Balanced sides


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Posted

Hi ho.
Finally got my dom to lvl 20 (the unlucky charm) and zipped into sirens to try him out. Obviously got beat a few times but I can see he might be quite powerful later on. Anywho, what got me is that there seems to be more heroes in defiant pvp than union pvp. I dont play defiant much so maybe I've only been in during the peak hero times. Are there always so many more heroes than villains in defiant pvp? When i logged in there were 19 heroes and 4 villains


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Posted

what more do u need to no? come back to union


 

Posted

Thinking you might have a point, even though it means leveling my dom again


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Posted

In short.....yup

Although back on Union, the Villains started a thread about reclaiming Sirens, and this weekend there were at least 20 villains all in the hotspots, I tell ya, it made the unbalanced between Hero + Villan PvP soo much more enjoyable for the good guys.... it was finally a challenge rather than being repeatedly drone-TPed (instead we were mob TPed ), and considering the ratio of heroes/villains (4-1 at one point, I'm sure ) we did pretty well for ourselves even if I do say so myself


Of course now they are gone...and the heroes of Union have already reclaimed the reclaimation of SC

Ah....good times


@Rooks

"You should come inside the box... Then you'll know what I mean."

 

Posted

have been PvPing in sirens a fair bit... don't think there are always more heroes than villains - can remember quite a few times when heroes have been fairly outnumbered and pushed back to the hospital... and villains have swapped sides to come and help the heroes out


 

Posted

I've remade my dom on union anyway. I'll poke my head into defiant every now and then and see how things are.


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Posted

Yup was very unbalanced tonight, it flips a lot though. After you left a few of us went to warburg for some ffa. Was quite fun and a bit more enjoyable. Got pretty hectic and chaotic at times but thats half the fun. Was nice to team with ya. Hope to see ya again sometime, dont give up on defiant


 

Posted

The trick is, a lot of heroes (more than villains) are level capped so can spend time just enjoying PvP - villains still have work to do to level.

Add to this the relative power of a L50 Hero vs. a L40 Villain and you can see how it can be easy to get disillusioned in a fight where you can barely scratch defenses, and damage an accuracy outweighs your own.

Plus, I expect more people play hero primaries, and have hero accounts than the villain side of things.

I've been in some great villain teams in Sirens and Warburg before, but they are the exception rather than the rule.


 

Posted

[ QUOTE ]
Hi ho.
Finally got my dom to lvl 20 (the unlucky charm) and zipped into sirens to try him out. Obviously got beat a few times but I can see he might be quite powerful later on. Anywho, what got me is that there seems to be more heroes in defiant pvp than union pvp. I dont play defiant much so maybe I've only been in during the peak hero times. Are there always so many more heroes than villains in defiant pvp? When i logged in there were 19 heroes and 4 villains

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er... was this today, this afternoon? The Echelon & Liberty Legion were in Sirens hotspotting to celebrate a Legion anniversary.

Hope you didn't leave too soon as you'd have missed a few of us swapping to villains to even it up a bit. We even fought our way to Talos Park from a very sieged villain base .


 

Posted

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The trick is, a lot of heroes (more than villains) are level capped so can spend time just enjoying PvP - villains still have work to do to level.

Add to this the relative power of a L50 Hero vs. a L40 Villain and you can see how it can be easy to get disillusioned in a fight where you can barely scratch defenses, and damage an accuracy outweighs your own.

Plus, I expect more people play hero primaries, and have hero accounts than the villain side of things.

I've been in some great villain teams in Sirens and Warburg before, but they are the exception rather than the rule.

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IMHO there's a lot of players with heroes AND villains out there, but in a big fight, most seem to opt for going with the easy mass hero pwnage with their mains, rather than once in a while bite the bullet & play the apparently underwheliming villains.

Great battles in Warburg this afternoon. I logged over to the villains & stretched my Dominators legs, & teamed with Zap' on some A R&D field tests . Great team, & great players. The villains handed the heroes their sorry hides . Shows what impressive work can be done on a good villain team .

Broke a Granite tank twice, downed a couple of Regens & murdered a fair few defenders & blasters .

Come on heroes, don't be afraid to stick it out with your villain alts once in a while! I took down a lot of villains today as my hero, but every hero I took down with my villains was against the odds & infinitely more enjoyable .


 

Posted

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[ QUOTE ]
Hi ho.
Finally got my dom to lvl 20 (the unlucky charm) and zipped into sirens to try him out. Obviously got beat a few times but I can see he might be quite powerful later on. Anywho, what got me is that there seems to be more heroes in defiant pvp than union pvp. I dont play defiant much so maybe I've only been in during the peak hero times. Are there always so many more heroes than villains in defiant pvp? When i logged in there were 19 heroes and 4 villains

[/ QUOTE ]

er... was this today, this afternoon? The Echelon & Liberty Legion were in Sirens hotspotting to celebrate a Legion anniversary.

Hope you didn't leave too soon as you'd have missed a few of us swapping to villains to even it up a bit. We even fought our way to Talos Park from a very sieged villain base .

