/Fire Questions


Cobra_Man

 

Posted

Hey all, just wondering, does anyone know how effective Burn and Hotfeet are?

Thanks in advance.


 

Posted

Not effective enough, seems to be the general consensus.


 

Posted

Cheers MaX, just wondering, as I was planning to skip them completly out my build.


 

Posted

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Not effective enough, seems to be the general consensus.

[/ QUOTE ]

Because?

Im planning on them. Yummy AoE for me please.


 

Posted

Hot Feet is great for a controller who can lock the mobs in place. Blasters don't have that luxury and, though hot feet slows the mobs down, they'll still run away as soon as they realise what's going on. It's damage over time and lets face it, that's not a blasters forte.

Wouldn't be without it on my controller. Still in two minds for my blaster.


 

Posted

I can say with experience that burn and hot feet on a fire blaster looks really cool and will get you killed time and time again. The rooting from burn makes you into a target just waiting to go splat and hot feet doesn't kick in fast enough to get enemies to back off. I tried using hot feet and blazing aura as damage increase tools and just got creamed for it. Acrobatics was much more useful.


 

Posted

I have to agree. They look great but just got me killed far too much.

It's risky enough getting close enough to use FSC and Combustion, which are worth taking.

Use the slots for Acrobatics and Aid Self instead. That way you can stay on your feet and give your green bar a nice boost every now and again - with the added bonus of maintaining a high DPS rate.


Proud member of FOXBASE ALPHA and coalition associates.

Hero 50's - 25

Villain 50's - 1

 

Posted

See this attitude gets me a bit upset.

Theres this really effective thing in CoX that will really make you t3h ub3r 1337.

Its called teamwork.

Thats right!

My dominator teams with a fire brute often. I can tell you that when timed right, an AoE immob followed by burn makes Hit points vanish at a truly collosal rate. Would I use burn without an immob or at least a heavy slow? no, I wouldnt.

I wonder what it would be like with a fire blaster standing next to an ice tank on top of said ice patch with a chilling embrace slotted for slow?... Burn, Hot feet, Blazing Aura running, with Combustion and FSC? Maybe a consume to keep end up and add a little more damage?

Seriously, we dont see burn used at all these days because everyone thinks it gimped. But put it with someone else you team with who can immob and it rocks. YOu dont see it often because people avoid Burn and avoid AoE Immob... because...

A lot of it is to do with "no aggro on me, thankyou"... If everyone stopped worrying about aggro and we all took AoE powers, CoX would become seriously unbalanced IMO. And anyways, what are tanks for?

Aid Self? why waste two powers and more slots on getting this when you should be teaming with somebody else who can heal you or protect you from getting damage in the first place?

Free you mind!


 

Posted

[ QUOTE ]

Aid Self? why waste two powers and more slots on getting this when you should be teaming with somebody else who can heal you or protect you from getting damage in the first place?


[/ QUOTE ]And those silly tanks, they're actually getting shields, when they should just team with sonic and FF defenders. Unbelievable, eh?


 

Posted

Quite a difference tho Max

Primary sets are more efficient than Secondary Sets that are more efficient than Pool Powers.

Tanks sheilds are a Primary Set

Medicine is a Pool Power


So there is quite a difference between a Tank getting temp invun and invincibility and a Blaster getting aid other and aid self.

(I'm not saying dont take them or they arent good, but there is a world of difference!)


 

Posted

[ QUOTE ]
See this attitude gets me a bit upset.

Theres this really effective thing in CoX that will really make you t3h ub3r 1337.

Its called teamwork.

Thats right!

My dominator teams with a fire brute often. I can tell you that when timed right, an AoE immob followed by burn makes Hit points vanish at a truly collosal rate. Would I use burn without an immob or at least a heavy slow? no, I wouldnt.

I wonder what it would be like with a fire blaster standing next to an ice tank on top of said ice patch with a chilling embrace slotted for slow?... Burn, Hot feet, Blazing Aura running, with Combustion and FSC? Maybe a consume to keep end up and add a little more damage?

Seriously, we dont see burn used at all these days because everyone thinks it gimped. But put it with someone else you team with who can immob and it rocks. YOu dont see it often because people avoid Burn and avoid AoE Immob... because...

A lot of it is to do with "no aggro on me, thankyou"... If everyone stopped worrying about aggro and we all took AoE powers, CoX would become seriously unbalanced IMO. And anyways, what are tanks for?

Aid Self? why waste two powers and more slots on getting this when you should be teaming with somebody else who can heal you or protect you from getting damage in the first place?

Free you mind!

[/ QUOTE ]

It goes without saying that if a team has an Ice Tanker with Ice Patch then the incoming damage to the less sturdy AT's will be significantly reduced.

It also the case that teaming is great and is indeed the best way to get ahead in CoX (imho).

