Why cant the 2nd Pool Powers be made better!?
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I like this class because of the Long Range and the cool Gun you can choose but im fed up not being able to Solo because the Support Powers suck! Add some Stun to the Kinetic Type Power and a Damage Power to a few more!
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Go roll an AR/Energy Blaster (possibly taking the Medicine pool, and Aid Self). Seriously, you'll be much happier.
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P.S. The power Tranfusion may be bugged as it is a ranged healing ability but at ranged it never works and only at close range does it have a small effect.
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RTFM. It's an enemy-based Point Blank Area of Effect heal, which means it only heals when you're next to the enemy you've cast it on - i.e. it's not bugged in the slightest.
I solo just fine with my /Kin Corruptor, and I know other people who solo just fine - or pretty much exclusively - with theirs. The set doesn't need to change to make it work, but maybe the player does.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
same here with my Fire/Kin corruptor, i can solo fine, the end costs arent really that hard, just plan out your moves, dont execute all your moves in such a short space of time as to that you use so much endurance, get stamina, and when u hit lvl 35, definetly get transference.
i found soloing my fire/kin corruptor alot easier than soloing my fire/dev blaster, the powers are easrier as there is the self heal, the dmg buffs, etc, and i love it!!!
I'm guessing you are AR/Kin, although I can't be sure.
Kin needs to get up to SO lvl before it is great. Can't speak about AR.
I do not have any problems soloing with my Ice/Kin, Ice/Cold, Fire/Dark .... I have a couple of others but can't remember what they are...
Synaesthetix:if your mum wasn't already dead I would go kill her for bringing
you into the world
*reads op*
....
pebkac
The secondary powersets for Corruptors are very useful, and a lot of us enjoy them immensely. I really have to think that if you don't like how Corruptors play due to their secondaries, that - as Syn mentioned - you should probably go play a Blaster in CoH instead. Just as much range, more damage, and various damage and other non-buff/heal powers in the secondary.
And so you know, Transfusion is one of the most powerful AoE heals in the game. However, it's a little more difficult to use since you have to stand near the enemy you hit with it, and if you hit an enemy with it at the same time someone kills it, the heal will fail. You might want to try /Thermal or /Dark if you want to be able to stay at range and heal yourself. Kinetics is a better team set than solo set, IMO - and the secondaries aren't just meant to support us, the Coruptors, in combat. They're made to support whole teams, and as a result, most Corruptors do better teamed up.
In my experience, Corrupters/Defenders are never going to be super smashing great, 'you've won a caravan' damage. Both defenders and corrupters are 'safe' methods of employing offensive ranged blaster powers.
You 'can' get more oomph out of the corrupter powers such as Rad or Dark earlier on, with their AoE resistance debuffs and their suprisingly effective accuracy debuffs, youll be 'tanking' many mobs whilst narrowing the gap between blaster damage and corrupter/defender damage.
Kinetics is everyones best friend and I dont argue that its a soloable build in any guise. But, i'd have thought Rad or Dark make much wiser 'safer' choices, and all the way up until Fulcrum Shift, probably a heck of a lot more damage.
Rad for example, has Enervating field, thats a resistance debuff. If you add onto that the added damage from Accelerated Metabolism, i beleive you could be talking +50% damage out of the box? (or maybe im mistaken.)
Dont reroll, ill get slammed for 'dissing' kinetics, but i dont beleive it fits the 'offender' or 'offensive corrupter' role too well. Its a great team buffer tho... so find some pals and excite them with speed boost and fulcrum shift.
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Dont reroll, ill get slammed for 'dissing' kinetics, but i dont beleive it fits the 'offender' or 'offensive corrupter' role too well. Its a great team buffer tho... so find some pals and excite them with speed boost and fulcrum shift.
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Oh, I can be plenty offensive
And once the level cap is raised to 50, you'll spend more time with FS than without it on the way to 50... and if it can affect blizzard ... heheheh
Synaesthetix:if your mum wasn't already dead I would go kill her for bringing
you into the world
Have to say, I can be plenty offensive on my corr. I tend to jump around loads, dish out a load of damage, and try make sure I keep up a steady heal/end recovery spam at same time. But it does take some getting used to.