[/ QUOTE ]

it was somewhat later mighty but heroes were still in great numbers


 

Posted

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Hi ho.
Finally got my dom to lvl 20 (the unlucky charm) and zipped into sirens to try him out. Obviously got beat a few times but I can see he might be quite powerful later on. Anywho, what got me is that there seems to be more heroes in defiant pvp than union pvp. I dont play defiant much so maybe I've only been in during the peak hero times. Are there always so many more heroes than villains in defiant pvp? When i logged in there were 19 heroes and 4 villains

[/ QUOTE ]

er... was this today, this afternoon? The Echelon & Liberty Legion were in Sirens hotspotting to celebrate a Legion anniversary.

Hope you didn't leave too soon as you'd have missed a few of us swapping to villains to even it up a bit. We even fought our way to Talos Park from a very sieged villain base .

[/ QUOTE ]

it was somewhat later mighty but heroes were still in great numbers

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The 19 against 4 was the afternoon. Later on the the sides were also unbalanced but I cant remember the numbers.

ps. I suppose things might change once RV goes live and COV has been out for a year.


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Fiend Space: 211464

 

Posted

Oh well, if you missed the villains from The Echelon & 'Legion's villains group taking the fight back to the vermin hero counterparts, 'tis a shame, was a good laugh, & swung back & forwards pretty evenly for all in all honesty .

Tbh, we did move on to Warburg when, er how do you say... the company started taking a slide... Warburg was cracking !


 

Posted

Well, I've got a couple of alts on Deviant but not enough to comment on PvP balance there but there are a few observations on Onion I can make about Sirens.

- Rarely see defenders on the hero side
- Nearly all the heroes seem to be storm defenders, spine/regen scrappers or blappers
- Numbers flip back and forth but villains seem more willing to switch to heroes when numbers are uneven than vice versa. That said, the numbers are in the heroes favour a lot more than they are the villains.
- The majority of villains always seem to be stalkers
- Rare to see Dom's on the villain side

Personally, with the exception of Saturday, I will just leave the zone as my villain if we outnumber the heroes too much. It's not teaching me anything and the rep doesn't bother me enough to gank the same few people over and over.

On the other hand, if the villains are heavily outnumbered, as long as I'm not getting killed without the chance to react as soon as I set foot outside of base and the opposition aren't using mobs, I will stay and fight. Nothing teaches you more than when you manage to get kills off while the odds are against you.

I do find it kind of sad when I'm in an outnumbered villain team and people leave purely because it's not a walk in the park but it's also sad when the opposition seem so happy to gank. Another thing that annoys me a little is when the heroes have anti AS tactics so all the stalkers leave. AS is a huge part of a stalker build but the number of them who seem to see that as the ONLY thing they can do is a bit poor. I know several stalkers who see the disabling of their AS as an inconvenience and a challenge rather than as an excuse to bail out.

As for the abundance of blappers and spine/regens? I really do have little respect for them in general terms(note the emphasis, there are some out there I have a lot of time for). Spine/regens are EASY to play and I think they're a lot easier to play than stalkers but they don't seem to get the same level of criticism as them. Stalkers can get lots of kills, but they also die pretty easily. Spine/regens get lots of kills and are one of the hardest builds to kill.

For Blappers, I'll reserve my judgment until after I7 and see how many of those who's only tactic at the moment seems to be total focus actually stay active in Sirens. I suspect most of them will spend the first few weeks moaning about toggle drops, respec their builds and find they can't kill on a whim now and go off and roll spine/regens instead.

Blappers, spine/regens and stalkers who only rely on AS just show a complete lack of imagination IMO.

I really do hope we see Blappers still around in Sirens after I7 but I get the impression many of them are only there because of the easy kills they can get so some of the regulars now will disappear rather than persevere and enjoy the challenge. I have a lot of time for blasters in Sirens who do not rely on blapping and those who say toggle drops are all that gieve blasters a chance are talking nonsense as nothing scares me more than having a ranged blaster on my tail taking off the huge chunks of damage they do.

Storm defenders? I'm afraid Hurricane still needs a nerf. Before everyone screams and throws a fit, I'm happy with the Hurricane power itself and the unrooting but it's the -ACC that makes this so unfair. As a ranged fighter, I expect to be thrown around and pinned to walls if a stormy get's close. What I don't expect is to hit build up and still miss 3 or 4 shots in a row as the stormy closes.


 

Posted

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...spine/regens...just show a complete lack of imagination IMO.



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Cheers !

Some of us rolled our spikeys waaaaaay before PvP was a twinkle in the eye thankyou very much . I don't remember seeing another one the along the way from 30 to 50 at all. That was a while ago now. Tbh I see a lot more Katana/Regens around.

Sorry people look at them now/and/or roll them as a "FoTM" build .
I rolled mine without any idea how it played, or that it was apparrently an easy build. Oh well, I had a hell of a bunch of laughs setting my character to Invincible stupidly early & still pushing it hard enough to still rack up all my debt badges .

