My serious dark build


BIGMIKE

 

Posted

OK, quite awhile ago I made a build for my main (a dark/dark corruptor) but I didn't have the hero builder at the time, so it looked like crap, but now I have the builder I can post the proper build. So here I go.

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name: Mr. Twilight
Level: 41
Archetype: Corruptor
Primary: Dark Blast
Secondary: Dark Miasma
---------------------------------------------
01) --> Gloom==> Dmg(1) Dmg(3) Dmg(11) Acc(33) Acc(34) Acc(36)
01) --> Twilight Grasp==> Heal(1) Heal(3) Heal(7) Heal(13) Acc(23) Acc(27)
02) --> Dark Blast==> Dmg(2) Dmg(5) Dmg(9) Dmg(29) Acc(36) Acc(37)
04) --> Tar Patch==> Rechg(4) Rechg(5)
06) --> Moonbeam==> Dmg(6) Dmg(7) Acc(17) Acc(34)
08) --> Tenebrous Tentacles==> Acc(8) Dmg(9)
10) --> Hover==> DefBuf(10) DefBuf(11)
12) --> Swift==> Run(12) Run(13) Run(37)
14) --> Fly==> Fly(14) Fly(15) Fly(15)
16) --> Howling Twilight==> Rechg(16) Rechg(17)
18) --> Health==> Heal(18) Heal(19) Heal(19)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21) EndMod(37)
22) --> Shadow Fall==> EndRdx(22) EndRdx(23)
24) --> Night Fall==> Acc(24) Dmg(25) Dmg(25)
26) --> Fearsome Stare==> Acc(26) Fear(27)
28) --> Petrifying Gaze==> Hold(28) Acc(29)
30) --> Life Drain==> Acc(30) Dmg(31) Heal(31) Heal(31)
32) --> Blackstar==> Dmg(32) Dmg(33) Dmg(33) Acc(34) Acc(40)
35) --> Black Hole==> Rechg(35) Rechg(36)
38) --> Dark Servant==> Heal(38) Heal(39) Heal(39) Hold(39) Acc(40) Acc(40)
---------------------------------------------
01) --> Sprint==> Run(1)
01) --> Brawl==> Dmg(1)
01) --> Scourge==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------

Still no expert, and I'm gonna respec at i7 for it to be exactily liek this, please tell me what you think.


 

Posted

I think you've got some dodgy slotting there. More than 3 slots of a particular type in a power is a waste due to ED. Also, no darkest night? You crazy foo!
The best tools in dark dark are Darkest Night (3 tohit debuff, 2 endredux) , Tar Patch (3 recharge), Fearsome Stare (2acc 3 fear duration), Tenebrous Tentacles and Night Fall (2 acc, 3 damage), Shadow Fall (3 damres 1 or 2 endredux), the heal (3acc 3 heal, you really don't want it it miss) and dark servant (3 tohit debuff). Petrifying Gaze is OK (2 acc, 3 hold).

That should fill up your build pretty well I think. Here's what I plan to do with mine if I ever get him futher than where he is now, at 10

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name:
Level: 41
Archetype: Corruptor
Primary: Dark Blast
Secondary: Dark Miasma
---------------------------------------------
01) --> Gloom==> Acc(1) Acc(36) Dmg(36) Dmg(36) Dmg(37)
01) --> Twilight Grasp==> Acc(1) Acc(3) Acc(17) Heal(19) Heal(19) Heal(23)
02) --> Tar Patch==> Rechg(2) Rechg(3) Rechg(5)
04) --> Darkest Night==> TH_DeBuf(4) TH_DeBuf(5) TH_DeBuf(7) EndRdx(7) EndRdx(40)
06) --> Moonbeam==> Acc(6) Acc(17) Dmg(31) Dmg(31) Dmg(31) IntRdx(33)
08) --> Tenebrous Tentacles==> Acc(8) Acc(9) Dmg(9) Dmg(11) Dmg(11)
10) --> Hover==> Fly(10)
12) --> Night Fall==> Acc(12) Acc(13) Dmg(13) Dmg(15) Dmg(15)
14) --> Fly==> Fly(14)
16) --> Swift==> Run(16)
18) --> Hurdle==> Jump(18)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Shadow Fall==> EndRdx(22) EndRdx(23) DmgRes(29) DmgRes(29) DmgRes(40)
24) --> Fearsome Stare==> Acc(24) Acc(25) Fear(25) Fear(27) Fear(27)
26) --> Howling Twilight==> DisDur(26)
28) --> Petrifying Gaze==> Acc(28) Acc(34) Hold(37) Hold(37)
30) --> Hasten==> Rechg(30) Rechg(39) Rechg(40)
32) --> Blackstar==> Acc(32) Acc(33) Dmg(33) Dmg(34) Dmg(34)
35) --> Super Speed==> Run(35)
38) --> Dark Servant==> TH_DeBuf(38) TH_DeBuf(39) TH_DeBuf(39)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Scourge==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------


IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG

 

Posted

Avtually I beg to differ on the part about darkest night, I have tar patch only and it works wonders on it's own. Plus, with my slotting in twilight grasp I have been able to fight reds and purples in melee, I heal about 350-400 every time. But I think ur right about the slotting with fearsome stare and black hole. So screw DN, tar patch is the way for me.


 

Posted

As I'm passing through the forum... three slotting is only really effective if you constantly stay "in the green" with enhancements. Four slotting is actually viable if you allow your hancies to drop down to white or yellow.


 

Posted

[ QUOTE ]
Also, no darkest night? You crazy foo!
The best tools in dark dark are Darkest Night

[/ QUOTE ]

I'm up to 26 with my DD corruptor now, and I'll have to second this one. Darkest Night is my second favourite power in this build. It just shuts things down so well. You'll find that you do average damage, so the extra time DN gives you via damage mitigation helps out so much.

Combined with Twilight Grasp and the only problem I'm finding is actually defeating EB/AV types. I just can't do enough damage solo to get over thier healing .

So far there's no way that they get close to killing me, I just run out of end , Still it is fun to try .

Oh and get yourself a Shivan Shard when available. That's how I solo them nowadays.

Cheers,

Mike.


 

Posted

[ QUOTE ]
Fearsome Stare (2acc 3 fear duration)

[/ QUOTE ]Personally, I prefer 1 acc, 2 fear and 3 recharge, and I think the ToHit debuff would possibly be worth slotting too.


 

Posted

I currently use 1 acc, 2 fear, 2 recharge and one debuff in mine, although I'll probably switch the debuff to a second acc at some point. Other than that, I agree with Irradiator's slotting suggestions.

I'd highly, highly recomend taking Darkest Night. It performs a totally different job to Tar Patch, and really excels itself against EBs and AVs.

On BigMike's EBs regening problem, hit them early and hit them often with Twilight Grasp, as it has a -regen component. If that doesn't slow their recharge, use Howling Twilight on them (even if nobody needs rezing) as it has a major -regen component.


Dead Calm's Defender Manifesto

 

Posted

Like I said, I don't liek DN, I may seem like a complete [censored] saying this, anyway, I got this character up to 37, so too late, although I may take it at 49, can't think of anything else to get at 49 apart from group fly.


 

Posted

[ QUOTE ]
OK, quite awhile ago I made a build for my main (a dark/dark corruptor) but I didn't have the hero builder at the time, so it looked like [censored], but now I have the builder I can post the proper build. So here I go.

