AE Stories.
Posts like this make me just want to go to Atlas and spam 'THERE ARE LIKE A ZILLION OTHER ZONES IN THE GAME WITH STUFF TO KILL. PLEASE GO LOOK AT THEM IF YOU'VE NEVER SEEN ONE.' for a few hours a day.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
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Posts like this make me just want to go to Atlas and spam 'THERE ARE LIKE A ZILLION OTHER ZONES IN THE GAME WITH STUFF TO KILL. PLEASE GO LOOK AT THEM IF YOU'VE NEVER SEEN ONE.' for a few hours a day.
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........And you would get people complaining that they can't organize their AE farms with you babbling that useless information.
Everyone knows that AE is the entire game, you don't really think you're going to fool them into sacrificing a couple xp/hour to go prove you wrong do you?
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I was a on a lowbie defender (level 3) and figured I'd try some low-level AE arcs instead of the usual bland missions. Of course, I was in Atlas Park, so there was tons of farm spam flying around, but I managed to get a four-person team going. Then someone said "lf ae team" with no indication of his AT, level, nothing...I invited him anyway and saw that he was level 31. I asked him if level 4 enemies were good enough but he didn't say anything...we all went into the mission and I invited the guy to exemplar, when I saw that it exemplared him to 14 (the max level for that arc).
He declined, and I told him he would need to exemplar. He said "Why invite me if I need to exemplar?" I told him he didn't say what level he was, so it wasn't my fault. He quit the team. I just found it kind of amusing that it took him until then to figure out he wouldn't get experience...
If only we'd known before the Mission Architect was rolled out how much Architect Entertainment we'd have, we might not have spent so much time talking about all the arcs we were going to write.
--NT
They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!
If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville
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I remember the good Doc fondly. And his flies. Whatever happened to him?
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You can still find him. He's one of the Story Arcs I like running in the 14-19 Range. Heck, my GF & I have several characters in that range right now sitting on the finallie mission as is. Depending on the time and our mood varies between a Kill-all or just enough to get to the good Dr. and Company.
I also wanted to threadjack a moment to mention of a experience I have a few weeks back.
The GF & I were working a under 20 pair through Tremblor's Arc in Fault and had Nocturne to do. I perfer having a larger team doing this run, so I started recuriting (one of the rarer times in the last few months). Snagged a 15-16 Scrapper, I think, from Steel. The player had mentioned he'd never been to Fault before (Everyone start thinking AE baby here). I gave him good directions on how to get there from Steel and sent him a invite.
We managed to get a Blaster in the mix as well. What was interesting is: 1) the Scarapper managed to get to Fault in good time (something like 5-7 minutes) and 2) was less than 3 months in and had no AE badges! A curious and welcome suprise for the GF & I. And he played rather well. He managed to get a Level and a half, I think, before he called it a night.
I will admit that was a fun couple of hours and I hope a learning experience for that player as well.
Thank you for the time...

Ever had one of those moments that make you log off and sit in a corner while crying in the fetal position?
One of those JUST happened to me.
So there I was hanging around under Atlas statue helping wayward newbs with some questions on the game when I see a level 20ish stone tank run past me with the most interesting name. Now I won't repeat it here due to rules and regulations and that kinda stuff, but dang, it really made me scratch my head.
Anyway, I right click the toon and hit the "Info" button. This is how it turned out.
((I can't remember his powers EXACTLY, but they were something like this.))
BIO:
taeming tanker plz
POWERS:
Stone Armor: Rock Armor, Stone Skin, Earth's Embrace
Stone Melee: Stone Fist, Stone Mallet, Heavy Mallet, Fault
Speed: Flurry, Hasten, Whirlwind
Fighting: Boxing
It scared me so much.
So I checked their badges and of course, they had no vet badges, no exploration badges, nothing else except majority of all the AE badges.
/em shakeshead
Buy everybody knows stone tanks are good, right?!
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
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So I checked their badges and of course, they had no vet badges, no exploration badges, nothing else except majority of all the AE badges.
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All the newcomers aren't like that, of course.
I bought the gamel ast week, my main character is 15 now, with more than 70 badges.
I did some AE missions, most of teh regular missions I had, and I even created my own "AE Story" which is not about farm.
You can check by yourself the ARC:280265 and let me know what you think about!
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So I checked their badges and of course, they had no vet badges, no exploration badges, nothing else except majority of all the AE badges.
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All the newcomers aren't like that, of course.
I bought the gamel ast week, my main character is 15 now, with more than 70 badges.
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I didn't say that all new players were like this, only the certain bAEbies which ignore the official content.
Congrats on finding your way out of the rabbithole that is AE
The very idea of Masterminds is orchestrating events, though.
CoX errs on the side of being too easy, so you can get to 50 with the club approach, and less than optimal control of your pets. MMs aren't a hugely complicated mysterium that only a select few geniuses can figure out, even basic tactics can get the job done well enough, but it takes a couple of mistakes to realise that putting your pets on aggressive will make them aggro everything in a three-mile radius while not body-guarding you, or that when you tell a pet to hunt down an enemy, they will hunt it to the end of the world, even if it means aggroing countless mobs along the way.
Personally, I feel the three macros the game gives fresh new MMs are inadequate, and are useful only for the club-approach, except said approach might just end up aggroing way too many mobs, and when you're on a team, that can be quite annoying for other team members, especially the squishier ones, including you if you use the given attack macro and none of your pets are guarding you anymore.
There's tankers and defenders that completely ignore their primary sets because they'd rather deal damage, and blasters that complain about flace-planting every time they gut up-close and personal with enemies. All I'm saying is that I am not surprised there's people who have absolutely no idea how to keep track of their henchmen.