Curious about IOs


Corebreach

 

Posted

Ok, I have been roaming the forums and started to realize that IOs are a bit more powerful for the toons rather than SOs. Depending on who's opinion pretty much but it appears that a lot of players are building IOs rather then spending infl. on SO's. I have started to recieve slavage but I have yet to learn what salvage I need to keep and so forth. Recipes are new to me as well but have not got any yet. Can someone link me the info for IOs becuase there are so many opinions and so many topics on this subject. Just a good forum with IOs advice.

My questions I am going to have are:

How much Influence should I save? Should I just start to save all my infl. now at a lvl 10? Should I save my infl. and not slot any powers with any origins? Is inlf going to be spent that quickly on IOs?

Are there certain IOs that will be specifically awesome for my tanker? I am a team player mostly, so what builds are recomended? (lvl 10 science tanker Inv/SS).

What lvl do I start on IOs?

What lvl do recipes become useful?

Thanks CoH community in advance!


 

Posted

People have different opinions, but I like to sell everything I get until level 32. Use the ordinary progression of DOs at 12 and 17 and SOs at 22 and 27, then buy common IOs at 32. Around 35 start looking to buy set IOs and just spend the rest of your leveling working towards affording them.


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Warning: This poster likes to play Devil's Advocate.

 

Posted

Where do I buy these items?

BTW Vanden, I love the motion display pic of your toon, thats [censored] sweet!


 

Posted

All recipes and salvage can be bid on at the Clearing House (WW or BM). That is where you should be selling your salvage and set recipe drops to get the inf needed for your future purchases.


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Posted

First thing you should do (if you have not done it already) is go to the Steel Canyon University and complete the invention tutorial missions that are given out by the guidance counselor contact there.

That will give you a basic overview of the crafting system. I'd suggest doing this after level 12, that way you will get a free level 15 or higher common IO out of it.


 

Posted

[ QUOTE ]
Where do I buy these items?


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If you are asking where to buy DOs and SOs, I recommend at level 12 getting your Science/Mutation DOs from the Mutant store in Steel Canyon, it's the closest to the train. At level 22 you can buy SOs from the Science Store in Indy Port, as it's closest to the train, but Talos Island's Science Store is not too far. Talos is usually a good shopping mall, due to its small size and closely located stores.

Should you need SOs at level 32, the Science store is a contact, not a building, in Brickstown, who will require a mission to unlock his stores.

If you are asking about buying IOs, Salvage, Recipes, you can get some randomly by redeeming tickets from AE. Otherwise, you use influence to either buy the recipe you need (just the regular IO, not a special set piece) from a crafting station at the Universities or if your superbase has one.)

Or you can purchase them if available, in recipe form or crafted enhancement form from the Wentworth's consignment house.

I wouldn't worry about saving for IOs (or SOs, really), it's not too hard to make cash as you need selling drops, and selling random rewards from AE tickets. I recommend spending time doing regular game missions and have AE forays. The nature of your AE missions is up to you, I prefer doing story-based missions over combat fests, but to each their own.

Best regards


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Posted

Well, as a rule, a level 25 generic IO is about as powerful as a +0 SO, and a level 35 IO is about as powerful as a +3 SO; in both cases the IOs are less effective by a neglectable amount. For that reason, it's best to stick to TOs/DOs/SOs until level 32.

Incidently, outside of salvage drops from enemies, your best bet to find the salvage you need for your recipes is at Wentworth's/the Black Market. Alternatively, you can use Merits for random salvage rolls, but that's extremely unreliable, or use tickets to get salvage. I'm not sure if you can choose specific salvage at the ticket vendor because I blew all my tickets on unlockable conent for the MA and then never looked at the vendor again.

You get generic recipes at universities both blue- and redside and abandoned labs redside. Interact with a crafting table, pick a recipe, and you can buy it. It might be cheaper to buy IO recipes from the market, though. I'm lazy so I just put the extra money forth and buy from the university.

You could also buy already crafted IOs, but their price generally exceeds that of the salvage, recipe and crafting, so I suggest not doing that unless you struck a goldmine (ie, found several purple recipes and decided to sell them).

