Spines/Regen Build


Cynic

 

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Doing something wrong? nope not on my build, was just saying to anyone reading that quills has a monster end cost (highest for any toggle AFAIK) of 1.04 per tick unslotted, so thats more than 3 slotted stamina will give you back (0.988) even 6 slotted stamina which is 1.064 or 3 slotted QR (gives you 1.092) barely gives you an actual end return over running quils.


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ohh sorry early morning like forum strolling.. XD misinterpreted.. me sorry.


 

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a) I thought MoG was at it's cap with slotted Resilience?

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Against smash, lethal and toxic yes. Against all other types of damage (except psi of course, no)


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b) You don't mean 4 Dmg Res in Resilience, do you?

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I was referrring to the fact that the poster had put 4xDamRes in Resilience.


 

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Can be for most ATs Hobo, like ALL human WS, it's a waste of a WS-capacity.

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Indeed, but Warshades suck compared to Spines/Regen Scrappers in terms of PvE utility. Being the toughest Scrapper type and having the most AoE potential in the game makes them leaps and bounds above just about everything else you can have in a team.


World of Jackcraft.

 

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mmm... I'll have to look over the forum a lil more and read up onthe stats for regen/spines, see how i can fine tune "Israfel" once I'm done with him, as i'd rather was was Pv-Bi rather than one type.


 

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Chives is a err... Pv-Bi.


World of Jackcraft.

 

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Chives is a err... Pv-Bi.

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I didnt notice sorry


 

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I'd rather say they're the best when herding 1-3 -man mission spawns

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i do that too much.. my GF think's im mad lol

[/ QUOTE ]I used to say anybody herding carnies was out of their mind... Then I started herding them succesfully with my regen.... It's good to be proven right


 

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Hmm, some interesting regen slotting there - Reconstruction and Dull Pain definately want 3xHeal and 3xRecharge and MoG only needs 1xDamRes to hit the resist cap. Plus 4 enhancements of the same type in Resilience.

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a) I thought MoG was at it's cap with slotted Resilience?
b) You don't mean 4 Dmg Res in Resilience, do you?

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Oh i dunno lol. Just done that build from experience :P


 

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How should I slot MoG then?

I thought that it was best with 3Def/3Rch...


 

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If you're six slotting I'd go 1Res 2Def and 3Recharge.


World of Jackcraft.

 

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I prefer 1xDamRes, 3xDefBuff and 2xRecharge but either slotting is viable, especially in I7.


 

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If you're six slotting I'd go 1Res 2Def and 3Recharge.

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from what ive seen of MoG.. I'd agree to that


 

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hmm ok... How easy do you think it is to die with it on against.. say.... +2-4s? With 2 Res, 2 Def, 3 Rch, that is.

And how long does it take to come back 3 rch, with hasten?


 

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As has been said a few times now in this thread, MoG caps resistance with 1xDamRes so the second one is useless. Also, you've got 5 slots in it there

Because of the defence changes in I7 it will be the same against all mobs up to +5s. With 3 recharges it'll recharge in 513 seconds, with Hasten as well it'll recharge in 377.46 seconds. Remember though that Hasten's duration is 120 secs with a ~190 second recharge (fully slotted) so MoG's recharge will probably be around the 400 second mark (that's a rough guess).


 

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Also, you've got 5 slots in it there


[/ QUOTE ]7, actually


 

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Also, you've got 5 slots in it there


[/ QUOTE ]7, actually

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Heh, can't count when I've just woken up


 

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hmm ok... How easy do you think it is to die with it on against.. say.... +2-4s? With 2 Res, 2 Def, 3 Rch, that is.

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It can be easy as pie to die. Thing with mog is that when you're using it you're rolling a dice to see wether you live or not. If you're gonna go down, MoG is only a gamble to survive, you might still go down but there's still a good chance (especially 7 slotted...) that you'll go untouched and hand out the whoopass.


World of Jackcraft.

 

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hmm ok... How easy do you think it is to die with it on against.. say.... +2-4s? With 2 Res, 2 Def, 3 Rch, that is.

And how long does it take to come back 3 rch, with hasten?

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Typo, meant 1 Res, 2 Def, 3 Rch.


 

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No point slotting MoG with recharges to be honest, its not like elude you won't be using it that often.

Oh and i think MoG caps res damage with just resilience??


 

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Oh and i think MoG caps res damage with just resilience??

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I think it may have been said three times in this thread that Resilience only caps it's Smash/Lethal resist, not the other damage types.


World of Jackcraft.

 

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OK, so 1 Dmg Res is the cap for ALL resistance that MoG offers?


 

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Yep.


World of Jackcraft.

 

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No point slotting MoG with recharges to be honest, its not like elude you won't be using it that often.


[/ QUOTE ]You will when fighting malta, or AV's that you need more END for.