Rchg:50(5), Mako-Acc/Dmg/EndRdx/Rchg:50(7), C'ngImp-Acc/Dmg/Rchg:50(9), Mako-Acc/EndRdx/Rchg:50(34)
Level 6: Hurdle -- Jump-I:50(A), Jump-I:50(40)
Level 8: Combat Jumping -- Ksmt-ToHit+:30(A), LkGmblr-Rchg+:50(40)
Level 10: Havoc Punch -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(11), Mako-Dmg/Rchg:50(11), Mako-Acc/Dmg/EndRdx/Rchg:50(15), C'ngImp-Acc/Dmg/Rchg:50(15), Mako-Acc/EndRdx/Rchg:50(19)
Level 12: Aim -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(13), GSFC-ToHit/Rchg/EndRdx:50(13), GSFC-Rchg/EndRdx:50(37), GSFC-Build%:50(39), AdjTgt-ToHit/Rchg:50(43)
Level 14: Super Jump -- HO:Micro(A)
Level 16: Build Up -- GSFC-ToHit/Rchg:50(A), GSFC-ToHit/Rchg/EndRdx:50(17), GSFC-ToHit:50(17), AdjTgt-Rchg:50(39), AdjTgt-ToHit/EndRdx/Rchg:50(39)
Level 18: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(40)
Level 20: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(21), EndMod-I:50(21), P'Shift-End%:50(43)
Level 22: Stealth -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(23)
Level 24: Acrobatics -- EndRdx-I:50(A)
Level 26: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27), RechRdx-I:50(27)
Level 28: Thunder Strike -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/Rchg:50(29), Sciroc-Acc/Rchg:50(29), Sciroc-Acc/Dmg/EndRdx:50(31), M'Strk-Acc/Dmg/EndRdx:50(31), M'Strk-Dmg/EndRdx/Rchg:50(31)
Level 30: Super Speed -- HO:Micro(A)
Level 32: Thunderous Blast -- Posi-Dmg/Rchg:50(A), Posi-Acc/Dmg:50(33), Det'tn-Dmg/Rchg:50(33), AirB'st-Dmg/Rchg:50(33), P'Shift-Acc/Rchg:50(34)
Level 35: Power Sink -- Efficacy-EndMod/Rchg:50(A), Efficacy-EndMod/EndRdx:50(36), P'Shift-EndMod/Rchg:50(36), P'Shift-EndMod/Acc/Rchg:50(36), P'Shift-Acc/Rchg:50(37)
Level 38: Short Circuit -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(42), P'Shift-EndMod/Acc/Rchg:50(43), P'Shift-End%:50(45)
Level 41: Personal Force Field -- DefBuff-I:50(A), DefBuff-I:50(42), DefBuff-I:50(42)
Level 44: Temp Invulnerability -- ResDam-I:50(A), ResDam-I:50(45), ResDam-I:50(45)
Level 47: Force of Nature -- ResDam-I:50(A), ResDam-I:50(48), ResDam-I:50(48), RechRdx-I:50(48), RechRdx-I:50(50)
Level 49: Shocking Grasp -- Hold-I:50(A), Hold-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]- [*]16.5% DamageBuff(Smashing)[*]16.5% DamageBuff(Lethal)[*]16.5% DamageBuff(Fire)[*]16.5% DamageBuff(Cold)[*]16.5% DamageBuff(Energy)[*]16.5% DamageBuff(Negative)[*]16.5% DamageBuff(Toxic)[*]16.5% DamageBuff(Psionic)[*]25% Enhancement(JumpHeight)[*]18% Enhancement(Accuracy)[*]25% Enhancement(JumpSpeed)[*]15% Enhancement(RechargeTime)[*]25% Enhancement(RunSpeed)[*]25% Enhancement(FlySpeed)[*]5% Enhancement(Immobilize)[*]216.9 HP (18%) HitPoints[*]MezResist(Held) 13.2%[*]MezResist(Immobilize) 6.6%[*]MezResist(Sleep) 1.65%[*]7.5% (0.13 End/sec) Recovery[*]44% (2.21 HP/sec) Regeneration[*]3.13% Resistance(Negative)[/list]------------
[u]Set Bonuses:[u]
[u]Devastation[u]
(Lightning Bolt)- [*] 12% (0.6 HP/sec) Regeneration[*] 27.1 HP (2.25%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[/list][u]Trap of the Hunter[u]
(Electric Fence)- [*] 5% Enhancement(Immobilize)[*] 22.6 HP (1.87%) HitPoints[*] 9% Enhancement(Accuracy)[/list][u]Devastation[u]
(Charged Bolts)- [*] 12% (0.6 HP/sec) Regeneration[*] 27.1 HP (2.25%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[/list][u]Mako's Bite[u]
(Charged Brawl)- [*] MezResist(Immobilize) 3.3%[*] 18.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[/list][u]Luck of the Gambler[u]
(Combat Jumping)- [*] 7.5% Enhancement(RechargeTime)[/list][u]Mako's Bite[u]
(Havoc Punch)- [*] MezResist(Immobilize) 3.3%[*] 18.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[/list][u]Gaussian's Synchronized Fire-Control[u]
