A couple of brief Warshade questions.


Cass_

 

Posted

Alright, in my over-eager and quite possibly too enthusiastic goal of getting Syracuse from 41 to 50 over the weekend, a few questions have been popping into my head with Warshades. I want to roleplay that Hero from the very first day she's played - rather than simply dipping into it every once in a while.

But there's a few things I really need clearing up before I can finalise the idea.

1.) Just how symbiotic is the relationship between the Hero and Kheldian? Do they think as one, act as one, etc, or are they very much two seperate entities in the same body?

2.) How does the public (generally) view them? I know of the Vanguard's posters and so on, but do citizens of Paragon tend to see them in a better light or what?

3.) Um. Anything else that's a massively glaring issue I should know about? This can extend to PC plots if needed.



I'd be a bit more detailed, but have to scoot for a bit. Thanks in advance!


 

Posted

i have always taken Sunstrom and shadow stars comments to mean that a new individual is crated when the two join.

a person flavored by the experience's of both the Keldian and the Human.


 

Posted

Hello, prospective Kheldian host!

1
That really depends on how you want to play it. With some, they've become one being, some refering to themselves as 'we', the others as 'I'. Some of them exist as dual personalities, able to work together or take over when needed, and some are still as they were when human, just with Kheldian powers.

2 I've always played it as a bit of a mixed reaction to Peacebringers, and a bit more towards negatively towards Warshades.

3 I'll have a think on this one.


 

Posted

My Warshade Has Allerges... (*Sneeze* *Shift to Dwarf Form* "Damn it!")

But in General You Could Play it like Venom.. "We are Here To Do What We Must"
Or like Ghost Rider "I am the Spirit of Vengence" (Going by One of the Old Plots there i think.. And Not Nessecarally Currect)


 

Posted

Okey dokey, thanks. Seems pretty open.

I just want an excuse to make a Scottish Warshade squid, I guess.

"Aye, ah come from a wee lil village in t'far reaches o' space like."


 

Posted

Personalities-wise: I've seen it done several ways. My personal (ie, not gospel) idea is that your average kheldian/human hybrid is somewhere along a sliding scale, depending on how well they integrated, and how much practise they have. I play Song as being almost three people. There's Rachel and Song, two people who can talk to each other, think slightly seperately, and generally be the "two mind, one body" thing. Then when they need to/want to/under come sicrumstances, they can basically synchronise to think and act as one being.

errm...

It works better in practise than when I'm trying to describe it.


Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

My main bonded with a Peacebringer, and as the main has a strong personality and the Peacebringer was wounded at the time, my main is only a little influenced personality wise, but she can let the Kheldian take over.


@ShadowGhost & @Ghostie
The Grav Mistress, Mistress of Gravity

If you have nothing useful to say, you have two choices: Say something useless or stay quiet.

 

Posted

Well in the official background you get the idea that effectively both are consumed to create a new being who has memories and personality traits from both. A warshade is really just a reformed criminal and kheldians may be more distrusting of warshades due to their history fighting them (some form of war involving nictus as oppressive masters who controlled the kheldians for a while eventually leading to a revolution by the kheldians.)

However you have to remember that it is your character. You can make it so that the humans mind is gone for some reason or the other way around (like Dark Aeris. The nictus inside her is dead which means she has the powers but not the skill to use them to their full)


 

Posted

I discussed this a little with Zortel the other evening, but wanted to get a slightly wider range of opinions....basically, how plausible do you think it would be that a Nictus becomes overpowered by their chosen/host victim and instead of dominating them, becomes dominated himself?

I felt it would tie into the character's fairly aggressive personality, but I haven't got much to really compare this to. As I understand it, Nictus are more parasites than symbiotes so the idea formed in my head quite well I think.


 

Posted

1) As mentioned, background says one individual. However, the vast majority of RPed bonded have dual personalities, probably as it gives more room for plotlines and having a raging argument with yourself can be fun.

In the case of my toon, she's got a ex-nictus hanging round but not an actual WS due to complex and intricate background that doesn't make the damnedest bit of real difference. That lets me get away with separate minds.

2) You'd think they were used to them by now. WS, being ex-evil tend to get a slightly worse press, and there's always a few xenophobes.

3) If you DO want to go dual-mind, be careful before entering into a relationship with someone who owns a quant gun and takes objection to your body getting hi-jacked by an alien.

(Yes, I'm looking at YOU Iris and Cloe..... )


The heroic cannot be the common, nor the common the heroic.
- Ralph Waldo Emerson

 

Posted

In Canon (or at least how I remember it) the Nictus often bond with ... weakened humans, who have undergone a lengthy time of near starvation and such and become weak, primairily mentally.
This is so that the victim agrees to the bonding (it has to be agreed to)

some rescued captives of such there are stories (or rather clues) that some have retained most of their will and rejected the bonding.

It might be plausible that instead of the Nictus overpowering the victim's mind, the reverse is also possible (though less likely due to selection of host)

Oh, and Nictus are the badguys, Warshades are different only in that they've turned away from the evil.

as I recall it from ingame canon.


@ShadowGhost & @Ghostie
The Grav Mistress, Mistress of Gravity

If you have nothing useful to say, you have two choices: Say something useless or stay quiet.

 

Posted

[ QUOTE ]
I discussed this a little with Zortel the other evening, but wanted to get a slightly wider range of opinions....basically, how plausible do you think it would be that a Nictus becomes overpowered by their chosen/host victim and instead of dominating them, becomes dominated himself?

I felt it would tie into the character's fairly aggressive personality, but I haven't got much to really compare this to. As I understand it, Nictus are more parasites than symbiotes so the idea formed in my head quite well I think.

[/ QUOTE ]

i really don't think this is plausible, they would have to reject the nictus completely or be dominated by it, the nictus don't go in for bonding. they either have all the contorl or get a diffrent host.

plus you can't ever be a nictus in this game as of yet, rejecting the ways of the nictus and undergoing a bonding is what creates a warshade, Just like a natural Keldian bonding with a human creates a Peacebringer


 

Posted

[ QUOTE ]
3) If you DO want to go dual-mind, be careful before entering into a relationship with someone who owns a quant gun and takes objection to your body getting hi-jacked by an alien.

(Yes, I'm looking at YOU Iris and Cloe..... )

[/ QUOTE ]

>.>

<.<

Anyway

They can be as one mind, two minds, or a mixture of the two (Becoming one in times of stress/need). My WS used to be the one with two minds, the Warshade being mean and taking control of her body when she was stressed, or when she was weak. Or when they had to do fighting. To get around the fact that the warshade wasnt very outspoken, I fudged that my character had used her Magic to lock it away.


 

Posted

On the subject of the warshade=reformed criminal thing, this is something I've always tried to bring out when I'm roleplaying Song. Part of her did some very bad bad things once upon a time. The kheldian has reformed, but the power is still there, and occasionally, maybe the temptation too. The darker path is always easier, more seductive... The seeking of repentance is a major theme for her and her symbiote.


Do not go gentle into that good night.
Rage, rage against the dying of the light.