Earth/Empathy sans Stamina


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Posted

My main is lvl 37. He has every Earth Control power except Salt Crystals and every Empathy power up till and including Recovery Aura except Absorb Pain. He has Stamina, Recall Friend and SuperJump.

I don't really play him too often anymore due to alts, but I'd like to refresh his build, make him a little more interesting, and get into him again.

I'm about to use up my freespec before the next one comes around and was wondering about dropping Fitness altogether. At the moment due to funds and other slotting requirements, Stamina only has two slots allocated, with only one enhancement slotted. I don't have any MAJOR endurance issues, but then it's been a while since I've played him intensively and I'm wondering if I can do without it.

If I drop Fitness (as well as Animate Stone), I can take Absorb Pain, Acrobatics, Stone Prison and Regen Aura in the respec. I would add 1 EndRed each to Stone Cages, Healing Aura and Heal Other so on to compensate for loss of Fitness.

Has anyone/Is anyone running an earth/empathy controller without Stamina? What is it like in terms of endurance suffering pre/post Recovery Aura?

Just wanted some general opinions, theoretical but preferably from experience, before I go through with this.

Thanks.


 

Posted

I have no clue how oftern RA is up with 3Rechs and Hasten. Anyway, if you want to be a good Earth troller you do need Stamina. Earth Control is uber because of its ability to control entire mobs. Fossilize, Stone Cages, Quicksand, Stalagmites and Earthquake are powers that I use on every single mob with my Earthie and it requires a bit of End (even if you put a few End Red in there) to keep the mobs locked down.

However, if you're willing to be a healer with a few nice controlling tricks to be used once in a while , then it shouldn't hurt much to go without stamina (still you might have to pop a blue once in a while, except when RA is running).

Anyway, if you're dropping something I would advice on dropping Mr Poo and maybe Earthquake. Stalagmites+Stone Cages offer some nice control already. Or drop Stone Cages and keep Stalagmites and Earthquake. Both options should work fine. Salt Crystals is meh power unless you're soloing. VG is uber, I wouldn't advise on dropping it.


@False Fiction - Virtue / Defiant

Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]

 

Posted

After an hour or so of testing in Warburg, I'm keeping Stamina. Even if it isn't 100% essential, just helpful, it will certainly come into play with sapper type foes. Animated Stone is still going. I'll just put in Regeneration Aura earlier.

Thanks for the comeback


 

Posted

It seems to be the right choice to me You could probably do it without Stamina, but you would have a much more limited playstyle.


@False Fiction - Virtue / Defiant

Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]

 

Posted

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Has anyone/Is anyone running an earth/empathy controller without Stamina? What is it like in terms of endurance suffering pre/post Recovery Aura?

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I was running an Earth/Storm controller with no stamina which is far more endurance heavy and i had very little issue in PvE in teams.I did need to watch my bar in teams without endurance support but besides that nothing the occasional CaB wouldnt take care of.


 

Posted

Everyone needs stamina in CoX except maybe /regen because of quick recovery and in some cases kins. If you feel you can go without then you're playing too slow.


SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"

 

Posted

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Everyone needs stamina in CoX except maybe /regen because of quick recovery and in some cases kins. If you feel you can go without then you're playing too slow.

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Ehm no. You need just because everyone says so. If you want you can make a character that functions in proper teams perfectly fine (meaning a buffer is a supporting the team kinetics/empath) or you can make something that has stamina.Depends on your playstyle.

I played PvP,PvE without stamina,got to level 50 and did PvP without any problem altho no stamina in build and i was anything but slow in teams. Of course i was supported but that was a personal choice and i think is what the OP is asking.

So the answer is that it is doable and you wont be hindered in properly supported teams but in solo situations and teams where there is no buffing of stamina then you need be careful and expect to be somewhat slower.

The choice is personal always there is no real need issue.


 

Posted

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Everyone needs stamina in CoX except maybe /regen because of quick recovery and in some cases kins. If you feel you can go without then you're playing too slow.

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Ehm no. You need just because everyone says so.

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No, I say so.

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If you want you can make a character that functions in proper teams perfectly fine (meaning a buffer is a supporting the team kinetics/empath) or you can make something that has stamina.

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Really don't understand what you're trying to say here? That you can do it with an empath/kin backing you or make a empath/kin yourself?

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Depends on your playstyle.

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Indeed it does...but having to wait for the guy without stamina to rest every other minute and that person not beeing able to spam his powers so won't play to his full potential...not my playstyle, absolutely hate it.