And its true fulcrum shift is your friend (if you want a giggle go to sharkhead and fulcrum shift the ghost of scrapyard and his million minions....then say....omz I cant see the screen cos of buff icons), I dont know much about the AR set, but I know when I fight, I stand in with the mobs and do it. If your on defiant drop me a tell and can come give you a hand and a few pointers.
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Dont reroll, ill get slammed for 'dissing' kinetics, but i dont beleive it fits the 'offender' or 'offensive corrupter' role too well. Its a great team buffer tho... so find some pals and excite them with speed boost and fulcrum shift.
[/ QUOTE ]Triple siphon speed+hasten+fulcrum shift=very offensive
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Dont reroll, ill get slammed for 'dissing' kinetics, but i dont beleive it fits the 'offender' or 'offensive corrupter' role too well. Its a great team buffer tho... so find some pals and excite them with speed boost and fulcrum shift.
[/ QUOTE ]Triple siphon speed+hasten+fulcrum shift=very offensive
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You're all missing the point. To be an offender, or offensive corrupter proper, you actually need to be able to survive your blood lust. Kinetics boosts 'offence' but provides none of the required protection which you sorely require when dishing out big hits. Posibly removing all teh mobs end, or slowing them so much they cant move etc, but practically thats difficult as all your powers are single target.
If your in a team then Kinetics is by far the best offensive set. By the time youve hung a rad / dark debuff on someone, the rest of the team has killed your anchor and removed the benefits.
I can see an AR/Kinetics being very useful...
Fulcrum Shift -> Flamthrower -> Full Auto.
[censored] why didn't I think of that
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You're all missing the point. To be an offender, or offensive corrupter proper, you actually need to be able to survive your blood lust. Kinetics boosts 'offence' but provides none of the required protection which you sorely require when dishing out big hits. Posibly removing all teh mobs end, or slowing them so much they cant move etc, but practically thats difficult as all your powers are single target.
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Remind me to take you out and about with my Fire/Kin sometime. Huge damage, huge ST-debuffs - I can incapacitate a boss, take the minions down, and wipe out the Lts before they know what's hit them. In fact, the only problem I have is against mezzing bosses, much like any other Corruptor except Sonic (mostly).
Don't get fooled Chap, Corruptors are more than "reverse Defenders". Kin soloing might not work well with Defenders, but it really does with Corruptors.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
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You're all missing the point. To be an offender, or offensive corrupter proper, you actually need to be able to survive your blood lust. Kinetics boosts 'offence' but provides none of the required protection which you sorely require when dishing out big hits. Posibly removing all teh mobs end, or slowing them so much they cant move etc, but practically thats difficult as all your powers are single target.
If your in a team then Kinetics is by far the best offensive set. By the time youve hung a rad / dark debuff on someone, the rest of the team has killed your anchor and removed the benefits.
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I completely and totally disagree with this.
Kinetics has absolutly everything a corruptor needs to build an offensive solo build. It is a totally different style of soloing than a rad or dark, but no less effective. A Dark/ defender and, from my limited experiments with them a /dark corruptor (I've never played a /rad corruptor or rad/ defender, but I'd guess it is the same) plays like a tank with a bit of range. A /kin plays like a less squishy blaster.
If you want a bit of defence you can use a fairly defensive primary like Dark Blast, but it is not neccesary - I went for the supremely offensive Rad, because I am strong like bull.
They also play the same in teams - kinetics gives everyone a side order of blaster, dark gives everyone a side order of tank, and rad gives everyone a bit of both.
Dead Calm's Defender Manifesto
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Dont reroll, ill get slammed for 'dissing' kinetics, but i dont beleive it fits the 'offender' or 'offensive corrupter' role too well. Its a great team buffer tho... so find some pals and excite them with speed boost and fulcrum shift.