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name: Mr. Twilight
Level: 41
Archetype: Corruptor
Primary: Dark Blast
Secondary: Dark Miasma
---------------------------------------------
01) --> Gloom==> Dmg(1) Dmg(3) Dmg(11) Acc(33) Acc(34) Acc(36)
01) --> Twilight Grasp==> Heal(1) Heal(3) Heal(7) Heal(13) Acc(23) Acc(27)
02) --> Dark Blast==> Dmg(2) Dmg(5) Dmg(9) Dmg(29) Acc(36) Acc(37)
04) --> Tar Patch==> Rechg(4) Rechg(5)
06) --> Moonbeam==> Dmg(6) Dmg(7) Acc(17) Acc(34)
08) --> Tenebrous Tentacles==> Acc(8) Dmg(9)
10) --> Hover==> DefBuf(10) DefBuf(11)
12) --> Swift==> Run(12) Run(13) Run(37)
14) --> Fly==> Fly(14) Fly(15) Fly(15)
16) --> Howling Twilight==> Rechg(16) Rechg(17)
18) --> Health==> Heal(18) Heal(19) Heal(19)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21) EndMod(37)
22) --> Shadow Fall==> EndRdx(22) EndRdx(23)
24) --> Night Fall==> Acc(24) Dmg(25) Dmg(25)
26) --> Fearsome Stare==> Acc(26) Fear(27)
28) --> Petrifying Gaze==> Hold(28) Acc(29)
30) --> Life Drain==> Acc(30) Dmg(31) Heal(31) Heal(31)
32) --> Blackstar==> Dmg(32) Dmg(33) Dmg(33) Acc(34) Acc(40)
35) --> Black Hole==> Rechg(35) Rechg(36)
38) --> Dark Servant==> Heal(38) Heal(39) Heal(39) Hold(39) Acc(40) Acc(40)
---------------------------------------------
01) --> Sprint==> Run(1)
01) --> Brawl==> Dmg(1)
01) --> Scourge==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------

Still no expert, and I'm gonna respec at i7 for it to be exactily liek this, please tell me what you think.

[/ QUOTE ]

Slotting is whack. I can't help with the Dark Miasma part, but I do use Dark Blast as a set for my Defender, who is slightly offensive.

Don't really get Dark Blast, with hasten you can chain attacks no probs, and you won't really need to anyway, as you have debuffs and a heal to think about. Slot Moonbeam with 3 damage. Slot tentacles with one Acc only, and 3 ToHit Debuffs. Don't slot swift, it's a waste. For PG I'd put 3 holds one acc.

For the attacks, really put 3 damage, one acc, and two ToHit Debuffs, it's a big plus.

Don't slot ANY POWER with more than 3 of the same enh.


 

Posted

If I could choose one single power of DM it wouldnt be TG nor TP nor FS(extremely useful powers) but:

4 Slots DN (3 ToHiTD,1 EndRex)
-28% Dmg
-44% ToHit
0.375 end/s
20 feet

DN makes Bosses tankable for a corruptor ,penaut butter of Elite Bosses and makes AV's like an EB without DN.
(not trying to convince you but i love it so much i got to said it )


 

Posted

Try taking elite bosses solo without darkest night. Then try it with.

You will learn to love it, deviant!


IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG

 

Posted

I mostly team anyway, so that's the only reason why I didn't fit in darkest night, DAMN NOOBS!!!anywya, can someone else give me an opinion about my build not involving darkest night for a change?


 

Posted

Erm Ok. Those 3 slots in heal are a waste to someone whos got Twilight Grasp. Throw them into Fearsome stare.

In fact the slots in Hover, Swift, Fly, Health and the 4th one in Stamina & 4th Damage in Dark Blast are all a waste of slots compared to where they could go. Throw em into Tentacles, Fearsome Stare, the Snipe, Nightfall etc instead where they are a bit of use.


 

Posted

[ QUOTE ]
I mostly team anyway, so that's the only reason why I didn't fit in darkest night, DAMN NOOBS!!!anywya, can someone else give me an opinion about my build not involving darkest night for a change?

[/ QUOTE ]

Ok, I'd drop Life Drain and Black Hole, on account of them both being horrifically bad. Twilight Grasp is better than Life Drain in every concevable way, and Black Hole is a fantastic way of really annoying your team mates.

As to what I'd replace them with, well anything really. Jump kick and group fly would be better (note, while I do seriously feel they would be better, it would not be by a large margin. Don't get them on my account).

I'd probably go with recall friend for fluffy porting and moving people into howling twilight range, and that power you don't want mentioned.


Dead Calm's Defender Manifesto

 

Posted

Don't mean to throw that opinion back into your face mate, but I beg to differ, life drain is for when twilight grasp is recharging and black hole really works wonders if you use it right. And to the other opinion about slotting in twilight grasp, I have slotted it with 4 healing and 2 accuracy (all SOs and DOs) to squeeze everything I can out of it. At lvl 37 I heal around 400 hp every turn. But apart form that I think I should rething my slotting.