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I played PvP,PvE without stamina,got to level 50 and did PvP without any problem altho no stamina in build and i was anything but slow in teams. Of course i was supported but that was a personal choice and i think is what the OP is asking.

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Why are you even talking about this if you had support?

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So the answer is that it is doable and you wont be hindered in properly supported teams but in solo situations and teams where there is no buffing of stamina then you need be careful and expect to be somewhat slower.

The choice is personal always there is no real need issue.

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So basically, as I said, you can do it...but you won't be able to do it very well, hence the need for stamina.

I've personally played an earth/kin to 50 and respec'd stamina out after i got transference. I was entirely able to to do it....and I absolutely hated it as I had to watch the endbar all the time and had to spam transference as crazy.

Again..if you don't have much endissues (even with stamina) in this game you're playing too slow.


SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"

 

Posted

Any build can do fine without Stamina if you got a team provinding you Endurance all the time. But that's not the point here.

My opinion was based on the capability of the player by himself. Regen and TA are the only sets that I believe you can do totally fine without Stamina. And most Masterminds too.


@False Fiction - Virtue / Defiant

Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]

 

Posted

Understand entirely what each of you are trying to say. I rarely solo with this char, but even though he is built for teams I can't always guarantee I'll be teaming with Kins or other Empaths etc, so I'm going to keep Stamina in the build to cover all bases. Thanks for your input all, I appreciate it the feedback. Contrasting opinions are always best in threads like this because they highlight all perspectives and help the OP to make their own decision based on a lot more rounded information


 

Posted

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No, I say so.

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Sorry Archy i meant "you" as in general not you specifically crappy English i got ftl.

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Really don't understand what you're trying to say here? That you can do it with an empath/kin backing you or make a empath/kin yourself?

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Was refering to being supported.

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Indeed it does...but having to wait for the guy without stamina to rest every other minute and that person not beeing able to spam his powers so won't play to his full potential...not my playstyle, absolutely hate it.

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In fully supported teams there is no such hinderance imho.

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Why are you even talking about this if you had support?

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Giving a personal experience that if fully supported there is no efficiency issue without stamina in build

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Again..if you don't have much endissues (even with stamina) in this game you're playing too slow.

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Ehm ok i dont personally agree with this but ok personal opinions may vary.


 

Posted

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Giving a personal experience that if fully supported there is no efficiency issue without stamina in build



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I have had. Though not with these archetypes. Problem is that I consider it stupid to plan being fully supported all the time.


 

Posted

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Everyone needs stamina in CoX except maybe /regen because of quick recovery and in some cases kins. If you feel you can go without then you're playing too slow.

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I agree with TG on this one, my Stalker doesn't have Stam as I don't need it. I PVP / PVE with him all the time there are no issues there. Also my Mastermind doesn't have Stam and again I PVE / PVP with him just fine.

Not all builds need stam, its just down to the characters choice.


 

Posted

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Everyone needs stamina in CoX except maybe /regen because of quick recovery and in some cases kins. If you feel you can go without then you're playing too slow.

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I agree with TG on this one, my Stalker doesn't have Stam as I don't need it. I PVP / PVE with him all the time there are no issues there. Also my Mastermind doesn't have Stam and again I PVE / PVP with him just fine.

Not all builds need stam, its just down to the characters choice.

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My choice is to play fast and efficient....i need stamina on all my toons...masterminds included.


SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Everyone needs stamina in CoX except maybe /regen because of quick recovery and in some cases kins. If you feel you can go without then you're playing too slow.

[/ QUOTE ]

I agree with TG on this one, my Stalker doesn't have Stam as I don't need it. I PVP / PVE with him all the time there are no issues there. Also my Mastermind doesn't have Stam and again I PVE / PVP with him just fine.

Not all builds need stam, its just down to the characters choice.

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My choice is to play fast and efficient....i need stamina on all my toons...masterminds included.

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Likewise. Until now, I've used Stamina on all my toons (MM and /kin trollers included) except for my kin defender. I'm surprised that people can play some sets well without it (Storm, Dark Miasma, etc.). Not saying it can't be done, just that it would probably drive me crazy if I had to .


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

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Also my Mastermind doesn't have Stam and again I PVE / PVP with him just fine.


[/ QUOTE ]While there are builds that can be efficient without stamina, I've not yet seen a MM build that can resummon and rebuff henchmen in the middle of combat without it. And if a MM can't do that, it's not efficient enough IMO.


 

Posted

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My choice is to play fast and efficient....i need stamina on all my toons...masterminds included.