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I don't think there's much point in specifying "offensive Corrutors," as Corruptors are, by nature, quite offensive. They have a damage dealing primary, unlike Defenders, which are an entirely different beast, regardless of shared sets. Defensive Corruptors are really the minority, unlike with Defenders, so I really wouldn't mention the two in the same sentence.
I do think Kinetics is a better team set, because face it, it has some fantastic powers that you either can only use on others (Speed Boost) or work on the whole team (Fulcrum Shift). I think that's true of all Corruptors, that said... perhaps just slightly more for Kinetics over Dark or Rad, for instance. However, a Kinetics Corruptor can solo well, and can be a massively offensive force within a team. Having teamed with LP's Ice/Kin and Syn's Fire/Kin, I've seen plenty of that first-hand. Frankly, I'd really hate to see someone try to play a Kin Corruptor as a Defender, placing keeping everyone perma-buffed over actually using their primary.
I missed the passionate debate of the boards
For me, Offensive anything requires a balanced defence. There is a reason why armed forces bomb the infantry targets for days on end before the troops move in. Its to reduce the effectiveness of the enemy, before the ground fight commences. Thus improving the chances of the infantry, or reducing their losses. Kin is like Rambo. It throws two fingers up to safety and goes in all guns blazing, pausing only briefly to reduce one or two targets effectiveness.
Rad or Dark on the other hand, reduce the enemies effectiveness before putting themselves in harms way. Its more calculated and Id wager, more effective. Im not interested in arguing about the minor differences in +dmg available to each set because its totally irrelevant. Being around and alive to use the offensive set is far more important.
If a Kin feels comfortable killing 4-5 mobs at a time, a rad/dark could easily double that. And we are not talking an endurance draining 2 minute marathon of power spammage either.
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You're all missing the point. To be an offender, or offensive corrupter proper, you actually need to be able to survive your blood lust. Kinetics boosts 'offence' but provides none of the required protection which you sorely require when dishing out big hits. Posibly removing all teh mobs end, or slowing them so much they cant move etc, but practically thats difficult as all your powers are single target.
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Remind me to take you out and about with my Fire/Kin sometime. Huge damage, huge ST-debuffs - I can incapacitate a boss, take the minions down, and wipe out the Lts before they know what's hit them. In fact, the only problem I have is against mezzing bosses, much like any other Corruptor except Sonic (mostly).
Don't get fooled Chap, Corruptors are more than "reverse Defenders". Kin soloing might not work well with Defenders, but it really does with Corruptors.
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Specifically regarding the last comment, sure i dont have enough experience with corrupters yet, but they DO have 75% the damage of a blaster. Vs a defender, their secondaries are less effective than the equivalent primary. if your finding Kin better as a corrupter, it can possible be due to Scourge or the fact youve taken more Offence and slotted more heavily than you would normally. Because aside from that, the mechanics for the two classes are not that differnt. (a small concession in that Scourge is Very Good...) Oh, and you chose fire, which isnt available to a defender. Its added DoT makes more than a small difference with Scourge factored in. Something im wondering if they will be fixing soon. Or is it WAI? (ive taken Fire/Dark)
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I don't think there's much point in specifying "offensive Corrutors," as Corruptors are, by nature, quite offensive. They have a damage dealing primary, unlike Defenders, which are an entirely different beast, regardless of shared sets. Defensive Corruptors are really the minority, unlike with Defenders, so I really wouldn't mention the two in the same sentence.
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Wow, how can Corrupters not be described as defensive when they have such powers are Heat and Sonic available
since when does a non self shield buffing set help build a soloable anything. ;P
And by the very fact that the one of the best 'defender' builds in CoV is a corrupter, there is plenty of room to describe Corrupters as Defensive and Offensive. I could take my Rad/Dark down a controllery defence build, or build a reasonable offender. So in the same scentence they will stay
Recycled content is the name of the game with CoV, so i dont think its me who is being fooled that Corrupters are all too different to Defenders... Just possibly in the psycological approach to templates. Scourge is a really nice thing, but killing things faster is not equal to surviving killing more things, but slower.