Being a Fire/Fire Blaster (level 38 at the moment) it would be great to have the following team like this

Ice/Ice Tanker
Ice/Rad Controller
Kin/Elec Defender
Spines/Regen Scrapper
Empathy/Psi Defender
Fire/Kin Controller
MA/SR Scrapper

and

Me .. Fire/Fire Blaster


Absolutely brilliant. If I can keep that team - or even something like it - with me at all times then I'll get to 50 again with ease.

I'll even respec out Aid Self and Acrobatics and put Burn/Hot Feet back in and stand right beside the Tanker at all times.

I wish I'd thought of this teaming thing earlier


Proud member of FOXBASE ALPHA and coalition associates.

Hero 50's - 25

Villain 50's - 1

 

Posted

Make freinds, only team with them... only use right powers in right team... etc etc...

Id whine on, but the depressing truth is your right...

*Sigh*


I still refuse to take aid self on any toon other than my ice tank, tho.


 

Posted

[ QUOTE ]
I can say with experience that burn and hot feet on a fire blaster looks really cool and will get you killed time and time again. The rooting from burn makes you into a target just waiting to go splat and hot feet doesn't kick in fast enough to get enemies to back off. I tried using hot feet and blazing aura as damage increase tools and just got creamed for it. Acrobatics was much more useful.

[/ QUOTE ]

I don't know how recently you've tried it, but the rooting time of Burn was reduced quite significantly not so long ago. I find it to be incredibly effective - in fact I'd say it's by far the most effective and efficient single target attack on my Elec/Fire Blaster. Also a very good AoE attack when on a team, but both its DPS and DPE make it well worth using as a single target attack when solo.

Hot Feet is more problematic, though. The damage is good, but the fleeing effect is far too counterproductive to makle it useful most of the time.


By my 50s shall ye know me:
Tundra, DVM, The Late, Neutrino Ghost, Sir Clanksalot, End Of Days, Prof. Migraine
Howler Monkey

 

Posted

[ QUOTE ]
Make freinds, only team with them... only use right powers in right team... etc etc...

Id whine on, but the depressing truth is your right...

*Sigh*


I still refuse to take aid self on any toon other than my ice tank, tho.

[/ QUOTE ]

Aid Self has saved me on numerous occasions when playing my Fire Blaster. It's the only powerset I've ever taken it on but was basically forced to respec it in, due to the amount of aggro I was generating.

All joking aside, if I was teaming regularly with an experienced team I probably wouldn't need it but I tend not to on that character.

My playstyle isn't to hang back at range - I mix range attacks and blaps - and found that as the enemy threat increased so did my faceplants.

Having Aid Self and Acrobatics allows me to keep on dishing out damage when I used to have to withdraw from the fight or die.

I also like having the self support that Aid Self gives me, rather than having to rely on others to 'heal' me.

Each to their own really but it's a great power to have for a mad, squishy Blapper


Proud member of FOXBASE ALPHA and coalition associates.

Hero 50's - 25

Villain 50's - 1

 

Posted

One tactic that did yield some returns for me on my Energy/Fire blaster was Ring of Fire to immobilise, run in and drop burn underneath them then back off and start blasting again while they slowly cook.

Slotting hot feet helps turn them away so you can blast as they (slowly) run out of range, particularlu useful against those R2-D2 nemesis rip-offs, but as posted above gets you killed quite a bit.


 

Posted

I have Hot Feet on my Ice/Fire blaster and i like it.

Have you ever tried to slot it with 3 slows?try it.
I did, and when i go in a gropu of mobs they have no escape.
They try to run away but they become so slow.. and while they do the matrix run, i kill them using Fire sword circle and Burn.


 

Posted

I have used them both on Hawkblaze on the way to 50, but I have to say that I respecced them out for Aid other and Aid self,why? Because when I hit Build up + Aim, let off fireball then run in with FSC then there arent many people left standing to slow with hotfeet

Hawk


 

Posted

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And those silly tanks, they're actually getting shields, when they should just team with sonic and FF defenders. Unbelievable, eh?

[/ QUOTE ]

Haha.. Nice one MaX..


 

Posted

[ QUOTE ]

I don't know how recently you've tried it, but the rooting time of Burn was reduced quite significantly not so long ago. I find it to be incredibly effective - in fact I'd say it's by far the most effective and efficient single target attack on my Elec/Fire Blaster. Also a very good AoE attack when on a team, but both its DPS and DPE make it well worth using as a single target attack when solo.

[/ QUOTE ]
I've only tried Burn on my tank and have come to the same conclusions and that's without an Immob attack. It costs the same as a tier 1-2 attack and does the same kind of damage as Total Focus if it all hits.


@Unthing ... Mostly on Union.

 

Posted

[ QUOTE ]
[ QUOTE ]
And those silly tanks, they're actually getting shields, when they should just team with sonic and FF defenders. Unbelievable, eh?

[/ QUOTE ]

Haha.. Nice one MaX..

[/ QUOTE ]

I think MaX missed my reply... analogy is amusing but invalid... . In addition, the maths of Res/Def means damage mitigation becomes increasingly potent with stacking (like bubbles and defence) as opposed to flat "mitigation" of healing.

Amusing, nevertheless