(Aim)- [*] 5% Enhancement(Movement)[*] 22.6 HP (1.87%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[/list][u]Gaussian's Synchronized Fire-Control[u]
(Build Up)- [*] 5% Enhancement(Movement)[*] 22.6 HP (1.87%) HitPoints[/list][u]Adjusted Targeting[u]
(Build Up)- [*] 2% DamageBuff(All)[/list][u]Performance Shifter[u]
(Stamina)- [*] 5% Enhancement(Movement)[*] 22.6 HP (1.87%) HitPoints[/list][u]Luck of the Gambler[u]
(Stealth)- [*] 10% (0.5 HP/sec) Regeneration[*] 7.5% Enhancement(RechargeTime)[/list][u]Scirocco's Dervish[u]
(Thunder Strike)- [*] 10% (0.5 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[/list][u]Multi Strike[u]
(Thunder Strike)- [*] MezResist(Sleep) 1.65%[/list][u]Positron's Blast[u]
(Thunderous Blast)- [*] 2.5% (0.04 End/sec) Recovery[/list][u]Efficacy Adaptor[u]
(Power Sink)- [*] 13.6 HP (1.12%) HitPoints[/list][u]Performance Shifter[u]
(Power Sink)- [*] 5% Enhancement(Movement)[*] 22.6 HP (1.87%) HitPoints[/list][u]Performance Shifter[u]
(Short Circuit)- [*] 5% Enhancement(Movement)[*] 22.6 HP (1.87%) HitPoints (Exceeded 5 Bonus Cap)[*] 2.5% (0.04 End/sec) Recovery[/list]
Code:[/color]| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
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Hey thx alot for the build!!! Oh and nevermind looks like i had the old version. . .
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Hou does this look?
Hero Plan by Mids' Hero Designer 1.40
http://www.cohplanner.com/
Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Ice Melee
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Earth Mastery
Hero Profile:
Level 1: Dark Embrace -- Empty(A), Empty(3), Empty(3), Empty(33), Empty(43)
Level 1: Frozen Fists -- Empty(A), Empty(15), Empty(15), Empty(40)
Level 2: Ice Sword -- Empty(A), Empty(5), Empty(5), Empty(17), Empty(23)
Level 4: Murky Cloud -- Empty(A), Empty(7), Empty(7), Empty(25), Empty(42)
Level 6: Hurdle -- Empty(A)
Level 8: Dark Regeneration -- Empty(A), Empty(9), Empty(9), Empty(11), Empty(11), Empty(39)
Level 10: Combat Jumping -- Empty(A), Empty(46)
Level 12: Obsidian Shield -- Empty(A), Empty(13), Empty(13), Empty(34), Empty(42)
Level 14: Super Jump -- Empty(A)
Level 16: Health -- Empty(A), Empty(17), Empty(34), Empty(43)
Level 18: Cloak of Fear -- Empty(A), Empty(19), Empty(19), Empty(39)
Level 20: Stamina -- Empty(A), Empty(21), Empty(21), Empty(43), Empty(46)
Level 22: Ice Patch -- Empty(A), Empty(23)
Level 24: Taunt -- Empty(A), Empty(25)
Level 26: Oppressive Gloom -- Empty(A), Empty(27), Empty(27), Empty(40), Empty(46)
Level 28: Freezing Touch -- Empty(A), Empty(29), Empty(29), Empty(31), Empty(34), Empty(37)
Level 30: Death Shroud -- Empty(A), Empty(31), Empty(31), Empty(39)
Level 32: Soul Transfer -- Empty(A), Empty(33), Empty(33), Empty(40)
Level 35: Greater Ice Sword -- Empty(A), Empty(36), Empty(36), Empty(36), Empty(37), Empty(37)
Level 38: Boxing -- Empty(A)
Level 41: Stone Prison -- Empty(A), Empty(42), Empty(48)
Level 44: Tough -- Empty(A), Empty(45), Empty(45), Empty(45)
Level 47: Fossilize -- Empty(A), Empty(48), Empty(48)
Level 49: Stalagmites -- Empty(A), Empty(50), Empty(50), Empty(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|</pre><hr /> -
Hes lvl 16 now and im totaly loving him . . . but hes in need of a respec so il creat a build in time and post it here for some crits later on
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Thx Dsorrow,yip was thinking samething going for ice then
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Hey guys so i was thinking of trying something a bit differant for new tanker and thought dark armor would be nice for secondery thought i was thinking of ss/ice couse havent realy played them alot.Wich one of those 2 would work best with dark armor?