I need to see more Kin in action. Ive seen and played a lot of Kin, and maybe im playing wrong, or seeing the wrong players play. Maybe Kin can be described as an Offender or Offensive Soloable Corrupter build. I'm thinking about when i was paying Nikta last night, and jumping into the middle of a group of 20 or so, mixed Nem spawns. If i was a Kin anything, id be spending too much time on my backside unable to heal or do anything. But even without the crazy knockback of nems, jumpinging into the middle of a spawn of 20 X with a Kin presumably means you start teh encounter with a heal... and then another one...
Also, lets remember, the OP was complaining about Kin in general. Not me
Im happy to learn tho, so @chaplain any time if you want to Show me, Pocket D gives that opportunity to compare Corrupters and Offenders atm, could be an interesting exercise.
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I need to see more Kin in action. Ive seen and played a lot of Kin, and maybe im playing wrong, or seeing the wrong players play. Maybe Kin can be described as an Offender or Offensive Soloable Corrupter build. I'm thinking about when i was paying Nikta last night, and jumping into the middle of a group of 20 or so, mixed Nem spawns. If i was a Kin anything, id be spending too much time on my backside unable to heal or do anything. But even without the crazy knockback of nems, jumpinging into the middle of a spawn of 20 X with a Kin presumably means you start teh encounter with a heal... and then another one...
Also, lets remember, the OP was complaining about Kin in general. Not me
Im happy to learn tho, so @chaplain any time if you want to Show me, Pocket D gives that opportunity to compare Corrupters and Offenders atm, could be an interesting exercise.
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I think the key point is that everybody on the "we are offensive" side that has mentioned a powerset (I think) has taken fire or ice ... neither of which are available to defenders and both of which have tools (Rain/Holds/Massive AoE) that enable you to survive against larger mobs and kill them quickly. So the extra survivability and killing power comes from primaries you wouldn't have open to you as an offensive defender.
Once my brute hits 40 (this week) I'll be ramping up my Ice/Kin, so happy to team up and show you what I'm talking about.
Synaesthetix:if your mum wasn't already dead I would go kill her for bringing
you into the world
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For me, Offensive anything requires a balanced defence. There is a reason why armed forces bomb the infantry targets for days on end before the troops move in. Its to reduce the effectiveness of the enemy, before the ground fight commences. Thus improving the chances of the infantry, or reducing their losses. Kin is like Rambo. It throws two fingers up to safety and goes in all guns blazing, pausing only briefly to reduce one or two targets effectiveness.
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You do realise that, by your definition "Offensive anything requires a balanced defence" Blasters aren't at all offensive? They're most assuredly not balanced, so where does that leave your logic?
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Rad or Dark on the other hand, reduce the enemies effectiveness before putting themselves in harms way. Its more calculated and Id wager, more effective.
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Slower, safer kills, or quicker, 'riskier' kills? (Although it's not risky if they're already dead.) A difference in playstyle does not make a build more or less offensive, it just makes it different.
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If a Kin feels comfortable killing 4-5 mobs at a time, a rad/dark could easily double that. And we are not talking an endurance draining 2 minute marathon of power spammage either.
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Unqualified, unsustainable comments do not a good discussion make. Double this, triple that - put those kinds of comments back where you pulled them from, Chap.
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if your finding Kin better as a corrupter, it can possible be due to Scourge or the fact youve taken more Offence and slotted more heavily than you would normally. Because aside from that, the mechanics for the two classes are not that differnt. (a small concession in that Scourge is Very Good...) Oh, and you chose fire, which isnt available to a defender. Its added DoT makes more than a small difference with Scourge factored in.
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So, what you're saying is - just to get this straight - because I play a Corruptor as a Corruptor, and not as a Defender, I've got more offensive capability? I didn't realise were playing the Obvious Game, thanks for the heads-up.
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Wow, how can Corrupters not be described as defensive when they have such powers are Heat and Sonic available
since when does a non self shield buffing set help build a soloable anything. ;P
And by the very fact that the one of the best 'defender' builds in CoV is a corrupter, there is plenty of room to describe Corrupters as Defensive and Offensive. I could take my Rad/Dark down a controllery defence build, or build a reasonable offender. So in the same scentence they will stay
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You're still stuck in the CoH mindset, which is forgiveable, but still wrong. Corruptors are naturally offensive - "Offensive Corruptor" is completely tautological, therefore, much like saying "Offensive Blaster" or "Controlling Controller" would be.
