Thank you Devs #2


Beef_Cake

 

Posted

Man, I'm loving this market and of course I'm loving the devs for the changes they made.

Another day at the market!


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Posted

That's some serious "No, this is Sparta!" style madness.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
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Golden Ember: 50 SM/FA

 

Posted

im just trying to figure out how they drop now...its clear they either took them out of the arena all together or their stil broke

course ya cant get a dev to comment on anything when they break stuff

grats to ya though...im saving mine for iss 16..by that time everything will double what your gettin


 

Posted

there's a patch on test that should help drops some.


I am an ebil markeeter and will steal your moneiz ...correction stole your moneiz. I support keeping the poor down because it is impossible to make moneiz in this game.

 

Posted

[ QUOTE ]
im just trying to figure out how they drop now...its clear they either took them out of the arena all together or their stil broke

course ya cant get a dev to comment on anything when they break stuff

grats to ya though...im saving mine for iss 16..by that time everything will double what your gettin

[/ QUOTE ]

It is fairly complicated but they do drop in the arena. Once the drop rate is updated with the version currently on the test server then you should see the drops come back.


 

Posted

[ QUOTE ]
Man, I'm loving this market and of course I'm loving the devs for the changes they made.

Another day at the market!

[/ QUOTE ]

None for sale eh? Fixed


 

Posted

you know it's a good sale when you can't collect your inf without bid-parking a bunch so you don't go over the cap.

=P


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

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you know it's a good sale when you can't collect your inf without bid-parking a bunch so you don't go over the cap.

=P

[/ QUOTE ]

Yeah, I noticed that too.


 

Posted

[ QUOTE ]
[ QUOTE ]
im just trying to figure out how they drop now...its clear they either took them out of the arena all together or their stil broke

course ya cant get a dev to comment on anything when they break stuff

grats to ya though...im saving mine for iss 16..by that time everything will double what your gettin

[/ QUOTE ]

It is fairly complicated but they do drop in the arena. Once the drop rate is updated with the version currently on the test server then you should see the drops come back.

[/ QUOTE ]

Please show me where the devs mentioned they are upping the drop rates on the PVP IOs, I would love to see this.

People keep saying they fixed the drop rate, they didn't fix the rate at which they drop. They changed the way they are awarded due to the 5 minute timer, and then the timer not resetting upon being defeated by the same person again. But this doesn't change anything, you still get a single chance for a recipe when you defeat someone. Then you have to wait 5 minutes to get another single chance.

So if you think this fix will increase the drop rates, you are wrong. Again, if a red name posted something saying they are increasing the drop rates I would love to see that post.


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Posted

The changes make them farmable again, which means there will be more showing up on the market.

the drop chance doesn't need to change for players to generate more recipes.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

What is that red accolade power in your bottom tray?..has the "Boost endurance" symbol on it.


 

Posted

[ QUOTE ]
What is that red accolade power in your bottom tray?..has the "Boost endurance" symbol on it.

[/ QUOTE ]

I'm betting he has the Vanden icon pack.

Gaeas maybe?


 

Posted

[ QUOTE ]
The changes make them farmable again, which means there will be more showing up on the market.

the drop chance doesn't need to change for players to generate more recipes.

[/ QUOTE ]

Comparing the old way they were famred to now, its still going to be far and few on the market.

Old way, you could get 700+ kills a hour and got 1-3 drops per hour

The new system, 11 kills per hour, I doubt very seriously that you will get 1-3 recipes per hour with the new system.

So yeah, drops will be very rare. And I will continue to make a dump load off of them.


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Posted

[ QUOTE ]
[ QUOTE ]
What is that red accolade power in your bottom tray?..has the "Boost endurance" symbol on it.

[/ QUOTE ]

I'm betting he has the Vanden icon pack.

Gaeas maybe?

[/ QUOTE ]

Correct!


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Posted

[ QUOTE ]
So if you think this fix will increase the drop rates, you are wrong. Again, if a red name posted something saying they are increasing the drop rates I would love to see that post.

[/ QUOTE ]

I'm sorry, you're mistaken.

You're mixing the idea of the chance that a defeat produces a drop with the mechanics of drop suppression.

The changes reduce the number of conditions which sustain drop suppression. That means that you will experience less drop suppression. Less drop suppression means that more of the defeats you execute will be eligible for a drop.

They don't have to change the drop probability to change the effective drop rate.