 

Posted

Personally I agree with Dead Calm. I don't think life drain if worth it especically if you have twilight grasp. I know you've just said its for when TW is recharging but I think you'd be better dropping 1 of the heal enhancements that everyone is going on about and putting a recharge in. It'll be up every 6 or 7 seconds then which I would of thought would be enough. That 4th heal enhancement is probably only adding about 20 hit points, if that.


 

Posted

well 20 more points is good enough for me believe it or not. OK, here are the changed I'm gonna make:

. Will eventually get DN ( only coz of nagging so much about it )

. Changing around slots so attacks have about 3 each.

May think of more improvments soon, your opinions are still welcome. ( and I'm still keeping slotting in TG the same btw )


 

Posted

[ QUOTE ]
Don't mean to throw that opinion back into your face mate, but I beg to differ, life drain is for when twilight grasp is recharging and black hole really works wonders if you use it right. And to the other opinion about slotting in twilight grasp, I have slotted it with 4 healing and 2 accuracy (all SOs and DOs) to squeeze everything I can out of it. At lvl 37 I heal around 400 hp every turn. But apart form that I think I should rething my slotting.

[/ QUOTE ]
I know you've a phobia of it but Darkest Night will increase your survivability far more than Life Drain. Still if your happy using Life Drain work away. Personally I think its too End heavy to be a useful heal though.

4 slotting with heal is again a waste of a slot for only a 5% gain. I know you want to maximise your heal but I'd throw the slot into something else. As you say the slotting needs a little rethink.

Whenever I use the Char Builder my slotting ends up a little funky too sometimes. Its the speed at which it lets you build I think. Like ingame you're thinking for at least a few hours what you are going to do with the next slots or power choice.


 

Posted

You're right there about using char builder I will admit.

I'm keeping the slotting the exact same with twilight grasp, I joined the violators at lvl 8 and have worked my way up to luitenant, and I have become one of the best healers laong the way, I have yet to see a dark/dark coruptor at equal lvl in the SG top my healing tactics.

I will eventually get DN, but until then I'm gonna stick with whatI got.


 

Posted

Regarding twilight grasp slotting, I tend to go 3heal 3recred - at level 35 I can put out 376 heal points every 4.5 seconds. With tactics running, it very rarely misses, and over time I would outheal pretty much any other slotting in that power.

Even without tactics the hit rate was usually high enough (as if it missed, then I'd just cycle it again in 4 seconds time)

I know you've had the case for darkest night thrown at you (I only respecced into this power at 24, couldn't see what the fuss was about) but the first time I slapped it on an elite boss, and was able to newspaper emote as he tried in vain to hit me - priceless.

Having said that, I never got on with Tar patch myself (and still don't have it) so go with what you feel comfortable with.


 

Posted

[ QUOTE ]
Don't mean to throw that opinion back into your face mate, but I beg to differ

[/ QUOTE ]

Not a problem at all - conversations about builds are all about opinions.

[ QUOTE ]
I know you've had the case for darkest night thrown at you (I only respecced into this power at 24, couldn't see what the fuss was about) but the first time I slapped it on an elite boss, and was able to newspaper emote as he tried in vain to hit me - priceless.

[/ QUOTE ]

I never used it consistantly on my defender until I was in the 30s. It's a power that goes from blegh to superb very, very quickly. I didn't get tar patch until quite late either, though that was because it didn't have the -res component back in the day.


Dead Calm's Defender Manifesto

 

Posted

Well it doesn't really matter now guys, I deleted my dark/dark at lvl 37, it was far too weak.


 

Posted

Dark blast is more of a controlling set than damage and is really most effective if you concentrate on the debuffs, so if you were looking for something with a bit more umph it was the wrong choice. Although I think most people would agree you never really choose what is considered the best build for a dark/dark.

If you just want all out damage then you are better of rolling a brute or blaster, or if you want to stick with a corrupter either fire or ice primary with something like kinetics or dark secondary.