Fire/Ice PvP build For A tank
Drop all the slots out of Blazing Aura and put them in taunt.
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Drop all the slots out of Blazing Aura and put them in taunt.
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Done. I've updated the build in the OP but basically put the slots in taunt and the one left over in challenge.
Also wondering if I should take the slots out of Ice patch and put them in fiery embrace as to hit buffs?
Hm low burst damage, low surviability cause of fire primary(for a tank). Dont make a PvP build.
50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr
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Also wondering if I should take the slots out of Ice patch and put them in fiery embrace as to hit buffs
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Fiery Embrace only boosts Damage.
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Also wondering if I should take the slots out of Ice patch and put them in fiery embrace as to hit buffs
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Fiery Embrace only boosts Damage.
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Yup, only boosts the DMG of FIRE BASED attacks (incl Burn since the update w00t!)
My Fire/Ice Tanker: (Hot Chills)
Ice Patch : 2 recharge.
Burn: 3 recharge/3 Damage
FE : 3 recharge
Hasten : 3 recharge
I can pull out 2 burn, 2 ice patch, per minute, easily (even with the time nerf on Burn.)
To make sure you get the benefit of FE on Burn, you MUST fire Fiery Embrace FIRST, before Burn, or you don't get the DMG increase during it's cycle.
As for PvP.. personally.. I wouldn't.. with all the Stalkers and whatnot, you wouldn't survive it. I wouldn't ever take HC into RV, if it's not to get Badges, he wouldn't last 5mins.
Fiery Aura isn't what is used to be, anymore. Stick to PvE Builds.. far safer.
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Hm low burst damage, low surviability cause of fire primary(for a tank). Dont make a PvP build.
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Lol, tell Gatling(think it's him with X-treme?) with his two shotting fire/energy tank
As I said though, It's been sitting at 50 for 6 months and rarely get's touched so better to PvP it and actually use it than just use it to rot. It's mainly going to be for pentad PvP, not zone as #i have other alts for that. In those situations, I don't think many people will even try to take a tank down when there are 3 other easier targets.
Even though it may not be as great defensively as other sets, it's still going to be the hardest target to kill in a Pentad.
Also, the overall feedback I get on FE is that it DOES boost non fire attacks and the text is wrong. My understanding is that it's just not as effective as it is with fire attacks. Once again, it's probably Gatling we need to confirm as I'm sure he uses it even though he's energy for damage.
The initial discussion on FE was in this thread HERE
EDIT: It's not Gatling but is actually X-Treme
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Hm low burst damage, low surviability cause of fire primary(for a tank). Dont make a PvP build.
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Lol, tell Gatling(think it's him with X-treme?) with his two shotting fire/energy tank
As I said though, It's been sitting at 50 for 6 months and rarely get's touched so better to PvP it and actually use it than just use it to rot. It's mainly going to be for pentad PvP, not zone as #i have other alts for that. In those situations, I don't think many people will even try to take a tank down when there are 3 other easier targets.
Even though it may not be as great defensively as other sets, it's still going to be the hardest target to kill in a Pentad.
Also, the overall feedback I get on FE is that it DOES boost non fire attacks and the text is wrong. My understanding is that it's just not as effective as it is with fire attacks. Once again, it's probably Gatling we need to confirm as I'm sure he uses it even though he's energy for damage.
The initial discussion on FE was in this thread HERE
EDIT: It's not Gatling but is actually X-Treme
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(Yup, only boosts the DMG of FIRE BASED attacks (incl Burn since the update w00t!)) <--- Was wrong, i corrected myself.
Correction:: FE boost Dmg on ALL attacks: 10 seconds for Standard, and 20 seconds for Fire based.
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Lol, tell Gatling(think it's him with X-treme?) with his two shotting fire/energy tank
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Energy Melee does silly damage. Ice Melee doesn't even come close.
