AR / Traps - it want it all!!!!!!
Triage beacon is certainly one of the most skippable powers in there, I dont intend to take it on my sonic/traps.
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Fiend Space: 211464
Hi!
I didn't take TB (Triage Beacon) with my traps and I did fine without it.
All you need is trip mines + stealth goto the end of the level where the boss is, setup two sets of traps one big setup for the boss and one containing 1 / 2 mines for the minion
Teleport (Telemine - copyright me ) or pull one of the bosses minions onto the small amount of mines and the boss should come running. Make sure that you setup the big pile of mines around a corner so they boss can't shoot you when you back off.
I have the mob levels +2 levels higher than me this way I don't have to lay as many mines (around 5 for the boss, 1 + an attack for the minion)
Mission Complete!
Happy Hunting
TB Rocks. Its just an invisible effect.
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(Telemine - copyright me )
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Just for the record, "Telemining" has been the standard phrase for TPing foes onto Trip Mines since the early days of arena, coined in the US.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
Well I never
I did play the US but I played it in the EU when it was here, so they all stole it from me
The day /devs got on blasters and there was TP foe.. there was telemining already. Thtas a long long long time ago
I just roled a AR/trap, AR cause i love it onmy blaster, /traps cause its lovely on my MM. Now to combine it
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The day /devs got on blasters and there was TP foe.. there was telemining already. Thtas a long long long time ago
I just roled a AR/trap, AR cause i love it onmy blaster, /traps cause its lovely on my MM. Now to combine it
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how very dare you have a good toon :P
Take all the traps powers except time bomb,with AR I didn't take burst,beanbag or the grenade.
Currently at lvl 40 and pretty much an AoE monster
Oh and if you dont take the poison gas bomb then you may as well delete your char
Can't believe I respecced out of Poison Gas Trap, miss it badly now, especially as I team with a Traps MM who uses it non stop.
No beanbag? But the beanbag is teh win in a sticky situation
It's not running away. It's advancing in reverse!
My guy is upto lvl 18 now and i keep looking at hero builder to see what should be my next power on the "sensible" side. But there is always this part that wants to try out something else when i come to lvl. What i really need to know, is what is skippable on this make up?
I know i need stamina and my TP, but what else can i leave out of this build? The only thing that i have seen so far is triage beacon, but that could have its uses at some point in time.