AR/Traps - any big flaws?


lolly_EU

 

Posted

I have to use a screenshot unfortunately, as Mids' planner seems to crash whenever I try to import.

Anyway. Is this build workable? It looks good to me so far - I don't intend to PvP - despite the lack of IOs at this point, but I'm unsure how the sets play at higher levels. Does anyone see immediate flaws? I'm not planning to min/max, but anything that's a liability would need fixing obviously.


 

Posted

I would try and get poison trap in there, and maybe bean bag as well. Is that enough acc slotted?


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Fiend Space: 211464

 

Posted

Personally I would get Acid Mortar much earlier, it really helps with your damage and aggro. Preferably get it as soon as it's available, level 10.

Poison Trap is a must as your strongest form of control. If you can fit it in you won't regret it.


 

Posted

[ QUOTE ]
I have to use a screenshot unfortunately, as Mids' planner seems to crash whenever I try to import.


[/ QUOTE ]

perhaps a silly questions but did you mean export or are you indeed trying to click import? Certainly sounds like your trying the import option (as it WILL crash if you don't have a build in your click board.

Try the export option next time, since thats what you want to do after all :P.


 

Posted

As mentioned before try getting Poison Trap and get Acid Mortar earlier.

Personally i don't like the scatter efect of M30 (good solo,but less useful on teams),i prefer buckshot.
I never was a fan of snipes and took beanbag instead,but that's a matter of personal playstyle.

Slotting drones for tohit debuffs is questionable - combined they have 10% and that's not bad - but their main use is absorbing the alpha strike and the damage debuff.

You could use the slots for def debuffs in AM or defs in FFG.


 

Posted

Pretty much agree with what everyone else has said. But I think I have to stress an AR/Traps without Poison Trap is gonna be missing out on one of the best powers. Also I would def swap the M30 grenade with Buckshot, makes the knockback alot more managable. Also 3 slots in FFG always helps i think, extra def for a corruptor is never a bad thing.
My main suggestion to get things in earlier is if you want to get the stealth pool, i would put it off till later and get more of the staple powers you are going to need.


 

Posted

To be honest, I LIKE your build. While Poison Trap is awesome and Beanbag is great, you've decided on the AR/traps options that help keep you at range. Combined with your Super Speed, you're going to be out of enemy range fairly often and with the traps and ignite, you're going to have more options when it comes time to pick your battles. Keep in mind the force field generater moves very slowly, so if you really are zipping around, it'll get really faaaaaar behind you. That said, this build looks fun and good at keeping enemies far away.

(On my AR build I avoided beanbag, buckshot, and Flamethrower early on as those all have really short ranges compared to burst, slug, and the grenade.)

My only criticism (that hasn't already been said....acid mortar works for a speedy sniper, while poison trap might not) is why the pool powers from Concealment? By not getting those you could get Aid Self, or Teleport Foe (great for trip mines and traps) or...well...Poison Trap as everyone else is telling you. I'm thinking you were going for phase shift somewhere in your 40's....that I can understand. If that's not the case and you were thinking of patron powers, I'd say there are better options for you than Stealth and Grant Invisbility.
-jared

(My AR/Kinetic character has a simliar build...I use siphon speed to keep outmanuevering the mobs. Traps would have been a better secondary for the concept as they often require the mob to come to (or at least towards) you.)


 

Posted

I'd choose buckshot over M30 for greater kb control so i spread as little mobs about as possible cos spreading mobs would likely lower other peoples dps by putting enemies outside of their cones. Or to put it simply, what would you rather use before autofire?


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Posted

I would join teh buckshot, 1 fun part is to place a few mines then rush to the other side. Buckshot hits em back, into the mines and (placed) acid mortar. Pop Full auto, enjoy


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