PvP */Ice Corruptor Build


aphex_twin_EU

 

Posted

Quick question, what is a good Primary for a corruptor with Ice secondary PvP wise?

Not too hot on PvP so looking for advice.


 

Posted

It's a shame there's not more variety, but Ice is the best blast set for PvP by far


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Posted

Hmm, I was looking at a pure Ice/Ice build but heard that the animation on it was quite slow and the damage was amongst the lowest for Corruptor primaries. Is that wrong?

Also, worth pointing out that this build is mainly for raids, rather than PvP zones. That in mind, heres what I'm looking at.

Primary

Ice: -Recharge sounds good but i'm expecting any raid team worth it's salt to have kinetics in so not too sure how effective it will be

Dark: Again, slotting the -Acc seems a good idea but as most PvP'ers tend to go heavy on Acc SO's, not too sure about it again.

Rad: Mainly energy damage which most people can defend against quite well, the -Def looks OK though.

Secondary

Ice Domination - Heard this is one of the best and the high level debuff in the set can drop damage output on enemies by 50%. will be going with this.

Pools

Speed: Hasten is a must and I've seen what a pain whirlwind can be(though not as effective as the storm set version)

Fitness: 'ED will mean there are no more must have powers'. No chance, still need stamina in almost every build

Leaping: Combat Jump and Acrobatics are about the only mez resistance I can get so gotta take em.

4th pool? Not sure whether to take a 4th pool or just invest extra in my primary/secondary. If I do, I guess concealment could be good but 3 powers to get phase shift seems a bit wasteful for a panic button. The other option is to take TP foe.

Any advice welcomed!

I've never been hot on the numbers side of the game and I've only ventured to PvP zones for the badges there. Despite that, the base raid bug has really bit me so any advice or comments on the above would be great. Any powers to avoid from the sets i'm looking at? Any must have powers? Any slotting advice?

I'm hoping that this alt will also be working as part of a team of dedicated PvP builds for base raids. Looking at a couple of grav doms, a kinetic and rad corruptor, and a few brutes to round it out(just need to get the rest of my VG to pull their finger out). any tips on complementary AT's or just general 'this is a PvP uber build' comments would be appreciated.


 

Posted

I went with radiation/Ice,prolly the most powerful combo in the game for PvP,only if they had storm..........mmmmmm storm/ice corrupter FTW!!!


 

Posted

The Ice Blast animations are VERY fast on the whole (Bitter Freeze Ray being the exception), but the attacks themselves recharge quite slowly, and have high endurance costs. Combined with the /Cold toggles you may find endurance to be quite an issue. It does, however, do very nice chunks of damage, and have a couple of handy holds. It's just a pain waiting for them to recharge while that Blaster who you only need one more hit to kill escapes or gets healed. With the Ice/ holds and some of the powers in /Cold, though, you might be able to stop at least some people from getting away... plus I'm guessing in a raid, there's a lot less opportunity for people to escape anyway.

Dark Blast is low-damage, and you're probably right that most people really going in for PvP will have slotted themselves up for accuracy, and it's quite likely that some team members will have taken things like Tactics as well. I doubt it would be a good choice.


 

Posted

[ QUOTE ]
I went with radiation/Ice,prolly the most powerful combo in the game for PvP,only if they had storm..........mmmmmm storm/ice corrupter FTW!!!

[/ QUOTE ]

You mean you went Ice/Rad :P


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Posted

With hasten Ice primary isnt really slow esp if your adding your hold to the chain. But as Cybercel says end is a problem with all Ice sets as far as I know.

Think you can floor recharge and movement with infrigidate and snow storm so ice primary is probably an overkill,(unless your thinknig of the few ATs with slow res).

The one hold it gives (2nd one strikes me as weak for pvp) doesnt really make up for much in City of Insps.

Dark Blast also doesnt seem that good due to its low damage. Fire for out and out damage but more likely Rad for its ability to constantly have an attack up and great attack in cosmic burst as well as quite low end cost is prob the way to go and it does have a snipe which ice doesnt, -defence may sound good but certainly not worth slotting IMHO.

All in all what Cybercel and Aphex_Twin said

Gorgog


 

Posted

ummm, peeps seem to be forgetting kinetics.

Kinetics is single-handedly, one of the best pvp powersets, period. Ice/kin is never a bad choice.


 

Posted

[ QUOTE ]
[ QUOTE ]
I went with radiation/Ice,prolly the most powerful combo in the game for PvP,only if they had storm..........mmmmmm storm/ice corrupter FTW!!!

[/ QUOTE ]

You mean you went Ice/Rad :P

[/ QUOTE ]

Doh! I always do that


 

Posted

OK,

I've gone with Rad/Ice so if i'm not a PvP god in one week, I'll blame you lot for poor advice!

Pool wise, I'll be going for Combat Jump, Acrobatics, Super Jump, Swift, Health, Stamina, Hasten, Whirlwind(plus one of the others to allow whirlwind), TP Foe. Bit of a pain having to waste a power to fit Whirlwind in but can't be avoided.

From the Rad/Ice pools, what are my must have powers and the recomended slotting?

If anyone has a Rad/Ice PvP build and has got a hero planner of it(or can come up with one for this build), I'd be interested in seeing it.


 

Posted

OK,

I've gone with Rad/Ice so if i'm not a PvP god in one week, I'll blame you lot for poor advice!

Pool wise, I'll be going for Combat Jump, Acrobatics, Super Jump, Swift, Health, Stamina, Hasten, Whirlwind(plus one of the others to allow whirlwind), TP Foe. Bit of a pain having to waste a power to fit Whirlwind in but can't be avoided.