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Tyvm for the help all!
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Shocking that good!
hehe thx for the help i took a look at those abilities the other day and i think i was kinda asleep whn i created them but i created a new one focusing on more a controle,drain and aoa damage and put melez in for last bit of pick off and for fun but il see if il keep em or not cuz they do some pretty awsome damge but between draining ,holding and 3 aoas em pretty bussy but still i like it couse i can change my style if i get bored of one of em
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Hey guys okey so im gonne make a new mm and i decided on thugs but i cant decide on a secondery i was thinking of storm/poisen/FF . . . . Any advice?
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k thx,but if you ignore the IOs hou does the abilities in the build look?
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lol ye i pretty mutch suck when it comes to slotting IOs just confuses me but anyhou hou does the abilities look?
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[ QUOTE ]
Any comment on those plz.
[/ QUOTE ]
Any one?? -
Any comment on those plz.
-
Hou does these 2 look? (and wich one lookz the best)
Hero Plan by Mids' Hero Designer 1.40
http://www.cohplanner.com/
Level 50 Magic Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Electrical Mastery
Hero Profile:
Level 1: Charged Bolts -- T'pst-EndDrn%:30(A), Dev'n-Acc/Dmg:35(3), Dev'n-Dmg/Rchg:39(3), Dev'n-Acc/Dmg/Rchg:39(5), Dev'n-Dmg/EndRdx:39(5), Dev'n-Acc/Dmg/EndRdx/Rchg:39(7)
Level 1: Electric Fence -- P'Shift-EndMod/Rchg:39(A), P'Shift-EndMod/Acc:39(7)
Level 2: Lightning Bolt -- Dev'n-Acc/Dmg:39(A), Dev'n-Dmg/EndRdx:39(9), Dev'n-Dmg/Rchg:39(9), Dev'n-Acc/Dmg/Rchg:39(11), Dev'n-Acc/Dmg/EndRdx/Rchg:39(11), T'pst-EndDrn%:30(13)
Level 4: Charged Brawl -- Mako-Acc/Dmg:39(A), Mako-Dmg/EndRdx:39(13), Mako-Dmg/Rchg:39(15), Mako-Acc/EndRdx/Rchg:39(15), Mako-Dam%:39(45)
Level 6: Ball Lightning -- Posi-Acc/Dmg:39(A), Posi-Dmg/EndRdx:39(17), Posi-Dmg/Rchg:39(17), Posi-Dmg/Rng:39(19), Posi-Dam%:39(19)
Level 8: Hurdle -- Jump-I:40(A)
Level 10: Havoc Punch -- Mako-Acc/Dmg:39(A), Mako-Dmg/EndRdx:39(21), Mako-Dmg/Rchg:39(21), Mako-Acc/EndRdx/Rchg:39(23), Mako-Dam%:39(23)
Level 12: Hasten -- RechRdx-I:40(A), RechRdx-I:40(25), RechRdx-I:40(25), RechRdx-I:40(46)
Level 14: Super Speed -- Run-I:40(A)
Level 16: Health -- Numna-Heal:39(A), Numna-Regen/Rcvry+:39(27), Mrcl-Rcvry+:39(27)
Level 18: Short Circuit -- P'Shift-EndMod:39(A), P'Shift-EndMod/Rchg:39(29), P'Shift-EndMod/Acc/Rchg:39(29), Sciroc-Dmg/Rchg:39(31), Sciroc-Dmg/EndRdx:39(48)
Level 20: Stamina -- EndMod-I:40(A), P'Shift-End%:39(31), EndMod-I:40(31), EndMod-I:40(33)
Level 22: Aim -- AdjTgt-ToHit:39(A), AdjTgt-ToHit/Rchg:39(33), AdjTgt-Rchg:39(33), GSFC-Build%:39(34)
Level 24: Build Up -- AdjTgt-ToHit:39(A), AdjTgt-ToHit/Rchg:39(34), AdjTgt-Rchg:39(34), GSFC-Build%:39(36)
Level 26: Tesla Cage -- G'Wdw-EndRdx/Hold:50(A), G'Wdw-Acc/Hold/Rchg:50(36), G'Wdw-Acc/Rchg:50(36)
Level 28: Thunder Strike -- Armgdn-Dmg/Rchg:50(A), Armgdn-Dmg:50(37), Armgdn-Dam%:50(37), Armgdn-Acc/Dmg/Rchg:50(37), Armgdn-Acc/Rchg:50(46)
Level 30: Combat Jumping -- LkGmblr-Rchg+:39(A)
