Rad/Rad defender choice time...


BurningFist_EU

 

Posted

My main toon is Doc Neutron, currently a level 29 Rad/Rad defender. As I have been playing him so far I have concentrated on the defensive aspects at the cost of the offensive aspects of the character.

Currently my power list is:
All Rad Emission Powers apart from Rad Infection and EMP Pulse (I will be taking EMP Pulse as soon as I can).

From Rad Blast I have:
Neutrino Bolt, XRay Beam and Irradiate

My other powers are:
Hover, Flight, Grant Invisibility, Invisibility, Phase Shift, Recall Friend.

As I am coming to level 30 I am granted with a choice, to give myself some offensive powers: Proton Volley (or cosmic burst), Neutron Bomb and Atomic Blast.

Alternatively I could completely forget offensive powers and go for the Fitness power pool, making me a little better at staying around to heal team mates.

Now I know a lot of people are familiar with the game as the final levels approach, so I was wondering what people would do in my situation.

To give myself some offensive capability so I can fight while I heal/buff/debuff...

Or to sack offensive powers completely for the game and concentrate on making myself last that little longer while healing...

Unless someone has an even better idea?

What are your opinions?


 

Posted

personally i'd recommend getting radiation infection asap. any reason why you havnt taken it? it is one of the first powers i'd recommend to a rad/*.


 

Posted

No real reason, I just never got around to it. I started with Radiant Aura and whenever I got around to a new power there always seemed to be something better.

With me having Enervating Field and using it all the time is there a big advantage to having and running Radiation Infection?


 

Posted

The fitness pool is useful to have but if you wanted to get another power from your secondary i recommend Cosmic Burst. Does nice damage and disorientates minions and lieutenants.


 

Posted

[ QUOTE ]
With me having Enervating Field and using it all the time is there a big advantage to having and running Radiation Infection?

[/ QUOTE ]

Yes, they do 2 different things. RI does -acc and -def and EF does -dmg and -res.

RI with 3 tohit debuffs makes you whole team a lot safer while it is running.


Octavian Vanguard
@ohmsEU and @ohms 2

Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.

 

Posted

Well personally I always rated radiation infection over radiant aura, but I know a lot of people like a heal regardless, so I can understand your wanting to keep it.

You say you have all the radiation emission powers except RI and EMP - that would suggest you have fallout - might you consider swapping that out for radiation infection? Do you actually find it particularly useful? I know most people ignore that power.

As for attacks, I rather like Electron Haze - I know the animation is a bit long, but it's a nice wide, damaging cone that works nice against a crowd. I think it is mostly the ~3 seconds spent rooted that puts people off this power. Other than that, as Rock_Star mentioned. Cosmic Burst is a popular, high damage attack.

As far as pools go, I've never found myself terribly motivated to get invisibility or phase shift - especially now that they're intending to stop you being able to interact with glowies with them on. I had always been quite fond of stealth, but with suppression, the defence nerf and now having the ability to interact with glowies removed, it has been reduced to being pretty worthless.

Given that you seem to be very support-oriented, I can understand your wanting to keep grant invis and recall friend.

It might be worth considering dropping hover and fly and picking up teleport as a travel power, to give you an extra power choice, but that depends on whether you'd want teleport or not.

Also as has been mentioned, the fitness pool (i.e. stamina) might be useful to you as the toggles tend to be quite endurance-heavy, especially when doing other things as well, but it looks like you might have difficulty fitting it in for all of one key power - you might be better off putting a good few endurance reduction enhancements about the place instead.

I think I'll leave it at that anyway! Have fun.


@Hakeswell
Union Ilservian, Evinlea
Defiant Expeditor, Hakeswell

Arc: 70119 Hellion Initiation

 

Posted

I never thought about it in terms of a respec. How easy is it to get one of those in game? (haven't looked into it before)

As for your thoughts Ilservian, there are some good pointers there... I didn't know about the Invis/Phase Shift nerf. Phase shift is not much use to me anyway, regret taking it along with Fallout which is also not too much use.

I am a big fan of flight, although its slow its really useful at times and I am not so big on teleport. Ditching the invis and grant invis would give me more options, but it is useful sometimes being able to invis myself and my team...

Thinking about it more now, a respec is needed for what I want to do. If I respec properly I can get both the attack powers I want and also the fitness pool for extra health/stamina.

Lots to think about...


 

Posted

[ QUOTE ]
I never thought about it in terms of a respec. How easy is it to get one of those in game? (haven't looked into it before)

[/ QUOTE ]

The first respec starts in IP. You need a team of at least 4 who must be level 24 or above. Try and keep the team level spread to a minimum.

More here.


Octavian Vanguard
@ohmsEU and @ohms 2

Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.

 

Posted

Ok time to wade on in here

I've now gained a respec for my Rad/Rad and will now be doing a lot of tests on the test server till I am happy with the results.

Anyway, for a almost level 30 rad/rad I would _plead_ with you to get fitness for that stamina power as the longer you can keep those toggles of yours running (provided your not getting stunned to hell ect )the better.

So in short:

Get Swift/Hurdle + Health + Stamina

Get Radiation Infection its the best power you have

Drop Fallout

Drop the invis pool

Drop recall friend

Fly vs Super Jump (to get to Acrobatics) is the toughest choice I see. I miss Hover to avoid melee damage and in the late game, some maps are just _lethal_ for you to jump around in (even with the stealth should you keep it). I'm seeing if I can have both in my build!