Sorry, I know you mention "in general" & I can genuinely accept what you're saying and I can see it in the way the builds you mention often get used. I wouldn't want to sound like I'm being overly defensive either. In all honesty I'll still be Lunging, & Impaling for a longtime after the set has been decreed the scum of the Earth. I still have huge fun with the character & I have no intention to stop playing it at all the apparent embarrassment I am meant to feel over the sets.

Sure if people seek out a build on the allure of ease then that's pretty poor & not very imaginative. Hopefully by speaking in general terms you're sparing such comments from those who rolled on concept or creative spur .

Apologies again if that sounded defensive . I'm not really one for casting odd opinions on what people want to play, and I choose not to criticise other players qualities based on one alt they have. Believe me, I can understand there's issues with PvP balance in the zones etc. You'll find me a lot on the wrong end of some sound thrashings as a squishy Dominator or even more squishy 'Traps MM .


 

Posted

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For Blappers, I'll reserve my judgment until after I7 and see how many of those who's only tactic at the moment seems to be total focus actually stay active in Sirens.

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Can't use total focus in Sirens, its a lvl 38 attack. And I intend to keep playing my blaster

And I never made him for easy wins, when I rolled my blapper I had no clue about toggledrops. I just geared him for maximum damage (including melee attacks) and mobility and it just 'clicked'.

I also intend to level up my energy/invul brute to give defiant villains a fighting chance.. With my luck hes gonna be FOTM for some reason post-I7 and I get dissed heh.

EDIT Ps. I think Spines are being rolled a bit too often these days, but I still dont see that many of them in Sirens. Most of them are stalkers.. And I still think spines is a bit overhyped and on comparison for instance claws is underrated


 

Posted

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I think Spines are being rolled a bit too often these days, but I still dont see that many of them in Sirens.

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Take it you're on Defiant? Come take a look on Union and you can gurantee spine/regen will make up around 1/4 to 1/2 of the hero side at any given point.

Is total focus not the EM move where they jump up in the air in slow motion and hit you with an axe handle?


 

Posted

Brute is the only AT that gets Total Focus before level 30 (Brutes get it at level 18)


 

Posted

I've been in Sirens abit recently as my defender.
I've not seen Spines. Quite a few defenders though. Including Trick Archery and Radiation.


 

Posted

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Storm defenders? I'm afraid Hurricane still needs a nerf. Before everyone screams and throws a fit, I'm happy with the Hurricane power itself and the unrooting but it's the -ACC that makes this so unfair. As a ranged fighter, I expect to be thrown around and pinned to walls if a stormy get's close. What I don't expect is to hit build up and still miss 3 or 4 shots in a row as the stormy closes.

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The unrooting part was in whirlwind from the speed pool. Build Up or Aim is with the recent nerf to hurricane now enough to hit through the debuff and they removed the repel effect in PvP


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Is total focus not the EM move where they jump up in the air in slow motion and hit you with an axe handle?

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Yes, but total focus is a lvl 38 power and thus can't be used in Siren's
You're probably thinking of Thunder Strike from the elec set


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Posted

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...spine/regens...just show a complete lack of imagination IMO.



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Cheers !

Some of us rolled our spikeys waaaaaay before PvP was a twinkle in the eye thankyou very much . I don't remember seeing another one the along the way from 30 to 50 at all. That was a while ago now. Tbh I see a lot more Katana/Regens around.


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According to the list of union lvl 50s there are 17 Kat/regens, 14 DM/Regens, 12 claws/regens and a mere 8 spine/regens along with 8 broadsword/regens. In fact it seems that they are joint second least favourites with only MA/Regens being less popular at 4.

As for imagination, my US built Spines/regen is quite good building it there and transfering was more imaginative than using my EU account I think


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Posted

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According to the list of union lvl 50s there are 17 Kat/regens, 14 DM/Regens, 12 claws/regens and a mere 8 spine/regens along with 8 broadsword/regens. In fact it seems that they are joint second least favourites with only MA/Regens being less popular at 4.

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Yeah, but that just highlights that people have built them purely for the PvP Uberness.

Few of the spine/regens I've seen are lvl 50, most being just over 30 so seem to have been rolled purely for PvP.

Was in Sirens last night and there was a mix of blaster, PB's and trollers with about 15-20 toons on Union.

Of those, 3 were stormies, 4 were regen/spines and 5 were blappers. On the villain side, there were probably about 12 of us by the end of the night, of which 8 were stalkers.

This isn't really a post to whinge, I'll fight any of them and savour my kills against these 'uber' builds more as a result.

I just think it's quite a sad reflection that rather than try to build something trickier to play and master, everyone goes for the easy builds. I've deliberately NOT respecced my lvl 50 katana/regen for PvP as I know it's the easy option and when picking a PvP build for CoV, I refused to go with a stalker

On a related note, was quite impressed with Morgan Le Fay on Union last night in Sirens. The first blaster i've seen there in a long while who played as a blaster!