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Recycled content is the name of the game with CoV, so i dont think its me who is being fooled that Corrupters are all too different to Defenders... Just possibly in the psycological approach to templates. Scourge is a really nice thing, but killing things faster is not equal to surviving killing more things, but slower.
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If you play Corruptors with the same mindset as you play Defenders, then you're playing the wrong game, to be blunt. Would you play a Brute like you would a Scrapper, or a Dom like you would a 'troller? Forget everything you know about Defenders, learn how to play a Corruptor effectively from the ground up, would be my advice.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
Am sure if LP isnt around you can shoot me a tell and will log flicknife, is pretty safe to say she is fairly offensive. Also safe to say she doesnt die very often at all for a squishy. Then again she is an ice/kinetic, quite capable of functioning solo or in a team.
However with a corruptor I think one of the big keys especially with kinetics, to move from being a second rate defender or blaster, to being something entirely new and dangerous in your own right is movement.
Blasters - their primary powers work at range, they can stand waaaaay back and shoot (AT generalisation so dont shoot me for that one)
Defenders - Get to stay with a team in relative safety, after all they arent making much agro generally. After all they dont really need the fulcrum shift themselves, so they can stand at the back largely and do their work.
Corruptor - well you have the ranged attacks, but to use your buff/debuff a lot of them need you to be close. With some spacial awareness and ping pong tactics you can be truely scarey.
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has mentioned a powerset (I think) has taken fire or ice ...
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I've gone Rad.
I agree with everything Syn so elequently put in his last post.
Dead Calm's Defender Manifesto
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Recycled content is the name of the game with CoV, so i dont think its me who is being fooled that Corrupters are all too different to Defenders... Just possibly in the psycological approach to templates. Scourge is a really nice thing, but killing things faster is not equal to surviving killing more things, but slower.
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I thought that Corruptors were pretty much reverse Defenders when I saw what the powersets were. I was not very impressed to tell the truth, when I saw how much they'd recycled. I assumed they were going to be very, very similar to Defenders. Just Defenders with slightly weaker buffs and slightly stronger attacks. And I continued to feel that way when I played my Rad/Thermal... and then I made an Ice/Dark. And then I got the Ice/Dark up to SOs, and realised that what I was playing was NOT a Defender, was not very much LIKE a Defender, and that I'd really been fooled thinking they were all that similar, despite the shared sets.
It would seem there's been an across-the-board reaction like this, because when CoV first came out, I saw a lot of broadcasts of people asking for healers, people looking for Corruptors to come and act as Defenders on pick-up teams. My /Thermal got a lot more invites than any of my other characters. Then things started to change, and I've been seeing a lot less of those kind of broadcasts, and a lot more teams who are happy having an MM and a Corruptor who act as damage dealers first, but happen to also have a nice heal and who can buff or debuff. I started getting invited when teams needed some extra damage output on an AV or Hero - and as I found yesterday, my Ice/Dark actually can solo Minx. She may be one of the easier ones, but I know none of my Defenders would have had a chance.
Regardless of powerset similarities, Corruptors just don't really play like Defenders on the whole. I'm sure if you wanted to you could probably shoehorn one into that role - especially a /Thermal since they do have a lot of really nice team-friendly powers to take from their secondary - but it's not where Corruptors excel overall. And I feel I have to point out...