Only moves you have to be mistaken for a damage dealer are Cosmic Burst and Proton Volley. CB is a 'must have' and it can be slotted for damage or more disorient duration. Proton Volley is just 'cool' along the lines of Propel.

I used Neutron Bolt, X-Ray Beam and Electron Haze at the start and hated it. Changed to NB, Irradiate, Cosmic Burst and Proton Volley to get from the mid 20's to the early 30's before removing PV for Neutron Bomb for a few levels.

From 39 to 48 I now have NB, Irradiate and Cosmic Burst. I find that the mobs are often gone by the time I've debuffed them and in mid animation on Irradiate I hope to add in PV and Atomic Blast/Neutron Bomb (again) just for fun/emergencies.

With a 4 slotted PowerSink it may be possible to run without Fitness pool and again, I'm trying this out. Other Epics I found just didn't suit me but your taste may vary

It may be in your interest to see if you can team with Kaya X who is looking todo the first respec trial with a scrapper and team there and give yourself some options on the test server, before commiting to anything.

I hope this is some help and feel free to ask questions or just tell me to sthu!


 

Posted

I think I was level 30 before I got Radiant Aura for my Rad, I still dont find it as usefull as Radiation Infection, but that's play style I'm sure.

Radiation Infection would be my first choice, then Cosmic Burst for the stun it delivers


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

Whoa! Hold on there! You gotta get Radiation Infection! It's possibly the best power in the entire set! Fit it with 3 tohit debuffs, an endredux or two as well and you're well away.
If you've got Fallout I'd suggest getting rid of it, unless you have a friend who spends a lot of time face down
I have used choking cloud in the past and it's excellent in PvE but in PvP it's a waste of time - it applies the hold every 5sec and that's just far too long. It's also just another toggle to bring back up when you get mezzed.
When you get EMP you will love it! It's got high accuracy, long duration and a HUGE area. The area is so large that you're likely to get yourself into trouble with it the first few times you use it

As for rad blast, the good powers are neutrino bolt and cosmic burst (must have!). X-ray eyes has a huge cool factor but I find it messes up attack chains so I'm getting rid of it ASAP.
If you want to go AoE, Irradiate is a must (that has a nice acc. bonus and largest defence debuff) and one of the other two AoEs. I took Neutron Bomb but I didn't like the animation time so I got rid. I hear electron haze has a longer animation but does quite a bit more damage. With just Neutron Bolt, cosmic burst and irradiate you have great single target damage and can lay a little AoE down too, that's my plan anyway.

As for power pools, I've gone for leadership, but only to get tactics so I can see stalkers easier. I might get rid of that now since all stalkers seem to get the stealth pool, making them totally invisible. Oh, and STAMINA! You must have that right? Get it! Now! Or Else!

The beauty of rad/rad is it's versatility. You can do sooo much - controlling, healing, buffing, debuffing, blasting


IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG

 

Posted

RI is brillent and stacks well with both Choking Cloud & EF. Once you get into the 35+ range, on particular enemies you can tank rather effectively, letting the rest of the team to do their stuff.

The tactic I most enjoyed, although it doesn't work with all enemies, is target boss/Lt in centre of group, leap into the centre with Choking Cloud on, click your RI when your in the air and then throw down your EF as well. Lastly spam heal to counter the initial aggro your gona suffer. You can leap into mobs and use EMP as well if you want to, but I found it much better to hit PB first then EMP as this will hold just about anything in range. If you pair this tactic with blasters with Nova's etc, AM'in them to get their recharge up, you literally lay waste to most things. Like I said before though, you can't do this on every enemy type, like Malta with stun grenades.


 

Posted

Thanks a lot for the info, definately helped. I now have my toon planned out a lot better. I just need to do the respec missions.

I will be taking Rad Infection for sure and dropping Fallout because people very rarely faceplant when I am spam healing them

Now its all just figuring out what slots to put where and at what level to take all my powers.

One final question for everyone... How long does the Terra Volta Respec TF normally take? Am on tonight for about 3 hours and am wondering how much chance I will have to do it... Looks like I will have enough time but I am not entirely sure.


 

Posted

3 hours is easily enough time. Make sure that the team has a level spread as small as possible and you'll do fine.


IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG

 

Posted

Well, as an update to my respec saga I tried the TF tonight.

Team of 4:
2 blasters
1 scrapper
1 Me

Got through the first missions without a problem. Got into the reactor and was looking for the key for the door. Team faceplanted a few times as the mobs were about lvl32-33.

After a few deaths one blaster decided it wasn't possible and decided to quit out. The scrapper quickly followed.

Realising that we couldn't do it with me and a blaster we had to leave it there.

Will probably try a second take this weekend...

... and so the saga continues...

(Doc Neutron... ... grumbling away in a corner )


 

Posted

[ QUOTE ]
Whoa! Hold on there! You gotta get Radiation Infection! It's possibly the best power in the entire set! Fit it with 3 tohit debuffs, an endredux or two as well and you're well away.

[/ QUOTE ]
If you've got Stamina you could slot 3 tohit debuffs and 3 def debuffs. I've slotted Mistress Distress that way and it seems sustainable and very unpleasant for those effected.