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Lol, tell Gatling(think it's him with X-treme?) with his two shotting fire/energy tank
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Energy Melee does silly damage. Ice Melee doesn't even come close.
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Greater ice sword with FE+BU gives a BI of 20.5 (slotted) energy transfer with FE+BU gives 47.8 and total focus is 37.3. Nothing comes close to energy melee.
**Acceptable "support" responses**
Its your fault
Its your computers fault
Its your ISPs fault
lol, I was sure the mantra of most PvP'ers was 'it's not the toon, it's the player'
(And before Xanth or Stalk get smart, I know that means i'm screwed regardless of build )
build does a huge lot dude :P
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build does a huge lot dude :P
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In the right hands, yes.
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lol, I was sure the mantra of most PvP'ers was 'it's not the toon, it's the player'
(And before Xanth or Stalk get smart, I know that means i'm screwed regardless of build )
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i'd take a good player with a 'bad' toon every time over a bad player with a 'uber' toon
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lol, I was sure the mantra of most PvP'ers was 'it's not the toon, it's the player'
(And before Xanth or Stalk get smart, I know that means i'm screwed regardless of build )
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i'd take a good player with a 'bad' toon every time over a bad player with a 'uber' toon
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Exactly, more people need to think like that!
I know Fire/Ice isn't the best choice for PvP but as he's sitting at 50 and never get's used, I may as well respec him.
I'm going for pure taunting with him as a team build so any help appreciated. Here's the build i've planned so far
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: D-Zol
Level: 50
Archetype: Tanker
Primary: Fiery Aura
Secondary: Ice Melee
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01) --> Blazing Aura==> Acc(1)
01) --> Frozen Fists==> Acc(1) Acc(3) Dmg(3) Dmg(5) Dmg(5) Rechg(31)
02) --> Fire Shield==> DmgRes(2) DmgRes(7) DmgRes(7) EndRdx(9) EndRdx(9) EndRdx(21)
04) --> Healing Flames==> Rechg(4) Rechg(11) Rechg(11) Heal(13) Heal(13) Heal(15)
06) --> Combat Jumping==> Jump(6) Jump(31) Jump(33)
08) --> Hasten==> Rechg(8) Rechg(15) Rechg(17)
10) --> Taunt==> Acc(10) Acc(27) Rechg(29) Rechg(29) Taunt(31) Taunt(37)
12) --> Plasma Shield==> DmgRes(12) DmgRes(17) DmgRes(19) EndRdx(19) EndRdx(21) EndRdx(46)
14) --> Super Speed==> EndRdx(14)
16) --> Hurdle==> Jump(16) Jump(34) Jump(34)
18) --> Swift==> Run(18) Run(34) Run(36)
20) --> Stamina==> EndMod(20) EndMod(23) EndMod(23)
22) --> Challenge==> Rechg(22) Rechg(37)
24) --> Health==> Heal(24) Heal(25) Heal(25)
26) --> Fiery Embrace==> Rechg(26) Rechg(27) Rechg(37)
28) --> Super Jump==> EndRdx(28)
30) --> Acrobatics==> EndRdx(30) EndRdx(46)
32) --> Ice Patch==> Rechg(32) Rechg(33) Rechg(33)
35) --> Burn==> Rechg(35) Rechg(36) Rechg(36) Dmg(40) Dmg(43) Dmg(43)
38) --> Greater Ice Sword==> Acc(38) Acc(39) Dmg(39) Dmg(39) Dmg(40) Rechg(40)
41) --> Focused Accuracy==> EndRdx(41) EndRdx(42) EndRdx(42) TH_Buf(42) TH_Buf(43) TH_Buf(45)
44) --> Consume==> Rechg(44) Rechg(45) Rechg(45) EndMod(46) EndMod(48)
47) --> Conserve Power==> Rechg(47) Rechg(48) Rechg(48)
49) --> Build Up==> Rechg(49) Rechg(50) Rechg(50) TH_Buf(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
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