Issue Highlight History (need some help)


DarkGob

 

Posted

Friend of mine asked me to put together a list of CoX issues and highlight what was significant in each -- so I did. I left out graphical updates, power tweaks (for the most part), and tried to stick mainly to gameplay, but I'd love for the community to help me fill in any wholes I might have missed. Big thanks to Paragon wiki for without, this would have been nearly impossible for me to do:

[u]Issue One: Through The Looking Glass[u]
June 29th, 2004
Heroes level cap raised from 40 to 50
Peregrine Island (zone) added
Rikti Crash Site (zone) added
Abandoned Sewers (trial) added
Additional costume slots and the ability to change your costume
Outdoor missions added

[u]Issue Two: A Shadow Of The Past[u]
September 16th, 2004
Badges, Capes, and Auras added
Character respecs added
The Hollows (two zones) added
Eden (zone) added
Shadow Shard (four zones) added
Terra Volta Repec (trial) added
Eden (trial) added
Cavern of Transcendence (trial) added
Exemplaring (AKA reverse sidekick) added

[u]Issue Three: A Council Of War[u]
January 4th, 2005
Heroic Epic Archetypes (two power sets) added
Epic Power Pools (twenty powers) added
Striga Isle (zone) added
Lusca, Paladin, and Ghost Ship (three zone events) added
Calvin Scott (task force) added
Adjustable Mission Difficulty added
Fifth Column replaced

[u]Issue Four: Colosseum[u]
May 4th, 2005
Arenas (PVP) added
Calvin Scott (task force) removed

[u]Issue Five: Forest Of Dread[u]
August 31st, 2005
Croatoa (zone) added
Archery, Trick Arrow, Sonic Attack, and Sonic Resonance (four power sets) added
Hellion Arson and Troll Rave (zone events) added

[u]Issue Six: Along Came A Spider[u]
October 27th, 2005
City of Villains Released
Bloody Bay (PVP zone) added
Siren's Call (PVP zone) added
Warburg (PVP zone) added
Gladiator PVP (PVP style) added
Super Group Bases (base content) added
Base Salvage drops (base content) added
Pocket D (zone) added (after launch)

[u]Issue Seven: Destiny Manifest[u]
June 6th, 2006
Villain level cap raised from 40 to 50
Grandville (zone) added
Recluse's Victory (PVP zone) added
The Future of Freedom (task force) added
Mayhem Missions added
Thugs, Electric Melee, Electric Shields, Dark Melee, and Dark Armor (five power sets) added
Patron Powers (one-hundred powers) added

[u]Issue Eight: To Protect And Serve[u]
November 28th, 2006
Veteran Reward System added
Radio Missions added
Safeguard Missions added
Faultline (zone) revamped

[u]Issue Nine: Breakthrough[u]
May 1st, 2007
Invention System (loot) added
Consignment House (auctions) added
Statesman's Task Force (task force) added

[u]Issue Ten: Invasion[u]
July 24th, 2007
Rikti Crash Site (zone) removed
Rikti War Zone (zone) added
Co-op Hero/Villain Play added

[u]Issue Eleven: A Stitch in Time[u]
November 28th, 2007
Flashback System added
Dual Blades and Willpower (two power sets) added
Weapon Customization added
Ouroboros (zone) added

[u]Issue Twelve: Midnight Hour[u]
May 20th, 2008
Villainous Epic Archetypes (two power sets) added
Cimerora (three zones added)
Powerset Proliferation (twenty power sets) added
The Hollows (zone) revamped

[u]Issue Thirteen: Power And Responsibility[u]
December 2nd, 2008
Day Jobs added
Multiple Power Builds added
Shield Defense and Pain Manipulation (two power sets) added
Leveling Pact added
Merit System (rewards) added

[u]Issue Fourteen: Architect[u]
April 8th, 2009
Mission Architect Released

[u]Issue Fifteen: Anniversary[u]
June 29th, 2009
5th Column Task Force (two task force) added
5th Column return

EDITS
--------
Removed Dominator revamp
Removed Arena revamp
Added Calvin Scott (task force) removed
Moved Pocket D to proper Issue


 

Posted

Um, yeah, that's where almost all of this comes from, but I still feel like I'm missing some stuff. That's why I thanked Paragon wiki up there at the top =)


 

Posted

Well you have the Dominator Revamp listed, but don't include the Stalker Revamp in I12 or the Blaster revamp which I think was around I9 or 10. Overall I don't think AT Revamps are key points of an issue though.

You also don't have the Redesigned Hamidon Raid,Abyss and Monster Island which was I9


 

Posted

Check out Zloth's archive here.

Especially, the Update History.


Test Subject 42 - lvl 50 Sp/DA Scrapper
Oku No Te - lvl 50 MA/SR Scrapper
Borg Master - lvl 24 Bots/traps MM
Pinnacle

Nyghtfyre - lvl 50 DM/SR Scrapper
Champion

 

Posted

Agreed. Removed the Dominator and Arena revamp and will keep revamps to zones only.

And wow, that's a lot of text to go though, but I'll see if there's anything worth noting that I missed.


 

Posted

Great summary thread.


 

Posted

Might want to add "Calvin Scott TF removed for story reasons" to Issue 4.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Done. I knew it was removed; but I wasn't sure when.


 

Posted

I don't think Pocket D was added with issue 2. I think that was the Paragon Dance Club, which was a different thing.

Pocket D didn't exist until CoV, right?



my lil RWZ Challenge vid

 

Posted

[ QUOTE ]
I don't think Pocket D was added with issue 2. I think that was the Paragon Dance Club, which was a different thing.

[/ QUOTE ]

Hm, I believe you are correct. Can anyone confirm when Pocket D was added? If it happened in between issues, I'll take the closest one.


 

Posted

[ QUOTE ]
[ QUOTE ]
I don't think Pocket D was added with issue 2. I think that was the Paragon Dance Club, which was a different thing.

[/ QUOTE ]

Hm, I believe you are correct. Can anyone confirm when Pocket D was added? If it happened in between issues, I'll take the closest one.

[/ QUOTE ]

As I said in my revision, I think it came in with CoV. Which make sense, it's a shared zone. I left the game just before CoV came out and when I came back, I had to figure out where this Pocket D place was.



my lil RWZ Challenge vid

 

Posted

Per http://wiki.cohtitan.com/wiki/Paragon_Dance_Party:
[ QUOTE ]
This original dance party was run by DJ Zero, who did not appear in game until Pocket D was created sometime between the release of City of Villains (issue 6) and issue 7.

[/ QUOTE ]


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Moved Pocket D to Issue 6 with a notation of it being "after release".


 

Posted

You should add free respec under Issue Three. I believe issue three was also when free costume tokens were added.

These days with vet rewards and respec recipes people take the freespecs for granted but back in the day free respecs were one of the greatest perks of a new issue.