Spines/Regen Build
3 x Heals in Dull Pain
3 x Heals in Heal
Only need to slot resilence once better of slotting heals than this
Your attacks look good just enjoy this set Spines is most fun i had in this game
Quills and integratin are both end heavy so consider slotting them for end reds
The recharges from LBE and torrent can be used for that (you ould be better off slotting your Primary attacks with recharges)
Spines REALLY benefits from hasten as does regen, i'd try to fit it in somewhere
I'd slot all your attacks the same way you slotted Laser Beam Eyes, don't worry about Lunge though that's poo anyways. Otherwise - it's quite solid, Revive isn't my thing but if I posted don't get it we'd get into that old debate again...
(Revive sucks)
World of Jackcraft.
Revive is for people who plan to die.
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
If that was true why do blasters not have it in their primary/secondary?
[ QUOTE ]
If that was true why do blasters not have it in their primary/secondary?
[/ QUOTE ]Then nobody would be bothered with the fire epic and RotP
Revive is for people who don't let a small thing like death stand in their way!
[ QUOTE ]
Revive is for people who don't let a small thing like death stand in their way!
[/ QUOTE ]
which is why i took it at the first chance and never intend to get rid of it
made a spines regen recently, i may have already got a regen to 50 but ive remembered one key point, i enjoyed playing lost sam so much, so another regen seems like a great thing for me. ill get lost kheld to 50 another time
[ QUOTE ]
Revive is for people who don't let a small thing like death stand in their way!
[/ QUOTE ]
Exactly and everyone gets killed at some point. I like the fact that rise of the phoenix is a good way of keeping the herd herded despite having died and revive is a good way to get back in the action asap and help prevent other people from faceplanting.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Hey im new to scrappers, want to try them out so i threw this build together with some help from other posts. Can u please point out weaknesses please???
---------------------------------------------
Exported from Ver: 1.7.5.0 of the CoH_CoV Character Builder - (http://home.comcast.net/~SherkSilver/index.html)
---------------------------------------------
Name:
Level: 50
Archetype: Scrapper
Primary: Spines
Secondary: Regeneration
---------------------------------------------
01) --> Lunge==> Acc(1) Dmg(3) Dmg(7) Dmg(15)
01) --> Fast Healing==> Heal(1) Heal(21) Heal(25)
02) --> Spine Burst==> Acc(2) Dmg(3) Dmg(7) Dmg(13)
04) --> Quick Recovery==> EndMod(4) EndMod(5) EndMod(5)
06) --> Swift==> Run(6)
08) --> Impale==> Acc(8) Dmg(9) Dmg(9) Dmg(13)
10) --> Dull Pain==> Rechg(10) Rechg(11) Rechg(11) Heal(15) Heal(34)
12) --> Combat Jumping==> DefBuf(12)
14) --> Super Jump==> Jump(14)
16) --> Integration==> Heal(16) Heal(17) Heal(17)
18) --> Quills==> Acc(18) Dmg(19) Dmg(19) Dmg(21)
20) --> Health==> Heal(20) Heal(31)
22) --> Stamina==> EndMod(22) EndMod(23) EndMod(23)
24) --> Reconstruction==> Rechg(24) Rechg(25) Rechg(27) Heal(34) Heal(34) Heal(36)
26) --> Ripper==> Acc(26) Dmg(27) Dmg(29) Dmg(31)
28) --> Instant Healing==> Rechg(28) Rechg(29) Rechg(31) Heal(37) Heal(37) Heal(37)
30) --> Resilience==> DmgRes(30) DmgRes(43)
32) --> Throw Spines==> Acc(32) Dmg(33) Dmg(33) Dmg(33) Range(40) Range(46)
35) --> Build Up==> Rechg(35) Rechg(36) Rechg(36)
38) --> Moment Of Glory==> Rechg(38) Rechg(39) Rechg(39) DmgRes(39) DefBuf(40) DefBuf(40)
41) --> Focused Accuracy==> EndRdx(41) EndRdx(42) EndRdx(42) TH_Buf(42) TH_Buf(43) TH_Buf(43)
44) --> Laser Beam Eyes==> Acc(44) Dmg(45) Dmg(45) Dmg(45) Rechg(46) Rechg(46)
47) --> Energy Torrent==> Acc(47) Dmg(48) Dmg(48) Dmg(48) Rechg(50) Rechg(50)
49) --> Revive==> Rechg(49) Rechg(50)
---------------------------------------------
01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Critical Hit==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------