pvp debt
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Just seen this on the american boards. Its over a week old so appologies if its been posted elsewhere already.
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Debt in PvP: We are going to remove debt completely if you are killed by a Player, and give you porportional debt (no debt for damage done by a player, but debt for damage done by an NPC) if the killing blow is landed by an NPC. This is the "best of both worlds" scenario. It has the 0 debt of the Pre-I7 methodology (getting killed by a Player) and the partial debt of the Post-I7 methodology (when you get killed by an NPC).
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http://boards.cityofheroes.com/showf...v=#Post6041684
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Huzzah! I can look at my tells channel again without crying at all the naughty words!
just a quick question about this if anybody can answer if you heal does the proprtional debt reset otherwise you could be in a situation where the npc nearly kill you , you heal they nearly kill you again and heal then a pc kills and you get twice the debt as the damage done was nearly 2 kills by non player characters . i just want someone to clear this up for me ?
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just a quick question about this if anybody can answer if you heal does the proprtional debt reset otherwise you could be in a situation where the npc nearly kill you , you heal they nearly kill you again and heal then a pc kills and you get twice the debt as the damage done was nearly 2 kills by non player characters . i just want someone to clear this up for me ?
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if belive the percentage of damage done by a player is deducted from the percentage of damage done by an npc for debt calculations,
eg. you have 100 hp hero does 50 damage npc does 50 you get 50% of one deaths worth of debt, but if you heal to full health an instant before death then maybe thats 200 damage done total, hero does 100 npc does 100 you still get 50% death debt , i'm not 100% sure but thats how i think it works
thanks that makes more sence than the way i was thinking
hehe np, bare in mind thats just an educated guess darksiren has a massive slef heal but in those situations she only seems to get minimal debt (when the player is actively trying to get her to stop boasting about how great she is of course ) so that is the only way that makes sense to me
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hehe np, bare in mind thats just an educated guess darksiren has a massive slef heal but in those situations she only seems to get minimal debt (when the player is actively trying to get her to stop boasting about how great she is of course ) so that is the only way that makes sense to me
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hey hun
still kicking [censored] in Siren's?
hey raz
more than my fair share hehe, levelling a rad/rad i have great hopes for atm, don't think she'll be able to take on multiple opponents like siren can but we shall see
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hey raz
more than my fair share hehe, levelling a rad/rad i have great hopes for atm, don't think she'll be able to take on multiple opponents like siren can but we shall see
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well.. if you ever need a target to test her on.. gimme a shout
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Debt in PvP: We are going to remove debt completely if you are killed by a Player, and give you porportional debt (no debt for damage done by a player, but debt for damage done by an NPC) if the killing blow is landed by an NPC. This is the "best of both worlds" scenario. It has the 0 debt of the Pre-I7 methodology (getting killed by a Player) and the partial debt of the Post-I7 methodology (when you get killed by an NPC).
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Someone listens to us!
Anyone else nervous about this? They did something sensible for once...Dark times must be approaching.
With the base changes coming up to, after people told them small groups couldn't get any shiny objects and the changes to prestige...
Be afraid!
Oh bless them!
I'm glad to see we're in a two-way community here.
Cheers to the powers that be!
"Like War_Hero said, leave it as it is, it toughens up the softies." - Naz Nomad
Union Heroes
War Borg - Leader of The Paragon Knights
Union Villains
McCabe - Co-leader of The Rogue Knights
Defiant - Supreme Hero
Nice, if they could add a 10 sec or so debt protection to the effect of Teleport Foe that would be good too
The Intrepid's / The Institution - Union Server Hero / Villain Supergroups
Just seen this on the american boards. Its over a week old so appologies if its been posted elsewhere already.
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Debt in PvP: We are going to remove debt completely if you are killed by a Player, and give you porportional debt (no debt for damage done by a player, but debt for damage done by an NPC) if the killing blow is landed by an NPC. This is the "best of both worlds" scenario. It has the 0 debt of the Pre-I7 methodology (getting killed by a Player) and the partial debt of the Post-I7 methodology (when you get killed by an NPC).
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http://boards.cityofheroes.com/showf...v=#Post6041684
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