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if your finding Kin better as a corrupter, it can possible be due to Scourge or the fact youve taken more Offence and slotted more heavily than you would normally. Because aside from that, the mechanics for the two classes are not that differnt. (a small concession in that Scourge is Very Good...) Oh, and you chose fire, which isnt available to a defender. Its added DoT makes more than a small difference with Scourge factored in. Something im wondering if they will be fixing soon. Or is it WAI? (ive taken Fire/Dark)
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More base damage. A fantastic inherent power that gives us criticals that can destroy an AV (trust me, Scourge only gets better as you level and fight harder enemies). More damaging powersets that aren't available to Defenders (Fire and Ice). Naming three things like that and saying, at the same time, that the mechanics are not all that different is really, really silly IMO. They may be realtively small changes (although Scourge isn't, especially when you get into AVs, as I mentioned), but the changes add up to more than the sum of the parts. Do Controller secondaries play exactly the same as Defender primaries, despite them being the same sets? From what I've seen, not if you're playing the two ATs well. I think the Corruptor/Defender issue is very much the same. Of course, the Corruptor is closer to the Offender build than to your average Defender, and the two may well be played in a similar way, but the basic Corruptor still is more of a damage-oriented build because no matter how offensive you try to make a Defender, it has lower base damage, and Vigilance instead of Scourge.
@ Syn, just didnt want to nav back a page to reply.
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You do realise that, by your definition "Offensive anything requires a balanced defence" Blasters aren't at all offensive? They're most assuredly not balanced, so where does that leave your logic?
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Im trying to leave billy big balls posturing out of my arguments. Failing that, I dont see many blasters successfully doing anywhere near what I can achieve solo with an offender. No where near. Not close, not even in the same carpark. They need a team or they need to engage less targets. Either that or they adapt / improvise with what status effects they have. Eg, ice holds, slows, */ devices etc. My best efforts with a blaster / blapper revolve around taking small bites and using my noggin. Even then, it would take me twice, or 3 times as long to complete the same mission. Syn, being deliberately obtuse in your so eloquently put arguments is fun at first but after the 3rd quote
you get the picture.
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Slower, safer kills, or quicker, 'riskier' kills? (Although it's not risky if they're already dead.) A difference in playstyle does not make a build more or less offensive, it just makes it different.
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Talk about unsubstantiated
you dont kill even levels in 1 go. Thats impossible, save for your tier 9 nukage which happens what, every 5 mins at best. Go fight Nems. Go fight CoT. Fight anything with status effects. Right before the bit where your dreaming you killed them, they mezzed you or knocked you on your [censored] and well, thats the end of the story.
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Unqualified, unsustainable comments do not a good discussion make. Double this, triple that - put those kinds of comments back where you pulled them from, Chap.
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Substantiating my original statements is no issue.
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So, what you're saying is - just to get this straight - because I play a Corruptor as a Corruptor, and not as a Defender, I've got more offensive capability? I didn't realise were playing the Obvious Game, thanks for the heads-up.
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Erm yes? Exactly, im not sure how obvious I have to be with you Syn, as your selective understanding is somewhat unpredictable! Tell me exactly why I cant put defenders and corrupters in the same cookie jar then? Baring in mind a defender can spec offence and a corrupter can spec defence.
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If you play Corruptors with the same mindset as you play Defenders, then you're playing the wrong game, to be blunt. Would you play a Brute like you would a Scrapper, or a Dom like you would a 'troller? Forget everything you know about Defenders, learn how to play a Corruptor effectively from the ground up, would be my advice.
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You make no sense. I play both defenders and corrupters as I would like to play a blaster. Pretending this is a hard game isnt worth it Syn, the mechanics are simple, the gameplay is a breeze. Im not going to go away and think about how I might be misunderstanding the nuances of Corrupters vs Defenders
They Can play the same and frankly, anyone who hasnt played an offender in CoH cannot really argue.
Syn, save the effort of using :P in your posts. I know its there to soften the harsh assault of your well written and witty retorts, but Im thick skinned, I dont need it. ;P And please come show me some of this Kin uberness, so I can start a petition to have it nerfed!
And to Cybercel - base damage of Corrupters greater than defenders? I wasnt aware of this... But anyway, your reinforcing my point. I can build, and I have done, a defender that performs like a corrupter but imo better, since its safer.
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And to Cybercel - base damage of Corrupters greater than defenders? I wasnt aware of this... But anyway, your reinforcing my point. I can build, and I have done, a defender that performs like a corrupter but imo better, since its safer.