Aside from generic IOs, there's also IO sets. They got unique icons and names, and they enhance more than one aspect of your power. Naturally, they are also a lot more expensive on the market. Having several pieces of an IO set in a power gives Set Boni, like enhanced global recharge, enhanced regeneration or enhanced recovery. I have a level 50 toon almost fully slotted with IO sets, but while the Set boni are really nice and make quite a bit of difference, I personally feel it's a bit too much effort when you can still do extremely fine with generic IOs. It all depends on how casual or how intensive you play.


 

Posted

[ QUOTE ]
I'm not sure if you can choose specific salvage at the ticket vendor because I blew all my tickets on unlockable conent for the MA and then never looked at the vendor again.


[/ QUOTE ]

At the AE ticket vendor, early on I acquired a piece of salvage I needed, but I might have dreamt that.

I know for certain that I sold a Random Bronze Level Recipe for 34 million influence in Wentworths.


Virtue Server-

MA: (All SFMA, all technically long/very long, but all play quickly)

#200411 "Exploding Planet" (I apologize in advance for the final mission, but in all likelihood, the planet will explode.)

#144416 "Shadow of Grime Alley"

#161003 "You Don't Know Beanstalk, Jack"

 

Posted

[ QUOTE ]
[ QUOTE ]
I'm not sure if you can choose specific salvage at the ticket vendor because I blew all my tickets on unlockable conent for the MA and then never looked at the vendor again.


[/ QUOTE ]

At the AE ticket vendor, early on I acquired a piece of salvage I needed, but I might have dreamt that.

I know for certain that I sold a Random Bronze Level Recipe for 34 million influence in Wentworths.

[/ QUOTE ]

You can select specific rare or uncommon salvage, or make random rolls for common salvage. There are 6 pieces of common salvage of each type at each of the 3 level ranges, so you have a 1 in 6 chance per roll of getting the common salvage you are looking for.


 

Posted

[ QUOTE ]
How much Influence should I save? Should I just start to save all my infl. now at a lvl 10? Should I save my infl. and not slot any powers with any origins? Is inlf going to be spent that quickly on IOs?

Are there certain IOs that will be specifically awesome for my tanker? I am a team player mostly, so what builds are recomended? (lvl 10 science tanker Inv/SS).

What lvl do I start on IOs?

What lvl do recipes become useful?

Thanks CoH community in advance!

[/ QUOTE ]

There's no given amount of money you need for Set IOs. Builds can vary from a few tens of millions to several billion in price. My advice on that score is to spend time familiarizing yourself with the Market and IOs being sold on it. Learn what's valuable and what's ignored. Figure out things you can buy, craft, and sell reliably for a profit.

If you do that, you can have a steady revenue stream of tens of millions per day that only takes a bit of maintenance each play-session. You spend the rest of your time playing and, despite the claims of those who desperately want people to pad their teams, you never have to 'farm' to get enough Inf for a desired build.


You can start on Basic IOs (the ones without a special name and with the TO icons) at anywhere from 32+. The enhancement percentage from IOs goes up with level and they become slightly better than even-level SOs at 35. At lv50 they provide 42.4% bonus each.

Set IOs I wouldn't mess with until 35 or so either, but that varies from build to build depending on what you want them to do. I'd recommend doing more research on how Set IOs operate because there are many rules and a confusing number of exceptions to those rules.

One thing that can help you get your head around IOs is Mids Hero Designer. It supports Set IOs and will show you the Enh % and the effect of cumulative Set Bonuses on your character. It also has a "Set Bonus Finder" function that will search for a particular type of bonus (it's under the right-most pull-down menu). Play around with Mids for a bit.


Up until then, you can pretty much go ahead and sell all your drops at the Market or at an NPC Store (whichever will give you a better price/time-for-sale).


 

Posted

Oh, and there is a Tutorial you can do at the University (Steel Canyon heroside or Cap au Diable villainside) for Inventions at lv10+. I'd recommend doing that for a basic understanding of how IOs are put together.


 

Posted

Human Being has the best advice here, but he didn't touch on the topic of Franken-Slotting which can really help out some builds and is a bit cheaper than full IO sets.

Capn Canadian talks about IOs and Franken-Slotting (although he doesn't use that term) here. Its a good discussion of IOs that concentrates on the enhancement values, not set bonuses.

There are more IO guides in the Guide to Guides.