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Well my choice is exactly the same and i didnt need stamina.
Altho i excluded playing solo

I included stamina after level 50 just to be able to take spins around on my own.

Personal choice after all


 

Posted

Stamina is a must on my /poison mastermind (grp teleport too), I also have it on my /regen scrapper, which, with 3-slotted QR,stamina and endreds in attacks is about fine for end unless it is hit with drain, making it one of the few characters of mine to be so. I dont have a single &lt;20 character without stamina I think. ( for the record, I dont usually get stamina at 20 but I do get it at some point.)


 

Posted

Lvl 35 Earth/Empath Troller here,
I Run without Stamina, have Hasten and hit that mostly after Thoose Stamina Aura.

But... i often get Invited to play with many lvl40+ as an Sidekick (not much Earth Trollers around, and many get addicted to them )
and when it gets hot in the Missions it happens sometimes that i have nearly no Stamnia left, Okay mostly its an sighn that i have to heal to much and some one out of the Team dont do his Job Correct.
So Finaly.. if all went well you absolute dont need it, if not *cough**cough*

Greetings Braddack


 

Posted

3 rechg 3 end mod RA, 3 rechg conserve energy (nice path to powerboost), 3 rechg haste, get effect chains down to an average of less than 2.6 eps and tell me ya still need stamina. Maybe ya do whilst levelling up but maybe not in final build.

I tend to end slot fast recharging powers as the endurance use overtime stacks up, by doing this i get to use more powers to an end bar but i do favour an effect per end like dam per end for efficiency if it dont miss.

Also ppl tend to "need" stamina before they got endurance SOs and before HOs and then ppl never think of dropping it in a final build.

Some powers are rubbish/not needed in 20s and yet good in 40s, needed in the teens and then not needed in the 40s.

My TA often only needs stamina with the less efficient team dynamics. In good teams by the time she has used the useable debuffs the mobs are usually defeated through economical play so no need for attacks almost all of the time. In bad teams its usually not safe to debuff and so resort to picking out a single target to attack and do rubbish damage per endurance. Technically in a bad team id describe her health bar as moving but this is a game, people play to have fun, to perhaps not think and if you expect perfection you must at first start giving it.

Fast and efficient to you may not be fast and efficient to someone else. You could be doing whats fast and efficient if you were solo but not doing whats fast and efficient for everyone in the whole team. Some people play in ways they dont make it safe to get the most out of another person. You could say have a 5 second herding duration that people may moan about cos they have to stop and wait but it may cut 10 seconds of an otherwise likely fight duration. This is due to making the most out of someones debuffs and having the whole team properly stacking AoEs that do enormous damage to "group" within low action times which can also result in great damage per endurance overall.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Only have Stamina on one toon and that's my stone tank and that's only because I don't play perma GA and need to run loads of armour toggles all the time. No problems at all on my Dark/Rad defender. My Fire/TA troller can be tricky in long fights but I have conserve power anyway and a healthy supply of CABs. Currently leveling a Plant/Fire Dom who does have issues but I've not yet even begun to slot endred in the powers and have Consume coming in a few levels.

Many characters can run perfectly fine and efficiently without Stamina but that is of course just my opinion.


 

Posted

With Inventions you can easily slot a Staminaless build with sets like the Miracle healing set (+2.5% recovery per pair and theres a Unique 15% IO in the set too, although they're like golddust).

Currently on my Grav/TA I've used a Stupify set pair on my Stun power (Wormhole for me, Staligmites for you) for 2.5%. My immob &amp; propel are pair-slotted with a Ranged Damage Set giving 2% each. Singy is slotted with a Pet damage set (can't remember the name) for 1.5% (I think). I've another 1.5% pending with a Slow Set pairin Glue Arrow (you can slot Quicksand) and another 5% waiting with the Medicine pool as I'm bidding on 2 pairs of Miracle. I'm also hoping for the Unique 15% recovery Miracle IO but I'll be lucky I reckon, its much in demand...

I've also 4 slotted Ghost Widows Embrace into my single target hold for an extra 2.5% End to further boost my End pool. Techically I could slot that up to 4 times (you could slot it twice I think?) for an extra 10% End too, although I doubt I'll be able to do that for a while.

Its a costly excerise though, I've spent about 10 million over the weekend (hurrah for Rocket Boots drops) getting it set up. I'm at 11% at the moment with another 1.5 waiting from the Slow and 5% from Medicine if and when I get the receipes. At that point i'd be fairly happy to drop Stamina from my build comfortably I reckon.


 

Posted

Plus most of the sets add endred to powers that may not have been slotted for them previously...