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I'm not entirely sure which argument we are having now (Kin vs Other sets or Defender vs Corruptor)...
Kin vs other power is going to be a playstyle and attitude thing ...
Defender vs. Corruptor? you play Rad/Rad (from memory) so I suspect the difference in playstyle is less. I think you would be surprised at how little impact the decrease in effeciveness of your secondary has compared to the increase in effectiveness in the primary and the change in inherent. I suspect a Rad/Rad corruptor with an identical build to your defender would easily out damage you with little additional risk. I'd be happy to start one to compare if needed - my main in the UK beta was a Rad/Rad and it was merely waiting for some friends to transfer from the US (who were waiting for the "soon to be available" transfer that meant I started on a 'filler' alt - light petting.
Synaesthetix:if your mum wasn't already dead I would go kill her for bringing
you into the world
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Im trying to leave billy big balls posturing out of my arguments.
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Protip: You're not being very successful.
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My best efforts with a blaster / blapper revolve around taking small bites and using my noggin. Even then, it would take me twice, or 3 times as long to complete the same mission.
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I can't comment on your level of skill, but I will point out that everyone adapts to their own individual playstyle.
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Talk about unsubstantiated
you dont kill even levels in 1 go. Thats impossible, save for your tier 9 nukage which happens what, every 5 mins at best. Go fight Nems. Go fight CoT.
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What's unsubstantiated? I honestly wouldn't know how many shots it takes to kill an even-level minion, I've been on Vicious-Relentless since the mid-late teens. I do know that Siphon Power+Siphon Speed+Fire attacks = swift death for +1s and +2s, though.
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Fight anything with status effects. Right before the bit where your dreaming you killed them, they mezzed you or knocked you on your [censored] and well, thats the end of the story.
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Odd that you should mention dreaming, because it appears that's what you're up to here. I keep a stock of Break Frees for mez-protection, and use Hover for ghetto KB protection. Braggadocio aside and purely for comparative analysis, I've solo'd Red/Purple CoT Agony mages, Lost Pariahs, Rikti Mentalists (boss class), Council Galaxy Archons, Longbow Wardens... with a little preparation, nothing is unbeatable. And with /Kin, you're not screwed if you do get mezzed, as your debuffs don't rely on toggles.
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Substantiating my original statements is no issue.
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No issue to you, maybe, but if you want to make them appear like they're anything other than pure unfiltered [censored] to the rest of us, you'd be best advised start backing them up.
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Tell me exactly why I cant put defenders and corrupters in the same cookie jar then? Baring in mind a defender can spec offence and a corrupter can spec defence.
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You can put them where you want, but it doesn't make you right.
There's no need to make this personal, and I don't quite understand why you're trying to make it so - and I'm not the only one telling you that you're mistaken, I'm just the most verbose. I don't know whether you're frustrated at home, whether you're letting the past colour the present, or whether you just didn't get your morning coffee, but I suggest you step down and review what I've said when you're in a clearer mindset.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
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I'm just the most verbose.
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quoted for truth
Synaesthetix:if your mum wasn't already dead I would go kill her for bringing
you into the world
Why the hell cant the 2nd Pool Powers for this Class be made better and more useful for us?
They are meant to support us in combat but all they do is waste whats left of your Endurance after your Primary Pool Power's have wasted nearly all of it from the start!
I like this class because of the Long Range and the cool Gun you can choose but im fed up not being able to Solo because the Support Powers suck! Add some Stun to the Kinetic Type Power and a Damage Power to a few more!
Not asking to make them all damage and change everything but i am suggesting what i have just suggested! Just to change the 2nd Pool Power's around and add some more efficient Powers so we can survive on our own instea dof dieing all the time against 3+ enemy's.
And no im not gonna role a Tanker or anything else because i like the Gun with the Corrupter anyway so just make them worth playing on their own!
I mean after fighting only 3 enemys the same lvl i have half my health (thats with healing abilitys) and maybe less and no endurance or maybe near half!
P.S. The power Tranfusion may be bugged as it is a ranged healing ability but at ranged it never works and only at close range does it have a small effect.
Thanks......i guess