"I used to make diddly squat, but I've been with the company for 16 years and have had plenty of great raises. Now I just make squat" -- Me

Pediatric brain tumors are the #1 cause of cancer related deaths in children.

 

Posted

Oh! Another tutorial, I love them honestly. I had no idea what so ever that there was a tutorial at the Univ. TYVM!


 

Posted

Buying premade IO's isnt that expensive.
With patientence, for the generic IOs its likley to be cheaper than making them yourself.

I get most generic IOs for between 40,000 to 90,000 from levels 30-45, placing a bid when I finnish leveling/playing and coming back three-four days later. Or place you bids 3-4 days before you think you will need them.

I also tend to slot the low level IO's. Level 10/15/20 generic IOs should cost less that 10,000, and often buy it now for 5,000.
I like how they don't go grey as you level, saving me a bit of INF, though never really been one for making sure my enhacnments are always +3.


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Posted

[ QUOTE ]
Well, as a rule, a level 25 generic IO is about as powerful as a +0 SO, and a level 35 IO is about as

powerful as a +3 SO; in both cases the IOs are less effective by a neglectable amount. For that reason, it's best to stick to TOs/DOs/SOs until level 32.

[/ QUOTE ]

I soundly disagree. First, if you're going to triple-slot something with Common IOs, like damage into an attack, do not wait for 35s. Three 30s puts you past ED's sharp cut-off point. There is no reason to delay five more levels for an irrelevant extra benefit.

Second, the total difference between 25 IOs and green SOs, even in triplicate, is only a couple percentage points.

Compare:

three 25 IOs: +92.2% (after ED)
three 30 IOs: +95.7%
three 35 IOs: +96.5%

three -1 SOs: +88.0%
three =0 SOs: +95.0%
three +1 SOs: +95.8%
three +2 SOs: +96.5%
three +3 SOs: +97.3%

(I don't list -2 or -3 SOs since you never have those if you upgrade all your SOs every five levels as soon as you can.)


Look how close the numbers are, and consider that an IO may cost less than an SO, never mind that that single IO will also last to 50 while you'll need many more SOs over time. I cannot recommend deliberately turning down Common IOs in favor of SOs as a standard character-building rule at any level at which typical SOs are available.

[ QUOTE ]
You get generic recipes at universities both blue- and redside and abandoned labs redside. Interact with a crafting table, pick a recipe, and you can buy it. It might be cheaper to buy IO recipes from the market, though. I'm lazy so I just put the extra money forth and buy from the university.

You could also buy already crafted IOs, but their price generally exceeds that of the salvage, recipe and crafting, so I suggest not doing that unless you struck a goldmine (ie, found several purple recipes and decided to sell them).

[/ QUOTE ]
Common recipes are nearly always cheaper from other players than from the crafting tables, sometimes by an order of magnitude. However, that fact is surprisingly irrelevant. Buying finished Common IOs from other players usually costs less than you would spend by crafting them yourself, sometimes even if you got all the ingredients for free. The only catch -- and it's a small one -- is that you usually need to leave a bid up for 24-48 hours. The Consignment House is not like vendor NPCs. You can't just go there any time you want and expect to be able to find a bargain waiting for you. Oh, and if you need something unusual like Taunt or Fear duration, you're better off making them yourself due to the simple fact that players rarely put those up for sale.


 

Posted

[ QUOTE ]
Oh, and if you need something unusual like Taunt or Fear duration, you're better off making them yourself due to the simple fact that players rarely put those up for sale.

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I find it's worth checking. If there ARE any they're going to be dead cheap. If not, I go and build.

(Ed. to indicate that I mostly agree with the quoted bit.)


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Posted

[ QUOTE ]
I soundly disagree. First, if you're going to triple-slot something with Common IOs, like damage into an attack, do not wait for 35s. Three 30s puts you past ED's sharp cut-off point. There is no reason to delay five more levels for an irrelevant extra benefit.

Second, the total difference between 25 IOs and green SOs, even in triplicate, is only a couple percentage points.

Compare:

three 25 IOs: +92.2% (after ED)
three 30 IOs: +95.7%
three 35 IOs: +96.5%

[/ QUOTE ]
The missing 4.3% is often noticeable in its absence.