Yes, it will be less than it was before they made any change. However, it will be more than it is currently on live.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

some > none

And now the system provides incentive to engage in zone PvP, which was the original intention. More people PvP'ing = more recipes.

We'll see how many more, but I'm guessing prices will settle down somewhere between where they during Arena Farm '09 and where they are now.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

[ QUOTE ]

We'll see how many more, but I'm guessing prices will settle down somewhere between where they during Arena Farm '09 and where they are now.

[/ QUOTE ]
Sorry, Goat, but this one made me lol. How long did it take you to come up with that insightful prediction? You're usually better than this...


 

Posted

[ QUOTE ]
some > none

And now the system provides incentive to engage in zone PvP, which was the original intention. More people PvP'ing = more recipes.

We'll see how many more, but I'm guessing prices will settle down somewhere between where they during Arena Farm '09 and where they are now.

[/ QUOTE ]

I doubt they will drop much. Even standing around and waiting every 5 minutes in a farm situation, the drop rate is much lower than what the system was when it was introduced.

Even eliminating the timer resetting, you still have to wait 5 minutes no matter what, so the drops won't come any faster then they are now. The only good thing is the timer doesn't reset, so that may eliminate some of the timer resetting kills.

But either way, the market is still mine!


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Posted

[ QUOTE ]
I doubt they will drop much. Even standing around and waiting every 5 minutes in a farm situation, the drop rate is much lower than what the system was when it was introduced.

Even eliminating the timer resetting, you still have to wait 5 minutes no matter what, so the drops won't come any faster then they are now. The only good thing is the timer doesn't reset, so that may eliminate some of the timer resetting kills.

But either way, the market is still mine!



[/ QUOTE ]
You're stuck in a farm mentality. Forget about farming for a second and think about zone pvp. Before, you had a 10 minute timer that reset all the [censored] time. Now you have a 5 minute timer that triggers ONLY on kills and doesn't reset. Sounds like a significantly increased drop rate for people who don't farm.


 

Posted

[ QUOTE ]
eBil marketeer in training

[/ QUOTE ]

What's with the B? This isn't eBay.


 

Posted

[ QUOTE ]
[ QUOTE ]
eBil marketeer in training

[/ QUOTE ]

What's with the B? This isn't eBay.

[/ QUOTE ]
My training will be complete when I have an electronic Billion moneys. I wouldn't want people to think I was just misspelling evil like a lolcat.

Also I make a lot of it with auctions...kinda like eBay....


 

Posted

[ QUOTE ]
[ QUOTE ]
I doubt they will drop much. Even standing around and waiting every 5 minutes in a farm situation, the drop rate is much lower than what the system was when it was introduced.

Even eliminating the timer resetting, you still have to wait 5 minutes no matter what, so the drops won't come any faster then they are now. The only good thing is the timer doesn't reset, so that may eliminate some of the timer resetting kills.

But either way, the market is still mine!



[/ QUOTE ]
You're stuck in a farm mentality. Forget about farming for a second and think about zone pvp. Before, you had a 10 minute timer that reset all the [censored] time. Now you have a 5 minute timer that triggers ONLY on kills and doesn't reset. Sounds like a significantly increased drop rate for people who don't farm.

[/ QUOTE ]

Even putting farming aside, the old system with the 10 minute timer still allowed you to defeat someone over and over again, regardless of reputation until you got a recipe. That 10 minute timer did not start until you was awarded the recipe.

Now with the new system, you kill someone 1 time and have to wait 5 minutes no matter if you received a recipe or not.

So please tell me how the hell the new system is better than the old one.

Better yet, let me know when you fill your recipe storage of 20 recipes up, in under 4-1/2 hours, then I will agree with you.


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Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
eBil marketeer in training

[/ QUOTE ]

What's with the B? This isn't eBay.

[/ QUOTE ]
My training will be complete when I have an electronic Billion moneys. I wouldn't want people to think I was just misspelling evil like a lolcat.

Also I make a lot of it with auctions...kinda like eBay....

[/ QUOTE ]

A valid reply.


 

Posted

We need to figure out this happened and exploit it to control the price early on only to watch the price drop from over-exploitation.

Seriously, gratz on the payout. In theory, you should post your 1 billion dollar pvp build, or has the price now gone to 5 billions suddenly. Hmmmmm.


 

Posted

I am confused on the new drop rate, please someone explain it in stupid terms?


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