Level 32: Thunderous Blast -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(39), Ragnrk-Acc/Dmg/Rchg:50(39), P'Shift-End%:39(39), Ragnrk-Acc/Rchg:50(40)
Level 35: Power Sink -- P'Shift-EndMod:39(A), P'Shift-EndMod/Rchg:39(40), P'Shift-EndMod/Acc/Rchg:39(40), P'Shift-EndMod/Acc:39(42)
Level 38: Shocking Grasp -- G'Wdw-EndRdx/Hold:39(A), G'Wdw-Hold/Rng:39(42), G'Wdw-Acc/Hold/Rchg:39(42), Hectmb-Dmg:50(48)
Level 41: Static Discharge -- Posi-Acc/Dmg:39(A), Posi-Dmg/EndRdx:39(43), Posi-Dmg/Rchg:39(43), P'Shift-EndMod:39(43)
Level 44: Shocking Bolt -- UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(45), UbrkCons-Acc/Hold/Rchg:50(45), UbrkCons-Acc/Rchg:50(46)
Level 47: Charged Armor -- ResDam-I:40(A), ResDam-I:30(48)
Level 49: EM Pulse -- P'Shift-EndMod:39(A), Amaze-Stun:50(50), Amaze-Stun/Rchg:50(50), Amaze-Acc/Rchg:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Code:[/color]| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
Hero Plan by Mids' Hero Designer 1.40
http://www.cohplanner.com/
Level 50 Magic Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Charged Bolts -- Decim-Build%:30(A), Dev'n-Acc/Dmg:35(3), Dev'n-Dmg/Rchg:39(3), Dev'n-Acc/Dmg/Rchg:39(5), Dev'n-Dmg/EndRdx:39(5), Dev'n-Acc/Dmg/EndRdx/Rchg:39(7)
Level 1: Electric Fence -- RtngG-Acc/Rchg:30(A), RtngG-Acc/Immob/Rchg:30(7), RtngG-Immob/Rng:30(19), RtngG-EndRdx/Immob:30(19)
Level 2: Lightning Bolt -- Dev'n-Acc/Dmg:39(A), Dev'n-Dmg/EndRdx:39(9), Dev'n-Dmg/Rchg:39(9), Dev'n-Acc/Dmg/Rchg:39(11), Dev'n-Acc/Dmg/EndRdx/Rchg:39(11), Apoc-Dam%:50(13)
Level 4: Charged Brawl -- Mako-Acc/Dmg:39(A), Mako-Dmg/EndRdx:39(13), Mako-Dmg/Rchg:39(15), Mako-Acc/EndRdx/Rchg:39(15), Mako-Dam%:39(45)
Level 6: Combat Jumping -- LkGmblr-Rchg+:39(A)
Level 8: Hurdle -- Jump-I:40(A)
Level 10: Havoc Punch -- Mako-Acc/Dmg:39(A), Hectmb-Dam%:50(17), Mako-Dmg/EndRdx:39(21), Mako-Dmg/Rchg:39(21), Mako-Acc/EndRdx/Rchg:39(23), Mako-Dam%:39(23)
Level 12: Hasten -- RechRdx-I:40(A), RechRdx-I:40(25), RechRdx-I:40(25), RechRdx-I:40(46)
Level 14: Super Speed -- Run-I:40(A)
Level 16: Health -- Numna-Heal:39(A), RgnTis-Regen+:30(17), Numna-Regen/Rcvry+:39(27), Mrcl-Rcvry+:39(27)
Level 18: Super Jump -- Jump-I:40(A)
Level 20: Stamina -- EndMod-I:40(A), P'Shift-End%:39(31), EndMod-I:40(31), EndMod-I:40(33)
Level 22: Aim -- AdjTgt-ToHit:39(A), Rec'dRet-Pcptn:20(29), AdjTgt-ToHit/Rchg:39(33), AdjTgt-Rchg:39(33), GSFC-Build%:39(34)
Level 24: Build Up -- AdjTgt-ToHit:39(A), AdjTgt-ToHit/Rchg:39(34), AdjTgt-Rchg:39(34), GSFC-Build%:39(36), GSFC-ToHit/Rchg:39(42)
Level 26: Aid Other -- Heal-I:40(A), Heal-I:40(36), RechRdx-I:40(36)
Level 28: Thunder Strike -- Armgdn-Dmg/Rchg:50(A), Sciroc-Dam%:39(29), Armgdn-Dmg:50(37), Armgdn-Dam%:50(37), Armgdn-Acc/Dmg/Rchg:50(37), Armgdn-Acc/Rchg:50(46)
Level 30: Aid Self -- Numna-Heal/Rchg:39(A), Numna-Heal:39(31), RechRdx-I:40(43)
Level 32: Thunderous Blast -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(39), Ragnrk-Acc/Dmg/Rchg:50(39), P'Shift-End%:39(39), Ragnrk-Acc/Rchg:50(40), Posi-Dam%:50(42)
Level 35: Power Sink -- P'Shift-EndMod:39(A), P'Shift-EndMod/Rchg:39(40), P'Shift-EndMod/Acc/Rchg:39(40), P'Shift-EndMod/Acc:39(42)
Level 38: Acrobatics -- EndRdx-I:40(A)
Level 41: Personal Force Field -- LkGmblr-Rchg+:39(A), LkGmblr-Def:40(43), LkGmblr-Def/Rchg:39(43)
Level 44: Temp Invulnerability -- ResDam-I:30(A), ResDam-I:30(45), ResDam-I:30(45), RechRdx-I:40(46)