From the Rad/Ice pools, what are my must have powers and the recomended slotting?

If anyone has a Rad/Ice PvP build and has got a hero planner of it(or can come up with one for this build), I'd be interested in seeing it.


 

Posted

i play Ice/Ice corrupter aswell , with SS/WW , if i can get a speedboost/ID/AM , it kicks [censored] lol , can kill almost anyone with it . Enduarance is a big problem when you have like 5 toggles running tactics/assault/ss/ww/snow storm and ice is a endurance hungry set :9 . But i can get somone on SS to almost a stand still with 2 fridges stacked on them


 

Posted

Rad/ice? surely you mean Ice/rad?
The rad blast set isn't up to much compared with ice blast, since it's largely AoE attacks


IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG

 

Posted

[ QUOTE ]
Rad/ice? surely you mean Ice/rad?
The rad blast set isn't up to much compared with ice blast, since it's largely AoE attacks

[/ QUOTE ]

I went for Ice secondary as I heard the recharge and damage on the primary were both poor but that the secondary was excellent for PvP.

Have I chose the wrong Primary? Only up to level 3 at the moment so can re-roll him if another primary is better?


 

Posted

[ QUOTE ]
[ QUOTE ]
Rad/ice? surely you mean Ice/rad?
The rad blast set isn't up to much compared with ice blast, since it's largely AoE attacks

[/ QUOTE ]

I went for Ice secondary as I heard the recharge and damage on the primary were both poor but that the secondary was excellent for PvP.

Have I chose the wrong Primary? Only up to level 3 at the moment so can re-roll him if another primary is better?

[/ QUOTE ]

For PvP only 2 primaries are really any good ice and fire, since these are the only burst damage sets for corruptors. The other sets are more about sustained damage or aoe, things you dont really need in PvP.


50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr

 

Posted

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Rad/ice? surely you mean Ice/rad?
The rad blast set isn't up to much compared with ice blast, since it's largely AoE attacks


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I went for Ice secondary as I heard the recharge and damage on the primary were both poor but that the secondary was excellent for PvP.

Have I chose the wrong Primary? Only up to level 3 at the moment so can re-roll him if another primary is better?


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For PvP only 2 primaries are really any good ice and fire, since these are the only burst damage sets for corruptors. The other sets are more about sustained damage or aoe, things you dont really need in PvP.

[/ QUOTE ]

Does it not depend a bit on if its solo pvp or teamed? Nothing wrong with sustained damage in teamed pvp.

Would say order of best primary is Ice,Fire,Rad but Ice seems to be doubling up a bit too much.

Then again wouldnt want to be fire/ice fighting a */ice corrupter in warburg (unless its another fire/ice that is )

Edit: oh and try http://home.comcast.net/~sherksilver/index.html hero builder there will let you calculate attack chain dps and end drain along with a few other nice things.

Gorgog


 

Posted

*sigh*

Well, after reaching the dizzying heights of lvl 3, looks like I'll be rerolling now for an ice/ice


 

Posted

OK,

I re-rolled as an ice/ice and have got him up to lvl 10 now and realise I still have absolutely no idea how to build him for PvP due to the slots.

Compared to my main PvE alt, a fire corruptor, he seems to have quite high end cost and very long recharge.

Now I know that PvP pretty much requires 2 acc in all powers so if I have 4 slots left how should I use them?

Primary Powers
I'm guessing these will all need the 2 acc and 3 damage so have a choice of slow, recharge reduction and end reduction in the final slot. I'm leaning towards recharge reduction as I'm guessing the slow part on them is negligible and I should be able to get a chain going without recharge reductions next time I take a primary.

Secondary Powers
Again, the 2 acc is pretty much compulsory so i'm left with 4 slots and this seems a lot trickier than the primaries. These are the guys that seem to be burning my end so I'll have to put an end reduction on them. With my last 3 slots, should I be going for 3 slows or also sticking a recharge reduction in as they seem to be quite slow to recharge?

I will be putting a 3 slotted hasten and stamina in the build in time for SO's and all of this is from playing with TO's so can I expect the recharge and end costs to become much less of a problem once I get SO's or is Ice/Ice still an end burner in PvP?

BTW, thanks for all the advice guys. As a dedicated PvE'er I know most of the powers but I have no idea how effective they are in PvP so any feedback is really appreciated.


 

Posted

Hi i have also made a ice/ Cold Corruptor and the end is a pain atm but snow storm and infridge is a godsend with slows not got to pvp yet been sorting out build slots all messed up i dont have any grant shields only the debuffs and arctic fog i fit in Aid Self as it can be very helpful with out lack of self heal dont forget it or they'll eat you up in pvp

Well just my ideas

Gin


 

Posted

You can slot your attack powers with only 1 acc if you're /Cold, due to Infrigidate having a quite powerful -def once slotted for it. This leaves putting an extra endredux in your blast powers which are really the real endhog here.

Heat Loss is good to be slotted with 3rechg and 3endmod, because you will still get the 1 endurance buff was it either a hit or miss. Getting close to Scrappers just to get that second buff might be dangerous unless you're confident.

And if you don't want Ice Blast as your primary, Fire and Sonic are both great PvP Blasts aswell, Fire being all damage with extra DoT interrupting Aid Self and Sonic being awesome with all it's controls and -res. Rad is not a bad blast either, it gives up a bit on damage on what it gets on control. (Cosmic Burst stun, -def)

Because building an Ice/Cold is tight in fitting in Aid Self, you can always drop the shields, as that's what most people seem doing. Ice/Cold is a really good solo toon for PvP.