Video anomaly -- driver or card? Something else?


Catharctic

 

Posted

Here's something I captured in Atlas Park.

My friend standing there next to me did not see this. The question is, am I up against a driver issue, or is this a card/memory issue? No such stuff showed up in Skyway or King's Row. Haven't had time to look elsewhere yet.


 

Posted

It would be helpful to have a bit more information to work with.

A CoH Helper log would be a good start.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

I would try doing a "verify files", just to see if maybe that texture is corrupt.


 

Posted

---System information gathered by CoH Helper version 0.1.1.7---

DxDiag gathered at July 22, 2009 22:00 (-04:00)
Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.lh_sp2rtm.090410-1830)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Central Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs), ~2.4GHz
Memory: 2046MB
.Net Memory Report: 1198MB out of 2045MB available
Page File: 2945MB (1389MB currently in use)
C Drive: (Hitachi HDT725032VLA SCSI Disk Device) 105382MB out of 305242MB (34%) free
F Drive: (WDC WD10 -WMATV0872491 USB Device) 914773MB out of 953866MB (95%) free
D Drive: (LITE-ON DVDRW LH-20A1H ATA Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 10
DirectX Diag version: 6.00.6001.18000 (32-bit version)

Display Notes: No problems found.
Sound Notes: No problems found.

No problems found.
Input Notes: No problems found.

Monitor: ViewSonic VX2235wm
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce 9500 GT
Manufacturer / Chip: NVIDIA / GeForce 9500 GT
Video Memory: 1779 MB
Driver Version: 8.15.0011.8618
Driver Date: 6/10/2009 6:03:00 AM
Driver Language: English

Sound Device Description: Speakers (Realtek High Definition Audio)
Driver File: RTKVHDA.sys
Driver Version: 6.00.0001.5384
Driver Date: 3/12/2007 7:29:46 PM

Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
Driver File: RTKVHDA.sys
Driver Version: 6.00.0001.5384
Driver Date: 3/12/2007 7:29:46 PM


WMI Information
Motherboard Manufacturer: ASUSTeK Computer INC.
Motherboard Model: (empty)
Motherboard Product: P5N-E SLI
Motherboard Version: 1.XX
BIOS Manufacturer: Phoenix Technologies, LTD
BIOS Name: Phoenix - AwardBIOS v6.00PG
BIOS Version: VELOCI - 42302e31
BIOS Release: 20070112000000.000000+000

Registry Information for Current User
Resolution: 1664x1000
3D Resolution: 1401x842 (Using renderscale)
Full Screen: No
Maximized: Yes
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes

Physics Quality: High
Maximum Particles: 14311
Max Particle Fill? 3.595
Physics Card Enabled: No

Anti-aliasing: 4x
Anisotropic Filtering: 2x
Texture LOD Bias: Smooth
Water Effects: High Quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: Medium

World Texture Level: High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: Yes
Gamma Correction: 0.910
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes

Audio Mode: Performance
3D Audio: No
FX Sound Volume: 0.047
Music Sound Volume: 0.000

Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.500
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 125265 bytes/second
Current Game Version: 19.20090702.5T2
Installation Directory: C:\Program Files\City of Heroes

Mod files in the Data directory
No modifications found


 

Posted

Looks ok to me, don't see anything really out of the ordinary here.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

Verified files. All verified. Started up CoH again, no weird "Space Invader" patterns. Musta been cosmic rays or sump'in, as Ben would say.

I'm prey to the error 13/14 nVidia driver crash, though. Maybe fallout from that, or the danged system just needs a power-down restart.


 

Posted

[ QUOTE ]
Verified files. All verified. Started up CoH again, no weird "Space Invader" patterns. Musta been cosmic rays or sump'in, as Ben would say.

I'm prey to the error 13/14 nVidia driver crash, though. Maybe fallout from that, or the danged system just needs a power-down restart.

[/ QUOTE ] The Rikti have finished invading, but their Virus is still spreading! lol

Glad you got it fixed up easy.


 

Posted

Mallard, check my new sticky (not yet in my sig) for the step 3 (new) of dealing with that stupid error 13/14 bug, LOL.

Also, I'd suggest you roll back to the 185 driver, as the 186 is prone to odd graphical hiccups.


 

Posted

[ QUOTE ]
Mallard, check my new sticky (not yet in my sig) for the step 3 (new) of dealing with that stupid error 13/14 bug, LOL.

Also, I'd suggest you roll back to the 185 driver, as the 186 is prone to odd graphical hiccups.

[/ QUOTE ]

I thought about that, but the latest driver has the newer (and presumably more stable) PhysX code. I'd hate to lose that. Kind of.

Since Vista SP2, the average occurrence of the crash is about once per eight hours. That's almost tolerable. If it increases in frequency, I'll fall back...if I can find the blamed thing. (I usually archive the loaders. But maybe I was sloppy that day because She Who Must Be Obeyed was bugging me about leaving for the mall or something.)


 

Posted

Mallard, did you actually look at my revised guide in the last two days? Step three is a regedit. Might solve your problem and get you on to the 190 driver.


 

Posted

Nope, that's a good idea. I'm going there after writing this.
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Okay, looks righteous, but I'll have to delay trying it until we get back from vacation.