Level 47: Force of Nature -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(48), ImpSkn-EndRdx/Rchg:30(48), ImpSkn-ResDam/EndRdx/Rchg:30(48)
Level 49: Voltaic Sentinel -- S'bndAl-Build%:50(A), S'bndAl-Dmg:50(50), S'bndAl-Dmg/Rchg:50(50), S'bndAl-Acc/Dmg/Rchg:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Code:[/color]| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|
-
Ok so im going to respec my elec/elec blaster (curntly have ice for pvp peroses) but lately i doint pvp mutch with him anymore so respecting into a more semi-pvp build.No for Anchlary if i take
1)Electrical Mastery: it will be a more of a sap/hold build(meaning il take all the hold and sap powerz)
2)Force Mastery:If i take this il be focusing less on sapping and holding (meaning il take 1 sap power -power sink for afte nuke and maby 1 hold if i can fit it)and more on damage out put of my blaster
3)Flame/Munitions:No clue comment on this if you want
So basicly what id like to know iz wich usualy works out the best for team-pve solo-pve and other comments ye wanna add.
THX!!! -
I was just wondering what would work the best strike vs spin from a pvp/pve point of view.((lol stupid qeustion i know and kinda already know the answer but was just wondering what ye'all would say))
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Hey i was just wondering what would fair the best in psycic blast vs Sonic attack and what secondery would compliment them the best in pve and pvp.
((was thinking of mental or nrg secondery))
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aye lol i get what yer saying but all i realy want to know is a simple qeustion of if the stacked slow's of using the psonic atacks is better than the extra damage the claw atacks give now i doint realy mind going into meele or not as im used to both im just unsure of hou effective the slows are and if there worth sacreficing the extra damage and critical hits.Get what im asking
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 7 Natural Fortunata
Primary Power Set: Fortunata Training
Secondary Power Set: Teamwork
Villain Profile:
Level 1: Mental Blast -- Empty(A)
Level 1: Combat Training: Defensive -- Empty(A)
Level 2: Telekinetic Blast -- Empty(A)
Level 4: Subdue -- Empty(A)
Level 6: Aim -- Empty(A)
Level 8: Psychic Scream -- Empty(A)
Level 10: [Empty]
Level 12: [Empty]
Level 14: [Empty]
Level 16: [Empty]
Level 18: [Empty]
Level 20: [Empty]
Level 22: [Empty]
Level 24: [Empty]
Level 26: [Empty]
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
------------
------------
[u]Set Bonus Totals:[u]<ul type="square">[/list]------------
[u]Set Bonuses:[u]
or using these
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 13 Natural Fortunata
Primary Power Set: Fortunata Training
Secondary Power Set: Teamwork
Villain Profile:
Level 1: Poison Dart -- Empty(A)
Level 1: Combat Training: Defensive -- Empty(A)
Level 2: Strike -- Empty(A)
Level 4: [Empty]
Level 6: Dart Burst -- Empty(A)
Level 8: Follow Up
Level 10: Aim -- Empty(A)
Level 12: Spin -- Empty(A)
Level 14: Lunge -- Empty(A)
Level 16: [Empty]
Level 18: [Empty]
Level 20: [Empty]
Level 22: [Empty]
Level 24: [Empty]
Level 26: [Empty]
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
------------
------------
[u]Set Bonus Totals:[u]------------
[u]Set Bonuses:[u]